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Young-Han Kim

Publications and source records attributed to Young-Han Kim.

At least 19 recordsLinked to original sources

A Lego-Brick Approach to Coding for Network Communication

Coding schemes for several problems in network information theory are constructed starting from point-to-point channel codes that are designed for symmetric channels. Given that the point-to-point codes satisfy certain properties pertaining to the rate, the error probability, and the distribution of decoded sequences, bounds on the performance of the coding schemes are derived and shown to hold irrespective of other properties of the codes. In particular, we consider the problems of lossless and lossy source coding, Slepian-Wolf coding, Wyner-Ziv coding, Berger-Tung coding, multiple description coding, asymmetric channel coding, Gelfand-Pinsker coding, coding for multiple access channels, Marton coding for broadcast channels, and coding for cloud radio access networks (C-RAN's). We show that the coding schemes can achieve the best known inner bounds for these problems, provided that the constituent point-to-point channel codes are rate-optimal. This would allow one to leverage commercial off-the-shelf codes for point-to-point symmetric channels in the practical implementation of codes over networks. Simulation results demonstrate the gain of the proposed coding schemes compared to existing practical solutions to these problems.

cs.IT

Learning with Succinct Common Representation Based on Wyner's Common Information

A new bimodal generative model is proposed for generating conditional and joint samples, accompanied with a training method with learning a succinct bottleneck representation. The proposed model, dubbed as the variational Wyner model, is designed based on two classical problems in network information theory -- distributed simulation and channel synthesis -- in which Wyner's common information arises as the fundamental limit on the succinctness of the common representation. The model is trained by minimizing the symmetric Kullback--Leibler divergence between variational and model distributions with regularization terms for common information, reconstruction consistency, and latent space matching terms, which is carried out via an adversarial density ratio estimation technique. The utility of the proposed approach is demonstrated through experiments for joint and conditional generation with synthetic and real-world datasets, as well as a challenging zero-shot image retrieval task.

cs.LG

An Information-Theoretic Proof of the Kac--Bernstein Theorem

A short, information-theoretic proof of the Kac--Bernstein theorem, which is stated as follows, is presented: For any independent random variables $X$ and $Y$, if $X+Y$ and $X-Y$ are independent, then $X$ and $Y$ are normally distributed.

cs.IT

Minimax Optimal Algorithms with Fixed-$k$-Nearest Neighbors

This paper presents how to perform minimax optimal classification, regression, and density estimation based on fixed-$k$ nearest neighbor (NN) searches. We consider a distributed learning scenario, in which a massive dataset is split into smaller groups, where the $k$-NNs are found for a query point with respect to each subset of data. We propose \emph{optimal} rules to aggregate the fixed-$k$-NN information for classification, regression, and density estimation that achieve minimax optimal rates for the respective problems. We show that the distributed algorithm with a fixed $k$ over a sufficiently large number of groups attains a minimax optimal error rate up to a multiplicative logarithmic factor under some regularity conditions. Roughly speaking, distributed $k$-NN rules with $M$ groups has a performance comparable to the standard $\Theta(kM)$-NN rules even for fixed $k$.

math.ST

Nearest neighbor density functional estimation from inverse Laplace transform

A new approach to $L_2$-consistent estimation of a general density functional using $k$-nearest neighbor distances is proposed, where the functional under consideration is in the form of the expectation of some function $f$ of the densities at each point. The estimator is designed to be asymptotically unbiased, using the convergence of the normalized volume of a $k$-nearest neighbor ball to a Gamma distribution in the large-sample limit, and naturally involves the inverse Laplace transform of a scaled version of the function $f.$ Some instantiations of the proposed estimator recover existing $k$-nearest neighbor based estimators of Shannon and Rényi entropies and Kullback--Leibler and Rényi divergences, and discover new consistent estimators for many other functionals such as logarithmic entropies and divergences. The $L_2$-consistency of the proposed estimator is established for a broad class of densities for general functionals, and the convergence rate in mean squared error is established as a function of the sample size for smooth, bounded densities.

math.ST

Parameter-free Online Linear Optimization with Side Information via Universal Coin Betting

A class of parameter-free online linear optimization algorithms is proposed that harnesses the structure of an adversarial sequence by adapting to some side information. These algorithms combine the reduction technique of Orabona and P{á}l (2016) for adapting coin betting algorithms for online linear optimization with universal compression techniques in information theory for incorporating sequential side information to coin betting. Concrete examples are studied in which the side information has a tree structure and consists of quantized values of the previous symbols of the adversarial sequence, including fixed-order and variable-order Markov cases. By modifying the context-tree weighting technique of Willems, Shtarkov, and Tjalkens (1995), the proposed algorithm is further refined to achieve the best performance over all adaptive algorithms with tree-structured side information of a given maximum order in a computationally efficient manner.

cs.IT

On Universal Portfolios with Continuous Side Information

A new portfolio selection strategy that adapts to a continuous side-information sequence is presented, with a universal wealth guarantee against a class of state-constant rebalanced portfolios with respect to a state function that maps each side-information symbol to a finite set of states. In particular, given that a state function belongs to a collection of functions of finite Natarajan dimension, the proposed strategy is shown to achieve, asymptotically to first order in the exponent, the same wealth as the best state-constant rebalanced portfolio with respect to the best state function, chosen in hindsight from observed market. This result can be viewed as an extension of the seminal work of Cover and Ordentlich (1996) that assumes a single state function.

cs.IT

A Lower Bound on the Essential Interactive Capacity of Binary Memoryless Symmetric Channels

The essential interactive capacity of a discrete memoryless channel is defined in this paper as the maximal rate at which the transcript of any interactive protocol can be reliably simulated over the channel, using a deterministic coding scheme. In contrast to other interactive capacity definitions in the literature, this definition makes no assumptions on the order of speakers (which can be adaptive) and does not allow any use of private / public randomness; hence, the essential interactive capacity is a function of the channel model only. It is shown that the essential interactive capacity of any binary memoryless symmetric (BMS) channel is at least $0.0302$ its Shannon capacity. To that end, we present a simple coding scheme, based on extended-Hamming codes combined with error detection, that achieves the lower bound in the special case of the binary symmetric channel (BSC). We then adapt the scheme to the entire family of BMS channels, and show that it achieves the same lower bound using extremes of the Bhattacharyya parameter.

cs.IT

Sequential prediction under log-loss with side information

The problem of online prediction with sequential side information under logarithmic loss is studied, and general upper and lower bounds on the minimax regret incurred by the predictor is established. The upper bounds on the minimax regret are obtained by providing and analyzing a probability assignment inspired by mixture probability assignments in universal compression, and the lower bounds are obtained by way of a redundancy-capacity theorem. The tight characterization of the regret is provided in some special settings.

cs.IT

Capacity Theorems for Distributed Index Coding

In index coding, a server broadcasts multiple messages to their respective receivers, each with some side information that can be utilized to reduce the amount of communication from the server. Distributed index coding is an extension of index coding in which the messages are broadcast from multiple servers, each storing different subsets of the messages. In this paper, the optimal tradeoff among the message rates and the server broadcast rates, which is defined formally as the capacity region, is studied for a general distributed index coding problem. Inner and outer bounds on the capacity region are established that have matching sum-rates for all 218 non-isomorphic four-message problems with equal link capacities for all the links from servers to receivers. The proposed inner bound is built on a distributed composite coding scheme that outperforms the existing schemes by incorporating more flexible decoding configurations and enhanced fractional rate allocations into two-stage composite coding, a scheme that was originally introduced for centralized index coding. The proposed outer bound is built on the polymatroidal axioms of entropy, as well as functional dependences such as the $\rm{fd}$-separation introduced by the multi-server nature of the problem. This outer bound utilizes general groupings of servers with different levels of granularity, which allows a natural tradeoff between computational complexity and tightness of the bound, and includes and improves upon all existing outer bounds for distributed index coding. Specific features of the proposed inner and outer bounds are demonstrated through concrete examples with four or five messages.

cs.IT

On the Interactive Capacity of Finite-State Protocols

The interactive capacity of a noisy channel is the highest possible rate at which arbitrary interactive protocols can be simulated reliably over the channel. Determining the interactive capacity is notoriously difficult, and the best known lower bounds are far below the associated Shannon capacity, which serves as a trivial (and also generally the best known) upper bound. This paper considers the more restricted setup of simulating finite-state protocols. It is shown that all two-state protocols, as well as rich families of arbitrary finite-state protocols, can be simulated at the Shannon capacity, establishing the interactive capacity for those families of protocols.

cs.IT

On the Capacity Regions of Cloud Radio Access Networks with Limited Orthogonal Fronthaul

Uplink and downlink cloud radio access networks are modeled as two-hop K-user L-relay networks, whereby small base-stations act as relays for end-to-end communications and are connected to a central processor via orthogonal fronthaul links of finite capacities. Simplified versions of network compress-forward (or noisy network coding) and distributed decode-forward are presented to establish inner bounds on the capacity region for uplink and downlink communications, that match the respective cutset bounds to within a finite gap independent of the channel gains and signal to noise ratios. These approximate capacity regions are then compared with the capacity regions for networks with no capacity limit on the fronthaul. Although it takes infinite fronthaul link capacities to achieve these "fronthaul-unlimited" capacity regions exactly, these capacity regions can be approached approximately with finite-capacity fronthaul. The total fronthaul link capacities required to approach the fronthaul-unlimited sum-rates (for uplink and downlink) are characterized. Based on these results, the capacity scaling law in the large network size limit is established under certain uplink and downlink network models, both theoretically and via simulations.

cs.IT

Distributed Source Simulation With No Communication

We consider the problem of distributed source simulation with no communication, in which Alice and Bob observe sequences $U^n$ and $V^n$ respectively, drawn from a joint distribution $p_{UV}^{\otimes n}$, and wish to locally generate sequences $X^n$ and $Y^n$ respectively with a joint distribution that is close (in KL divergence) to $p_{XY}^{\otimes n}$. We provide a single-letter condition under which such a simulation is asymptotically possible with a vanishing KL divergence. Our condition is nontrivial only in the case where the Gàcs-Körner (GK) common information between $U$ and $V$ is nonzero, and we conjecture that only scalar Markov chains $X-U-V-Y$ can be simulated otherwise. Motivated by this conjecture, we further examine the case where both $p_{UV}$ and $p_{XY}$ are doubly symmetric binary sources with parameters $p,q\leq 1/2$ respectively. While it is trivial that in this case $p\leq q$ is both necessary and sufficient, we show that when $p$ is close to $q$ then any successful simulation is close to being scalar in the total variation sense.

cs.IT

NASCUP: Nucleic Acid Sequence Classification by Universal Probability

Motivated by the need for fast and accurate classification of unlabeled nucleotide sequences on a large scale, we developed NASCUP, a new classification method that captures statistical structures of nucleotide sequences by compact context-tree models and universal probability from information theory. NASCUP achieved BLAST-like classification accuracy consistently for several large-scale databases in orders-of-magnitude reduced runtime, and was applied to other bioinformatics tasks such as outlier detection and synthetic sequence generation.

q-bio.GN

On the Optimal Achievable Rates for Linear Computation With Random Homologous Codes

The problem of computing a linear combination of sources over a multiple access channel is studied. Inner and outer bounds on the optimal tradeoff between the communication rates are established when encoding is restricted to random ensembles of homologous codes, namely, structured nested coset codes from the same generator matrix and individual shaping functions, but when decoding is optimized with respect to the realization of the encoders. For the special case in which the desired linear combination is "matched" to the structure of the multiple access channel in a natural sense, these inner and outer bounds coincide. This result indicates that most, if not all, coding schemes for computation in the literature that rely on random construction of nested coset codes cannot be improved by using more powerful decoders, such as the maximum likelihood decoder. The proof techniques are adapted to characterize the rate region for broadcast channels achieved by Marton's (random) coding scheme under maximum likelihood decoding.

cs.IT

Generalized Lexicographic Products and the Index Coding Capacity

The index coding problem studies the fundamental limit on broadcasting multiple messages to their respective receivers with different sets of side information that are represented by a directed graph. The generalized lexicographic product structure in the side information graph is introduced as a natural condition under which the corresponding index coding problem can be decomposed into multiple interacting subproblems. The capacity region is characterized in terms of the subproblem capacity regions combined in the same product structure. The proof is based on dual uses of random coding---one for a new multiletter characterization of the capacity region of a general index coding problem via joint typicality decoding and the other for a construction of a new multiletter code of matching rates from a single-letter code via joint typicality encoding. Several special cases are discussed that recover and strengthen known structural properties of the index coding capacity region.

cs.IT

On the Capacity Region for Secure Index Coding

We study the index coding problem in the presence of an eavesdropper, where the aim is to communicate without allowing the eavesdropper to learn any single message aside from the messages it may already know as side information. We establish an outer bound on the underlying secure capacity region of the index coding problem, which includes polymatroidal and security constraints, as well as the set of additional decoding constraints for legitimate receivers. We then propose a secure variant of the composite coding scheme, which yields an inner bound on the secure capacity region of the index coding problem. For the achievability of secure composite coding, a secret key with vanishingly small rate may be needed to ensure that each legitimate receiver who wants the same message as the eavesdropper, knows at least two more messages than the eavesdropper. For all securely feasible index coding problems with four or fewer messages, our numerical results establish the secure index coding capacity region.

cs.IT

Shannon Capacity is Achievable for Binary Interactive First-Order Markovian Protocols

We address the problem of simulating an arbitrary binary interactive first-order Markovian protocol over a pair of binary symmetric channels with crossover probability $\varepsilon$. We are interested in the achievable rates of reliable simulation, i.e., in characterizing the smallest possible blowup in communications such that a vanishing error probability (in the protocol length) can be attained. Whereas for general interactive protocols the output of each party may depend on all previous outputs of its counterpart, in a (first-order) Markovian protocol this dependence is limited to the last observed output only. Previous works in the field discuss broader families of protocols but assess the achievable rates only at the limit where $\varepsilon\to0$. In this paper, we prove that the one-way Shannon capacity, $1-h(\varepsilon)$, can be achieved for any binary first-order Markovian protocol. This surprising result, is to the best of our knowledge, the first example in which non-trivial interactive protocol can be simulated in the Shannon capacity. We give two capacity achieving coding schemes, which both divide the protocol into independent blocks, and implement vertical block coding. The first scheme is based on a random separation into blocks with variable lengths. The second scheme is based on a deterministic separation into blocks, and efficiently predicting their last transmission. The prediction can be regarded as a binary pointer jumping game, for which we show that the final step can be calculated with $O(\log m)$ bits, where $m$ is the number of rounds in the game. We conclude the work by discussing possible extensions of the result to higher order models.

cs.IT