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Yongdong Luo

Publications and source records attributed to Yongdong Luo.

13 recordsLinked to original sources

TLive-Omni: An Omni-Modal Understanding Model for E-Commerce Live Streaming

E-commerce live streaming requires omni-modal understanding of noisy, temporally extended streams, where product facts are distributed across speech, video frames, product images, overlaid text, and user queries. We present TLive-Omni, an omni-modal understanding model tailored to live-commerce scenarios. It maps image, video, audio, and text inputs into a unified representation space. For long-form live streaming analysis, we introduce Per-vGrid, a timestamped token organization that groups each video grid with its temporally corresponding audio within explicit boundary tokens to facilitate temporal alignment. We design a three-stage supervised training recipe that progressively develops live-commerce understanding, from omni-modal perception to instruction-following responses. We then propose Faithful-RFT, a reinforcement fine-tuning stage that further improves answer faithfulness and expression quality while meeting real-time demands, scoring final responses directly with task-verifiable feedback rather than optimizing for reasoning-style exploration during rollout. Moreover, TLive-Omni is supported by a scenario-oriented atomic capability taxonomy and a compact data production engine that converts live-commerce audio, image, and video streams into training signals for speech recognition, speaker analysis, product visual grounding, text recognition, temporal grounding, video dense caption, and omni-modal QA, etc. For scalable training, a synchronized length-grouped sampler reduces padding while preserving comparable workloads across workers, while a lightweight dynamic sampling strategy regenerates rollout groups with near-zero reward variance to maintain meaningful relative advantages for GRPO. Experiments on e-commerce live streaming benchmarks demonstrate strong performance across live-commerce domain tasks, together with excellent generalization on general benchmarks.

cs.AI

Training Agents to Evolve with Their Harness: TaoLive Digital Avatar Agent Technical Report

AI-powered digital avatar streamers must answer product questions, engage viewers, and execute marketing strategies in real time, demanding low latency, frequent strategy updates, and accurate yet effective responses. Evolvable Harnesses, whose Skills, Hooks, prompts, and tools can be updated independently of model weights, enable rapid iteration but expose a trade-off: large models adapt zero-shot yet are too slow, whereas compact models meet latency targets but overfit to fixed Harness configurations. We propose Harness-Aware Training (HAT), which trains compact models to adapt to changing Harnesses. Its key component, Harness-State Augmentation (HSA), applies task-preserving transformations to Skill identifiers and content, tool schemas, prompt structures, and Hook functions. Training proceeds in three stages: HSA-SFT learns reasoning and tool use from strong-model trajectories across diverse environments; General On-Policy Distillation restores generalization lost during SFT; and HSA-RL improves robustness to changing Harnesses through reinforcement learning in augmented environments. Across four evaluation sets, HAT achieves 94.8 on Live-Stream QA (base: 80.3; strongest general LLM: 93.0) and 94.6 on Harness-Variant QA (base: 75.4). Unlike Fixed-Harness SFT, which lowers IFEval by 7.7 points from the base model, HAT avoids this regression and reaches 83.5. On one NVIDIA H20 GPU, the optimized system delivers P50 and P95 latencies of 3.4 s and 8.1 s. Deployed in Taobao Live's digital-avatar service, it also yields positive online A/B test results for GMV and item-page views.

cs.CL

OmniScope: Modality-Decoupled Token Compression for Omnimodal Large Language Models

Existing token compression methods for omnimodal large language models typically rely on one modality to determine what to retain in the other. We show that this assumption often breaks down: for the same query, audio and video relevance often peaks at different moments. This cross-modal salience mismatch makes unidirectional guidance prone to discarding answer-critical cues under aggressive compression. We propose OmniScope, a training-free token compression framework that uses the query as a shared semantic anchor while estimating relevance separately for audio and video. OmniScope allocates modality-specific token budgets, prunes visual tokens with an anchor-delta strategy that preserves both global context and temporal changes, and merges audio tokens within each second to reduce redundancy while maintaining temporal continuity. Across four audio-video benchmarks and two Qwen2.5-Omni model scales, OmniScope achieves the best average accuracy across all compression settings. At 25% overall token retention, it delivers up to 3.53x prefill speedup and more than 15% GPU memory reduction, with only a 0.35-point drop in average accuracy. These results suggest a simple design principle for OmniLLM inference: share the query across modalities, but not the salience estimates. The code is available at https://github.com/MAC-AutoML/OmniScope.

cs.CV

WaveZip: Wavelet-Driven Space-Time Decoupling for Video Token Condensation

Existing Large Vision-Language Models (LVLMs) struggle with long-form video understanding due to the quadratic computational cost of visual tokens. While recent efficient methods attempt to compress tokens via hard pruning or uniform merging, they operate strictly in the spatial feature domain, where robust structural context and discriminative semantic details are inherently entangled. In this work, we propose WaveZip, a joint signal-frequency-domain framework for efficient video inference. Driven by the insight that temporal redundancy resides in low-pass approximation scales while spatial saliency strongly correlates with high-frequency components, WaveZip leverages Discrete Wavelet Transforms (DWT) to disentangle these signals. Temporally, it employs 1D DWT to analyze query-frame relevance, and the resulting high-frequency coefficients are further gated by inter-frame differences, with both signals jointly driving the dynamic allocation of a precise frame-level token budget. Spatially, a 2D DWT decomposes features into low-frequency approximations and high-frequency detail components, where the high-frequency coefficients are modulated within query-salient regions to regulate spatial reconstruction. Importantly, WaveZip requires no task-specific training and can be seamlessly integrated into off-the-shelf LVLMs to boost inference efficiency. Extensive experiments on long video understanding benchmarks demonstrate that WaveZip retains 99.6% of the full performance under an extreme 10x compression ratio, consistently outperforming state-of-the-art methods.

cs.CV

Event-Anchored Frame Selection for Effective Long-Video Understanding

Massive frame redundancy and limited context window make efficient frame selection crucial for long-video understanding with large vision-language models (LVLMs). Prevailing approaches, however, adopt a flat sampling paradigm which treats the video as an unstructured collection of frames. In this paper, we introduce Event-Anchored Frame Selection (EFS), a hierarchical, event-aware pipeline. Leveraging self-supervised DINO embeddings, EFS first partitions the video stream into visually homogeneous temporal segments, which serve as proxies for semantic events. Within each event, it then selects the most query-relevant frame as an anchor. These anchors act as structural priors that guide a global refinement stage using an adaptive Maximal Marginal Relevance (MMR) scheme. This pipeline ensures the final keyframe set jointly optimizes for event coverage, query relevance, and visual diversity. As a training-free, plug-and-play module, EFS can be seamlessly integrated into off-the-shelf LVLMs, yielding substantial gains on challenging video understanding benchmarks. Specifically, when applied to LLaVA-Video-7B, EFS improves accuracy by 4.7%, 4.9%, and 8.8% on VideoMME, LongVideoBench, and MLVU, respectively.

cs.CV

Wavelet-based Frame Selection by Detecting Semantic Boundary for Long Video Understanding

Frame selection is crucial due to high frame redundancy and limited context windows when applying Large Vision-Language Models (LVLMs) to long videos. Current methods typically select frames with high relevance to a given query, resulting in a disjointed set of frames that disregard the narrative structure of video. In this paper, we introduce Wavelet-based Frame Selection by Detecting Semantic Boundary (WFS-SB), a training-free framework that presents a new perspective: effective video understanding hinges not only on high relevance but, more importantly, on capturing semantic shifts - pivotal moments of narrative change that are essential to comprehending the holistic storyline of video. However, direct detection of abrupt changes in the query-frame similarity signal is often unreliable due to high-frequency noise arising from model uncertainty and transient visual variations. To address this, we leverage the wavelet transform, which provides an ideal solution through its multi-resolution analysis in both time and frequency domains. By applying this transform, we decompose the noisy signal into multiple scales and extract a clean semantic change signal from the coarsest scale. We identify the local extrema of this signal as semantic boundaries, which segment the video into coherent clips. Building on this, WFS-SB comprises a two-stage strategy: first, adaptively allocating a frame budget to each clip based on a composite importance score; and second, within each clip, employing the Maximal Marginal Relevance approach to select a diverse yet relevant set of frames. Extensive experiments show that WFS-SB significantly boosts LVLM performance, e.g., improving accuracy by 5.5% on VideoMME, 9.5% on MLVU, and 6.2% on LongVideoBench, consistently outperforming state-of-the-art methods. Our code is available at https://github.com/MAC-AutoML/WFS-SB.

cs.CV

Video-RAG: Visually-aligned Retrieval-Augmented Long Video Comprehension

Existing large video-language models (LVLMs) struggle to comprehend long videos correctly due to limited context. To address this problem, fine-tuning long-context LVLMs and employing GPT-based agents have emerged as promising solutions. However, fine-tuning LVLMs would require extensive high-quality data and substantial GPU resources, while GPT-based agents would rely on proprietary models (e.g., GPT-4o). In this paper, we propose Video Retrieval-Augmented Generation (Video-RAG), a training-free and cost-effective pipeline that employs visually-aligned auxiliary texts to help facilitate cross-modality alignment while providing additional information beyond the visual content. Specifically, we leverage open-source external tools to extract visually-aligned information from pure video data (e.g., audio, optical character, and object detection), and incorporate the extracted information into an existing LVLM as auxiliary texts, alongside video frames and queries, in a plug-and-play manner. Our Video-RAG offers several key advantages: (i) lightweight with low computing overhead due to single-turn retrieval; (ii) easy implementation and compatibility with any LVLM; and (iii) significant, consistent performance gains across long video understanding benchmarks, including Video-MME, MLVU, and LongVideoBench. Notably, our model demonstrates superior performance over proprietary models like Gemini-1.5-Pro and GPT-4o when utilized with a 72B model.

cs.CV

Watch Where You Move: Region-aware Dynamic Aggregation and Excitation for Gait Recognition

Deep learning-based gait recognition has achieved great success in various applications. The key to accurate gait recognition lies in considering the unique and diverse behavior patterns in different motion regions, especially when covariates affect visual appearance. However, existing methods typically use predefined regions for temporal modeling, with fixed or equivalent temporal scales assigned to different types of regions, which makes it difficult to model motion regions that change dynamically over time and adapt to their specific patterns. To tackle this problem, we introduce a Region-aware Dynamic Aggregation and Excitation framework (GaitRDAE) that automatically searches for motion regions, assigns adaptive temporal scales and applies corresponding attention. Specifically, the framework includes two core modules: the Region-aware Dynamic Aggregation (RDA) module, which dynamically searches the optimal temporal receptive field for each region, and the Region-aware Dynamic Excitation (RDE) module, which emphasizes the learning of motion regions containing more stable behavior patterns while suppressing attention to static regions that are more susceptible to covariates. Experimental results show that GaitRDAE achieves state-of-the-art performance on several benchmark datasets.

cs.CV

Sparrow: Data-Efficient Video-LLM with Text-to-Image Augmentation

Recent years have seen the success of Multimodal Large Language Models (MLLMs) in the domain of vision understanding. The success of these models can largely be attributed to the dominant scaling law, which states that larger parameter sizes and data volumes contribute to better performance. Notably, data scaling has been primarily driven by automatic data pipelines, which focus on the self-instruction of LLMs. The paradigm has been taken for granted for quite some time, but the study of the effectiveness of scaling with these data has been neglected for a long time. In this context, this work revisits scaling with synthetic data and focuses on developing video-LLMs from a data-centric perspective. Our primary study approach involves fine-tuning pre-trained image-LLMs with video data and examining learning efficiency through data scaling. Results from our preliminary experiments reveal a low learning efficiency phenomenon when simply scaling up video data samples, which, through our probing, can be ascribed to a lack of instruction diversity. Aiming at this issue, we propose a data augmentation method called Sparrow, which synthesizes video-like samples from pure text instruction data. Mixing these synthetic samples with the video data enables a more efficient training scheme. Through comprehensive experiments, we demonstrate that our proposed method achieves performance comparable to or even superior to that of baselines trained with significantly more samples. Meanwhile, we find that incorporating these synthetic samples can enhance the performance of long video understanding without requiring training on long video data. The code and data examples are available at https://github.com/VITA-MLLM/Sparrow.

cs.CV

Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis

In the quest for artificial general intelligence, Multi-modal Large Language Models (MLLMs) have emerged as a focal point in recent advancements. However, the predominant focus remains on developing their capabilities in static image understanding. The potential of MLLMs in processing sequential visual data is still insufficiently explored, highlighting the absence of a comprehensive, high-quality assessment of their performance. In this paper, we introduce Video-MME, the first-ever full-spectrum, Multi-Modal Evaluation benchmark of MLLMs in Video analysis. Our work distinguishes from existing benchmarks through four key features: 1) Diversity in video types, spanning 6 primary visual domains with 30 subfields to ensure broad scenario generalizability; 2) Duration in temporal dimension, encompassing both short-, medium-, and long-term videos, ranging from 11 seconds to 1 hour, for robust contextual dynamics; 3) Breadth in data modalities, integrating multi-modal inputs besides video frames, including subtitles and audios, to unveil the all-round capabilities of MLLMs; 4) Quality in annotations, utilizing rigorous manual labeling by expert annotators to facilitate precise and reliable model assessment. 900 videos with a total of 254 hours are manually selected and annotated by repeatedly viewing all the video content, resulting in 2,700 question-answer pairs. With Video-MME, we extensively evaluate various state-of-the-art MLLMs, including GPT-4 series and Gemini 1.5 Pro, as well as open-source image models like InternVL-Chat-V1.5 and video models like LLaVA-NeXT-Video. Our experiments reveal that Gemini 1.5 Pro is the best-performing commercial model, significantly outperforming the open-source models. Our dataset along with these findings underscores the need for further improvements in handling longer sequences and multi-modal data. Project Page: https://video-mme.github.io

cs.CV

QuoTA: Query-oriented Token Assignment via CoT Query Decouple for Long Video Comprehension

Recent advances in long video understanding typically mitigate visual redundancy through visual token pruning based on attention distribution. However, while existing methods employ post-hoc low-response token pruning in decoder layers, they overlook the input-level semantic correlation between visual tokens and instructions (query). In this paper, we propose QuoTA, an ante-hoc training-free modular that extends existing large video-language models (LVLMs) for visual token assignment based on query-oriented frame-level importance assessment. The query-oriented token selection is crucial as it aligns visual processing with task-specific requirements, optimizing token budget utilization while preserving semantically relevant content. Specifically, (i) QuoTA strategically allocates frame-level importance scores based on query relevance, enabling one-time visual token assignment before cross-modal interactions in decoder layers, (ii) we decouple the query through Chain-of-Thoughts reasoning to facilitate more precise LVLM-based frame importance scoring, and (iii) QuoTA offers a plug-and-play functionality that extends to existing LVLMs. Extensive experimental results demonstrate that implementing QuoTA with LLaVA-Video-7B yields an average performance improvement of 3.2% across six benchmarks (including Video-MME and MLVU) while operating within an identical visual token budget as the baseline. Codes are open-sourced at https://github.com/MAC-AutoML/QuoTA.

cs.CV

Rethinking 3D Dense Caption and Visual Grounding in A Unified Framework through Prompt-based Localization

3D Visual Grounding (3DVG) and 3D Dense Captioning (3DDC) are two crucial tasks in various 3D applications, which require both shared and complementary information in localization and visual-language relationships. Therefore, existing approaches adopt the two-stage "detect-then-describe/discriminate" pipeline, which relies heavily on the performance of the detector, resulting in suboptimal performance. Inspired by DETR, we propose a unified framework, 3DGCTR, to jointly solve these two distinct but closely related tasks in an end-to-end fashion. The key idea is to reconsider the prompt-based localization ability of the 3DVG model. In this way, the 3DVG model with a well-designed prompt as input can assist the 3DDC task by extracting localization information from the prompt. In terms of implementation, we integrate a Lightweight Caption Head into the existing 3DVG network with a Caption Text Prompt as a connection, effectively harnessing the existing 3DVG model's inherent localization capacity, thereby boosting 3DDC capability. This integration facilitates simultaneous multi-task training on both tasks, mutually enhancing their performance. Extensive experimental results demonstrate the effectiveness of this approach. Specifically, on the ScanRefer dataset, 3DGCTR surpasses the state-of-the-art 3DDC method by 4.3% in CIDEr@0.5IoU in MLE training and improves upon the SOTA 3DVG method by 3.16% in Acc@0.25IoU. The codes are at https://github.com/Leon1207/3DGCTR.

cs.CV

A Unified Framework for 3D Point Cloud Visual Grounding

Thanks to its precise spatial referencing, 3D point cloud visual grounding is essential for deep understanding and dynamic interaction in 3D environments, encompassing 3D Referring Expression Comprehension (3DREC) and Segmentation (3DRES). We argue that 3DREC and 3DRES should be unified in one framework, which is also a natural progression in the community. To explain, 3DREC help 3DRES locate the referent, while 3DRES also facilitate 3DREC via more fine-grained language-visual alignment. To achieve this, this paper takes the initiative step to integrate 3DREC and 3DRES into a unified framework, termed 3D Referring Transformer (3DRefTR). Its key idea is to build upon a mature 3DREC model and leverage ready query embeddings and visual tokens from the 3DREC model to construct a dedicated mask branch. Specially, we propose Superpoint Mask Branch, which serves a dual purpose: i) By harnessing on the inherent association between the superpoints and point cloud, it eliminates the heavy computational overhead on the high-resolution visual features for upsampling; ii) By leveraging the heterogeneous CPU-GPU parallelism, while the GPU is occupied generating visual and language tokens, the CPU concurrently produces superpoints, equivalently accomplishing the upsampling computation. This elaborate design enables 3DRefTR to achieve both well-performing 3DRES and 3DREC capacities with only a 6% additional latency compared to the original 3DREC model. Empirical evaluations affirm the superiority of 3DRefTR. Specifically, on the ScanRefer dataset, 3DRefTR surpasses the state-of-the-art 3DRES method by 12.43% in mIoU and improves upon the SOTA 3DREC method by 0.6% Acc@0.25IoU. The codes and models will be released soon.

cs.CV