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Younghoon Kim

Publications and source records attributed to Younghoon Kim.

25 records · Page 2Linked to original sources

Deep reinforcement learning-designed radiofrequency waveform in MRI

Carefully engineered radiofrequency (RF) pulses play a key role in a number of systems such as mobile phone, radar, and magnetic resonance imaging. The design of an RF waveform, however, is often posed as an inverse problem with no general solution. As a result, various design methods each with a specific purpose have been developed based on the intuition of human experts. In this work, we propose an artificial intelligence (AI)-powered RF pulse design framework, DeepRF, which utilizes the self-learning characteristics of deep reinforcement learning to generate a novel RF pulse. The effectiveness of DeepRF is demonstrated using four types of RF pulses that are commonly used. The DeepRF-designed pulses successfully satisfy the design criteria while reporting reduced energy. Analyses demonstrate the pulses utilize new mechanisms of magnetization manipulation, suggesting the potentials of DeepRF in discovering unseen design dimensions beyond human intuition. This work may lay the foundation for an emerging field of AI-driven RF waveform design.

eess.IV↗

Gemini2: Generating Keyframe-Oriented Animated Transitions Between Statistical Graphics

Complex animated transitions may be easier to understand when divided into separate, consecutive stages. However, effective staging requires careful attention to both animation semantics and timing parameters. We present Gemini2, a system for creating staged animations from a sequence of chart keyframes. Given only a start state and an end state, Gemini2 can automatically recommend intermediate keyframes for designers to consider. The Gemini2 recommendation engine leverages Gemini, our prior work, and GraphScape to itemize the given complex change into semantic edit operations and to recombine operations into stages with a guided order for clearly conveying the semantics. To evaluate Gemini2's recommendations, we conducted a human-subject study in which participants ranked recommended animations from both Gemini2 and Gemini. We find that Gemini2's animation recommendation ranking is well aligned with subjects' preferences, and Gemini2 can recommend favorable animations that Gemini cannot support.

cs.HC↗

GMAC: A Distributional Perspective on Actor-Critic Framework

In this paper, we devise a distributional framework on actor-critic as a solution to distributional instability, action type restriction, and conflation between samples and statistics. We propose a new method that minimizes the Cramér distance with the multi-step Bellman target distribution generated from a novel Sample-Replacement algorithm denoted SR($λ$), which learns the correct value distribution under multiple Bellman operations. Parameterizing a value distribution with Gaussian Mixture Model further improves the efficiency and the performance of the method, which we name GMAC. We empirically show that GMAC captures the correct representation of value distributions and improves the performance of a conventional actor-critic method with low computational cost, in both discrete and continuous action spaces using Arcade Learning Environment (ALE) and PyBullet environment.

cs.LG↗

Learning Loss for Test-Time Augmentation

Data augmentation has been actively studied for robust neural networks. Most of the recent data augmentation methods focus on augmenting datasets during the training phase. At the testing phase, simple transformations are still widely used for test-time augmentation. This paper proposes a novel instance-level test-time augmentation that efficiently selects suitable transformations for a test input. Our proposed method involves an auxiliary module to predict the loss of each possible transformation given the input. Then, the transformations having lower predicted losses are applied to the input. The network obtains the results by averaging the prediction results of augmented inputs. Experimental results on several image classification benchmarks show that the proposed instance-aware test-time augmentation improves the model's robustness against various corruptions.

cs.CV↗

Gemini: A Grammar and Recommender System for AnimatedTransitions in Statistical Graphics

Animated transitions help viewers follow changes between related visualizations. Specifying effective animations demands significant effort: authors must select the elements and properties to animate, provide transition parameters, and coordinate the timing of stages. To facilitate this process, we present Gemini, a declarative grammar and recommendation system for animated transitions between single-view statistical graphics. Gemini specifications define transition "steps" in terms of high-level visual components (marks, axes, legends) and composition rules to synchronize and concatenate steps. With this grammar, Gemini can recommend animation designs to augment and accelerate designers' work. Gemini enumerates staged animation designs for given start and end states, and ranks those designs using a cost function informed by prior perceptual studies. To evaluate Gemini, we conduct both a formative study on Mechanical Turk to assess and tune our ranking function, and a summative study in which 8 experienced visualization developers implement animations in D3 that we then compare to Gemini's suggestions. We find that most designs (9/11) are exactly replicable in Gemini, with many (8/11) achievable via edits to suggestions, and that Gemini suggestions avoid multiple participant errors.

cs.HC↗

Crowdsourced Truth Discovery in the Presence of Hierarchies for Knowledge Fusion

Existing works for truth discovery in categorical data usually assume that claimed values are mutually exclusive and only one among them is correct. However, many claimed values are not mutually exclusive even for functional predicates due to their hierarchical structures. Thus, we need to consider the hierarchical structure to effectively estimate the trustworthiness of the sources and infer the truths. We propose a probabilistic model to utilize the hierarchical structures and an inference algorithm to find the truths. In addition, in the knowledge fusion, the step of automatically extracting information from unstructured data (e.g., text) generates a lot of false claims. To take advantages of the human cognitive abilities in understanding unstructured data, we utilize crowdsourcing to refine the result of the truth discovery. We propose a task assignment algorithm to maximize the accuracy of the inferred truths. The performance study with real-life datasets confirms the effectiveness of our truth inference and task assignment algorithms.

cs.DB↗

Designing ISP-friendly Peer-to-Peer Networks Using Game-based Control

The rapid growth of peer-to-peer (P2P) networks in the past few years has brought with it increases in transit cost to Internet Service Providers (ISPs), as peers exchange large amounts of traffic across ISP boundaries. This ISP oblivious behavior has resulted in misalignment of incentives between P2P networks--that seek to maximize user quality--and ISPs--that would seek to minimize costs. Can we design a P2P overlay that accounts for both ISP costs as well as quality of service, and attains a desired tradeoff between the two? We design a system, which we call MultiTrack, that consists of an overlay of multiple \emph{mTrackers} whose purpose is to align these goals. mTrackers split demand from users among different ISP domains while trying to minimize their individual costs (delay plus transit cost) in their ISP domain. We design the signals in this overlay of mTrackers in such a way that potentially competitive individual optimization goals are aligned across the mTrackers. The mTrackers are also capable of doing admission control in order to ensure that users who are from different ISP domains have a fair chance of being admitted into the system, while keeping costs in check. We prove analytically that our system is stable and achieves maximum utility with minimum cost. Our design decisions and control algorithms are validated by Matlab and ns-2 simulations.

cs.NI↗