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Yiyuan Zhang

Publications and source records attributed to Yiyuan Zhang.

At least 19 recordsLinked to original sources

GenFirst: Generation Before Reconstruction for Stable End-to-End Latent Generative Modeling

Latent generative models typically follow a two-stage pipeline, training a variational autoencoder for reconstruction and then a generative model on the frozen latent space. Since reconstruction-optimized latents are not necessarily generation-friendly, jointly training both models is an appealing alternative. However, direct end-to-end training remains challenging, as it is prone to latent collapse and faces a generation-reconstruction conflict. We revisit this problem by analyzing how different objectives shape the latent space and identify two key insights. First, the entropy term in the Kullback-Leibler divergence objective is essential for preventing collapse: reconstruction and prior fitting tend to shrink the posterior, while entropy preserves non-degenerate latent uncertainty. Second, reconstruction and generation exhibit asymmetric learning dynamics: reconstruction is fast and strongly supervised, whereas generation is slower and harder to optimize. Based on these insights, we achieve the first direct end-to-end training without latent collapse and propose GenFirst, a simple generation-before-reconstruction strategy. The generative objective first shapes the latent space under weak reconstruction pressure, after which reconstruction is progressively strengthened to recover visual details. We validate GenFirst with continuous autoregressive priors with exact likelihoods and SiT priors with implicit likelihoods. With our end-to-end objective and GenFirst, SiT achieves a gFID of 0.97 with CFG and 1.45 without CFG on ImageNet-256, while MMDiT reaches a GenEval score of 0.90 on text-to-image generation. Beyond image generation, we extend the framework to shared visual latents for generation and representation learning, and to continuous unified text-image generation. These results demonstrate the generality of stable end-to-end latent learning across generative priors and modalities.

cs.CV

CameraAnything: Refilming Videos with Arbitrary Camera Control

We introduce CameraAnything, the first unified framework for camera controlled video editing that enables joint control of both intrinsic and extrinsic camera parameters. Existing approaches either rely on expensive 3D reconstruction to achieve full camera functionality or restrict editing to extrinsic parameter manipulation. Moreover, the coupled influence of intrinsic and extrinsic parameters on video appearance makes disentangled modeling particularly challenging. To address this, we adopt per-pixel Plücker ray injection alongside resolution-aware 3D RoPE in self-attention, building both camera conditioning and spatial positional encoding on the target latent to jointly control camera position, focal length, and native resolution editing without cropping or outpainting. To overcome the scarcity of paired training data, we further develop a scalable synthetic pipeline that constructs diverse dynamic scenes through structured multi-camera recording and generates synchronized videos with varied camera configurations. With a tailored orthogonal training strategy, CameraAnything enables expressive video reshooting with arbitrary viewpoint control, focal length adjustment, resolution adaptation, and multi-shot transitions within a single generation process, offering strong practical value for cinematic video editing and cross-platform content adaptation in video production.

cs.CV

Unified Structural-Hydrodynamic Modeling of Underwater Underactuated Mechanisms and Soft Robots

Underwater robots are widely deployed for ocean exploration and manipulation. Underactuated mechanisms are advantageous in aquatic environments because reducing actuator count lowers motor-leakage risk while introducing inherent mechanical compliance. However, accurate modeling of underwater underactuated and soft robotic systems remains challenging, as it requires identifying high-dimensional structural and hydrodynamic parameters. In this work, we propose a trajectory-driven global optimization framework for unified structural-hydrodynamic modeling of underwater multibody systems. Inspired by the Covariance Matrix Adaptation Evolution Strategy (CMA-ES), the proposed approach simultaneously identifies coupled elastic, damping, and distributed hydrodynamic parameters through trajectory-level matching between simulated and experimental motion. This enables high-fidelity reproduction of underactuated mechanisms and compliant soft robotic systems in underwater environments, using as little as a single video recording. We first validate the framework on a link-by-link underactuated multibody mechanism, demonstrating accurate identification of distributed hydrodynamic coefficients, with normalized end-effector position error below 5% across multiple trajectories, initial conditions, and both active-passive and fully passive configurations. The modeling strategy is further validated on an asymmetric octopus-inspired soft arm, confirming its effectiveness for compliant soft robotic systems. Finally, eight identified arms are assembled into a swimming octopus robot, where the unified parameter set enables realistic whole-body behavior without additional retuning. These results demonstrate the scalability and transferability of the proposed structural-hydrodynamic modeling framework across underwater underactuated and soft robotic systems.

cs.RO

The dependence of Circumgalactic Medium properties on halo assembly histories in the IllustrisTNG simulations

While halo mass is the dominant factor shaping the embedded galaxies, the properties of the circumgalactic medium (CGM) also depend on halo assembly history. To investigate this, we calculate the formation times for TNG50 halos with masses between $10^{10.5}$ and $10^{12.5} M_\odot$, classifying them into `early-' and `late-forming' populations. It is found that across all mass bins, early-formed halos generally host galaxies with higher stellar mass and higher metallicity, with lower CGM gas mass and lower specific star formation rate (sSFR) at $z\sim0$. For the CGM metallicity, `early' halos with masses below $10^{12}\mathrm{M_\odot}$ show systematically higher gas phase metallicities, whereas in the $10^{12-12.5}\mathrm{M_\odot}$ bin the trend reverses. When examining the origins of the CGM gas, it is found that fresh accretion is insensitive to assembly history, whereas the `late' galaxies experience more wet mergers. These differences in gas properties arise from processes after the formation time, given that the CGM gas masses show no significant differences at formation time. Finally, our analysis of CGM kinematics shows that for halos below $10^{12}\mathrm{M_\odot}$, the cold gas in late-forming halos carries higher specific angular momentum and simply has a higher degree of rotational support, while the same properties in the $10^{12-12.5}\mathrm{M_\odot}$ bin shows no significant dependence on assembly history.

astro-ph.GA

Cycle-resolved Cephalopod-Inspired Pulsed-Jet Robot With High-Volume Expulsion and Drag-Reduced Gliding

Cephalopod pulsed-jet locomotion is not a single isolated expulsion event, but a coordinated cycle involving jet expulsion, passive gliding, and mantle refilling. Inspired by this cycle-resolved biological strategy, this paper presents a cephalopod-inspired pulsed-jet robot with a rigid-soft hybrid origami mantle that enables large, actively driven, and geometry-guided body deformation. The proposed mantle integrates rigid folding panels with a compliant silicone framework, allowing a 75% effective cavity-volume reduction during expulsion and reducing the projected cross-sectional drag area by approximately 75.7% in the contracted gliding configuration. Using this platform, we formulate a cycle-resolved framework to separately investigate how expelled volume, glide duration, and refill pathway influence whole-cycle locomotion performance. Experiments show that the robot reaches a peak speed of approximately 0.5 m/s (3.8 BL/s) and an average speed exceeding 0.2 m/s (1.5 BL/s) within the first jetting cycle. The results further demonstrate the roles of high expelled-volume-ratio contraction in speed generation, reduced-drag-area gliding under different glide durations, and mantle-aperture-inspired passive inlet valves in assisting refill. This work provides both a robotic implementation of actively deformable cephalopod-like jet propulsion and a unified experimental platform for studying expulsion-gliding-refilling dynamics in pulsed-jet locomotion.

cs.RO

OneThinker: All-in-one Reasoning Model for Image and Video

Reinforcement learning (RL) has recently achieved remarkable success in eliciting visual reasoning within Multimodal Large Language Models (MLLMs). However, existing approaches typically train separate models for different tasks and treat image and video reasoning as disjoint domains. This results in limited scalability toward a multimodal reasoning generalist, which restricts practical versatility and hinders potential knowledge sharing across tasks and modalities. To this end, we propose OneThinker, an all-in-one reasoning model that unifies image and video understanding across diverse fundamental visual tasks, including question answering, captioning, spatial and temporal grounding, tracking, and segmentation. To achieve this, we construct the OneThinker-600k training corpus covering all these tasks and employ commercial models for CoT annotation, resulting in OneThinker-SFT-340k for SFT cold start. Furthermore, we propose EMA-GRPO to handle reward heterogeneity in multi-task RL by tracking task-wise moving averages of reward standard deviations for balanced optimization. Extensive experiments on diverse visual benchmarks show that OneThinker delivers strong performance on 31 benchmarks, across 10 fundamental visual understanding tasks. Moreover, it exhibits effective knowledge transfer between certain tasks and preliminary zero-shot generalization ability, marking a step toward a unified multimodal reasoning generalist. All code, model, and data are released.

cs.CV

Physical Human-Robot Interaction for Grasping in Augmented Reality via Rigid-Soft Robot Synergy

Hybrid rigid-soft robots combine the precision of rigid manipulators with the compliance and adaptability of soft arms, offering a promising approach for versatile grasping in unstructured environments. However, coordinating hybrid robots remains challenging, due to difficulties in modeling, perception, and cross-domain kinematics. In this work, we present a novel augmented reality (AR)-based physical human-robot interaction framework that enables direct teleoperation of a hybrid rigid-soft robot for simple reaching and grasping tasks. Using an AR headset, users can interact with a simulated model of the robotic system integrated into a general-purpose physics engine, which is superimposed on the real system, allowing simulated execution prior to real-world deployment. To ensure consistent behavior between the virtual and physical robots, we introduce a real-to-simulation parameter identification pipeline that leverages the inherent geometric properties of the soft robot, enabling accurate modeling of its static and dynamic behavior as well as the control system's response.

cs.RO

Octopus-like Reaching Motion: A Perspective Inspired by Whipping

The stereotypical reaching motion of the octopus arm has drawn growing attention for its efficient control of a highly deformable body. Previous studies suggest that its characteristic bend propagation may share underlying principles with the dynamics of a whip. This work investigates whether whip-like passive dynamics in water can reproduce the kinematic features observed in biological reaching and their similarities and differences. Platform-based whipping tests were performed in water and air while systematically varying material stiffness and driving speed. Image-based quantification revealed that the Ecoflex Gel 2 arm driven at 150 rpm (motor speed) reproduced curvature propagation similar to that observed in octopus reaching. However, its bend-point velocity decreased monotonically rather than exhibiting the biological bell-shaped profile, confirming that the octopus reaching movement is not merely a passive whipping behavior. The absence of propagation in air further highlights the critical role of the surrounding medium in forming octopus-like reaching motion. This study provides a new perspective for understand biological reaching movement, and offers a potential platform for future hydrodynamic research.

cs.RO

From Shallow Waters to Mariana Trench: A Survey of Bio-inspired Underwater Soft Robots

Sample Exploring the ocean environment holds profound significance in areas such as resource exploration and ecological protection. Underwater robots struggle with extreme water pressure and often cause noise and damage to the underwater ecosystem, while bio-inspired soft robots draw inspiration from aquatic creatures to address these challenges. These bio-inspired approaches enable robots to withstand high water pressure, minimize drag, operate with efficient manipulation and sensing systems, and interact with the environment in an eco-friendly manner. Consequently, bio-inspired soft robots have emerged as a promising field for ocean exploration. This paper reviews recent advancements in underwater bio-inspired soft robots, analyses their design considerations when facing different desired functions, bio-inspirations, ambient pressure, temperature, light, and biodiversity , and finally explores the progression from bio-inspired principles to practical applications in the field and suggests potential directions for developing the next generation of underwater soft robots.

cs.RO

Soft Responsive Materials Enhance Humanoid Safety

Humanoid robots are envisioned as general-purpose platforms in human-centered environments, yet their deployment is limited by vulnerability to falls and the risks posed by rigid metal-plastic structures to people and surroundings. We introduce a soft-rigid co-design framework that leverages non-Newtonian fluid-based soft responsive materials to enhance humanoid safety. The material remains compliant during normal interaction but rapidly stiffens under impact, absorbing and dissipating fall-induced forces. Physics-based simulations guide protector placement and thickness and enable learning of active fall policies. Applied to a 42 kg life-size humanoid, the protector markedly reduces peak impact and allows repeated falls without hardware damage, including drops from 3 m and tumbles down long staircases. Across diverse scenarios, the approach improves robot robustness and environmental safety. By uniting responsive materials, structural co-design, and learning-based control, this work advances interact-safe, industry-ready humanoid robots.

cs.RO

FairGen: Enhancing Fairness in Text-to-Image Diffusion Models via Self-Discovering Latent Directions

While Diffusion Models (DM) exhibit remarkable performance across various image generative tasks, they nonetheless reflect the inherent bias presented in the training set. As DMs are now widely used in real-world applications, these biases could perpetuate a distorted worldview and hinder opportunities for minority groups. Existing methods on debiasing DMs usually requires model retraining with a human-crafted reference dataset or additional classifiers, which suffer from two major limitations: (1) collecting reference datasets causes expensive annotation cost; (2) the debiasing performance is heavily constrained by the quality of the reference dataset or the additional classifier. To address the above limitations, we propose FairGen, a plug-and-play method that learns attribute latent directions in a self-discovering manner, thus eliminating the reliance on such reference dataset. Specifically, FairGen consists of two parts: a set of attribute adapters and a distribution indicator. Each adapter in the set aims to learn an attribute latent direction, and is optimized via noise composition through a self-discovering process. Then, the distribution indicator is multiplied by the set of adapters to guide the generation process towards the prescribed distribution. Our method enables debiasing multiple attributes in DMs simultaneously, while remaining lightweight and easily integrable with other DMs, eliminating the need for retraining. Extensive experiments on debiasing gender, racial, and their intersectional biases show that our method outperforms previous SOTA by a large margin.

cs.CV

Transition Models: Rethinking the Generative Learning Objective

A fundamental dilemma in generative modeling persists: iterative diffusion models achieve outstanding fidelity, but at a significant computational cost, while efficient few-step alternatives are constrained by a hard quality ceiling. This conflict between generation steps and output quality arises from restrictive training objectives that focus exclusively on either infinitesimal dynamics (PF-ODEs) or direct endpoint prediction. We address this challenge by introducing an exact, continuous-time dynamics equation that analytically defines state transitions across any finite time interval. This leads to a novel generative paradigm, Transition Models (TiM), which adapt to arbitrary-step transitions, seamlessly traversing the generative trajectory from single leaps to fine-grained refinement with more steps. Despite having only 865M parameters, TiM achieves state-of-the-art performance, surpassing leading models such as SD3.5 (8B parameters) and FLUX.1 (12B parameters) across all evaluated step counts. Importantly, unlike previous few-step generators, TiM demonstrates monotonic quality improvement as the sampling budget increases. Additionally, when employing our native-resolution strategy, TiM delivers exceptional fidelity at resolutions up to 4096x4096.

cs.LG

Bioinspired underwater soft robots: from biology to robotics and back

The ocean vast unexplored regions and diverse soft-bodied marine organisms have spurred interest in bio-inspired underwater soft robotics. Recent advances have enabled new capabilities in underwater movement, sensing, and interaction. However, these efforts are largely unidirectional, with biology guiding robotics while insights from robotics rarely feed back into biology. Here we propose a holistic, bidirectional framework that integrates biological principles, robotic implementation, and biological validation. We show that soft robots can serve as experimental tools to probe biological functions and even test evolutionary hypotheses. Their inherent compliance also allows them to outperform rigid systems in unstructured environments, supporting applications in marine exploration, manipulation, and medicine. Looking forward, we introduce bio-universal-inspired robotics, a paradigm that transcends species-specific mimicry by identifying convergent principles across species to inspire more adaptable designs. Despite rapid progress, challenges persist in material robustness, actuation efficiency, autonomy, and intelligence. By uniting biology and engineering, soft robots can advance ocean exploration and deepen scientific discovery.

cs.RO

MUG: Pseudo Labeling Augmented Audio-Visual Mamba Network for Audio-Visual Video Parsing

The weakly-supervised audio-visual video parsing (AVVP) aims to predict all modality-specific events and locate their temporal boundaries. Despite significant progress, due to the limitations of the weakly-supervised and the deficiencies of the model architecture, existing methods are lacking in simultaneously improving both the segment-level prediction and the event-level prediction. In this work, we propose a audio-visual Mamba network with pseudo labeling aUGmentation (MUG) for emphasising the uniqueness of each segment and excluding the noise interference from the alternate modalities. Specifically, we annotate some of the pseudo-labels based on previous work. Using unimodal pseudo-labels, we perform cross-modal random combinations to generate new data, which can enhance the model's ability to parse various segment-level event combinations. For feature processing and interaction, we employ a audio-visual mamba network. The AV-Mamba enhances the ability to perceive different segments and excludes additional modal noise while sharing similar modal information. Our extensive experiments demonstrate that MUG improves state-of-the-art results on LLP dataset in all metrics (e.g,, gains of 2.1% and 1.2% in terms of visual Segment-level and audio Segment-level metrics). Our code is available at https://github.com/WangLY136/MUG.

cs.CV

Native-Resolution Image Synthesis

We introduce native-resolution image synthesis, a novel generative modeling paradigm that enables the synthesis of images at arbitrary resolutions and aspect ratios. This approach overcomes the limitations of conventional fixed-resolution, square-image methods by natively handling variable-length visual tokens, a core challenge for traditional techniques. To this end, we introduce the Native-resolution diffusion Transformer (NiT), an architecture designed to explicitly model varying resolutions and aspect ratios within its denoising process. Free from the constraints of fixed formats, NiT learns intrinsic visual distributions from images spanning a broad range of resolutions and aspect ratios. Notably, a single NiT model simultaneously achieves the state-of-the-art performance on both ImageNet-256x256 and 512x512 benchmarks. Surprisingly, akin to the robust zero-shot capabilities seen in advanced large language models, NiT, trained solely on ImageNet, demonstrates excellent zero-shot generalization performance. It successfully generates high-fidelity images at previously unseen high resolutions (e.g., 1536 x 1536) and diverse aspect ratios (e.g., 16:9, 3:1, 4:3), as shown in Figure 1. These findings indicate the significant potential of native-resolution modeling as a bridge between visual generative modeling and advanced LLM methodologies.

cs.CV

Seed1.5-VL Technical Report

We present Seed1.5-VL, a vision-language foundation model designed to advance general-purpose multimodal understanding and reasoning. Seed1.5-VL is composed with a 532M-parameter vision encoder and a Mixture-of-Experts (MoE) LLM of 20B active parameters. Despite its relatively compact architecture, it delivers strong performance across a wide spectrum of public VLM benchmarks and internal evaluation suites, achieving the state-of-the-art performance on 38 out of 60 public benchmarks. Moreover, in agent-centric tasks such as GUI control and gameplay, Seed1.5-VL outperforms leading multimodal systems, including OpenAI CUA and Claude 3.7. Beyond visual and video understanding, it also demonstrates strong reasoning abilities, making it particularly effective for multimodal reasoning challenges such as visual puzzles. We believe these capabilities will empower broader applications across diverse tasks. In this report, we mainly provide a comprehensive review of our experiences in building Seed1.5-VL across model design, data construction, and training at various stages, hoping that this report can inspire further research. Seed1.5-VL is now accessible at https://www.volcengine.com/ (Volcano Engine Model ID: doubao-1-5-thinking-vision-pro-250428)

cs.CV

Multimodal Long Video Modeling Based on Temporal Dynamic Context

Recent advances in Large Language Models (LLMs) have led to significant breakthroughs in video understanding. However, existing models still struggle with long video processing due to the context length constraint of LLMs and the vast amount of information within the video. Although some recent methods are designed for long video understanding, they often lose crucial information during token compression and struggle with additional modality like audio. In this work, we propose a dynamic long video encoding method utilizing the temporal relationship between frames, named Temporal Dynamic Context (TDC). Firstly, we segment the video into semantically consistent scenes based on inter-frame similarities, then encode each frame into tokens using visual-audio encoders. Secondly, we propose a novel temporal context compressor to reduce the number of tokens within each segment. Specifically, we employ a query-based Transformer to aggregate video, audio, and instruction text tokens into a limited set of temporal context tokens. Finally, we feed the static frame tokens and the temporal context tokens into the LLM for video understanding. Furthermore, to handle extremely long videos, we propose a training-free chain-of-thought strategy that progressively extracts answers from multiple video segments. These intermediate answers serve as part of the reasoning process and contribute to the final answer. We conduct extensive experiments on general video understanding and audio-video understanding benchmarks, where our method demonstrates strong performance. The code and models are available at https://github.com/Hoar012/TDC-Video.

cs.CV

Grasping by Spiraling: Reproducing Elephant Movements with Rigid-Soft Robot Synergy

The logarithmic spiral is observed as a common pattern in several living beings across kingdoms and species. Some examples include fern shoots, prehensile tails, and soft limbs like octopus arms and elephant trunks. In the latter cases, spiraling is also used for grasping. Motivated by how this strategy simplifies behavior into kinematic primitives and combines them to develop smart grasping movements, this work focuses on the elephant trunk, which is more deeply investigated in the literature. We present a soft arm combined with a rigid robotic system to replicate elephant grasping capabilities based on the combination of a soft trunk with a solid body. In our system, the rigid arm ensures positioning and orientation, mimicking the role of the elephant's head, while the soft manipulator reproduces trunk motion primitives of bending and twisting under proper actuation patterns. This synergy replicates 9 distinct elephant grasping strategies reported in the literature, accommodating objects of varying shapes and sizes. The synergistic interaction between the rigid and soft components of the system minimizes the control complexity while maintaining a high degree of adaptability.

cs.RO