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Yizeng Han

Publications and source records attributed to Yizeng Han.

At least 19 recordsLinked to original sources

ClinFusion: A Vision-Centric Multimodal LLM System for Holistic Medical Understanding

Multimodal large language models (MLLMs) hold immense potential to revolutionize clinical practice, yet deploying them in the medical domain is fundamentally a vision-centric challenge: models must absorb knowledge from heterogeneous 2D and 3D medical images, and evaluation protocols must align with radiologists' clinical practice and provide an accurate, fine-grained and factualness-driven assessment. In this paper, we introduce ClinFusion, a vision-centric MLLM designed for holistic medical understanding that systematically addresses these limitations. We propose a compositional and cascaded vision encoder architecture featuring a Cascade Spatial-Aware Locality Fusion operator that unifies diverse 2D and native 3D medical image understanding within a fused encoder. We further introduce a vision-grounded evaluation framework, including MedIF-Bench for instruction-following assessment and a region-of-interest-grounded method for clinically aligned and factualness-driven report generation evaluation. We show that ClinFusion sets a new state-of-the-art across a comprehensive suite of 2D and 3D multimodal medical benchmarks---spanning visual question answering, report generation, and instruction following---as well as textual medical tasks, outperforming leading open-source medical MLLMs (\textit{e.g.}, Hulu-Med, Lingshu) on 20 out of 24 benchmarks and demonstrating multimodal capabilities better than powerful proprietary models such as GPT-5.2 and Gemini-3-Flash on 13 out of 16 benchmarks, and can be further augmented with agentic tool use for retrieval-augmented and tool-assisted clinical workflows. A blinded evaluation by board-certified radiologists confirms that ClinFusion produces the highest-ranked reports, and validates our RoI-grounded metric as achieving the strongest correlation with expert judgment among all automatic evaluation metrics examined.

cs.CV

Agent-as-a-Router: Agentic Model Routing for Coding Tasks

Real-world users typically have access to multiple Large Language Models (LLMs) from different providers, and these LLMs often excel at distinct domains, yet none dominate all. Consequently, routing each task to the most suitable model becomes critical for both performance and cost. Existing routers treat this as a static, one-off classification problem. However, we identify the performance bottleneck for these routers as information deficit: simply augmenting a vanilla LLM router with performance statistics at the task-dimension level yields a 15.3% relative gain, surpassing a heuristic router built on the same dimension-level priors. Motivated by this finding, we propose Agent-as-a-Router, a framework that formalizes routing as a C-A-F loop (Context->Action->Feedback->Context). It closes the information gap by accumulating execution-grounded experience during deployment. We instantiate this framework as ACRouter, composed of an Orchestrator, a Verifier, a Memory module, and introduce CodeRouterBench, an evaluation environment comprising ~10K task instances with verified scores from 8 frontier LLMs, enabling regret-based router comparison on streaming tasks. Experiments show that ACRouter achieves the lowest cumulative regret on in-distribution tasks and generalizes to out-of-distribution agentic-programming tasks, demonstrating that our routing framework actively closes the information gap. Codes and benchmarks are released at https://github.com/LanceZPF/agent-as-a-router.

cs.AI

Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization

Diffusion models have shown remarkable success in video generation. However, whether such models are truly aware of the 3D structure underlying visual observations, rather than simply reproducing plausible 2D projections, remains an open question. In this work, we investigate this question through human motion control, a task that requires precise modelling of 3D human geometry, motion, camera viewpoint, and scene context. Unlike prior methods that rely on rendered 2D motion guidance videos, we propose a render-free framework that conditions video generation directly on compressed 3D human mesh tokens. This representation preserves full 3D geometric information while enabling a unified token-based generation pipeline that processes video tokens jointly with motion tokens in a DiT-based architecture. This design requires the model to reason jointly about appearance, 3D structure, and camera viewpoint during video generation. Experimental results demonstrate strong performance on human motion control benchmarks, while reducing artifacts induced by view-dependent 2D guidance and trajectory-pose mismatches during editing. These findings suggest that video diffusion models, when equipped with mesh tokenization, can better capture complex 3D human structures and their interactions with the surrounding environment.

cs.CV

Few-Step Distillation for Text-to-Image Generation: A Practical Guide

Diffusion distillation has dramatically accelerated class-conditional image synthesis, but its applicability to open-ended text-to-image (T2I) generation is still unclear. We present the first systematic study that adapts and compares state-of-the-art distillation techniques on a strong T2I teacher model, FLUX.1-lite. By casting existing methods into a unified framework, we identify the key obstacles that arise when moving from discrete class labels to free-form language prompts. Beyond a thorough methodological analysis, we offer practical guidelines on input scaling, network architecture, and hyperparameters, accompanied by an open-source implementation and pretrained student models. Our findings establish a solid foundation for deploying fast, high-fidelity, and resource-efficient diffusion generators in real-world T2I applications. Code is available on github.com/alibaba-damo-academy/T2I-Distill.

cs.CV

BIFE: Better Interaction, Fewer Errors for Minute-Long Video Generation

Long video generation is a critical step toward building realistic world models, requiring both high visual fidelity and long-range interaction consistency. Recent autoregressive diffusion models enable long-horizon generation through KV cache reuse, yet suffer from two fundamental challenges: failure to preserve long-range interactions due to sliding-window KV cache and error accumulation that progressively degrades generation quality over time. To address these issues, we propose BIFE, a framework that introduces a semantic sparse KV cache for retrieval-based long-range conditioning and a Block Forcing training strategy to enforce cross-block consistency. Together, these designs preserve historical interactions while mitigating drift, enabling stable and coherent minute-long video generation. We also introduce InterVBench, a minute-long video benchmark with fine-grained block-level annotations and Video Drift Error metrics. Extensive experiments on InterVBench and VBench-Long demonstrate that BIFE achieves state-of-the-art performance, including a 22.2% improvement on VDE-Subject and a 19.4% improvement on VDE-Clarity over baselines. Website: https://alibaba-damo-academy.github.io/BIFE. Code: https://github.com/alibaba-damo-academy/BIFE.

cs.CV

Inferix: A Block-Diffusion based Next-Generation Inference Engine for World Simulation

World models serve as core simulators for fields such as agentic AI, embodied AI, and gaming, capable of generating long, physically realistic, and interactive high-quality videos. Moreover, scaling these models could unlock emergent capabilities in visual perception, understanding, and reasoning, paving the way for a new paradigm that moves beyond current LLM-centric vision foundation models. A key breakthrough empowering them is the semi-autoregressive (block-diffusion) decoding paradigm, which merges the strengths of diffusion and autoregressive methods by generating video tokens in block-applying diffusion within each block while conditioning on previous ones, resulting in more coherent and stable video sequences. Crucially, it overcomes limitations of standard video diffusion by reintroducing LLM-style KV Cache management, enabling efficient, variable-length, and high-quality generation. Therefore, Inferix is specifically designed as a next-generation inference engine to enable immersive world synthesis through optimized semi-autoregressive decoding processes. This dedicated focus on world simulation distinctly sets it apart from systems engineered for high-concurrency scenarios (like vLLM or SGLang) and from classic video diffusion models (such as xDiTs). Inferix further enhances its offering with interactive video streaming and profiling, enabling real-time interaction and realistic simulation to accurately model world dynamics. Additionally, it supports efficient benchmarking through seamless integration of LV-Bench, a new fine-grained evaluation benchmark tailored for minute-long video generation scenarios. We hope the community will work together to advance Inferix and foster world model exploration.

cs.CV

RAPID^3: Tri-Level Reinforced Acceleration Policies for Diffusion Transformer

Diffusion Transformers (DiTs) excel at visual generation yet remain hampered by slow sampling. Existing training-free accelerators - step reduction, feature caching, and sparse attention - enhance inference speed but typically rely on a uniform heuristic or a manually designed adaptive strategy for all images, leaving quality on the table. Alternatively, dynamic neural networks offer per-image adaptive acceleration, but their high fine-tuning costs limit broader applicability. To address these limitations, we introduce RAPID3: Tri-Level Reinforced Acceleration Policies for Diffusion Transformers, a framework that delivers image-wise acceleration with zero updates to the base generator. Specifically, three lightweight policy heads - Step-Skip, Cache-Reuse, and Sparse-Attention - observe the current denoising state and independently decide their corresponding speed-up at each timestep. All policy parameters are trained online via Group Relative Policy Optimization (GRPO) while the generator remains frozen. Meanwhile, an adversarially learned discriminator augments the reward signal, discouraging reward hacking by boosting returns only when generated samples stay close to the original model's distribution. Across state-of-the-art DiT backbones, including Stable Diffusion 3 and FLUX, RAPID3 achieves nearly 3x faster sampling with competitive generation quality.

cs.CV

Emulating Human-like Adaptive Vision for Efficient and Flexible Machine Visual Perception

Human vision is highly adaptive, efficiently sampling intricate environments by sequentially fixating on task-relevant regions. In contrast, prevailing machine vision models passively process entire scenes at once, resulting in excessive resource demands scaling with spatial-temporal input resolution and model size, yielding critical limitations impeding both future advancements and real-world application. Here we introduce AdaptiveNN, a general framework aiming to drive a paradigm shift from 'passive' to 'active, adaptive' vision models. AdaptiveNN formulates visual perception as a coarse-to-fine sequential decision-making process, progressively identifying and attending to regions pertinent to the task, incrementally combining information across fixations, and actively concluding observation when sufficient. We establish a theory integrating representation learning with self-rewarding reinforcement learning, enabling end-to-end training of the non-differentiable AdaptiveNN without additional supervision on fixation locations. We assess AdaptiveNN on 17 benchmarks spanning 9 tasks, including large-scale visual recognition, fine-grained discrimination, visual search, processing images from real driving and medical scenarios, language-driven embodied AI, and side-by-side comparisons with humans. AdaptiveNN achieves up to 28x inference cost reduction without sacrificing accuracy, flexibly adapts to varying task demands and resource budgets without retraining, and provides enhanced interpretability via its fixation patterns, demonstrating a promising avenue toward efficient, flexible, and interpretable computer vision. Furthermore, AdaptiveNN exhibits closely human-like perceptual behaviors in many cases, revealing its potential as a valuable tool for investigating visual cognition. Code is available at https://github.com/LeapLabTHU/AdaptiveNN.

cs.CV

FPSAttention: Training-Aware FP8 and Sparsity Co-Design for Fast Video Diffusion

Diffusion generative models have become the standard for producing high-quality, coherent video content, yet their slow inference speeds and high computational demands hinder practical deployment. Although both quantization and sparsity can independently accelerate inference while maintaining generation quality, naively combining these techniques in existing training-free approaches leads to significant performance degradation due to the lack of joint optimization. We introduce FPSAttention, a novel training-aware co-design of FP8 quantization and sparsity for video generation, with a focus on the 3D bi-directional attention mechanism. Our approach features three key innovations: 1) A unified 3D tile-wise granularity that simultaneously supports both quantization and sparsity; 2) A denoising step-aware strategy that adapts to the noise schedule, addressing the strong correlation between quantization/sparsity errors and denoising steps; 3) A native, hardware-friendly kernel that leverages FlashAttention and is implemented with optimized Hopper architecture features for highly efficient execution. Trained on Wan2.1's 1.3B and 14B models and evaluated on the VBench benchmark, FPSAttention achieves a 7.09x kernel speedup for attention operations and a 4.96x end-to-end speedup for video generation compared to the BF16 baseline at 720p resolution-without sacrificing generation quality.

cs.CV

DyDiT++: Diffusion Transformers with Timestep and Spatial Dynamics for Efficient Visual Generation

Diffusion Transformer (DiT), an emerging diffusion model for visual generation, has demonstrated superior performance but suffers from substantial computational costs. Our investigations reveal that these costs primarily stem from the static inference paradigm, which inevitably introduces redundant computation in certain diffusion timesteps and spatial regions. To overcome this inefficiency, we propose Dynamic Diffusion Transformer (DyDiT), an architecture that dynamically adjusts its computation along both timestep and spatial dimensions. Building on these designs, we present an extended version, DyDiT++, with improvements in three key aspects. First, it extends the generation mechanism of DyDiT beyond diffusion to flow matching, demonstrating that our method can also accelerate flow-matching-based generation, enhancing its versatility. Furthermore, we enhance DyDiT to tackle more complex visual generation tasks, including video generation and text-to-image generation, thereby broadening its real-world applications. Finally, to address the high cost of full fine-tuning and democratize technology access, we investigate the feasibility of training DyDiT in a parameter-efficient manner and introduce timestep-based dynamic LoRA (TD-LoRA). Extensive experiments on diverse visual generation models, including DiT, SiT, Latte, and FLUX, demonstrate the effectiveness of DyDiT++. Remarkably, with <3% additional fine-tuning iterations, our approach reduces the FLOPs of DiT-XL by 51%, yielding 1.73x realistic speedup on hardware, and achieves a competitive FID score of 2.07 on ImageNet. The code is available at https://github.com/alibaba-damo-academy/DyDiT.

cs.CV

Bridging the Divide: Reconsidering Softmax and Linear Attention

Widely adopted in modern Vision Transformer designs, Softmax attention can effectively capture long-range visual information; however, it incurs excessive computational cost when dealing with high-resolution inputs. In contrast, linear attention naturally enjoys linear complexity and has great potential to scale up to higher-resolution images. Nonetheless, the unsatisfactory performance of linear attention greatly limits its practical application in various scenarios. In this paper, we take a step forward to close the gap between the linear and Softmax attention with novel theoretical analyses, which demystify the core factors behind the performance deviations. Specifically, we present two key perspectives to understand and alleviate the limitations of linear attention: the injective property and the local modeling ability. Firstly, we prove that linear attention is not injective, which is prone to assign identical attention weights to different query vectors, thus adding to severe semantic confusion since different queries correspond to the same outputs. Secondly, we confirm that effective local modeling is essential for the success of Softmax attention, in which linear attention falls short. The aforementioned two fundamental differences significantly contribute to the disparities between these two attention paradigms, which is demonstrated by our substantial empirical validation in the paper. In addition, more experiment results indicate that linear attention, as long as endowed with these two properties, can outperform Softmax attention across various tasks while maintaining lower computation complexity. Code is available at https://github.com/LeapLabTHU/InLine.

cs.CV

A Stitch in Time Saves Nine: Small VLM is a Precise Guidance for Accelerating Large VLMs

Vision-language models (VLMs) have shown remarkable success across various multi-modal tasks, yet large VLMs encounter significant efficiency challenges due to processing numerous visual tokens. A promising approach to accelerating large VLM inference is using partial information, such as attention maps from specific layers, to assess token importance and prune less essential tokens. However, our study reveals three key insights: (i) Partial attention information is insufficient for accurately identifying critical visual tokens, resulting in suboptimal performance, especially at low token retention ratios; (ii) Global attention information, such as the attention map aggregated across all layers, more effectively preserves essential tokens and maintains comparable performance under aggressive pruning. However, the attention maps from all layers requires a full inference pass, which increases computational load and is therefore impractical in existing methods; and (iii) The global attention map aggregated from a small VLM closely resembles that of a large VLM, suggesting an efficient alternative. Based on these findings, we introduce a \textbf{training-free} method, \underline{\textbf{S}}mall VLM \underline{\textbf{G}}uidance for accelerating \underline{\textbf{L}}arge VLMs (\textbf{SGL}). Specifically, we employ the attention map aggregated from a small VLM to guide visual token pruning in a large VLM. Additionally, an early exiting mechanism is developed to fully use the small VLM's predictions, dynamically invoking the larger VLM only when necessary, yielding a superior trade-off between accuracy and computation. Extensive evaluations across 11 benchmarks demonstrate the effectiveness and generalizability of SGL, achieving up to 91\% pruning ratio for visual tokens while retaining competitive performance.

cs.CV

ENAT: Rethinking Spatial-temporal Interactions in Token-based Image Synthesis

Recently, token-based generation have demonstrated their effectiveness in image synthesis. As a representative example, non-autoregressive Transformers (NATs) can generate decent-quality images in a few steps. NATs perform generation in a progressive manner, where the latent tokens of a resulting image are incrementally revealed. At each step, the unrevealed image regions are padded with mask tokens and inferred by NAT. In this paper, we delve into the mechanisms behind the effectiveness of NATs and uncover two important patterns that naturally emerge from NATs: Spatially (within a step), although mask and visible tokens are processed uniformly by NATs, the interactions between them are highly asymmetric. In specific, mask tokens mainly gather information for decoding, while visible tokens tend to primarily provide information, and their deep representations can be built only upon themselves. Temporally (across steps), the interactions between adjacent generation steps mostly concentrate on updating the representations of a few critical tokens, while the computation for the majority of tokens is generally repetitive. Driven by these findings, we propose EfficientNAT (ENAT), a NAT model that explicitly encourages these critical interactions inherent in NATs. At the spatial level, we disentangle the computations of visible and mask tokens by encoding visible tokens independently, while decoding mask tokens conditioned on the fully encoded visible tokens. At the temporal level, we prioritize the computation of the critical tokens at each step, while maximally reusing previously computed token representations to supplement necessary information. ENAT improves the performance of NATs notably with significantly reduced computational cost. Experiments on ImageNet-256, ImageNet-512 and MS-COCO validate the effectiveness of ENAT. Code is available at https://github.com/LeapLabTHU/ENAT.

cs.CV

DeeR-VLA: Dynamic Inference of Multimodal Large Language Models for Efficient Robot Execution

MLLMs have demonstrated remarkable comprehension and reasoning capabilities with complex language and visual data. These advances have spurred the vision of establishing a generalist robotic MLLM proficient in understanding complex human instructions and accomplishing various embodied tasks. However, developing MLLMs for real-world robots is challenging due to the typically limited computation and memory capacities available on robotic platforms. In contrast, the inference of MLLMs involves storing billions of parameters and performing tremendous computation, imposing significant hardware demands. In our paper, we propose a Dynamic Early-Exit Framework for Robotic Vision-Language-Action Model (DeeR-VLA, or simply DeeR) that automatically adjusts the size of the activated MLLM based on each situation at hand. The approach leverages a multi-exit architecture in MLLMs, which allows the model to terminate processing once a proper size of the model has been activated for a specific situation, thus avoiding further redundant computation. Additionally, we develop novel algorithms that establish early-termination criteria for DeeR, conditioned on predefined demands such as average computational cost (i.e., power consumption), as well as peak computational consumption (i.e., latency) and GPU memory usage. These enhancements ensure that DeeR operates efficiently under varying resource constraints while maintaining competitive performance. On the CALVIN robot manipulation benchmark, DeeR demonstrates significant reductions in computational costs of LLM by 5.2-6.5x and GPU memory of LLM by 2-6x without compromising performance. Code and checkpoints are available at https://github.com/yueyang130/DeeR-VLA.

cs.RO

Exploring contextual modeling with linear complexity for point cloud segmentation

Point cloud segmentation is an important topic in 3D understanding that has traditionally has been tackled using either the CNN or Transformer. Recently, Mamba has emerged as a promising alternative, offering efficient long-range contextual modeling capabilities without the quadratic complexity associated with Transformer's attention mechanisms. However, despite Mamba's potential, early efforts have all failed to achieve better performance than the best CNN-based and Transformer-based methods. In this work, we address this challenge by identifying the key components of an effective and efficient point cloud segmentation architecture. Specifically, we show that: 1) Spatial locality and robust contextual understanding are critical for strong performance, and 2) Mamba features linear computational complexity, offering superior data and inference efficiency compared to Transformers, while still being capable of delivering strong contextual understanding. Additionally, we further enhance the standard Mamba specifically for point cloud segmentation by identifying its two key shortcomings. First, the enforced causality in the original Mamba is unsuitable for processing point clouds that have no such dependencies. Second, its unidirectional scanning strategy imposes a directional bias, hampering its ability to capture the full context of unordered point clouds in a single pass. To address these issues, we carefully remove the causal convolutions and introduce a novel Strided Bidirectional SSM to enhance the model's capability to capture spatial relationships. Our efforts culminate in the development of a novel architecture named MEEPO, which effectively integrates the strengths of CNN and Mamba. MEEPO surpasses the previous state-of-the-art method, PTv3, by up to +0.8 mIoU on multiple key benchmark datasets, while being 42.1% faster and 5.53x more memory efficient.

cs.CV

Dynamic Diffusion Transformer

Diffusion Transformer (DiT), an emerging diffusion model for image generation, has demonstrated superior performance but suffers from substantial computational costs. Our investigations reveal that these costs stem from the static inference paradigm, which inevitably introduces redundant computation in certain diffusion timesteps and spatial regions. To address this inefficiency, we propose Dynamic Diffusion Transformer (DyDiT), an architecture that dynamically adjusts its computation along both timestep and spatial dimensions during generation. Specifically, we introduce a Timestep-wise Dynamic Width (TDW) approach that adapts model width conditioned on the generation timesteps. In addition, we design a Spatial-wise Dynamic Token (SDT) strategy to avoid redundant computation at unnecessary spatial locations. Extensive experiments on various datasets and different-sized models verify the superiority of DyDiT. Notably, with <3% additional fine-tuning iterations, our method reduces the FLOPs of DiT-XL by 51%, accelerates generation by 1.73, and achieves a competitive FID score of 2.07 on ImageNet. The code is publicly available at https://github.com/NUS-HPC-AI-Lab/ Dynamic-Diffusion-Transformer.

cs.CV

Adapting Vision-Language Model with Fine-grained Semantics for Open-Vocabulary Segmentation

Despite extensive research, open-vocabulary segmentation methods still struggle to generalize across diverse domains. To reduce the computational cost of adapting Vision-Language Models (VLMs) while preserving their pre-trained knowledge, most methods freeze the VLMs for mask classification and train only the mask generator. However, our comprehensive analysis reveals a surprising insight: open-vocabulary segmentation is primarily bottlenecked by mask classification, not mask generation. This discovery prompts us to rethink the existing paradigm and explore an alternative approach. Instead of freezing the VLM, we propose to freeze the pre-trained mask generator and focus on optimizing the mask classifier. Building on the observation that VLMs pre-trained on global-pooled image-text features often fail to capture fine-grained semantics necessary for effective mask classification, we propose a novel Fine-grained Semantic Adaptation (FISA) method to address this limitation. FISA enhances the extracted visual features with fine-grained semantic awareness by explicitly integrating this crucial semantic information early in the visual encoding process. As our method strategically optimizes only a small portion of the VLM's parameters, it enjoys the efficiency of adapting to new data distributions while largely preserving the valuable VLM pre-trained knowledge. Extensive ablation studies confirm the superiority of our approach. Notably, FISA achieves new state-of-the-art results across multiple representative benchmarks, improving performance by up to +1.0 PQ and +3.0 mIoU and reduces training costs by nearly 5x compared to previous best methods. Our code and data will be made public.

cs.CV

OStr-DARTS: Differentiable Neural Architecture Search based on Operation Strength

Differentiable architecture search (DARTS) has emerged as a promising technique for effective neural architecture search, and it mainly contains two steps to find the high-performance architecture: First, the DARTS supernet that consists of mixed operations will be optimized via gradient descent. Second, the final architecture will be built by the selected operations that contribute the most to the supernet. Although DARTS improves the efficiency of NAS, it suffers from the well-known degeneration issue which can lead to deteriorating architectures. Existing works mainly attribute the degeneration issue to the failure of its supernet optimization, while little attention has been paid to the selection method. In this paper, we cease to apply the widely-used magnitude-based selection method and propose a novel criterion based on operation strength that estimates the importance of an operation by its effect on the final loss. We show that the degeneration issue can be effectively addressed by using the proposed criterion without any modification of supernet optimization, indicating that the magnitude-based selection method can be a critical reason for the instability of DARTS. The experiments on NAS-Bench-201 and DARTS search spaces show the effectiveness of our method.

cs.AI