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Yongjin Mu

Publications and source records attributed to Yongjin Mu.

4 recordsLinked to original sources

W2A: Distilling World Priors into Action Models for Real-Time Robotic Control

World Action Models (WAMs) have recently shown great promise in robotic control, benefiting from the future imagination capability of large-scale pretrained video models. However, most existing WAMs require explicitly imagining future states at test time, incurring substantial computational overhead and latency that make them unsuitable for real-time robotic control. In this paper, we propose W2A, a two-stage distillation framework for real-time robotic manipulation that distills intermediate denoising representations from a video diffusion model into an action model during training, while entirely discarding the video model at test time. We hypothesize that although video latent representations are high-dimensional, a compressed low-dimensional subspace is sufficient to provide effective supervision for action generation. This makes it possible to transfer such information effectively into an action model. Extensive experiments in both simulation and real-world settings demonstrate competitive success rates while significantly improving inference efficiency. On LIBERO, W2A achieves a 95.9% average success rate. More importantly, W2A achieves about 21x faster inference than the representative WAM baseline.

cs.RO↗

ORD-WM: Learning Object-Centric Rigid Dynamics for 3D World Modeling in Robotic Manipulation

World models provide robots with a predictive mechanism for reasoning about how actions change object states in manipulation tasks. However, existing image-based and dense 3D world models do not explicitly impose object-level rigid motion, leaving rigid-object geometry preservation to be learned implicitly and making multi-step rollouts susceptible to shape drift or object-level motion inconsistency. To address this, we propose ORD-WM, a 3D world model that learns object-centric rigid dynamics for robotic manipulation. ORD-WM learns a vector-neuron variational autoencoder supervised by signed distance fields, which encodes each object point cloud as a geometry-aware latent representation composed of 3D vector features, and uses an action-conditioned dynamics model to predict object-wise SE(3) motion increments. Rather than generating unconstrained next latent states, ORD-WM analytically applies predicted object-wise rigid transformations to the current latent states, separating persistent object geometry from pose changes. Experiments show that ORD-WM enables stable, geometry-preserving multi-step prediction and supports efficient real-time replanning for closed-loop model predictive control in simulated and real-world manipulation scenarios.

cs.RO↗

Learning Robust Execution in Robotic Manipulation with Agentic Reinforcement Learning

Robotic manipulation poses fundamental challenges due to uncertainty, long-horizon execution, and compounding errors, which can easily destabilize execution and lead to task failure. Although recent vision-language-action (VLA) models exhibit strong generalization, they typically lack explicit mechanisms to assess execution stability and to recover when execution deviates from its nominal behavior. In this paper, we propose: (1) two complementary metrics to assess execution quality at runtime, and (2) an agentic reinforcement learning framework that learns to restore effective execution through high-level decision-making rather than directly learning low-level actions. In this framework, an agentic policy reasons over recent execution history and selects among a small set of execution modes to regulate the execution process. Under execution degradation, it triggers appropriate recovery mechanisms to restore the robot to previously visited nominal states, enabling the task to continue. We evaluate the proposed method on the LIBERO benchmark, achieving up to a 13.7% improvement in success rate under standard settings and up to a 39.2% improvement under disturbance settings, demonstrating substantially enhanced execution robustness.

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Temporal Action Selection for Action Chunking

Action chunking is a widely adopted approach in Learning from Demonstration (LfD). By modeling multi-step action chunks rather than single-step actions, action chunking significantly enhances modeling capabilities for human expert policies. However, because action chunking makes a single decision only after a complete action block has been executed, the resulting reduction in decision frequency restricts the utilization of real-time observations, impairing reactivity in dynamic or noisy environments. Existing efforts to address this issue have primarily resorted to trading off reactivity against decision consistency, without achieving both. To address this limitation, we propose a novel algorithm, Temporal Action Selection (TAS), which caches predicted action chunks from multiple timesteps and dynamically selects the optimal action through a lightweight selector network. TAS achieves balanced optimization across both reactivity and decision consistency. Experiments across multiple tasks with diverse base policy architectures show that TAS significantly improves success rates. Furthermore, integrating TAS as a base policy with residual reinforcement learning (RL) improves both training efficiency and the performance ceiling. Experiments in both simulation and physical robots confirm the method's efficacy.

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