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Yiyan Qi

Publications and source records attributed to Yiyan Qi.

34 records · Page 2Linked to original sources

Financial Wind Tunnel: A Retrieval-Augmented Market Simulator

Market simulator tries to create high-quality synthetic financial data that mimics real-world market dynamics, which is crucial for model development and robust assessment. Despite continuous advancements in simulation methodologies, market fluctuations vary in terms of scale and sources, but existing frameworks often excel in only specific tasks. To address this challenge, we propose Financial Wind Tunnel (FWT), a retrieval-augmented market simulator designed to generate controllable, reasonable, and adaptable market dynamics for model testing. FWT offers a more comprehensive and systematic generative capability across different data frequencies. By leveraging a retrieval method to discover cross-sectional information as the augmented condition, our diffusion-based simulator seamlessly integrates both macro- and micro-level market patterns. Furthermore, our framework allows the simulation to be controlled with wide applicability, including causal generation through "what-if" prompts or unprecedented cross-market trend synthesis. Additionally, we develop an automated optimizer for downstream quantitative models, using stress testing of simulated scenarios via FWT to enhance returns while controlling risks. Experimental results demonstrate that our approach enables the generalizable and reliable market simulation, significantly improve the performance and adaptability of downstream models, particularly in highly complex and volatile market conditions. Our code and data sample is available at https://anonymous.4open.science/r/fwt_-E852

cs.CE↗

ChartMoE: Mixture of Diversely Aligned Expert Connector for Chart Understanding

Automatic chart understanding is crucial for content comprehension and document parsing. Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in chart understanding through domain-specific alignment and fine-tuning. However, current MLLMs still struggle to provide faithful data and reliable analysis only based on charts. To address it, we propose ChartMoE, which employs the Mixture of Expert (MoE) architecture to replace the traditional linear projector to bridge the modality gap. Specifically, we train several linear connectors through distinct alignment tasks, which are utilized as the foundational initialization parameters for different experts. Additionally, we introduce ChartMoE-Align, a dataset with nearly 1 million chart-table-JSON-code quadruples to conduct three alignment tasks (chart-table/JSON/code). Combined with the vanilla connector, we initialize different experts diversely and adopt high-quality knowledge learning to further refine the MoE connector and LLM parameters. Extensive experiments demonstrate the effectiveness of the MoE connector and our initialization strategy, e.g., ChartMoE improves the accuracy of the previous state-of-the-art from 80.48\% to 84.64\% on the ChartQA benchmark.

cs.AI↗

MasRouter: Learning to Route LLMs for Multi-Agent Systems

Multi-agent systems (MAS) powered by Large Language Models (LLMs) have been demonstrated to push the boundaries of LLM capabilities, yet they often incur significant costs and face challenges in dynamic LLM selection. Current LLM routing methods effectively reduce overhead in single-agent scenarios by customizing LLM selection for each query, but they overlook the critical decisions regarding collaboration modes and agent roles in MAS. In response to this challenge, we first introduce the problem of Multi-Agent System Routing (MASR), which integrates all components of MAS into a unified routing framework. Toward this goal, we propose MasRouter, the first high-performing, cost-effective, and inductive MASR solution. MasRouter employs collaboration mode determination, role allocation, and LLM routing through a cascaded controller network, progressively constructing a MAS that balances effectiveness and efficiency. Extensive experiments demonstrate that MasRouter is (1) high-performing, achieving a $1.8\%\sim8.2\%$ improvement over the state-of-the-art method on MBPP; (2) economical, reducing overhead by up to $52.07\%$ compared to SOTA methods on HumanEval; and (3) plug-and-play, seamlessly integrating with mainstream MAS frameworks, reducing overhead by $17.21\%\sim28.17\%$ via customized routing. The code is available at https://github.com/yanweiyue/masrouter.

cs.LG↗

Guided Learning: Lubricating End-to-End Modeling for Multi-stage Decision-making

Multi-stage decision-making is crucial in various real-world artificial intelligence applications, including recommendation systems, autonomous driving, and quantitative investment systems. In quantitative investment, for example, the process typically involves several sequential stages such as factor mining, alpha prediction, portfolio optimization, and sometimes order execution. While state-of-the-art end-to-end modeling aims to unify these stages into a single global framework, it faces significant challenges: (1) training such a unified neural network consisting of multiple stages between initial inputs and final outputs often leads to suboptimal solutions, or even collapse, and (2) many decision-making scenarios are not easily reducible to standard prediction problems. To overcome these challenges, we propose Guided Learning, a novel methodological framework designed to enhance end-to-end learning in multi-stage decision-making. We introduce the concept of a ``guide'', a function that induces the training of intermediate neural network layers towards some phased goals, directing gradients away from suboptimal collapse. For decision scenarios lacking explicit supervisory labels, we incorporate a utility function that quantifies the ``reward'' of the throughout decision. Additionally, we explore the connections between Guided Learning and classic machine learning paradigms such as supervised, unsupervised, semi-supervised, multi-task, and reinforcement learning. Experiments on quantitative investment strategy building demonstrate that guided learning significantly outperforms both traditional stage-wise approaches and existing end-to-end methods.

cs.LG↗

MLLM Is a Strong Reranker: Advancing Multimodal Retrieval-augmented Generation via Knowledge-enhanced Reranking and Noise-injected Training

Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in processing and generating content across multiple data modalities. However, a significant drawback of MLLMs is their reliance on static training data, leading to outdated information and limited contextual awareness. This static nature hampers their ability to provide accurate and up-to-date responses, particularly in dynamic or rapidly evolving contexts. Though integrating Multimodal Retrieval-augmented Generation (Multimodal RAG) offers a promising solution, the system would inevitably encounter the multi-granularity noisy correspondence (MNC) problem, which hinders accurate retrieval and generation. In this work, we propose RagVL, a novel framework with knowledge-enhanced reranking and noise-injected training, to address these limitations. We instruction-tune the MLLM with a simple yet effective instruction template to induce its ranking ability and serve it as a reranker to precisely filter the top-k retrieved images. For generation, we inject visual noise during training at the data and token levels to enhance the generator's robustness. Extensive experiments on the subsets of two datasets that require retrieving and reasoning over images to answer a given query verify the effectiveness of our method. Code and models are available at https://github.com/IDEA-FinAI/RagVL.

cs.AI↗

Latent Conditional Diffusion-based Data Augmentation for Continuous-Time Dynamic Graph Model

Continuous-Time Dynamic Graph (CTDG) precisely models evolving real-world relationships, drawing heightened interest in dynamic graph learning across academia and industry. However, existing CTDG models encounter challenges stemming from noise and limited historical data. Graph Data Augmentation (GDA) emerges as a critical solution, yet current approaches primarily focus on static graphs and struggle to effectively address the dynamics inherent in CTDGs. Moreover, these methods often demand substantial domain expertise for parameter tuning and lack theoretical guarantees for augmentation efficacy. To address these issues, we propose Conda, a novel latent diffusion-based GDA method tailored for CTDGs. Conda features a sandwich-like architecture, incorporating a Variational Auto-Encoder (VAE) and a conditional diffusion model, aimed at generating enhanced historical neighbor embeddings for target nodes. Unlike conventional diffusion models trained on entire graphs via pre-training, Conda requires historical neighbor sequence embeddings of target nodes for training, thus facilitating more targeted augmentation. We integrate Conda into the CTDG model and adopt an alternating training strategy to optimize performance. Extensive experimentation across six widely used real-world datasets showcases the consistent performance improvement of our approach, particularly in scenarios with limited historical data.

cs.LG↗

Financial Knowledge Large Language Model

Artificial intelligence is making significant strides in the finance industry, revolutionizing how data is processed and interpreted. Among these technologies, large language models (LLMs) have demonstrated substantial potential to transform financial services by automating complex tasks, enhancing customer service, and providing detailed financial analysis. Firstly, we introduce IDEA-FinBench, an evaluation benchmark specifically tailored for assessing financial knowledge in large language models (LLMs). This benchmark utilizes questions from two globally respected and authoritative financial professional exams, aimimg to comprehensively evaluate the capability of LLMs to directly address exam questions pertinent to the finance sector. Secondly, we propose IDEA-FinKER, a Financial Knowledge Enhancement framework designed to facilitate the rapid adaptation of general LLMs to the financial domain, introducing a retrieval-based few-shot learning method for real-time context-level knowledge injection, and a set of high-quality financial knowledge instructions for fine-tuning any general LLM. Finally, we present IDEA-FinQA, a financial question-answering system powered by LLMs. This system is structured around a scheme of real-time knowledge injection and factual enhancement using external knowledge. IDEA-FinQA is comprised of three main modules: the data collector, the data querying module, and LLM-based agents tasked with specific functions.

cs.CL↗

Context Graph

Knowledge Graphs (KGs) are foundational structures in many AI applications, representing entities and their interrelations through triples. However, triple-based KGs lack the contextual information of relational knowledge, like temporal dynamics and provenance details, which are crucial for comprehensive knowledge representation and effective reasoning. Instead, \textbf{Context Graphs} (CGs) expand upon the conventional structure by incorporating additional information such as time validity, geographic location, and source provenance. This integration provides a more nuanced and accurate understanding of knowledge, enabling KGs to offer richer insights and support more sophisticated reasoning processes. In this work, we first discuss the inherent limitations of triple-based KGs and introduce the concept of CGs, highlighting their advantages in knowledge representation and reasoning. We then present a context graph reasoning \textbf{CGR$^3$} paradigm that leverages large language models (LLMs) to retrieve candidate entities and related contexts, rank them based on the retrieved information, and reason whether sufficient information has been obtained to answer a query. Our experimental results demonstrate that CGR$^3$ significantly improves performance on KG completion (KGC) and KG question answering (KGQA) tasks, validating the effectiveness of incorporating contextual information on KG representation and reasoning.

cs.AI↗

QSketch: An Efficient Sketch for Weighted Cardinality Estimation in Streams

Estimating cardinality, i.e., the number of distinct elements, of a data stream is a fundamental problem in areas like databases, computer networks, and information retrieval. This study delves into a broader scenario where each element carries a positive weight. Unlike traditional cardinality estimation, limited research exists on weighted cardinality, with current methods requiring substantial memory and computational resources, challenging for devices with limited capabilities and real-time applications like anomaly detection. To address these issues, we propose QSketch, a memory-efficient sketch method for estimating weighted cardinality in streams. QSketch uses a quantization technique to condense continuous variables into a compact set of integer variables, with each variable requiring only 8 bits, making it 8 times smaller than previous methods. Furthermore, we leverage dynamic properties during QSketch generation to significantly enhance estimation accuracy and achieve a lower time complexity of $O(1)$ for updating estimations upon encountering a new element. Experimental results on synthetic and real-world datasets show that QSketch is approximately 30\% more accurate and two orders of magnitude faster than the state-of-the-art, using only $1/8$ of the memory.

cs.DB↗

ChartBench: A Benchmark for Complex Visual Reasoning in Charts

Multimodal Large Language Models (MLLMs) have shown impressive capabilities in image understanding and generation. However, current benchmarks fail to accurately evaluate the chart comprehension of MLLMs due to limited chart types and inappropriate metrics. To address this, we propose ChartBench, a comprehensive benchmark designed to assess chart comprehension and data reliability through complex visual reasoning. ChartBench includes 42 categories, 66.6k charts, and 600k question-answer pairs. Notably, many charts lack data point annotations, which requires MLLMs to derive values similar to human understanding by leveraging inherent chart elements such as color, legends, and coordinate systems. We also design an enhanced evaluation metric, Acc+, to evaluate MLLMs without extensive manual or costly LLM-based evaluations. Furthermore, we propose two baselines based on the chain of thought and supervised fine-tuning to improve model performance on unannotated charts. Extensive experimental evaluations of 18 open-sourced and 3 proprietary MLLMs reveal their limitations in chart comprehension and offer valuable insights for further research. Code and dataset are publicly available at https://chartbench.github.io.

cs.CV↗

Natural Language Interfaces for Tabular Data Querying and Visualization: A Survey

The emergence of natural language processing has revolutionized the way users interact with tabular data, enabling a shift from traditional query languages and manual plotting to more intuitive, language-based interfaces. The rise of large language models (LLMs) such as ChatGPT and its successors has further advanced this field, opening new avenues for natural language processing techniques. This survey presents a comprehensive overview of natural language interfaces for tabular data querying and visualization, which allow users to interact with data using natural language queries. We introduce the fundamental concepts and techniques underlying these interfaces with a particular emphasis on semantic parsing, the key technology facilitating the translation from natural language to SQL queries or data visualization commands. We then delve into the recent advancements in Text-to-SQL and Text-to-Vis problems from the perspectives of datasets, methodologies, metrics, and system designs. This includes a deep dive into the influence of LLMs, highlighting their strengths, limitations, and potential for future improvements. Through this survey, we aim to provide a roadmap for researchers and practitioners interested in developing and applying natural language interfaces for data interaction in the era of large language models.

cs.CL↗

Fast Gumbel-Max Sketch and its Applications

The well-known Gumbel-Max Trick for sampling elements from a categorical distribution (or more generally a non-negative vector) and its variants have been widely used in areas such as machine learning and information retrieval. To sample a random element $i$ in proportion to its positive weight $v_i$, the Gumbel-Max Trick first computes a Gumbel random variable $g_i$ for each positive weight element $i$, and then samples the element $i$ with the largest value of $g_i+\ln v_i$. Recently, applications including similarity estimation and weighted cardinality estimation require to generate $k$ independent Gumbel-Max variables from high dimensional vectors. However, it is computationally expensive for a large $k$ (e.g., hundreds or even thousands) when using the traditional Gumbel-Max Trick. To solve this problem, we propose a novel algorithm, FastGM, which reduces the time complexity from $O(kn^+)$ to $O(k \ln k + n^+)$, where $n^+$ is the number of positive elements in the vector of interest. FastGM stops the procedure of Gumbel random variables computing for many elements, especially for those with small weights. We perform experiments on a variety of real-world datasets and the experimental results demonstrate that FastGM is orders of magnitude faster than state-of-the-art methods without sacrificing accuracy or incurring additional expenses.

cs.LG↗

Multi-Task Fusion via Reinforcement Learning for Long-Term User Satisfaction in Recommender Systems

Recommender System (RS) is an important online application that affects billions of users every day. The mainstream RS ranking framework is composed of two parts: a Multi-Task Learning model (MTL) that predicts various user feedback, i.e., clicks, likes, sharings, and a Multi-Task Fusion model (MTF) that combines the multi-task outputs into one final ranking score with respect to user satisfaction. There has not been much research on the fusion model while it has great impact on the final recommendation as the last crucial process of the ranking. To optimize long-term user satisfaction rather than obtain instant returns greedily, we formulate MTF task as Markov Decision Process (MDP) within a recommendation session and propose a Batch Reinforcement Learning (RL) based Multi-Task Fusion framework (BatchRL-MTF) that includes a Batch RL framework and an online exploration. The former exploits Batch RL to learn an optimal recommendation policy from the fixed batch data offline for long-term user satisfaction, while the latter explores potential high-value actions online to break through the local optimal dilemma. With a comprehensive investigation on user behaviors, we model the user satisfaction reward with subtle heuristics from two aspects of user stickiness and user activeness. Finally, we conduct extensive experiments on a billion-sample level real-world dataset to show the effectiveness of our model. We propose a conservative offline policy estimator (Conservative-OPEstimator) to test our model offline. Furthermore, we take online experiments in a real recommendation environment to compare performance of different models. As one of few Batch RL researches applied in MTF task successfully, our model has also been deployed on a large-scale industrial short video platform, serving hundreds of millions of users.

cs.IR↗

Fast Generating A Large Number of Gumbel-Max Variables

The well-known Gumbel-Max Trick for sampling elements from a categorical distribution (or more generally a nonnegative vector) and its variants have been widely used in areas such as machine learning and information retrieval. To sample a random element $i$ (or a Gumbel-Max variable $i$) in proportion to its positive weight $v_i$, the Gumbel-Max Trick first computes a Gumbel random variable $g_i$ for each positive weight element $i$, and then samples the element $i$ with the largest value of $g_i+\ln v_i$. Recently, applications including similarity estimation and graph embedding require to generate $k$ independent Gumbel-Max variables from high dimensional vectors. However, it is computationally expensive for a large $k$ (e.g., hundreds or even thousands) when using the traditional Gumbel-Max Trick. To solve this problem, we propose a novel algorithm, \emph{FastGM}, that reduces the time complexity from $O(kn^+)$ to $O(k \ln k + n^+)$, where $n^+$ is the number of positive elements in the vector of interest. Instead of computing $k$ independent Gumbel random variables directly, we find that there exists a technique to generate these variables in descending order. Using this technique, our method FastGM computes variables $g_i+\ln v_i$ for all positive elements $i$ in descending order. As a result, FastGM significantly reduces the computation time because we can stop the procedure of Gumbel random variables computing for many elements especially for those with small weights. Experiments on a variety of real-world datasets show that FastGM is orders of magnitude faster than state-of-the-art methods without sacrificing accuracy and incurring additional expenses.

stat.CO↗

A Memory-Efficient Sketch Method for Estimating High Similarities in Streaming Sets

Estimating set similarity and detecting highly similar sets are fundamental problems in areas such as databases, machine learning, and information retrieval. MinHash is a well-known technique for approximating Jaccard similarity of sets and has been successfully used for many applications such as similarity search and large scale learning. Its two compressed versions, b-bit MinHash and Odd Sketch, can significantly reduce the memory usage of the original MinHash method, especially for estimating high similarities (i.e., similarities around 1). Although MinHash can be applied to static sets as well as streaming sets, of which elements are given in a streaming fashion and cardinality is unknown or even infinite, unfortunately, b-bit MinHash and Odd Sketch fail to deal with streaming data. To solve this problem, we design a memory efficient sketch method, MaxLogHash, to accurately estimate Jaccard similarities in streaming sets. Compared to MinHash, our method uses smaller sized registers (each register consists of less than 7 bits) to build a compact sketch for each set. We also provide a simple yet accurate estimator for inferring Jaccard similarity from MaxLogHash sketches. In addition, we derive formulas for bounding the estimation error and determine the smallest necessary memory usage (i.e., the number of registers used for a MaxLogHash sketch) for the desired accuracy. We conduct experiments on a variety of datasets, and experimental results show that our method MaxLogHash is about 5 times more memory efficient than MinHash with the same accuracy and computational cost for estimating high similarities.

cs.DS↗

REPT: A Streaming Algorithm of Approximating Global and Local Triangle Counts in Parallel

Recently, considerable efforts have been devoted to approximately computing the global and local (i.e., incident to each node) triangle counts of a large graph stream represented as a sequence of edges. Existing approximate triangle counting algorithms rely on sampling techniques to reduce the computational cost. However, their estimation errors are significantly determined by the covariance between sampled triangles. Moreover, little attention has been paid to developing parallel one-pass streaming algorithms that can be used to fast and approximately count triangles on a multi-core machine or a cluster of machines. To solve these problems, we develop a novel parallel method REPT to significantly reduce the covariance (even completely eliminate the covariance for some cases) between sampled triangles. We theoretically prove that REPT is more accurate than parallelizing existing triangle count estimation algorithms in a direct manner. In addition, we also conduct extensive experiments on a variety of real-world graphs, and the results demonstrate that our method REPT is several times more accurate than state-of-the-art methods.

cs.DS↗