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Yongliang Shen

Publications and source records attributed to Yongliang Shen.

At least 91 records · Page 5Linked to original sources

Data-Copilot: Bridging Billions of Data and Humans with Autonomous Workflow

Industries such as finance, meteorology, and energy generate vast amounts of data daily. Efficiently managing, processing, and displaying this data requires specialized expertise and is often tedious and repetitive. Leveraging large language models (LLMs) to develop an automated workflow presents a highly promising solution. However, LLMs are not adept at handling complex numerical computations and table manipulations and are also constrained by a limited context budget. Based on this, we propose Data-Copilot, a data analysis agent that autonomously performs querying, processing, and visualization of massive data tailored to diverse human requests. The advancements are twofold: First, it is a code-centric agent that receives human requests and generates code as an intermediary to handle massive data, which is quite flexible for large-scale data processing tasks. Second, Data-Copilot involves a data exploration phase in advance, which explores how to design more universal and error-free interfaces for real-time response. Specifically, it actively explores data sources, discovers numerous common requests, and abstracts them into many universal interfaces for daily invocation. When deployed in real-time requests, Data-Copilot only needs to invoke these pre-designed interfaces, transforming raw data into visualized outputs (e.g., charts, tables) that best match the user's intent. Compared to generating code from scratch, invoking these pre-designed and compiler-validated interfaces can significantly reduce errors during real-time requests. Additionally, interface workflows are more efficient and offer greater interpretability than code. We open-sourced Data-Copilot with massive Chinese financial data, such as stocks, funds, and news, demonstrating promising application prospects.

cs.CL↗

Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks

Recent advances in deep thinking models have demonstrated remarkable reasoning capabilities on mathematical and coding tasks. However, their effectiveness in embodied domains which require continuous interaction with environments through image action interleaved trajectories remains largely -unexplored. We present Embodied Reasoner, a model that extends o1 style reasoning to interactive embodied search tasks. Unlike mathematical reasoning that relies primarily on logical deduction, embodied scenarios demand spatial understanding, temporal reasoning, and ongoing self-reflection based on interaction history. To address these challenges, we synthesize 9.3k coherent Observation-Thought-Action trajectories containing 64k interactive images and 90k diverse thinking processes (analysis, spatial reasoning, reflection, planning, and verification). We develop a three-stage training pipeline that progressively enhances the model's capabilities through imitation learning, self-exploration via rejection sampling, and self-correction through reflection tuning. The evaluation shows that our model significantly outperforms those advanced visual reasoning models, e.g., it exceeds OpenAI o1, o3-mini, and Claude-3.7 by +9\%, 24\%, and +13\%. Analysis reveals our model exhibits fewer repeated searches and logical inconsistencies, with particular advantages in complex long-horizon tasks. Real-world environments also show our superiority while exhibiting fewer repeated searches and logical inconsistency cases.

cs.CL↗

2.5 Years in Class: A Multimodal Textbook for Vision-Language Pretraining

Compared to image-text pair data, interleaved corpora enable Vision-Language Models (VLMs) to understand the world more naturally like humans. However, such existing datasets are crawled from webpage, facing challenges like low knowledge density, loose image-text relations, and poor logical coherence between images. On the other hand, the internet hosts vast instructional videos (e.g., online geometry courses) that are widely used by humans to learn foundational subjects, yet these valuable resources remain underexplored in VLM training. In this paper, we introduce a high-quality \textbf{multimodal textbook} corpus with richer foundational knowledge for VLM pretraining. It collects over 2.5 years of instructional videos, totaling 22,000 class hours. We first use an LLM-proposed taxonomy to systematically gather instructional videos. Then we progressively extract and refine visual (keyframes), audio (ASR), and textual knowledge (OCR) from the videos, and organize as an image-text interleaved corpus based on temporal order. Compared to its counterparts, our video-centric textbook offers more coherent context, richer knowledge, and better image-text alignment. Experiments demonstrate its superb pretraining performance, particularly in knowledge- and reasoning-intensive tasks like ScienceQA and MathVista. Moreover, VLMs pre-trained on our textbook exhibit outstanding interleaved context awareness, leveraging visual and textual cues in their few-shot context for task solving. Our code are available at https://github.com/DAMO-NLP-SG/multimodal_textbook.

cs.CV↗

Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systems

Humans can flexibly switch between different modes of thinking based on task complexity: from rapid intuitive judgments to in-depth analytical understanding. However, current Graphical User Interface (GUI) grounding systems which locate interface elements based on natural language instructions rely solely on immediate prediction without reasoning, struggling to understand complex interface layouts with nested structures and hierarchical relationships, limiting their effectiveness on complex interfaces. Inspired by human dual-system cognition, we present Focus, a novel GUI grounding framework that combines fast prediction with systematic analysis. The framework dynamically switches between rapid and deliberate processing through an adaptive system switching based on task complexity, optimizing both efficiency and accuracy. Focus decomposes grounding into progressive stages: interface summarization, visual focused analysis, and precise coordinate prediction. This structured decomposition enables systematic understanding of both interface layouts and visual relationships. Extensive experiments show that Focus achieves state-of-the-art performance using only 300K of the training data with a 2B parameter model compared to existing approaches. Focus demonstrates superior performance particularly in complex GUI scenarios, achieving 77.4% average accuracy on ScreenSpot and 13.3% on the more challenging ScreenSpot-Pro. Our analysis reveals the effectiveness of this dual-system approach while demonstrating its potential for improving complex GUI interaction scenarios.

cs.AI↗

GaVaMoE: Gaussian-Variational Gated Mixture of Experts for Explainable Recommendation

Large language model-based explainable recommendation (LLM-based ER) systems show promise in generating human-like explanations for recommendations. However, they face challenges in modeling user-item collaborative preferences, personalizing explanations, and handling sparse user-item interactions. To address these issues, we propose GaVaMoE, a novel Gaussian-Variational Gated Mixture of Experts framework for explainable recommendation. GaVaMoE introduces two key components: (1) a rating reconstruction module that employs Variational Autoencoder (VAE) with a Gaussian Mixture Model (GMM) to capture complex user-item collaborative preferences, serving as a pre-trained multi-gating mechanism; and (2) a set of fine-grained expert models coupled with the multi-gating mechanism for generating highly personalized explanations. The VAE component models latent factors in user-item interactions, while the GMM clusters users with similar behaviors. Each cluster corresponds to a gate in the multi-gating mechanism, routing user-item pairs to appropriate expert models. This architecture enables GaVaMoE to generate tailored explanations for specific user types and preferences, mitigating data sparsity by leveraging user similarities. Extensive experiments on three real-world datasets demonstrate that GaVaMoE significantly outperforms existing methods in explanation quality, personalization, and consistency. Notably, GaVaMoE exhibits robust performance in scenarios with sparse user-item interactions, maintaining high-quality explanations even for users with limited historical data.

cs.IR↗

EgoSocialArena: Benchmarking the Social Intelligence of Large Language Models from a First-person Perspective

Social intelligence is built upon three foundational pillars: cognitive intelligence, situational intelligence, and behavioral intelligence. As large language models (LLMs) become increasingly integrated into our social lives, understanding, evaluating, and developing their social intelligence are becoming increasingly important. While multiple existing works have investigated the social intelligence of LLMs, (1) most focus on a specific aspect, and the social intelligence of LLMs has yet to be systematically organized and studied; (2) position LLMs as passive observers from a third-person perspective, such as in Theory of Mind (ToM) tests. Compared to the third-person perspective, ego-centric first-person perspective evaluation can align well with actual LLM-based Agent use scenarios. (3) a lack of comprehensive evaluation of behavioral intelligence, with specific emphasis on incorporating critical human-machine interaction scenarios. In light of this, we present EgoSocialArena, a novel framework grounded in the three pillars of social intelligence: cognitive, situational, and behavioral intelligence, aimed to systematically evaluate the social intelligence of LLMs from a first-person perspective. With EgoSocialArena, we conduct a comprehensive evaluation of eight prominent foundation models, even the most advanced LLMs like O1-preview lag behind human performance.

cs.CL↗

STaR-SQL: Self-Taught Reasoner for Text-to-SQL

Generating step-by-step "chain-of-thought" rationales has proven effective for improving the performance of large language models on complex reasoning tasks. However, applying such techniques to structured tasks, such as text-to-SQL, remains largely unexplored. In this paper, we introduce Self-Taught Reasoner for text-to-SQL (STaR-SQL), a novel approach that reframes SQL query generation as a reasoning-driven process. Our method prompts the LLM to produce detailed reasoning steps for SQL queries and fine-tunes it on rationales that lead to correct outcomes. Unlike traditional methods, STaR-SQL dedicates additional test-time computation to reasoning, thereby positioning LLMs as spontaneous reasoners rather than mere prompt-based agents. To further scale the inference process, we incorporate an outcome-supervised reward model (ORM) as a verifier, which enhances SQL query accuracy. Experimental results on the challenging Spider benchmark demonstrate that STaR-SQL significantly improves text-to-SQL performance, achieving an execution accuracy of 86.6%. This surpasses a few-shot baseline by 31.6% and a baseline fine-tuned to predict answers directly by 18.0%. Additionally, STaR-SQL outperforms agent-like prompting methods that leverage more powerful yet closed-source models such as GPT-4. These findings underscore the potential of reasoning-augmented training for structured tasks and open the door to extending self-improving reasoning models to text-to-SQL generation and beyond.

cs.CL↗

MAKIMA: Tuning-free Multi-Attribute Open-domain Video Editing via Mask-Guided Attention Modulation

Diffusion-based text-to-image (T2I) models have demonstrated remarkable results in global video editing tasks. However, their focus is primarily on global video modifications, and achieving desired attribute-specific changes remains a challenging task, specifically in multi-attribute editing (MAE) in video. Contemporary video editing approaches either require extensive fine-tuning or rely on additional networks (such as ControlNet) for modeling multi-object appearances, yet they remain in their infancy, offering only coarse-grained MAE solutions. In this paper, we present MAKIMA, a tuning-free MAE framework built upon pretrained T2I models for open-domain video editing. Our approach preserves video structure and appearance information by incorporating attention maps and features from the inversion process during denoising. To facilitate precise editing of multiple attributes, we introduce mask-guided attention modulation, enhancing correlations between spatially corresponding tokens and suppressing cross-attribute interference in both self-attention and cross-attention layers. To balance video frame generation quality and efficiency, we implement consistent feature propagation, which generates frame sequences by editing keyframes and propagating their features throughout the sequence. Extensive experiments demonstrate that MAKIMA outperforms existing baselines in open-domain multi-attribute video editing tasks, achieving superior results in both editing accuracy and temporal consistency while maintaining computational efficiency.

cs.CV↗

TaskBench: Benchmarking Large Language Models for Task Automation

In recent years, the remarkable progress of large language models (LLMs) has sparked interest in task automation, which involves decomposing complex tasks described by user instructions into sub-tasks and invoking external tools to execute them, playing a central role in autonomous agents. However, there is a lack of systematic and standardized benchmarks to promote the development of LLMs in task automation. To address this, we introduce TaskBench, a comprehensive framework to evaluate the capability of LLMs in task automation. Specifically, task automation can be divided into three critical stages: task decomposition, tool selection, and parameter prediction. To tackle the complexities inherent in these stages, we introduce the concept of Tool Graph to represent decomposed tasks and adopt a back-instruct method to generate high-quality user instructions. We propose TaskEval, a multi-faceted evaluation methodology that assesses LLM performance across these three stages. Our approach combines automated construction with rigorous human verification, ensuring high consistency with human evaluation. Experimental results demonstrate that TaskBench effectively reflects the capabilities of various LLMs in task automation. It provides insights into model performance across different task complexities and domains, pushing the boundaries of what current models can achieve. TaskBench offers a scalable, adaptable, and reliable benchmark for advancing LLM-based autonomous agents.

cs.CL↗

Multimodal Self-Instruct: Synthetic Abstract Image and Visual Reasoning Instruction Using Language Model

Although most current large multimodal models (LMMs) can already understand photos of natural scenes and portraits, their understanding of abstract images, e.g., charts, maps, or layouts, and visual reasoning capabilities remains quite rudimentary. They often struggle with simple daily tasks, such as reading time from a clock, understanding a flowchart, or planning a route using a road map. In light of this, we design a multi-modal self-instruct, utilizing large language models and their code capabilities to synthesize massive abstract images and visual reasoning instructions across daily scenarios. Our strategy effortlessly creates a multimodal benchmark with 11,193 instructions for eight visual scenarios: charts, tables, simulated maps, dashboards, flowcharts, relation graphs, floor plans, and visual puzzles. \textbf{This benchmark, constructed with simple lines and geometric elements, exposes the shortcomings of most advanced LMMs} like Claude-3.5-Sonnet and GPT-4o in abstract image understanding, spatial relations reasoning, and visual element induction. Besides, to verify the quality of our synthetic data, we fine-tune an LMM using 62,476 synthetic chart, table and road map instructions. The results demonstrate improved chart understanding and map navigation performance, and also demonstrate potential benefits for other visual reasoning tasks. Our code is available at: \url{https://github.com/zwq2018/Multi-modal-Self-instruct}.

cs.CV↗

TimeToM: Temporal Space is the Key to Unlocking the Door of Large Language Models' Theory-of-Mind

Theory of Mind (ToM)-the cognitive ability to reason about mental states of ourselves and others, is the foundation of social interaction. Although ToM comes naturally to humans, it poses a significant challenge to even the most advanced Large Language Models (LLMs). Due to the complex logical chains in ToM reasoning, especially in higher-order ToM questions, simply utilizing reasoning methods like Chain of Thought (CoT) will not improve the ToM capabilities of LLMs. We present TimeToM, which constructs a temporal space and uses it as the foundation to improve the ToM capabilities of LLMs in multiple scenarios. Specifically, within the temporal space, we construct Temporal Belief State Chain (TBSC) for each character and inspired by the cognition perspective of the social world model, we divide TBSC into self-world beliefs and social world beliefs, aligning with first-order ToM (first-order beliefs) and higher-order ToM (higher-order beliefs) questions, respectively. Moreover, we design a novel tool-belief solver that, by considering belief communication between characters in temporal space, can transform a character's higher-order beliefs into another character's first-order beliefs under belief communication period. Experimental results indicate that TimeToM can dramatically improve the reasoning performance of LLMs on ToM questions while taking a big step towards coherent and robust ToM reasoning.

cs.CL↗

Advancing Process Verification for Large Language Models via Tree-Based Preference Learning

Large Language Models (LLMs) have demonstrated remarkable potential in handling complex reasoning tasks by generating step-by-step rationales.Some methods have proven effective in boosting accuracy by introducing extra verifiers to assess these paths. However, existing verifiers, typically trained on binary-labeled reasoning paths, fail to fully utilize the relative merits of intermediate steps, thereby limiting the effectiveness of the feedback provided. To overcome this limitation, we propose Tree-based Preference Learning Verifier (Tree-PLV), a novel approach that constructs reasoning trees via a best-first search algorithm and collects step-level paired data for preference training. Compared to traditional binary classification, step-level preferences more finely capture the nuances between reasoning steps, allowing for a more precise evaluation of the complete reasoning path. We empirically evaluate Tree-PLV across a range of arithmetic and commonsense reasoning tasks, where it significantly outperforms existing benchmarks. For instance, Tree-PLV achieved substantial performance gains over the Mistral-7B self-consistency baseline on GSM8K (67.55% to 82.79%), MATH (17.00% to 26.80%), CSQA (68.14% to 72.97%), and StrategyQA (82.86% to 83.25%).Additionally, our study explores the appropriate granularity for applying preference learning, revealing that step-level guidance provides feedback that better aligns with the evaluation of the reasoning process.

cs.CL↗

Insert or Attach: Taxonomy Completion via Box Embedding

Taxonomy completion, enriching existing taxonomies by inserting new concepts as parents or attaching them as children, has gained significant interest. Previous approaches embed concepts as vectors in Euclidean space, which makes it difficult to model asymmetric relations in taxonomy. In addition, they introduce pseudo-leaves to convert attachment cases into insertion cases, leading to an incorrect bias in network learning dominated by numerous pseudo-leaves. Addressing these, our framework, TaxBox, leverages box containment and center closeness to design two specialized geometric scorers within the box embedding space. These scorers are tailored for insertion and attachment operations and can effectively capture intrinsic relationships between concepts by optimizing on a granular box constraint loss. We employ a dynamic ranking loss mechanism to balance the scores from these scorers, allowing adaptive adjustments of insertion and attachment scores. Experiments on four real-world datasets show that TaxBox significantly outperforms previous methods, yielding substantial improvements over prior methods in real-world datasets, with average performance boosts of 6.7%, 34.9%, and 51.4% in MRR, Hit@1, and Prec@1, respectively.

cs.CL↗

Self-Contrast: Better Reflection Through Inconsistent Solving Perspectives

The reflection capacity of Large Language Model (LLM) has garnered extensive attention. A post-hoc prompting strategy, e.g., reflexion and self-refine, refines LLM's response based on self-evaluated or external feedback. However, recent research indicates without external feedback, LLM's intrinsic reflection is unstable. Our investigation unveils that the key bottleneck is the quality of the self-evaluated feedback. We find LLMs often exhibit overconfidence or high randomness when self-evaluate, offering stubborn or inconsistent feedback, which causes poor reflection. To remedy this, we advocate Self-Contrast: It adaptively explores diverse solving perspectives tailored to the request, contrasts the differences, and summarizes these discrepancies into a checklist which could be used to re-examine and eliminate discrepancies. Our method endows LLM with diverse perspectives to alleviate stubborn biases. Moreover, their discrepancies indicate potential errors or inherent uncertainties that LLM often overlooks. Reflecting upon these can catalyze more accurate and stable reflection. Experiments conducted on a series of reasoning and translation tasks with different LLMs serve to underscore the effectiveness and generality of our strategy.

cs.CL↗

Agent-Pro: Learning to Evolve via Policy-Level Reflection and Optimization

Large Language Models (LLMs) exhibit robust problem-solving capabilities for diverse tasks. However, most LLM-based agents are designed as specific task solvers with sophisticated prompt engineering, rather than agents capable of learning and evolving through interactions. These task solvers necessitate manually crafted prompts to inform task rules and regulate LLM behaviors, inherently incapacitating to address complex dynamic scenarios e.g., large interactive games. In light of this, we propose Agent-Pro: an LLM-based Agent with Policy-level Reflection and Optimization that can learn a wealth of expertise from interactive experiences and progressively elevate its behavioral policy. Specifically, it involves a dynamic belief generation and reflection process for policy evolution. Rather than action-level reflection, Agent-Pro iteratively reflects on past trajectories and beliefs, fine-tuning its irrational beliefs for a better policy. Moreover, a depth-first search is employed for policy optimization, ensuring continual enhancement in policy payoffs. Agent-Pro is evaluated across two games: Blackjack and Texas Hold'em, outperforming vanilla LLM and specialized models. Our results show Agent-Pro can learn and evolve in complex and dynamic scenes, which also benefits numerous LLM-based applications.

cs.AI↗

EASYTOOL: Enhancing LLM-based Agents with Concise Tool Instruction

To address intricate real-world tasks, there has been a rising interest in tool utilization in applications of large language models (LLMs). To develop LLM-based agents, it usually requires LLMs to understand many tool functions from different tool documentation. But these documentations could be diverse, redundant or incomplete, which immensely affects the capability of LLMs in using tools. To solve this, we introduce EASYTOOL, a framework transforming diverse and lengthy tool documentation into a unified and concise tool instruction for easier tool usage. EasyTool purifies essential information from extensive tool documentation of different sources, and elaborates a unified interface (i.e., tool instruction) to offer standardized tool descriptions and functionalities for LLM-based agents. Extensive experiments on multiple different tasks demonstrate that EasyTool can significantly reduce token consumption and improve the performance of tool utilization in real-world scenarios. Our code will be available at \url{https://github.com/microsoft/JARVIS/} in the future.

cs.CL↗

HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Face

Solving complicated AI tasks with different domains and modalities is a key step toward artificial general intelligence. While there are numerous AI models available for various domains and modalities, they cannot handle complicated AI tasks autonomously. Considering large language models (LLMs) have exhibited exceptional abilities in language understanding, generation, interaction, and reasoning, we advocate that LLMs could act as a controller to manage existing AI models to solve complicated AI tasks, with language serving as a generic interface to empower this. Based on this philosophy, we present HuggingGPT, an LLM-powered agent that leverages LLMs (e.g., ChatGPT) to connect various AI models in machine learning communities (e.g., Hugging Face) to solve AI tasks. Specifically, we use ChatGPT to conduct task planning when receiving a user request, select models according to their function descriptions available in Hugging Face, execute each subtask with the selected AI model, and summarize the response according to the execution results. By leveraging the strong language capability of ChatGPT and abundant AI models in Hugging Face, HuggingGPT can tackle a wide range of sophisticated AI tasks spanning different modalities and domains and achieve impressive results in language, vision, speech, and other challenging tasks, which paves a new way towards the realization of artificial general intelligence.

cs.CL↗

An Expression Tree Decoding Strategy for Mathematical Equation Generation

Generating mathematical equations from natural language requires an accurate understanding of the relations among math expressions. Existing approaches can be broadly categorized into token-level and expression-level generation. The former treats equations as a mathematical language, sequentially generating math tokens. Expression-level methods generate each expression one by one. However, each expression represents a solving step, and there naturally exist parallel or dependent relations between these steps, which are ignored by current sequential methods. Therefore, we integrate tree structure into the expression-level generation and advocate an expression tree decoding strategy. To generate a tree with expression as its node, we employ a layer-wise parallel decoding strategy: we decode multiple independent expressions (leaf nodes) in parallel at each layer and repeat parallel decoding layer by layer to sequentially generate these parent node expressions that depend on others. Besides, a bipartite matching algorithm is adopted to align multiple predictions with annotations for each layer. Experiments show our method outperforms other baselines, especially for these equations with complex structures.

cs.CL↗