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Yiyi Zhou

Publications and source records attributed to Yiyi Zhou.

At least 19 recordsLinked to original sources

Visual Token Coding for Video Multimodal Large Language Models

In this paper, we propose a new token compression paradigm for video Multimodal Large Language Models (MLLMs), termed Visual Token Coding (VTC). Inspired by classical video coding principles, e.g., HEVC, VTC performs structured compression by predicting the I/P frames of a video and measuring their frame-wise residuals to estimate token redundancy. Based on this baseline framework, we also enhance VTC with a set of novel dynamic designs, such as Dynamic Resolution Input (DyRSO), Dynamic Token Allocation (DyTA), and Spatial Coverage Top-K (SC-TopK), and term this new approach $VTC_{Dy}$. To validate VTC, we apply it to three MLLMs and conduct experiments on multiple video understanding benchmarks. The experimental results show that VTC$_{\mathrm{Dy}}$ achieves an average performance retention of 100.1% with a 50% token budget for Qwen3-VL, while still retaining 97.8% of the average performance when the token budget is reduced to 25%. Moreover, as a plug-and-play design, VTC requires no additional tuning of MLLMs for token coding. Our code is available at https://github.com/Msr233/VTC.

cs.CV

QCA: Query- and Content-Aware Keyframe Selection for Long Video Understanding

Video understanding is often plagued by severe temporal redundancy, where processing dense frame sequences is both semantically inefficient and computationally expensive. This challenge is further amplified when only a small subset of frames is truly relevant to the given query. In this paper, we propose a Query- and Content-Aware (QCA) keyframe selection framework that can select a compact yet information-rich set of frames from long videos. QCA first partitions the video into temporal segments and estimates the information contribution of each segment by jointly modeling query relevance and content deviation, and dynamically allocates keyframe budget to each segment. Within each segment, QCA anchors on the most query-relevant frame and iteratively incorporates additional frames to maximize diversity while maintaining high semantic relevance to the query. Crucially, our method requires no additional training and can be seamlessly integrated into existing Video-LLMs. Extensive experiments across multiple long video understanding benchmarks demonstrate that our proposed approach achieves state-of-the-art performance and has strong generalization ability. For instance, QCA achieves 67.8\% on LongVideoBench using 128 frames, while GPT-4o achieves 66.7\% using 256 frames. Our codes are available in \href{https://github.com/hktk07/QCA}{GitHub}.

cs.CV

Towards Fast and Effective Long Video Understanding of Multimodal Large Language Models via Adaptive Quasi-Gaussian Sampling

Long video understanding remains a daunting challenge for Multimodal Large Language Models (MLLMs) due to the excessive computation and memory footprint. Thus, keyframe selection is often adopted to mitigate this shortcoming, which however still suffers from low flexibility and high noise due to its hard sampling principle. In this paper, we define video frame selection as a problem of Quasi-Gaussian Sampling, and propose an adaptive and training-free approach termed AdaQ. Inspired by the 3-$σ$ rule of Gaussian distribution, the objective of AdaQ is to achieve the optimal 3-$σ$ interval for different examples, i.e., a smaller 3-$σ$ interval for the local query and a larger one for the global query, thereby facilitating robust and adaptive frame sampling. To validate AdaQ, we apply it to four MLLMs with three embedding models. The extensive experimental results not only show its obvious performance gains over the default MLLMs and the SOTA keyframe selection methods, e.g., helping Qwen3-VL-8B outperform GPT4o by 15.8% on average by using only 64 frames, but also confirm its superior robustness and high efficiency for long-video understanding, e.g., only 1 hyper-parameter needs to be set.

cs.CV

Towards a Dynamic and Fixed-budget Memory Bank for Efficient Streaming Video Understanding

Currently, streaming video understanding is still a daunting task for existing \emph{multimodal large language models} (MLLMs). Its difficulties not only lie in handling the ever-increasing video frames, but also in the unpredictability of future video content and input instructions. In this paper, we study this task from the perspective of constructing a dynamic but fixed-budget memory bank, and propose a novel and training-free approach termed \emph{\textbf{CausalMem}}. CausalMem is dedicated to constructing a dynamic visual memory update mechanism, thereby maximizing the amount of information in streaming video within a limited memory space, much like the human brain. In practice, CausalMem estimates the redundancy of visual tokens and updates the memory bank via an online semantic basis, which models the principal semantics of the observed video stream. To validate CausalMem, we apply it to two representative MLLMs, namely LLaVA-OneVision and Qwen2.5-VL respectively, and conduct extensive experiments on both streaming and offline video understanding benchmarks. The experimental results not only show the great advantages than existing methods under both streaming and offline settings, \emph{e.g.}, $+3.2\%$ and $+3.0\%$ average accuracy gains respectively, but also witness the superior semantic preservation for streaming videos, \emph{e.g.}, using 12$k$ token budgets to memorize hour-long streaming videos, which achieves more than \textbf{20$\times$} visual token compression ratio and only occupies about \textbf{82 MB} storage. \textbf{Our code} is given in \href{https://github.com/hktk07/CausalMem}{CausalMem}.

cs.CV

ForestPrune: High-ratio Visual Token Compression for Video Multimodal Large Language Models via Spatial-Temporal Forest Modeling

Due to the great saving of computation and memory overhead, token compression has become a research hot-spot for MLLMs and achieved remarkable progress in image-language tasks. However, for the video, existing methods still fall short of high-ratio token compression. We attribute this shortcoming to the insufficient modeling of temporal and continual video content, and propose a novel and training-free token pruning method for video MLLMs, termed ForestPrune, which achieves effective and high-ratio pruning via Spatial-temporal Forest Modeling. In practice, ForestPrune construct token forests across video frames based on the semantic, spatial and temporal constraints, making an overall comprehension of videos. Afterwards, ForestPrune evaluates the importance of token trees and nodes based on tree depth and node roles, thereby obtaining a globally optimal pruning decision. To validate ForestPrune, we apply it to two representative video MLLMs, namely LLaVA-Video and LLaVA-OneVision, and conduct extensive experiments on a bunch of video benchmarks. The experimental results not only show the great effectiveness for video MLLMs, e.g., retaining 95.8% average accuracy while reducing 90% tokens for LLaVA-OneVision, but also show its superior performance and efficiency than the compared token compression methods, e.g., +10.1% accuracy on MLVU and -81.4% pruning time than FrameFusion on LLaVA-Video.

cs.CV

Towards Effective Long Video Understanding of Multimodal Large Language Models via One-shot Clip Retrieval

Due to excessive memory overhead, most Multimodal Large Language Models (MLLMs) can only process videos of limited frames. In this paper, we propose an effective and efficient paradigm to remedy this shortcoming, termed One-shot video-Clip based Retrieval-Augmented Generation (OneClip-RAG). Compared with existing video RAG methods, OneClip-RAG makes full use of the merits of video clips for augmented video understanding in terms of both knowledge integrity and semantic coherence. Besides, it is also equipped with a novel query-guided video chunking algorithm that can unify clip chunking and cross-modal retrieval in one processing step, avoiding redundant computations. To improve instruction following, we further propose a new dataset called SynLongVideo and design a progressive training regime for OneClip-RAG. OneClip-RAG is plugged into three recent MLLMs and validated on a set of long-video benchmarks. Experimental results not only show the obvious performance gains by OneClip-RAG over MLLMs, e.g., boosting Qwen3-VL 8B to the level of GPT-5 on MLVU, but also show its superior efficiency in handling long videos. e.g., enabling LLaVA-Video understand up to an hour of videos in less than 1.2 minutes on a single 4090 GPU.

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Scaling the Long Video Understanding of Multimodal Large Language Models via Visual Memory Mechanism

Long video understanding is a key challenge that plagues the advancement of \emph{Multimodal Large language Models} (MLLMs). In this paper, we study this problem from the perspective of visual memory mechanism, and proposed a novel and training-free approach, termed \emph{Flexible Memory} (\textbf{FlexMem}). In principle, FlexMem aims to mimic human behavior of video watching, \emph{i.e.}, continually watching video content and recalling the most relevant memory fragments to answer the question. In this way, FlexMem can help MLLMs achieve video understanding of infinite lengths, unlike previous methods that process all video information at once and have input upper-limit. Concretely, FlexMem first consider the visual KV caches as the memory sources, and realize the effective memory transfer and writing via a dual-pathway compression design. Afterwards, FlexMem also explores different memory reading strategies for the diverse video understanding tasks, including the popular streaming one. To validate FlexMem, we apply it to two popular video-MLLMs, and conduct extensive experiments on five long video and one streaming video task. The experimental results show that on \textbf{a single 3090 GPU}, our FlexMem can achieve obvious improvements than existing efficient video understanding methods and process more than \textbf{1k frames}, which also helps the base MLLMs achieve comparable or even better performance than SOTA MLLMs on some benchmarks, \emph{e.g.} , GPT-4o and Gemini-1.5 Pro.

cs.CV

Not All Attention is Needed: Parameter and Computation Efficient Transfer Learning for Multi-modal Large Language Models

In this paper, we propose a novel parameter and computation efficient tuning method for Multi-modal Large Language Models (MLLMs), termed Efficient Attention Skipping (EAS). Concretely, we first reveal that multi-head attentions (MHAs), the main computational overhead of MLLMs, are often redundant to downstream tasks. Based on this observation, EAS evaluates the attention redundancy and skips the less important MHAs to speed up inference. Besides, we also propose a novel propagation-of-information adapter (PIA) to serve the attention skipping of EAS and keep parameter efficiency, which can be further re-parameterized into feed-forward networks (FFNs) for zero-extra latency. To validate EAS, we apply it to a recently proposed MLLM called LaVIN and a classic VL pre-trained model called METER, and conduct extensive experiments on a set of benchmarks. The experiments show that EAS not only retains high performance and parameter efficiency, but also greatly speeds up inference speed. For instance, LaVIN-EAS can obtain 89.98\% accuracy on ScineceQA while speeding up inference by 2.2 times to LaVIN

cs.MM

DeepInv: A Novel Self-supervised Learning Approach for Fast and Accurate Diffusion Inversion

Diffusion inversion is a task of recovering the noise of an image in a diffusion model, which is vital for controllable diffusion image editing. At present, diffusion inversion still remains a challenging task due to the lack of viable supervision signals. Thus, most existing methods resort to approximation-based solutions, which however are often at the cost of performance or efficiency. To remedy these shortcomings, we propose a novel self-supervised diffusion inversion approach in this paper, termed Deep Inversion (DeepInv). Instead of requiring ground-truth noise annotations, we introduce a self-supervised objective as well as a data augmentation strategy to generate high-quality pseudo noises from real images without manual intervention. Based on these two innovative designs, DeepInv is also equipped with an iterative and multi-scale training regime to train a parameterized inversion solver, thereby achieving the fast and accurate image-to-noise mapping. To the best of our knowledge, this is the first attempt of presenting a trainable solver to predict inversion noise step by step. The extensive experiments show that our DeepInv can achieve much better performance and inference speed than the compared methods, e.g., +40.435% SSIM than EasyInv and +9887.5% speed than ReNoise on COCO dataset. Moreover, our careful designs of trainable solvers can also provide insights to the community. Codes and model parameters will be released in https://github.com/potato-kitty/DeepInv.

cs.CV

Omni-Referring Image Segmentation

In this paper, we propose a novel task termed Omni-Referring Image Segmentation (OmniRIS) towards highly generalized image segmentation. Compared with existing unimodally conditioned segmentation tasks, such as RIS and visual RIS, OmniRIS supports the input of text instructions and reference images with masks, boxes or scribbles as omni-prompts. This property makes it can well exploit the intrinsic merits of both text and visual modalities, i.e., granular attribute referring and uncommon object grounding, respectively. Besides, OmniRIS can also handle various segmentation settings, such as one v.s. many and many v.s. many, further facilitating its practical use. To promote the research of OmniRIS, we also rigorously design and construct a large dataset termed OmniRef, which consists of 186,939 omni-prompts for 30,956 images, and establish a comprehensive evaluation system. Moreover, a strong and general baseline termed OmniSegNet is also proposed to tackle the key challenges of OmniRIS, such as omni-prompt encoding. The extensive experiments not only validate the capability of OmniSegNet in following omni-modal instructions, but also show the superiority of OmniRIS for highly generalized image segmentation.

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Long-VITA: Scaling Large Multi-modal Models to 1 Million Tokens with Leading Short-Context Accuracy

We introduce Long-VITA, a simple yet effective large multi-modal model for long-context visual-language understanding tasks. It is adept at concurrently processing and analyzing modalities of image, video, and text over 4K frames or 1M tokens while delivering advanced performances on short-context multi-modal tasks. We propose an effective multi-modal training schema that starts with large language models and proceeds through vision-language alignment, general knowledge learning, and two sequential stages of long-sequence fine-tuning. We further implement context-parallelism distributed inference and logits-masked language modeling head to scale Long-VITA to infinitely long inputs of images and texts during model inference. Regarding training data, Long-VITA is built on a mix of 17M samples from public datasets only and demonstrates state-of-the-art performance on various multi-modal benchmarks, compared against recent cutting-edge models with internal data. Long-VITA is fully open-source and reproducible.. By leveraging our inference designs, Long-VITA models achieve a remarkable 2x prefill speedup and 4x context length extension in a single node with 8 GPUs. We hope Long-VITA can serve as a competitive baseline and offer valuable insights for the open-source community in advancing long-context multi-modal understanding.

cs.CV

Accelerating Multimodal Large Language Models via Dynamic Visual-Token Exit and the Empirical Findings

The excessive use of visual tokens in existing Multimoal Large Language Models (MLLMs) often exhibits obvious redundancy and brings in prohibitively expensive computation. To gain insights into this problem, we first conduct extensive empirical studies on the attention behaviors of MLLMs, and summarize three main inference stages in MLLMs: (i) Early fusion between tokens is first accomplished quickly. (ii) Intra-modality modeling then comes to play. (iii) Multimodal reasoning} resumes and lasts until the end of inference. In particular, we reveal that visual tokens will stop contributing to reasoning when the text tokens receive enough image information, yielding obvious visual redundancy. Based on these generalized observations, we propose a simple yet effective method to improve the efficiency of MLLMs, termed dynamic visual-token exit (DyVTE). DyVTE uses lightweight hyper-networks to perceive the text token status and decide the removal of all visual tokens after a certain layer, thereby addressing the observed visual redundancy. To validate VTE, we apply it to a set of MLLMs, including LLaVA, VILA, Eagle and InternVL, and conduct extensive experiments on a bunch of benchmarks. The experiment results not only show the effectiveness of our VTE in improving MLLMs' efficiency, but also yield the general modeling patterns of MLLMs, well facilitating the in-depth understanding of MLLMs. Our code is released at https://github.com/DoubtedSteam/DyVTE.

cs.CV

Grounded Chain-of-Thought for Multimodal Large Language Models

Despite great progress, existing multimodal large language models (MLLMs) are prone to visual hallucination, greatly impeding their trustworthy applications. In this paper, we study this problem from the perspective of visual-spatial reasoning, and propose a new learning task for MLLMs, termed Grounded Chain-of-Thought (GCoT). Different from recent visual CoT studies, which focus more on visual knowledge reasoning, GCoT is keen to helping MLLMs to recognize and ground the relevant visual cues step by step, thereby predicting the correct answer with grounding coordinates as the intuitive basis. To facilitate this task, we also carefully design and construct a dataset called multimodal grounded chain-of-thought (MM-GCoT) consisting of 24,022 GCoT examples for 5,033 images. Besides, a comprehensive consistency evaluation system is also introduced, including the metrics of answer accuracy, grounding accuracy and answer-grounding consistency. We further design and conduct a bunch of experiments on 12 advanced MLLMs, and reveal some notable findings: i. most MLLMs performs poorly on the consistency evaluation, indicating obvious visual hallucination; ii. visual hallucination is not directly related to the parameter size and general multimodal performance, i.e., a larger and stronger MLLM is not less affected by this issue. Lastly, we also demonstrate that the proposed dataset can help existing MLLMs to well cultivate their GCoT capability and reduce the inconsistent answering significantly. Moreover, their GCoT can be also generalized to exiting multimodal tasks, such as open-world QA and REC.

cs.CV

Routing Experts: Learning to Route Dynamic Experts in Multi-modal Large Language Models

Recently, mixture of experts (MoE) has become a popular paradigm for achieving the trade-off between modal capacity and efficiency of multi-modal large language models (MLLMs). Different from previous efforts, we are dedicated to exploring the dynamic expert path in an already exist MLLM and show that a standard MLLM can be also a mixture of experts. To approach this target, we propose a novel dynamic expert scheme for MLLMs, termed Routing Experts (RoE), which can achieve example-dependent optimal path routing without obvious structure tweaks. Meanwhile, a new regularization of structure sparsity is also introduced to enforce MLLMs to learn more short-cut inference, ensuring the efficiency. In addition, we also realize the first attempt of aligning the training and inference schemes of MLLMs in terms of network routing. To validate RoE, we apply it to a set of latest MLLMs, including LLaVA-1.5, LLaVA-HR and VILA, and conduct extensive experiments on a bunch of VL benchmarks. The experiment results not only show the great advantages of our RoE in improving MLLMs' efficiency, but also yield obvious advantages than MoE-LLaVA in both performance and speed, e.g., an average performance gain of 3.3% on 5 benchmarks while being faster.

cs.MM

AdaFlow: Efficient Long Video Editing via Adaptive Attention Slimming And Keyframe Selection

Despite great progress, text-driven long video editing is still notoriously challenging mainly due to excessive memory overhead. Although recent efforts have simplified this task into a two-step process of keyframe translation and interpolation generation, the token-wise keyframe translation still plagues the upper limit of video length. In this paper, we propose a novel and training-free approach towards efficient and effective long video editing, termed AdaFlow. We first reveal that not all tokens of video frames hold equal importance for keyframe translation, based on which we propose an Adaptive Attention Slimming scheme for AdaFlow to squeeze the $KV$ sequence, thus increasing the number of keyframes for translations by an order of magnitude. In addition, an Adaptive Keyframe Selection scheme is also equipped to select the representative frames for joint editing, further improving generation quality. With these innovative designs, AdaFlow achieves high-quality long video editing of minutes in one inference, i.e., more than 1$k$ frames on one A800 GPU, which is about ten times longer than the compared methods, e.g., TokenFlow. To validate AdaFlow, we also build a new benchmark for long video editing with high-quality annotations, termed LongV-EVAL. Our code is released at: https://github.com/jidantang55/AdaFlow.

cs.CV

What Kind of Visual Tokens Do We Need? Training-free Visual Token Pruning for Multi-modal Large Language Models from the Perspective of Graph

Recent Multimodal Large Language Models(MLLMs) often use a large number of visual tokens to compensate their visual shortcoming, leading to excessive computation and obvious visual redundancy. In this paper, we investigate what kind of visual tokens are needed for MLLMs, and reveal that both foreground and background tokens are critical for MLLMs given the varying difficulties of examples. Based on this observation, we propose a graph-based method towards training-free visual token pruning, termed G-Prune.In particular, G-Prune regards visual tokens as nodes, and construct their connections based on their semantic similarities. Afterwards, the information flow is propagated via weighted links, and the most important tokens after iterations are kept for MLLMs, which can be front or background.To validate G-Prune, we apply it to a recent MLLM called LLaVA-NeXT, and conduct extensive experiments on a set of benchmarks.The experiment results show that G-Prune can greatly reduce computation overhead while retaining high performance on both coarse- and fine-grained tasks. For instance, G-Prune can reduce 63.57\% FLOPs of LLaVA-NeXT on VQA2.0 and TextVQA with only 0.95\% and 2.34\% accuracy drops, respectively.

cs.CV

SVFR: A Unified Framework for Generalized Video Face Restoration

Face Restoration (FR) is a crucial area within image and video processing, focusing on reconstructing high-quality portraits from degraded inputs. Despite advancements in image FR, video FR remains relatively under-explored, primarily due to challenges related to temporal consistency, motion artifacts, and the limited availability of high-quality video data. Moreover, traditional face restoration typically prioritizes enhancing resolution and may not give as much consideration to related tasks such as facial colorization and inpainting. In this paper, we propose a novel approach for the Generalized Video Face Restoration (GVFR) task, which integrates video BFR, inpainting, and colorization tasks that we empirically show to benefit each other. We present a unified framework, termed as stable video face restoration (SVFR), which leverages the generative and motion priors of Stable Video Diffusion (SVD) and incorporates task-specific information through a unified face restoration framework. A learnable task embedding is introduced to enhance task identification. Meanwhile, a novel Unified Latent Regularization (ULR) is employed to encourage the shared feature representation learning among different subtasks. To further enhance the restoration quality and temporal stability, we introduce the facial prior learning and the self-referred refinement as auxiliary strategies used for both training and inference. The proposed framework effectively combines the complementary strengths of these tasks, enhancing temporal coherence and achieving superior restoration quality. This work advances the state-of-the-art in video FR and establishes a new paradigm for generalized video face restoration. Code and video demo are available at https://github.com/wangzhiyaoo/SVFR.git.

cs.CV

Fit and Prune: Fast and Training-free Visual Token Pruning for Multi-modal Large Language Models

Recent progress in Multimodal Large Language Models(MLLMs) often use large image tokens to compensate the visual shortcoming of MLLMs, which not only exhibits obvious redundancy but also greatly exacerbates the already high computation. Token pruning is an effective solution for speeding up MLLMs, but when and how to drop tokens still remains a challenge. In this paper, we propose a novel and training-free approach for the effective visual token pruning of MLLMs, termed FitPrune, which can quickly produce a complete pruning recipe for MLLMs according to a pre-defined budget. Specifically, FitPrune considers token pruning as a statistical problem of MLLM and its objective is to find out an optimal pruning scheme that can minimize the divergence of the attention distributions before and after pruning. In practice, FitPrune can be quickly accomplished based on the attention statistics from a small batch of inference data, avoiding the expensive trials of MLLMs. According to the pruning recipe, an MLLM can directly remove the redundant visual tokens of different examples during inference. To validate FitPrune, we apply it to a set of recent MLLMs, including LLaVA-1.5, LLaVA-HR and LLaVA-NEXT, and conduct extensive experiments on a set of benchmarks. The experimental results show that our FitPrune can not only reduce the computational complexity to a large extent, while retaining high performance, e.g., -54.9% FLOPs for LLaVA-NEXT with only 0.5% accuracy drop. Notably, the pruning recipe can be obtained in about 5 minutes. Our code is available at https://github.com/ywh187/FitPrune.

cs.CV