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Youhuizi Li

Publications and source records attributed to Youhuizi Li.

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Is Personalized Modality Weighting Actually Personalized? A Controlled Audit of Per-User Weighting Claims in Multimodal Recommenders

Per-user modality weighting is deployed at billion-user scale in multimodal recommenders, through user modality-strength vectors, attention gates, meta-weight hypernetworks, and low-rank guided weights, each claiming a ranking gain from user-specific modality preference. Yet, to our knowledge, prior evaluations do not isolate a genuinely user-specific signal from a global modality weight plus model capacity. We audit this family with a two-contrast audit principle, reducing six implementations onto one shared collaborative backbone and measuring a utility gap (real-GM) against a single global modality weight and an identifiability gap (real-shuf) against an eval-time permutation of the user-weight binding. Across three independent short-video corpora, a single global weight already delivers nearly all of the content gain (+1.9/+3.6/+3.5pp over a no-modality baseline, p < .001). Making the weight per-user adds no consistent utility: no implementation wins on all corpora and metrics, and the few positive gaps are small (<=0.9pp) and flip. The shuffle control is necessary but not sufficient, since real-shuf reaches +128% of the content gain for heads that simultaneously lose to the global weight. We trace this dissociation to gates reading the shared collaborative embedding: decoupling the gate input collapses the inflated real-shuf to near zero while the utility conclusion stands. A monotone signal-implant dose-response (capture AUROC rising from 0.57 to 0.89 and from 0.64 to 1.00) verifies the harness would detect user-specific structure if present, and every finding replicates on a fourth, cross-domain e-commerce corpus. We propose reporting real-GM alongside real-shuf as a minimum evidentiary standard for personalization claims.

cs.IR

SkillSelect-Serve: QoS-Aware Budgeted Skill Service Recommendation for LLM Agents

Reusable agent skills are emerging as a service-oriented capability layer for Large Language Model (LLM) agents. Unlike plain retrieval items, a skill exposes functional capabilities, input-output assumptions, tool dependencies, context cost, and risk metadata. Selecting skills is particularly challenging for small LLM agents, which can load only a few capability units under restricted context, tool availability, and risk tolerance. Existing fixed Top-k methods rank skills by textual relevance and overlook requirement satisfaction, deliverability, and operational constraints. We present SkillSelect-Serve, a QoS-aware, budget-constrained Skill Service recommendation framework. Raw skills are profiled as structured Skill Services, the task is converted into a structured requirement object, and candidates discovered from a large-scale registry are ranked by a calibrated task-conditioned suitability estimator and packed by a constrained projection enforcing token-budget, aggregated-risk, and tool-availability constraints, using only deployment-observable features. On a registry of 35,353 skills with pooled multi-positive relevance judgments verified by two independent assessors, the unconstrained top-5 recommendation fits a realistic 4,000-token context for only 9.1% of tasks; the constrained projection restores 100% deliverability at a cost of only 1.14 points of hit rate, outperforming retrieve-and-rerank, budget truncation, and diversity-based selection under identical budgets. The same mechanism halves delivered risk exposure and eliminates the 44-81% tool-violation rates of tool-agnostic recommendation. At an identical three-service budget, hit rate improves from 0.8864 to 0.9091 over fixed Top-3 retrieval. The results support managing reusable agent skills as discoverable, comparable, and constraint-aware service units instead of plain retrievable documents.

cs.IR

A Survey on Edge Computing Systems and Tools

Driven by the visions of Internet of Things and 5G communications, the edge computing systems integrate computing, storage and network resources at the edge of the network to provide computing infrastructure, enabling developers to quickly develop and deploy edge applications. Nowadays the edge computing systems have received widespread attention in both industry and academia. To explore new research opportunities and assist users in selecting suitable edge computing systems for specific applications, this survey paper provides a comprehensive overview of the existing edge computing systems and introduces representative projects. A comparison of open source tools is presented according to their applicability. Finally, we highlight energy efficiency and deep learning optimization of edge computing systems. Open issues for analyzing and designing an edge computing system are also studied in this survey.

cs.DC