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Yota Otachi

Publications and source records attributed to Yota Otachi.

70 records · Page 4Linked to original sources

Space-Efficient Algorithms for Longest Increasing Subsequence

Given a sequence of integers, we want to find a longest increasing subsequence of the sequence. It is known that this problem can be solved in $O(n \log n)$ time and space. Our goal in this paper is to reduce the space consumption while keeping the time complexity small. For $\sqrt{n} \le s \le n$, we present algorithms that use $O(s \log n)$ bits and $O(\frac{1}{s} \cdot n^{2} \cdot \log n)$ time for computing the length of a longest increasing subsequence, and $O(\frac{1}{s} \cdot n^{2} \cdot \log^{2} n)$ time for finding an actual subsequence. We also show that the time complexity of our algorithms is optimal up to polylogarithmic factors in the framework of sequential access algorithms with the prescribed amount of space.

cs.DS↗

Vertex Deletion Problems on Chordal Graphs

Containing many classic optimization problems, the family of vertex deletion problems has an important position in algorithm and complexity study. The celebrated result of Lewis and Yannakakis gives a complete dichotomy of their complexity. It however has nothing to say about the case when the input graph is also special. This paper initiates a systematic study of vertex deletion problems from one subclass of chordal graphs to another. We give polynomial-time algorithms or proofs of NP-completeness for most of the problems. In particular, we show that the vertex deletion problem from chordal graphs to interval graphs is NP-complete.

cs.DS↗

On the Classes of Interval Graphs of Limited Nesting and Count of Lengths

In 1969, Roberts introduced proper and unit interval graphs and proved that these classes are equal. Natural generalizations of unit interval graphs called $k$-length interval graphs were considered in which the number of different lengths of intervals is limited by $k$. Even after decades of research, no insight into their structure is known and the complexity of recognition is open even for $k=2$. We propose generalizations of proper interval graphs called $k$-nested interval graphs in which there are no chains of $k+1$ intervals nested in each other. It is easy to see that $k$-nested interval graphs are a superclass of $k$-length interval graphs. We give a linear-time recognition algorithm for $k$-nested interval graphs. This algorithm adds a missing piece to Gajarský et al. [FOCS 2015] to show that testing FO properties on interval graphs is FPT with respect to the nesting $k$ and the length of the formula, while the problem is W2-hard when parameterized just by the length of the formula. We show that a generalization of recognition called partial representation extension is NP-hard for $k$-length interval graphs, even when $k=2$, while Klavík et al. show that it is polynomial-time solvable for $k$-nested interval graphs.

cs.DM↗

Induced Minor Free Graphs: Isomorphism and Clique-width

Given two graphs $G$ and $H$, we say that $G$ contains $H$ as an induced minor if a graph isomorphic to $H$ can be obtained from $G$ by a sequence of vertex deletions and edge contractions. We study the complexity of Graph Isomorphism on graphs that exclude a fixed graph as an induced minor. More precisely, we determine for every graph $H$ that Graph Isomorphism is polynomial-time solvable on $H$-induced-minor-free graphs or that it is GI-complete. Additionally, we classify those graphs $H$ for which $H$-induced-minor-free graphs have bounded clique-width. These two results complement similar dichotomies for graphs that exclude a fixed graph as an induced subgraph, minor, or subgraph.

cs.DM↗

Reconfiguration of Cliques in a Graph

We study reconfiguration problems for cliques in a graph, which determine whether there exists a sequence of cliques that transforms a given clique into another one in a step-by-step fashion. As one step of a transformation, we consider three different types of rules, which are defined and studied in reconfiguration problems for independent sets. We first prove that all the three rules are equivalent in cliques. We then show that the problems are PSPACE-complete for perfect graphs, while we give polynomial-time algorithms for several classes of graphs, such as even-hole-free graphs and cographs. In particular, the shortest variant, which computes the shortest length of a desired sequence, can be solved in polynomial time for chordal graphs, bipartite graphs, planar graphs, and bounded treewidth graphs.

cs.DS↗

Computational Complexity of Competitive Diffusion on (Un)weighted Graphs

Consider an undirected graph modeling a social network, where the vertices represent users, and the edges do connections among them. In the competitive diffusion game, each of a number of players chooses a vertex as a seed to propagate his/her opinion, and then it spreads along the edges in the graphs. The objective of every player is to maximize the number of vertices the opinion infects. In this paper, we investigate a computational problem of asking whether a pure Nash equilibrium exists in the competitive diffusion game on unweighed and weighted graphs, and present several negative and positive results. We first prove that the problem is W[1]-hard when parameterized by the number of players even for unweighted graphs. We also show that the problem is NP-hard even for series-parallel graphs with positive integer weights, and is NP-hard even for forests with arbitrary integer weights. Furthermore, we show that the problem for forest of paths with arbitrary weights is solvable in pseudo-polynomial time; and it is solvable in quadratic time if a given graph is unweighted. We also prove that the problem for chain, cochain, and threshold graphs with arbitrary integer weights is solvable in polynomial time.

cs.CC↗

Linear-Time Algorithm for Sliding Tokens on Trees

Suppose that we are given two independent sets $I_b$ and $I_r$ of a graph such that $|I_b|=|I_r|$, and imagine that a token is placed on each vertex in $I_b$. Then, the sliding token problem is to determine whether there exists a sequence of independent sets which transforms $I_b$ into $I_r$ so that each independent set in the sequence results from the previous one by sliding exactly one token along an edge in the graph. This problem is known to be PSPACE-complete even for planar graphs, and also for bounded treewidth graphs. In this paper, we thus study the problem restricted to trees, and give the following three results: (1) the decision problem is solvable in linear time; (2) for a yes-instance, we can find in quadratic time an actual sequence of independent sets between $I_b$ and $I_r$ whose length (i.e., the number of token-slides) is quadratic; and (3) there exists an infinite family of instances on paths for which any sequence requires quadratic length.

cs.DM↗

Extending Partial Representations of Proper and Unit Interval Graphs

The recently introduced problem of extending partial interval representations asks, for an interval graph with some intervals pre-drawn by the input, whether the partial representation can be extended to a representation of the entire graph. In this paper, we give a linear-time algorithm for extending proper interval representations and an almost quadratic-time algorithm for extending unit interval representations. We also introduce the more general problem of bounded representations of unit interval graphs, where the input constrains the positions of some intervals by lower and upper bounds. We show that this problem is NP-complete for disconnected input graphs and give a polynomial-time algorithm for the special class of instances, where the ordering of the connected components of the input graph along the real line is prescribed. This includes the case of partial representation extension. The hardness result sharply contrasts the recent polynomial-time algorithm for bounded representations of proper interval graphs [Balko et al. ISAAC'13]. So unless $\text{P} = \text{NP}$, proper and unit interval representations have vastly different structure. This explains why partial representation extension problems for these different types of representations require substantially different techniques.

cs.DM↗

Extending Partial Representations of Interval Graphs

Interval graphs are intersection graphs of closed intervals of the real-line. The well-known computational problem, called recognition, asks whether an input graph $G$ can be represented by closed intervals, i.e., whether $G$ is an interval graph. There are several linear-time algorithms known for recognizing interval graphs, the oldest one is by Booth and Lueker [J. Comput. System Sci., 13 (1976)] based on PQ-trees. In this paper, we study a generalization of recognition, called partial representation extension. The input of this problem consists of a graph $G$ with a partial representation $\cal R'$ fixing the positions of some intervals. The problem asks whether it is possible to place the remaining interval and create an interval representation $\cal R$ of the entire graph $G$ extending $\cal R'$. We generalize the characterization of interval graphs by Fulkerson and Gross [Pac. J. Math., 15 (1965)] to extendible partial representations. Using it, we give a linear-time algorithm for partial representation extension based on a reordering problem of PQ-trees.

cs.DM↗

A lower bound on opaque sets

It is proved that the total length of any set of countably many rectifiable curves, whose union meets all straight lines that intersect the unit square U, is at least 2.00002. This is the first improvement on the lower bound of 2 established by Jones in 1964. A similar bound is proved for all convex sets U other than a triangle.

cs.CG↗

Reduction Techniques for Graph Isomorphism in the Context of Width Parameters

We study the parameterized complexity of the graph isomorphism problem when parameterized by width parameters related to tree decompositions. We apply the following technique to obtain fixed-parameter tractability for such parameters. We first compute an isomorphism invariant set of potential bags for a decomposition and then apply a restricted version of the Weisfeiler-Lehman algorithm to solve isomorphism. With this we show fixed-parameter tractability for several parameters and provide a unified explanation for various isomorphism results concerned with parameters related to tree decompositions. As a possibly first step towards intractability results for parameterized graph isomorphism we develop an fpt Turing-reduction from strong tree width to the a priori unrelated parameter maximum degree.

cs.DM↗

Bounded Representations of Interval and Proper Interval Graphs

Klavik et al. [arXiv:1207.6960] recently introduced a generalization of recognition called the bounded representation problem which we study for the classes of interval and proper interval graphs. The input gives a graph G and in addition for each vertex v two intervals L_v and R_v called bounds. We ask whether there exists a bounded representation in which each interval I_v has its left endpoint in L_v and its right endpoint in R_v. We show that the problem can be solved in linear time for interval graphs and in quadratic time for proper interval graphs. Robert's Theorem states that the classes of proper interval graphs and unit interval graphs are equal. Surprisingly the bounded representation problem is polynomially solvable for proper interval graphs and NP-complete for unit interval graphs [Klav\'ık et al., arxiv:1207.6960]. So unless P = NP, the proper and unit interval representations behave very differently. The bounded representation problem belongs to a wider class of restricted representation problems. These problems are generalizations of the well-understood recognition problem, and they ask whether there exists a representation of G satisfying some additional constraints. The bounded representation problems generalize many of these problems.

cs.DM↗

Extending Partial Representations of Subclasses of Chordal Graphs

Chordal graphs are intersection graphs of subtrees of a tree T. We investigate the complexity of the partial representation extension problem for chordal graphs. A partial representation specifies a tree T' and some pre-drawn subtrees of T'. It asks whether it is possible to construct a representation inside a modified tree T which extends the partial representation (i.e, keeps the pre-drawn subtrees unchanged). We consider four modifications of T' and get vastly different problems. In some cases, it is interesting to consider the complexity even if just T' is given and no subtree is pre-drawn. Also, we consider three well-known subclasses of chordal graphs: Proper interval graphs, interval graphs and path graphs. We give an almost complete complexity characterization. We further study the parametrized complexity of the problems when parametrized by the number of pre-drawn subtrees, the number of components and the size of the tree T'. We describe an interesting relation with integer partition problems. The problem Partition is used for all NP-completeness reductions. The extension of interval graphs when the space in T' is limited is "equivalent" to the BinPacking problem.

cs.CC↗

On Complexity of Flooding Games on Graphs with Interval Representations

The flooding games, which are called Flood-It, Mad Virus, or HoneyBee, are a kind of coloring games and they have been becoming popular online. In these games, each player colors one specified cell in his/her turn, and all connected neighbor cells of the same color are also colored by the color. This flooding or coloring spreads on the same color cells. It is natural to consider these new coloring games on more general boards, or general graphs. Recently, computational complexities of the variants of the flooding games on several graph classes have been studied. In this paper, we investigate the flooding games on some graph classes characterized by interval representations. Our results state that the number of colors is a key parameter to determine the computational complexity of the flooding games. When the number of colors is a fixed constant, these games can be solved in polynomial time on an interval graph. On the other hand, if the number of colors is not bounded, the flooding game is NP-complete on a proper interval graph. We also state similar results for split graphs.

cs.DM↗

Bandwidth and pathwidth of three-dimensional grids

We study the bandwidth and the pathwidth of multi-dimensional grids. It can be shown for grids, that these two parameters are equal to a more basic graph parameter, the vertex boundary width. Using this fact, we determine the bandwidth and the pathwidth of three-dimensional grids, which were known only for the cubic case. As a by-product, we also determine the two parameters of multi-dimensional grids with relatively large maximum factors.

cs.DM↗