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Yongzhi Li

Publications and source records attributed to Yongzhi Li.

At least 19 recordsLinked to original sources

AntennaFlow: A Generative Flow Model for Offset Correction in Phaseless Antenna Testing

Near-field to far-field transformation is central to large-aperture antenna testing, yet two coupled challenges remain: costly phase acquisition at millimeter-wave bands and violations of the centering assumption under offset mounting. Existing methods address these issues separately, requiring either dense full-field data or offset vectors. We tackle both jointly by exploiting a key observation: amplitude fields under different offsets are coordinate-transformed views of the same near field. The challenge is to recover the center-aligned field from offset amplitudes without a phase or offset vector. We propose AntennaFlow, a three-stage framework: a contrastively learned encoder that maps offset views to an offset-invariant embedding, a deterministic flow-matching transport that maps offset amplitudes to center-aligned ones, and the Simplified Extrapolation Technique, whose Green-function Taylor expansion is valid only for centered fields. Experiments show that AntennaFlow enables fast, phaseless, offset-vector-free NF--FF reconstruction from sparse amplitude-only measurements, consistently outperforming existing baselines while preserving physical consistency.

cs.AI↗

NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steering

Video-driven 3D human reaction generation aims to synthesize 3D human motion in response to the action observed in a video, playing an important role in interactive multimedia systems and embodied agents. Yet reaction motions generated by current methods often fail to match what the observed video calls for. We observe that one factor behind this failure is relational distortion in the correspondence between visual observations and reactions: videos lying close in the visual space may correspond to entirely different motions in the reaction space, which misleads the model into generating reactions inconsistent with the conditioning video. This motivates us to propose a new observatioN-reactiOn mUtual Steering (\texttt{NOUS}) framework that enables mutual steering between the video and motion modalities. It first performs Motion Feedback Steering (MFS), equipping the frozen pretrained video encoder with a lightweight rectification modulator and training the modulator with a relational margin loss that pulls each video embedding toward the motion prototype of its own category and away from those of other categories. In this way, the misaligned correspondence between visual observations and reactions can be calibrated. \texttt{NOUS} then applies Observation-Guided Refinement (OGR), which in turn exploits the rectified observations to further refine the generated reactions and enhance their quality. The results on the ViMo dataset demonstrate that \texttt{NOUS} improves the quality of reaction motion while incurring negligible computational overhead at inference. Also, \texttt{NOUS} yields consistent gains across four pretrained video encoders, showing its good compatibility.

cs.CV↗

ACPO: Asymmetric Credit Policy Optimization via Mode-Local Entropy Surrogate

Outcome-supervised reinforcement learning scales to verifiable reasoning tasks, but trajectory-level rewards assign the same outcome signal to all sampled tokens, overlooking their unequal contributions to the reasoning process. Entropy provides a natural indicator of the model's decision state, yet using it for token-level credit assignment presents two key challenges: long-tail probabilities in large vocabularies corrupt both entropy values and gradients, and uncertainty carries distinct semantics across positive- and non-positive-advantage trajectories. We propose Asymmetric Credit Policy Optimization (ACPO), which replaces global entropy with the complement of the top-token probability as a mode-local proxy. Guided by gradient analysis, ACPO incorporates mismatch routing and saturation correction to shape policy updates into the desired asymmetric form, emphasizing uncertain decisions on positive trajectories while penalizing confident regions on failed ones. Theoretically, ACPO locally preserves the advantage direction while bounding surrogate error. Experiments on mathematical and coding reasoning benchmarks, including AIME 2025 and HumanEval Pro, show that ACPO consistently outperforms both entropy-aware methods (e.g., 80/20, GTPO) and strong outcome-supervised RL baselines (e.g., DAPO, SAPO).

cs.LG↗

Stochastic Dynamics of the Two-Dimensional Low-to-High Transition System Driven by Multiplicative Noise

This work presents a two-dimensional coupled Low-to-High confinement transition system based on the phenomenological coupling mechanism between zonal flows and turbulent fluctuations at the plasma edge in tokamak magnetic confinement devices. For this two-dimensional system, the corresponding Hamilton-Jacobi equation is derived, and a machine learning approach combining physics-informed neural networks with a loss function designed via vector field decomposition is employed to numerically solve it. This yields information about the system's quasipotential, enabling further computation of the most probable path for the rare event of a state transition in the coupled system. Compared with classical two-dimensional Low-to-High confinement transition models, the proposed system features state variables that are more accessible to experimental measurement and has a more comprehensive physical foundation. Moreover, it self-consistently describes the dynamical behavior of tokamak devices during the startup phase.

math.DS↗

Engine-Native Editable 3D World Reconstruction with Objects and Lighting

Editable 3D scene creation requires object instances and lights that can be inspected, moved, and imported into standard engines, yet existing single-image methods largely stop at room-scale geometry, baked/global illumination, or text-driven generation. We introduce Lumera (Light-aware Unified Engine-native Reconstruction and Assembly), a benchmark and reference pipeline for engine-native, light-aware 3D scene parsing from a single image. Lumera-2K is built from 2,513 UE5 projects and provides 3.73M components, 63M object instances, 102.6K engine-native parametric lights, and 95.1K camera views. On this data, Lumera-Box and Lumera-Light adapt VLM to parse object boxes and parametric light tuples (x,y,z,r,g,b,I), which are assembled with per-object mesh reconstruction, HDR environment estimation, and a bounded agentic refinement loop. In a sanitized box benchmark against DetAny3D, SpatialLM, N3D-VLM, and WildDet3D, Lumera-Box obtains the strongest overall detection, geometry, semantic, and layout scores (merged mAP 0.1141, IoU-B 0.2472, F-score 0.2762), while WildDet3D remains stronger on anchor recall. For lights, Lumera-Light recovers almost all non-empty scenes (recall 0.998) but remains limited at individual-light localization (F1 0.209 at 0.5 m); matched lights have median position error 0.261 m, median ΔE2000 4.59, and intensity Pearson r=0.628. These results establish parametric lights as a measurable editable-scene target and expose remaining bottlenecks in relation structure, light recall/intensity, and cross-engine generalization.

cs.CV↗

FBOS-RL: Feedback-Driven Bi-Objective Synergistic Reinforcement Learning

Reinforcement learning has become a cornerstone for aligning and unlocking the reasoning capabilities of large-scale models. At its core, the training loop of GRPO and its variants alternates between rollout sampling and policy update: the policy first samples rollouts from its action space, and then updates its parameters according to the advantages computed over them. Unlike supervised learning, where each gradient step is anchored to an explicit ground-truth target, the optimal gradient direction for updating model parameters in this setting is not known a priori; the high-quality rollouts drawn during the sampling stage therefore act as the implicit "teacher" that guides every parameter update. However, mainstream RL algorithms such as GRPO adopt a simple sampling scheme that conditions all rollouts on the same original prompt. When a task lies beyond the policy model's current capability, this sampling scheme rarely yields a high-quality rollout, leaving the policy model without a meaningful gradient direction when updating its parameters, which causes training to stall. To address this issue, we propose FBOS-RL. Specifically, we let the model perform Feedback-Guided Exploration Enhancement based on the feedback provided by the environment, and on top of this we design two mutually reinforcing training objectives: EPA and ECC. Extensive experiments demonstrate that EPA and ECC can mutually reinforce each other, forming a positive flywheel effect that significantly improves both the training efficiency and the final performance ceiling of reinforcement learning. Specifically, under both an identical number of rollouts and the same number of training steps, FBOS-RL learns substantially faster than GRPO and feedback-based baselines and ultimately attains a higher performance ceiling, while exhibiting higher policy entropy and lower gradient norms throughout training.

cs.LG↗

Recommendation as Generation: Unifying Personalized Video Generation and Recommendation at Industrial Scale

Traditional short-video recommendation systems match user interest to a fixed pool of pre-produced videos, which limits their ability to capture fine-grained and dynamic preferences. We propose Recommendation-as-Generation (RaG), a new paradigm that generates personalized videos on demand from inferred user interest. Our framework unifies generative recommendation and video generation through shared semantic IDs (SIDs), which disentangle video representation into content semantics and creative style semantics, enabling both fine-grained modeling of user interest and controllable generation of interest-aligned videos. We further develop Video Generation Agents (VGAs) that are conditioned on inferred SIDs to drive hierarchical planning and refinement for video creation, including visual composition, audio alignment, and artistic effect enhancement. To optimize the framework, we effectively introduce a synergistic cross-domain reward learning mechanism that jointly enforces interest alignment, user feedback, and video quality assessment. We deploy RaG on an industrial-scale platform with over 400 million daily active users and evaluate it in a revenue-critical advertising scenario. Online A/B tests show up to 1.87% ad revenue improvement compared to a strong production GRM baseline, demonstrating its effectiveness in driving further revenue gains beyond generative recommendation. Our results highlight a closed-loop generative system as a promising paradigm for integrating personalized video generation into recommendation.

cs.IR↗

Generative Recommendation for Large-Scale Advertising

Generative recommendation has recently attracted widespread attention in industry due to its potential for scaling and stronger model capacity. However, deploying real-time generative recommendation in large-scale advertising requires designs beyond large-language-model (LLM)-style training and serving recipes. We present a production-oriented generative recommender co-designed across architecture, learning, and serving, named GR4AD (Generative Recommendation for ADdvertising). As for tokenization, GR4AD proposes UA-SID (Unified Advertisement Semantic ID) to capture complicated business information. Furthermore, GR4AD introduces LazyAR, a lazy autoregressive decoder that relaxes layer-wise dependencies for short, multi-candidate generation, preserving effectiveness while reducing inference cost, which facilitates scaling under fixed serving budgets. To align optimization with business value, GR4AD employs VSL (Value-Aware Supervised Learning) and proposes RSPO (Ranking-Guided Softmax Preference Optimization), a ranking-aware, list-wise reinforcement learning algorithm that optimizes value-based rewards under list-level metrics for continual online updates. For online inference, we further propose dynamic beam serving, which adapts beam width across generation levels and online load to control compute. Large-scale online A/B tests show up to 4.2% ad revenue improvement over an existing DLRM-based stack, with consistent gains from both model scaling and inference-time scaling. GR4AD has been fully deployed in Kuaishou advertising system with over 400 million users and achieves high-throughput real-time serving.

cs.IR↗

AutoCut: End-to-end advertisement video editing based on multimodal discretization and controllable generation

Short-form videos have become a primary medium for digital advertising, requiring scalable and efficient content creation. However, current workflows and AI tools remain disjoint and modality-specific, leading to high production costs and low overall efficiency. To address this issue, we propose AutoCut, an end-to-end advertisement video editing framework based on multimodal discretization and controllable editing. AutoCut employs dedicated encoders to extract video and audio features, then applies residual vector quantization to discretize them into unified tokens aligned with textual representations, constructing a shared video-audio-text token space. Built upon a foundation model, we further develop a multimodal large language model for video editing through combined multimodal alignment and supervised fine-tuning, supporting tasks covering video selection and ordering, script generation, and background music selection within a unified editing framework. Finally, a complete production pipeline converts the predicted token sequences into deployable long video outputs. Experiments on real-world advertisement datasets show that AutoCut reduces production cost and iteration time while substantially improving consistency and controllability, paving the way for scalable video creation.

cs.CV↗

Adaptive Video Distillation: Mitigating Oversaturation and Temporal Collapse in Few-Step Generation

Video generation has recently emerged as a central task in the field of generative AI. However, the substantial computational cost inherent in video synthesis makes model distillation a critical technique for efficient deployment. Despite its significance, there is a scarcity of methods specifically designed for video diffusion models. Prevailing approaches often directly adapt image distillation techniques, which frequently lead to artifacts such as oversaturation, temporal inconsistency, and mode collapse. To address these challenges, we propose a novel distillation framework tailored specifically for video diffusion models. Its core innovations include: (1) an adaptive regression loss that dynamically adjusts spatial supervision weights to prevent artifacts arising from excessive distribution shifts; (2) a temporal regularization loss to counteract temporal collapse, promoting smooth and physically plausible sampling trajectories; and (3) an inference-time frame interpolation strategy that reduces sampling overhead while preserving perceptual quality. Extensive experiments and ablation studies on the VBench and VBench2 benchmarks demonstrate that our method achieves stable few-step video synthesis, significantly enhancing perceptual fidelity and motion realism. It consistently outperforms existing distillation baselines across multiple metrics.

cs.CV↗

Narrative Weaver: Towards Controllable Long-Range Visual Consistency with Multi-Modal Conditioning

We present "Narrative Weaver", a novel framework that addresses a fundamental challenge in generative AI: achieving multi-modal controllable, long-range, and consistent visual content generation. While existing models excel at generating high-fidelity short-form visual content, they struggle to maintain narrative coherence and visual consistency across extended sequences - a critical limitation for real-world applications such as filmmaking and e-commerce advertising. Narrative Weaver introduces the first holistic solution that seamlessly integrates three essential capabilities: fine-grained control, automatic narrative planning, and long-range coherence. Our architecture combines a Multimodal Large Language Model (MLLM) for high-level narrative planning with a novel fine-grained control module featuring a dynamic Memory Bank that prevents visual drift. To enable practical deployment, we develop a progressive, multi-stage training strategy that efficiently leverages existing pre-trained models, achieving state-of-the-art performance even with limited training data. Recognizing the absence of suitable evaluation benchmarks, we construct and release the E-commerce Advertising Video Storyboard Dataset (EAVSD) - the first comprehensive dataset for this task, containing over 330K high-quality images with rich narrative annotations. Through extensive experiments across three distinct scenarios (controllable multi-scene generation, autonomous storytelling, and e-commerce advertising), we demonstrate our method's superiority while opening new possibilities for AI-driven content creation.

cs.CV↗

IMAGINE: Integrating Multi-Agent System into One Model for Complex Reasoning and Planning

Although large language models (LLMs) have made significant strides across various tasks, they still face significant challenges in complex reasoning and planning. For example, even with carefully designed prompts and prior information explicitly provided, GPT-4o achieves only a 7% Final Pass Rate on the TravelPlanner dataset in the sole-planning mode. Similarly, even in the thinking mode, Qwen3-8B-Instruct and DeepSeek-R1-671B, only achieve Final Pass Rates of 5.9% and 40%, respectively. Although well-organized Multi-Agent Systems (MAS) can offer improved collective reasoning, they often suffer from high reasoning costs due to multi-round internal interactions, long per-response latency, and difficulties in end-to-end training. To address these challenges, we propose a general and scalable framework called IMAGINE, short for Integrating Multi-Agent System into One Model. This framework not only integrates the reasoning and planning capabilities of MAS into a single, compact model, but also significantly surpass the capabilities of the MAS through a simple end-to-end training. Through this pipeline, a single small-scale model is not only able to acquire the structured reasoning and planning capabilities of a well-organized MAS but can also significantly outperform it. Experimental results demonstrate that, when using Qwen3-8B-Instruct as the base model and training it with our method, the model achieves an 82.7% Final Pass Rate on the TravelPlanner benchmark, far exceeding the 40% of DeepSeek-R1-671B, while maintaining a much smaller model size.

cs.AI↗

SpotDiff: Spotting and Disentangling Interference in Feature Space for Subject-Preserving Image Generation

Personalized image generation aims to faithfully preserve a reference subject's identity while adapting to diverse text prompts. Existing optimization-based methods ensure high fidelity but are computationally expensive, while learning-based approaches offer efficiency at the cost of entangled representations influenced by nuisance factors. We introduce SpotDiff, a novel learning-based method that extracts subject-specific features by spotting and disentangling interference. Leveraging a pre-trained CLIP image encoder and specialized expert networks for pose and background, SpotDiff isolates subject identity through orthogonality constraints in the feature space. To enable principled training, we introduce SpotDiff10k, a curated dataset with consistent pose and background variations. Experiments demonstrate that SpotDiff achieves more robust subject preservation and controllable editing than prior methods, while attaining competitive performance with only 10k training samples.

cs.GR↗

Learning Instance-Level Representation for Large-Scale Multi-Modal Pretraining in E-commerce

This paper aims to establish a generic multi-modal foundation model that has the scalable capability to massive downstream applications in E-commerce. Recently, large-scale vision-language pretraining approaches have achieved remarkable advances in the general domain. However, due to the significant differences between natural and product images, directly applying these frameworks for modeling image-level representations to E-commerce will be inevitably sub-optimal. To this end, we propose an instance-centric multi-modal pretraining paradigm called ECLIP in this work. In detail, we craft a decoder architecture that introduces a set of learnable instance queries to explicitly aggregate instance-level semantics. Moreover, to enable the model to focus on the desired product instance without reliance on expensive manual annotations, two specially configured pretext tasks are further proposed. Pretrained on the 100 million E-commerce-related data, ECLIP successfully extracts more generic, semantic-rich, and robust representations. Extensive experimental results show that, without further fine-tuning, ECLIP surpasses existing methods by a large margin on a broad range of downstream tasks, demonstrating the strong transferability to real-world E-commerce applications.

cs.CV↗

Embracing Consistency: A One-Stage Approach for Spatio-Temporal Video Grounding

Spatio-Temporal video grounding (STVG) focuses on retrieving the spatio-temporal tube of a specific object depicted by a free-form textual expression. Existing approaches mainly treat this complicated task as a parallel frame-grounding problem and thus suffer from two types of inconsistency drawbacks: feature alignment inconsistency and prediction inconsistency. In this paper, we present an end-to-end one-stage framework, termed Spatio-Temporal Consistency-Aware Transformer (STCAT), to alleviate these issues. Specially, we introduce a novel multi-modal template as the global objective to address this task, which explicitly constricts the grounding region and associates the predictions among all video frames. Moreover, to generate the above template under sufficient video-textual perception, an encoder-decoder architecture is proposed for effective global context modeling. Thanks to these critical designs, STCAT enjoys more consistent cross-modal feature alignment and tube prediction without reliance on any pre-trained object detectors. Extensive experiments show that our method outperforms previous state-of-the-arts with clear margins on two challenging video benchmarks (VidSTG and HC-STVG), illustrating the superiority of the proposed framework to better understanding the association between vision and natural language. Code is publicly available at https://github.com/jy0205/STCAT.

cs.CV↗

FORCE: A Framework of Rule-Based Conversational Recommender System

The conversational recommender systems (CRSs) have received extensive attention in recent years. However, most of the existing works focus on various deep learning models, which are largely limited by the requirement of large-scale human-annotated datasets. Such methods are not able to deal with the cold-start scenarios in industrial products. To alleviate the problem, we propose FORCE, a Framework Of Rule-based Conversational Recommender system that helps developers to quickly build CRS bots by simple configuration. We conduct experiments on two datasets in different languages and domains to verify its effectiveness and usability.

cs.IR↗

Integrating Pre-trained Model into Rule-based Dialogue Management

Rule-based dialogue management is still the most popular solution for industrial task-oriented dialogue systems for their interpretablility. However, it is hard for developers to maintain the dialogue logic when the scenarios get more and more complex. On the other hand, data-driven dialogue systems, usually with end-to-end structures, are popular in academic research and easier to deal with complex conversations, but such methods require plenty of training data and the behaviors are less interpretable. In this paper, we propose a method to leverages the strength of both rule-based and data-driven dialogue managers (DM). We firstly introduce the DM of Carina Dialog System (CDS, an advanced industrial dialogue system built by Microsoft). Then we propose the "model-trigger" design to make the DM trainable thus scalable to scenario changes. Furthermore, we integrate pre-trained models and empower the DM with few-shot capability. The experimental results demonstrate the effectiveness and strong few-shot capability of our method.

cs.CL↗

Convolutional Video Steganography with Temporal Residual Modeling

Steganography represents the art of unobtrusively concealing a secrete message within some cover data. The key scope of this work is about visual steganography techniques that hide a full-sized color image / video within another. A majority of existing works are devoted to the image case, where both secret and cover data are images. We empirically validate that image steganography model does not naturally extend to the video case (i.e., hiding a video into another video), mainly because it completely ignores the temporal redundancy within consecutive video frames. Our work proposes a novel solution to the problem of video steganography. The technical contributions are two-fold: first, the residual between two consecutive frames tends to zero at most pixels. Hiding such highly-sparse data is significantly easier than hiding the original frames. Motivated by this fact, we propose to explicitly consider inter-frame residuals rather than blindly applying image steganography model on every video frame. Specifically, our model contains two branches, one of which is specially designed for hiding inter-frame difference into a cover video frame and the other instead hides the original secret frame. A simple thresholding method determines which branch a secret video frame shall choose. When revealing the concealed secret video, two decoders are devised, revealing difference or frame respectively. Second, we develop the model based on deep convolutional neural networks, which is the first of its kind in the literature of video steganography. In experiments, comprehensive evaluations are conducted to compare our model with both classic least significant bit (LSB) method and pure image steganography models. All results strongly suggest that the proposed model enjoys advantages over previous methods. We also carefully investigate key factors in the success of our deep video steganography model.

cs.MM↗