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You Liu

Publications and source records attributed to You Liu.

6 recordsLinked to original sources

Scientific Liquidity Agents: An Agent-Based Model of Knowledge Arbitrage in Scientific Communities

Scientific knowledge gains new uses when ideas, methods, and results move between research contexts. Understanding this process requires a model of both specialized knowledge production and the intermediary activities that connect it. We introduce Scientific Liquidity Agents (SLA), an agent-based model of knowledge arbitrage in scientific communities. SLA represents domain specialists and epistemic arbitrageurs within a shared environment of research problems, researcher interactions, and scientific artifacts. Individual decisions connect to collective state through a belief-desire-intention architecture, a prerequisite-based problem graph, a dynamic interaction network, and a persistent publication registry. The framework makes researcher roles and knowledge-transfer frictions explicit, providing a process-oriented account of scientific production and exchange. Two exploratory simulations with 10 and 18 agents produce 68 and 274 registered papers. In the smaller run, arbitrageurs take part in 16 of the 26 contact pairs that join this community into one connected component, while topical similarity alone splits it into seven. The same run yields three similarity edges, 26 contact pairs, and two coauthorship pairs, so measured community structure depends on what counts as a link. Paper production is abundant, but no recorded replication succeeds, which places the bottleneck in verification rather than production. Solved-problem sets correspond to the prerequisite reachability of the disciplines represented in each community. SLA makes knowledge liquidity, the movement and reuse of artifacts across domains, a quantity that agentic science can simulate and measure.

cs.MA↗

RetryBench: Separating Retry Permission from Recovery Outcomes in GPT Tool Use

False retry permission (FRP) occurs when an agent retries a timed-out tool call without support from the visible contract. RetryBench separates this error from realized recovery. Successful protected recovery does not imply reliable rejection of unsupported retries. In a 720-response key control, valid keys usually enabled safe progress, but offered changed keys elicited unsupported retries in Sol (1/80), Terra (55/80), and Luna (60/80). A later 240-response control removed the candidate and required models to supply a key. Luna still made 8/80 unsupported dispatches; Sol and Terra made none in 80 responses each. Accepting a displayed bad key therefore cannot explain all observed errors, although changed output requirements and conditions preclude a pure display-effect comparison. Removing the weak-contract label increased retries in Sol and Terra's coded-action conditions in a six-endpoint study. A separate 1,536-response canonical-action block also found a positive Terra contrast (115/128 versus 124/128 retries), concentrated in two task/order conditions; the other five contrasts remained unresolved after multiplicity correction. An explicit-contract cue control elicited deferral in all 762 returned responses, leaving recovery unresolved. These results support reporting permission and recovery together across declared interface variants. The evidence covers four purposive tasks, fixed GPT endpoints, and one recovery decision; it identifies neither internal mechanisms nor episode-level safety.

cs.AI↗

OSCAR: Order-aware Sensitivity Correction for AI Rankings

LLM judges evaluate candidate language models through pairwise comparisons of their responses. Judge-aware Bradley--Terry models aggregate pairwise comparisons by jointly estimating candidate scores and judge-specific sensitivities (how strongly each judge responds to quality differences), often interpreted as reliability. We show that this reading fails when judges prefer a display position. Even under balanced display orders or swap-and-average, omitting position attenuates fitted judge sensitivity by approximately the factor $1-D^2$ near equal quality, where $D$ is the judge's net first-slot preference between equally good responses. We propose OSCAR, which jointly estimates candidate scores, judge sensitivities and judge-specific position, length and family effects, and provides confidence intervals for pairwise win probabilities that account for dependence within prompts. On held-out data, observed attenuation closely matches the prediction $1-D^2$ (correlation of log ratios 0.99). Across four datasets, position adjustment lowers held-out log loss by 14-23% and changes which judges would be dropped for low sensitivity on three datasets. On MT-Bench, it ranks GPT-4 first instead of claude-v1, matching human votes. Simulations with known parameters show improved recovery of judge sensitivities and candidate rankings, with 94.4-95.2% confidence interval coverage. Low estimated sensitivity alone is therefore not evidence of an unreliable judge.

stat.ML↗

Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learning

Egocentric videos of human manipulation provide scalable supervision for embodied intelligence, yet existing resources rarely combine low-cost continuous capture, manipulation-level structured annotations, and reusable tools for robot learning. We present Open-AoE, an open, community-oriented egocentric manipulation dataset and toolchain spanning the full pipeline from smartphone capture to model training. Its first release contains approximately 2,000 hours of manipulation video collected in natural environments by 500+ contributors using 400+ smartphones. The dataset provides text annotations, MANO-based hand poses, camera trajectories, and temporally localized atomic actions. Open-AoE further includes a data processing pipeline that transforms raw recordings into structured samples through temporal action segmentation, semantic annotation, hand reconstruction, and camera trajectory reconstruction. Meanwhile, we provide a separate downstream toolchain supports visualization, cross-embodiment retargeting, model-specific data conversion, and training recipes for VLA policies, WAMs, and World Models. By integrating scalable capture, structured processing, and downstream adaptation, Open-AoE reduces the barriers to both data contribution and reuse, providing practical open infrastructure for embodied model training, human-to-robot transfer, and world modeling.

cs.RO↗

Orca: The World is in Your Mind

We introduce Orca, an initial instantiation of a general world foundation model. Orca learns a unified world latent space from multimodal world signals and exposes it through multimodal readout interfaces. Rather than optimizing isolated next-token, next-frame, or next-action prediction, we are centered on Next-State-Prediction modeling, offering a unified state-transition modeling route toward understanding, predicting, and acting upon the world. Orca learns through two complementary paradigms: unconscious learning captures dense natural state transitions from continuous videos, and conscious learning models sparse meaningful state transitions by language-described events and VQA supervision. For pre-training, we construct a large-scale world-learning inventory data, including 125K hours of video data and 160M event annotations. After pre-training, Orca learns a unified world latent space. To examine whether the learned latent supports downstream, we evaluate it by three representative downstream readouts: text generation, image prediction, and embodied action generation. Orca's backbone is frozen, and only the lightweight modality-specific decoders are trainable. Experiments show the scalability of the proposed paradigm and verify that stronger world latent enables stronger downstream readouts. Orca outperforms similar-sized specialized baselines. These results show that Orca, as a general world foundation model, presents a promising approach to understanding, predicting, and acting upon the world. Finally, we discuss the current limitations, aiming to provide useful insights and inspiration for the community.

cs.CV↗

RoboCOIN: An Open-Sourced Bimanual Robotic Data Collection for Integrated Manipulation

Despite the critical role of bimanual manipulation in endowing robots with human-like dexterity, large-scale and diverse datasets remain scarce due to the significant hardware heterogeneity across bimanual robotic platforms. To bridge this gap, we introduce RoboCOIN, a large-scale multi-embodiment bimanual manipulation dataset comprising over 180,000 demonstrations collected from 15 distinct robotic platforms. Spanning 16 diverse environments-including residential, commercial, and industrial settings-the dataset features 421 bimanual tasks systematically categorized by 39 bimanual collaboration actions and 432 objects. A key innovation of our work is the hierarchical capability pyramid, which provides granular annotations ranging from trajectory-level concepts to segment-level subtasks and frame-level kinematics. Furthermore, we present CoRobot, an efficient data processing pipeline powered by the Robot Trajectory Markup Language (RTML), designed to facilitate quality assessment, automated annotation, and unified multi-embodiment and data management. Extensive experiments demonstrate the effectiveness of RoboCOIN in enhancing the performance of various bimanual manipulation models across a wide spectrum of robotic embodiments. The entire dataset and codebase are fully open-sourced, providing a valuable resource for advancing research in bimanual and multi-embodiment manipulation.

cs.RO↗