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Yongchao Chen

Publications and source records attributed to Yongchao Chen.

At least 19 recordsLinked to original sources

Exchange complexes and contractibility of the complex of incompressible Seifert surfaces

Let $K\subset S^3$ be a non-trivial knot and let $\mathrm{IS}(K)$ be the simplicial complex whose vertices are the ambient isotopy classes of incompressible Seifert surfaces in the exterior $E(K)$, a finite set of distinct vertices spanning a simplex exactly when its classes admit simultaneously pairwise disjoint representatives. Kakimizu proved that $\mathrm{IS}(K)$ is connected; whether it is contractible was asked by Przytycki and Schultens, who also identified the obstruction, namely that the projection used in the connectedness proof is not known to be well defined on isotopy classes. We prove that $\mathrm{IS}(K)$ is contractible. We also prove contractibility of every genus truncation $\mathrm{IS}_\ell(K)$ with $\ell\ge g(K)$ and every non-empty lexicographic complexity sublevel. The argument factors through an unconditional combinatorial theorem: every non-empty connected flag exchange complex is contractible, where an exchange complex carries a complexity function subject to two axioms which require only that an exchanging vertex exist, never that a coherent selection rule be supplied. The combinatorial proof uses hereditary descending links and transfinite induction. We compare its attachment step with existing Morse criteria, including a formulation applicable to every countable exchange complex, and distinguish the given exchange order from a dismantling order. The geometric argument also applies to links satisfying a linking condition that forces every spanning surface to be connected. For the geometric input we prove fixed-boundary area attainment among smooth neat embeddings, using smooth convex replacement domains, area-controlled disc cleaning and boundary-preserving smoothing. All area complexities use this smooth competing class. No interpretation of an undefined piecewise smooth existence class is needed.

math.GT

Mockenhaupt's Three-Term Hardy-Littlewood Majorant Conjecture

For an integer $k \ge 0$, let $f_k(x) = 1 + e(x) + e((k+2)x)$ and $g_k(x) = 1 + e(x) - e((k+2)x)$ on $\mathbb{T} = \mathbb{R}/\mathbb{Z}$, where $e(x) = e^{2πi x}$. Mockenhaupt conjectured that $\|g_k\|_{L^p(\mathbb{T})} > \|f_k\|_{L^p(\mathbb{T})}$ whenever $2k < p < 2k+2$. The conjecture was previously known for $k \le 5$. We give a single analytic proof valid for every $k \ge 4$; in particular, this settles all previously open cases $k \ge 6$ and establishes the conjecture for every $k \ge 0$. The proof reduces the norm comparison to resonant Fourier coefficients on the two-torus and represents these coefficients, after analytic continuation, by triple-Bessel integrals. Neumann's product formula and the Weber-Schafheitlin formula yield a quantitative positive lower bound for the leading mode, while the remaining odd modes are controlled by a uniform tail estimate. The leading mode is then shown to dominate the tail for every $k \ge 4$. AI Usage. The mathematical argument of this paper was produced by the auto-research system Apex Math, an AI system built by Apex Intelligence. See Appendix A for the complete AI usage statement.

math.CA

R$^2$A: Learning Persona Policies Through Persona Representation Learning and Runtime Alignment

The same Persona behavior can be beneficial in one context but harmful in another, causing static Persona elicitation to perform inconsistently across tasks. We introduce the Persona Selection--Realization Framework, which models behavior generation through a latent Persona state and decomposes it into Persona Selection and Persona Realization. The discrepancies between static Persona elicitation and an ideal Persona policy in these two components define the Selection Gap and Realization Gap, respectively. Building on this framework, we propose R$^2$A, a two-stage approach for learning Persona policies. Persona Representation Learning uses structured Who--How--What presentations to encode the target Persona's objective, conditional behavioral principles, and trajectory-level manifestations. Persona Runtime Alignment then removes the explicit Persona specification and jointly calibrates behavior selection and trajectory realization using task feedback. Across 12 evaluation settings covering the four principles of the Accountable-Professional Persona studied in this work, R$^2$A overall outperforms both the base model and static Persona elicitation. Ablation results further show that Persona Representation Learning is critical for preventing Runtime Alignment from producing behaviorally imbalanced policies and for achieving more stable Persona policy learning.

cs.CL

ASI-Bench: At the Dawn of Artificial Superintelligence

Artificial superintelligence (ASI) requires AI to move beyond mastering existing knowledge toward exploring the unknown, creating new knowledge, and turning new ideas into verifiable results. However, the capabilities of today's AI systems are still largely built on learning, compressing, and applying existing human knowledge. Accordingly, existing benchmarks primarily test whether AI can produce correct answers based on learned knowledge, or whether it can complete tasks under extensive human guidance. We therefore introduce ASI-Bench, the first benchmark to jointly evaluate AI systems' capabilities of innovative exploration and autonomous scientific execution across general research domains, and the first to progressively withdraw human methodological guidance within the same research project to test how far AI can proceed on its own. Built by over 40 experts with the cost of 31,000+ human hours, ASI-Bench contains 60 project-level research tasks across 11 scientific domains and progressively reduces methodological guidance to test whether AI can independently select methods, conduct research, and produce verifiable results. All tasks undergo expert review, AI-assisted auditing, sandbox execution, and scorer validation. Across 18 state-of-the-art agent--model configurations, the average score drops from 50.91 with full methodological guidance to 29.10 with only the method specified and 26.62 when agents must determine the method themselves. This sharp decline shows that current systems remain heavily dependent on human guidance and are still far from autonomously conducting end-to-end, project-level scientific research. ASI-Bench is open to the world. We invite researchers and builders everywhere to contribute new tasks, challenge the limits of today's AI, and help accelerate humanity's collective path toward artificial superintelligence at https://asibench.apexin.ai/submit.

cs.AI

Halpern Iteration Achieves $\tilde{\mathcal{O}}(ε^{-1/p})$ $p$th-Order Oracle Complexity for Monotone Variational Inequalities

We study second- and higher-order methods for solving smooth monotone variational inequalities (MVI). Monteiro and Svaiter (SIAM J. Optim., 2012) showed that a second-order method, NPE, converges at the rate of $\mathcal{O}(T^{-1.5})$. For convex-concave minimax optimization, a subset of MVI problems, Chen, Liu, Luo, and Zhang (COLT 2025) recently improved the complexity to $\tilde{\mathcal{O}}( T^{-1.75})$ . However, it is open whether the conjectured complexity for MVI can be improved. In this paper, by using a large-step inexact Halpern iteration, we propose a novel Halpern-NPE method that achieves an even faster rate of $\tilde{\mathcal{O}}(T^{-2})$ for solving MVIs. We also provide the $p$th-order generalization of our method. We first introduce an Anchored Tensor Method (ATM) that achieves the rate of $\mathcal{O}(T^{-(p-1)})$, and then combine it with the Halpern iteration to achieve a faster convergence rate of $\tilde{\mathcal{O}}(T^{-p})$. This improves all prior results for $p \ge 2$ and matches the classical extragradient method for $p=1$.

math.OC

Enabling Extensible Embodied Capabilities with Tools

Most existing embodied intelligence methods formulate perception, reasoning, planning, and control within a unified parameterized policy. Yet these capabilities are inherently hierarchical and heterogeneous, making them difficult to reliably learn and modularize within a single model. We propose a capability externalization approach that decouples heterogeneous capabilities into independently optimized tools, dynamically invoked at inference time. To this end, we introduce Embodied Tool Protocol (ETP), a standardized protocol for embodied tool registration, discovery, invocation, and execution, and curate 100+ validated tools spanning perception, cognition, reasoning, and execution as the tool base. Building on this, we construct EmbodiedToolBench to evaluate both whether tool augmentation improves embodied performance and how well current models use tools across tool-necessity recognition, tool selection, tool execution, and tool-chain composition. Experiments across simulation and real-world platforms confirm that capability externalization consistently improves embodied performance (avg. gain 31% on EB-ALFRED and 36% on EB-Navigation), yet reveal a clear boundary: gains are substantial for cognition and perception but are limited for execution-type capabilities. Moreover, our analysis reveals that knowing when, which, and how to invoke tools remains a persistent challenge across all models, thereby highlighting embodied tool competence as a critical direction for future research.

cs.RO

LIBERO-PRO: Towards Robust and Fair Evaluation of Vision-Language-Action Models Beyond Memorization

LIBERO has emerged as a widely adopted benchmark for evaluating Vision-Language-Action (VLA) models; however, its current training and evaluation settings are problematic, often leading to inflated performance estimates and preventing fair model comparison. To address these issues, we introduce LIBERO-PRO, an extended LIBERO benchmark that systematically evaluates model performance under reasonable perturbations across four dimensions: manipulated objects, initial states, task instructions, and environments. Experimental results reveal that, although existing models achieve over 90% accuracy under the standard LIBERO evaluation, their performance collapses to 0.0% under our generalized setting. Crucially, this discrepancy exposes the models' reliance on rote memorization of action sequences and environment layouts from the training set, rather than genuine task understanding or environmental perception. For instance, models persist in executing grasping actions when the target object is replaced with irrelevant items, and their outputs remain unchanged even when given corrupted instructions or even messy tokens. These findings expose the severe flaws in current evaluation practices, and we call on the community to abandon misleading methodologies in favor of robust assessments of model generalization and comprehension. Our code is available at: https://github.com/Zxy-MLlab/LIBERO-PRO.

cs.CV

AutoResearch AI: Towards AI-Powered Research Automation for Scientific Discovery

Scientific research is being reshaped by AI systems that move beyond isolated assistance toward longer-horizon workflows spanning literature grounding, hypothesis generation, experimentation, validation, reporting, and revision. This shift marks a transition from task-level AI for science to workflow-level research automation. Yet current systems remain fragmented, differing in autonomy, domain scope, execution environment, validation mechanism, and human oversight, while still struggling with evidence preservation, reproducibility, weak-direction rejection, provenance tracking, cross-domain robustness, and accountable scientific closure. This survey examines these developments through AutoResearch, defined as the developmental spectrum of AI-powered scientific workflow automation. Within it, Vibe Research denotes the human-steered region of prompt-based assistance and human-verified execution, whereas emerging AI-led systems coordinate larger portions of the discovery loop without achieving robust autonomy. We analyze how research systems redistribute control, evidence, execution, validation, and accountability across workflows and organize the field around five workflow conditions: literature and research grounding; hypothesis formation and planning; experimentation and tool use; feedback, validation, and review; and reporting and knowledge communication. We further synthesize AI scientist systems, mixed-initiative co-research frameworks, benchmarks, domain deployments, and open-source infrastructures. Finally, we propose five evaluation dimensions--novelty, validity, impact, reliability, and provenance--and show that AutoResearch autonomy is domain-conditioned, being more credible in structured, executable, and rapidly verifiable settings but limited in embodied, delayed, heterogeneous, ethical, or institutionally accountable contexts.

cs.AI

Navigating the Clutter: Waypoint-Based Bi-Level Planning for Multi-Robot Systems

Multi-robot control in cluttered environments is a challenging problem that involves complex physical constraints, including robot-robot collisions, robot-obstacle collisions, and unreachable motions. Successful planning in such settings requires joint optimization over high-level task planning and low-level motion planning, as violations of physical constraints may arise from failures at either level. However, jointly optimizing task and motion planning is difficult due to the complex parameterization of low-level motion trajectories and the ambiguity of credit assignment across the two planning levels. In this paper, we propose a hybrid multi-robot control framework that jointly optimizes task and motion planning. To enable effective parameterization of low-level planning, we introduce waypoints, a simple yet expressive representation for motion trajectories. To address the credit assignment challenge, we adopt a curriculum-based training strategy with a modified RLVR algorithm that propagates motion feasibility feedback from the motion planner to the task planner. Experiments on BoxNet3D-OBS, a challenging multi-robot benchmark with dense obstacles and up to nine robots, show that our approach consistently improves task success over motion-agnostic and VLA-based baselines. Our code is available at https://github.com/UCSB-NLP-Chang/navigate-cluster

cs.RO

EmbodiedClaw: Conversational Workflow Execution for Embodied AI Development

Embodied AI research is increasingly moving beyond single-task, single-environment policy learning toward multi-task, multi-scene, and multi-model settings. This shift substantially increases the engineering overhead and development time required for stages such as evaluation environment construction, trajectory collection, model training, and evaluation. To address this challenge, we propose a new paradigm for embodied AI development in which users express goals and constraints through conversation, and the system automatically plans and executes the development workflow. We instantiate this paradigm with EmbodiedClaw, a conversational agent that turns high-frequency, high-cost embodied research activities, including environment creation and revision, benchmark transformation, trajectory synthesis, model evaluation, and asset expansion, into executable skills. Experiments on end-to-end workflow tasks, capability-specific evaluations, human researcher studies, and ablations show that EmbodiedClaw reduces manual engineering effort while improving executability, consistency, and reproducibility. These results suggest a shift from manual toolchains to conversationally executable workflows for embodied AI development.

cs.RO

Bias Is a Subspace, Not a Coordinate: A Geometric Rethinking of Post-hoc Debiasing in Vision-Language Models

Vision-Language Models (VLMs) have become indispensable for multimodal reasoning, yet their representations often encode and amplify demographic biases, resulting in biased associations and misaligned predictions in downstream tasks. Such behavior undermines fairness and distorts the intended alignment between vision and language. Recent post-hoc approaches attempt to mitigate bias by replacing the most attribute-correlated embedding coordinates with neutral values. However, our systematic analysis reveals three critical limitations of this coordinate-wise approach: feature entanglement, poor cross-dataset generalization, and incomplete bias removal. We find that bias is not localized to a few coordinates but is instead distributed across a few linear subspaces. To address these limitations, we propose $\textbf{S}$ubspace $\textbf{P}$rojection $\textbf{D}$ebiasing ($\textbf{SPD}$), a geometrically principled framework that identifies and removes the entire subspace of linearly decodable bias while reinserting a neutral mean component to preserve semantic fidelity. Extensive experiments across zero-shot classification, text-to-image retrieval, and image generation validate the effectiveness of SPD: our method achieves more robust debiasing with an average improvement of $18.5\%$ across four fairness metrics, while maintaining minimal loss in task performance compared to the best debiasing baseline.

cs.CV

Simulation to Rules: A Dual-VLM Framework for Formal Visual Planning

Vision Language Models (VLMs) show strong potential for visual planning but struggle with precise spatial and long-horizon reasoning, while Planning Domain Definition Language (PDDL) planners excel at formal long-horizon planning but cannot interpret visual inputs. Recent works combine these complementary advantages by translating visual problems into PDDL. However, while VLMs can generate PDDL problem files satisfactorily, accurately generating PDDL domain files, which encode planning rules, remains challenging and typically requires human expertise or environment interaction. We propose VLMFP, a Dual-VLM-guided framework that autonomously generates both PDDL problem and domain files for formal visual planning. VLMFP combines a SimVLM that simulates action consequences with a GenVLM that generates and iteratively refines PDDL files by aligning symbolic execution with simulated outcomes, enabling multiple levels of generalization across unseen instances, visual appearances, and game rules. We evaluate VLMFP on 6 grid-world domains and demonstrate its generalization capability. On average, SimVLM achieves 87.3% and 86.0% scenario understanding and action simulation for seen and unseen appearances, respectively. With the guidance of SimVLM, VLMFP attains 70.0%, 54.1% planning success on unseen instances in seen and unseen appearances, respectively. We further demonstrate that VLMFP scales to complex long-horizon 3D planning tasks, including multi-robot collaboration and assembly scenarios with partial observability and diverse visual variations. Project page: https://sites.google.com/view/vlmfp.

cs.RO

One-Step Flow Policy: Self-Distillation for Fast Visuomotor Policies

Generative flow and diffusion models provide the continuous, multimodal action distributions needed for high-precision robotic policies. However, their reliance on iterative sampling introduces severe inference latency, degrading control frequency and harming performance in time-sensitive manipulation. To address this problem, we propose the One-Step Flow Policy (OFP), a from-scratch self-distillation framework for high-fidelity, single-step action generation without a pre-trained teacher. OFP unifies a self-consistency loss to enforce coherent transport across time intervals, and a self-guided regularization to sharpen predictions toward high-density expert modes. In addition, a warm-start mechanism leverages temporal action correlations to minimize the generative transport distance. Evaluations across 56 diverse simulated manipulation tasks demonstrate that a one-step OFP achieves state-of-the-art results, outperforming 100-step diffusion and flow policies while accelerating action generation by over $100\times$. We further integrate OFP into the $π_{0.5}$ model on RoboTwin 2.0, where one-step OFP surpasses the original 10-step policy. These results establish OFP as a practical, scalable solution for highly accurate and low-latency robot control.

cs.RO

R1-Code-Interpreter: LLMs Reason with Code via Supervised and Multi-stage Reinforcement Learning

Practical guidance on training Large Language Models (LLMs) to leverage Code Interpreter across diverse tasks remains lacking. We present R1-Code-Interpreter, an extension of a text-only LLM trained via multi-turn supervised fine-tuning (SFT) and reinforcement learning (RL) to autonomously generate multiple code queries during step-by-step reasoning. Unlike prior RL + tool-use efforts focused on narrow domains such as math or retrieval, we curate 144 diverse reasoning and planning tasks and show that training a general-purpose Code Interpreter across them presents significant challenges due to task heterogeneity and scarcity of effective samples. To address this, we introduce a multi-stage curriculum learning approach that partitions training samples by measured improvement potential. The RL training prioritizes samples with higher potential and gradually shifts to lower-potential ones, increasing the average RL gains from merely +3.4% to +9.3% across Qwen-2.5 models (3/7/14B). Our final model, R1-CI-14B, improves average accuracy on the 37 test tasks from 44.1% to 72.4%, outperforming text-only GPT-4o (58.6%) and GPT-4o with Code Interpreter (70.9%). Notably, R1-CI-14B also exhibits emergent self-checking behavior through code generation. Datasets, Codes, and Models are available at https://github.com/yongchao98/R1-Code-Interpreter and https://huggingface.co/yongchao98.

cs.AI

Learning Primitive Embodied World Models: Towards Scalable Robotic Learning

While video-generation-based embodied world models have gained increasing attention, their reliance on large-scale embodied interaction data remains a key bottleneck. The scarcity, difficulty of collection, and high dimensionality of embodied data fundamentally limit the alignment granularity between language and actions and exacerbate the challenge of long-horizon video generation--hindering generative models from achieving a "GPT moment" in the embodied domain. There is a naive observation: the diversity of embodied data far exceeds the relatively small space of possible primitive motions. Based on this insight, we propose a novel paradigm for world modeling--Primitive Embodied World Models (PEWM). By restricting video generation to fixed short horizons, our approach 1) enables fine-grained alignment between linguistic concepts and visual representations of robotic actions, 2) reduces learning complexity, 3) improves data efficiency in embodied data collection, and 4) decreases inference latency. By equipping with a modular Vision-Language Model (VLM) planner and a Start-Goal heatmap Guidance mechanism (SGG), PEWM further enables flexible closed-loop control and supports compositional generalization of primitive-level policies over extended, complex tasks. Our framework leverages the spatiotemporal vision priors in video models and the semantic awareness of VLMs to bridge the gap between fine-grained physical interaction and high-level reasoning, paving the way toward scalable, interpretable, and general-purpose embodied intelligence.

cs.RO

AuDeRe: Automated Strategy Decision and Realization in Robot Planning and Control via LLMs

Recent advancements in large language models (LLMs) have shown significant promise in various domains, especially robotics. However, most prior LLM-based work in robotic applications either directly predicts waypoints or applies LLMs within fixed tool integration frameworks, offering limited flexibility in exploring and configuring solutions best suited to different tasks. In this work, we propose a framework that leverages LLMs to select appropriate planning and control strategies based on task descriptions, environmental constraints, and system dynamics. These strategies are then executed by calling the available comprehensive planning and control APIs. Our approach employs iterative LLM-based reasoning with performance feedback to refine the algorithm selection. We validate our approach through extensive experiments across tasks of varying complexity, from simple tracking to complex planning scenarios involving spatiotemporal constraints. The results demonstrate that using LLMs to determine planning and control strategies from natural language descriptions significantly enhances robotic autonomy while reducing the need for extensive manual tuning and expert knowledge. Furthermore, our framework maintains generalizability across different tasks and notably outperforms baseline methods that rely on LLMs for direct trajectory, control sequence, or code generation.

cs.RO

TUMIX: Multi-Agent Test-Time Scaling with Tool-Use Mixture

While integrating tools like Code Interpreter and Search has significantly enhanced Large Language Model (LLM) reasoning in models like ChatGPT Agent and Gemini-Pro, practical guidance on optimal tool use is lacking. The core challenge is effectively combining textual reasoning, coding, and search for diverse questions. In this paper, we propose Tool-Use Mixture (TUMIX), an ensemble framework that runs multiple agents in parallel, each employing distinct tool-use strategies and answer paths. Agents in TUMIX iteratively share and refine responses based on the question and previous answers. In experiments, TUMIX achieves significant gains over state-of-the-art tool-augmented and test-time scaling methods, delivering an average accuracy improvement of up to 3.55% over the best baseline on Gemini-2.5-Pro and Gemini-2.5-Flash across key reasoning benchmarks, with near-equal inference costs. We find that agent diversity and quality are crucial and can be enhanced by using LLMs to auto-optimize agent designs. Furthermore, TUMIX can halt refinement upon reaching sufficient confidence, preserving performance at only 49% of the inference cost. Further scaling can achieve higher performance, albeit at a greater cost.

cs.CL

Code-as-Symbolic-Planner: Foundation Model-Based Robot Planning via Symbolic Code Generation

Recent works have shown great potentials of Large Language Models (LLMs) in robot task and motion planning (TAMP). Current LLM approaches generate text- or code-based reasoning chains with sub-goals and action plans. However, they do not fully leverage LLMs' symbolic computing and code generation capabilities. Many robot TAMP tasks involve complex optimization under multiple constraints, where pure textual reasoning is insufficient. While augmenting LLMs with predefined solvers and planners improves performance, it lacks generalization across tasks. Given LLMs' growing coding proficiency, we enhance their TAMP capabilities by steering them to generate code as symbolic planners for optimization and constraint verification. Unlike prior work that uses code to interface with robot action modules, we steer LLMs to generate code as solvers, planners, and checkers for TAMP tasks requiring symbolic computing, while still leveraging textual reasoning to incorporate common sense. With a multi-round guidance and answer evolution framework, the proposed Code-as-Symbolic-Planner improves success rates by average 24.1\% over best baseline methods across seven typical TAMP tasks and three popular LLMs. Code-as-Symbolic-Planner shows strong effectiveness and generalizability across discrete and continuous environments, 2D/3D simulations and real-world settings, as well as single- and multi-robot tasks with diverse requirements. See our project website https://yongchao98.github.io/Code-Symbol-Planner/ for prompts, videos, and code.

cs.RO