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Youngmin Kim

Publications and source records attributed to Youngmin Kim.

At least 19 recordsLinked to original sources

BLANC: Adaptive Temporal Scheduling for Sign Language Production

Sign language production (SLP) aims to synthesize expressive signing motion from written text. Modeling signing motion presents two key temporal challenges. First, fine-grained hand articulations demand higher temporal resolution than relatively slower body movements. Second, signing events unfold over variable durations, calling for adaptive temporal scheduling during generation. To address these challenges, we first introduce a Multi-Rate Vector Quantizer (MRVQ), an articulation-decoupled motion tokenizer that represents the body and both hands as separate discrete streams at distinct temporal resolutions. Building on this representation, we propose BLANC (BLock-wise Adaptive diffusioN with Articulatory Clock), a gloss-free SLP framework that generates variable-duration motion blocks causally while denoising tokens in parallel within each block. At its core, a Latent Articulatory Clock (LAC) learns temporal structure from multi-scale motion-derived partitions to predict block durations and sequence termination during generation. We further introduce inference-time body-conditioned hand refinement to improve coordination across articulators. Extensive experiments on PHOENIX-2014T and CSL-Daily demonstrate that BLANC achieves state-of-the-art performance in sign language production.

cs.CV↗

FastOPD: On-Policy Distillation for Lightweight VLA Deployment

Vision-Language-Action (VLA) foundation models have scaled rapidly to enhance manipulation performance and generalizability, but this scaling incurs high computational costs that render real-world deployment increasingly challenging. Existing approaches typically mitigate this issue by designing smaller architectures or reducing the iterative denoising steps in flow-based policies. In this work, we propose FastOPD, a foundation-to-lightweight VLA framework that enables the practical deployment of large-scale VLAs through efficient on-policy distillation. Specifically, FastOPD adapts a flow map for single-state teacher supervision and combines it with a self-consistency objective to construct a compact student that learns the teacher dynamics. Furthermore, we theoretically demonstrate that minimizing this objective allows the distilled student to recover a distribution on par with that induced by an ideal few-step teacher model. We evaluate FastOPD across diverse foundation policies in simulation and real-world experiments. On LIBERO, FastOPD retains 84% of the performance of $π_{0.5}$ with only two inference steps, reducing inference latency by 78.1% while outperforming existing few-step distillation baselines in average success rate. With LingBot-VLA as the teacher, FastOPD improves the single-step success rate over the base student by 15.9 percentage points on RoboTwin 2.0. We further demonstrate its applicability to a World Action Model (WAM) and deploy a compact student distilled from MolmoAct2 on a real robot.

cs.RO↗

Don't Throw Away the Tail: Action Upcycling for Policy Acceleration

Modern robot policies predict a chunk of future actions from a single observation, execute only a prefix, and discard the rest before replanning. Choosing the length of this prefix, the execution horizon, poses a trade-off between reactivity and efficiency. A short horizon keeps the policy reactive to the environment, but requires frequent policy calls. Recent test-time methods adaptively select the horizon for each chunk, but they either read model internals, where the signal must be chosen for each architecture, or draw extra samples, which adds cost. We propose Action Upcycling, a training-free algorithm that reuses actions the policy would otherwise discard, without accessing model internals or drawing extra samples. We find that discarded actions stay close to their replanned versions as long as the action velocity remains smooth. Action Upcycling therefore extends the execution horizon up to the point where the velocity begins to fluctuate. Extensive experiments on simulated and real-world manipulation tasks show that Action Upcycling reduces policy calls by 1.2-1.7x with no loss in success rate, across multiple Vision-Language-Action Models (VLAs) and even a World Action Model (WAM). It applies to any chunked policy at negligible cost and is orthogonal to other policy acceleration methods such as few-step sampling and streaming action decoding, opening a new axis for policy acceleration.

cs.RO↗

DriftOPD: Sequence-Level Reverse-KL Distillation for One-Step VLA Policies

Vision-Language-Action (VLA) models increasingly rely on action experts that generate short action chunks under receding-horizon control. While chunk-level training is convenient across robot embodiments, it optimizes local action likelihood without explicitly accounting for long-horizon task success. Sequence-level reinforcement learning can address this limitation, but typically requires policy rollouts and closed-loop interaction, which are costly for real-robot manipulation. We introduce DriftOPD, a teacher-free, rollout-free framework for sequence-level on-policy distillation of continuous VLA action experts. We show that the sequence-level reverse Kullback-Leibler (KL) divergence decomposes into a chunk-level reverse-KL term and a future-potential term that captures the long-horizon effect of the current action. DriftOPD optimizes these two terms using a one-step drifting objective and a Q-function critic learned from offline demonstrations, respectively, enabling sequence-level optimization with only offline data and one-step action generation. Across multiple VLA architectures in simulation and real-world manipulation, DriftOPD generally outperforms existing one-step distillation baselines while achieving task success performance comparable to multi-step teacher policies. These results demonstrate that long-horizon behavior can be effectively distilled into one-step VLA action experts without online interaction or a separate teacher.

cs.RO↗

Adjoint Guidance Flow: Amortized Critic Guidance for VLA Policies

Flow-based Vision-Language-Action (VLA) policies are typically trained by behavior cloning and thus do not explicitly optimize long-term task return. Critic guidance steers generation toward higher-value actions, but existing methods differentiate the critic through a one-step surrogate of the sampler and back-propagate a critic ensemble at every flow step. In contrast, here we propose Adjoint Guidance Flow (AGF), which amortizes trajectory-aware critic guidance into a lightweight guidance network while preserving the pretrained VLA policy. Specifically, we formulate critic-guided flow generation as a deterministic optimal control problem, whose optimal guidance is a costate that carries the terminal critic gradient back through the remaining flow, and regress the guidance network onto this costate while keeping both the VLA and critic frozen. This design provides favorable memory and throughput scaling during training, and inference needs one guidance-network forward pass per step, without the critic ensemble, back-propagation, or adjoint computation. Across LIBERO, RoboCasa, and LIBERO-Pro, AGF consistently improves pretrained VLAs, remains competitive with critic-guidance and policy-fine-tuning baselines, and is the most robust method when a single guidance strength is deployed across tasks. Compared with QGF, AGF runs $3.6\times$ faster per guidance step with $7.0\times$ fewer parameters, with comparable and even better performance, showing that critic guidance can be trajectory-aware and lightweight.

cs.LG↗

Dynamic Manipulation with World-Action Models via Counterfactual Planning

World-Action models (WAMs) trained on static demonstrations often fail to manipulate moving targets even when they possess the required manipulation skills. We attribute this failure to target-response collapse: as execution advances, the policy becomes increasingly biased toward the learned continuation of its ongoing behavior and less responsive to target relocation. To bridge the gap between what the model has learned and what it can generate from the current context, we formulate dynamic manipulation as counterfactual planning by decoupling the context used for plan generation from the physical state used for execution. Our framework, Dynamic Predictive Planning (DPP), first uses the WAM's predictive rollout to estimate when an interaction is expected to occur, and combines this timing estimate with observed target motion to predict the target's future interaction position. DPP then constructs a counterfactual observation that places this predicted target position in a familiar robot context, allowing the model to invoke an existing manipulation skill rather than generate a recovery behavior from an unfamiliar robot-target configuration. The resulting plan is connected to the robot's actual state during execution. DPP enables real-time dynamic manipulation on a single consumer GPU without additional training on dynamic data. Experiments in simulation and on a real robot demonstrate consistent improvements across diverse target motions, with simulation performance surpassing all evaluated baselines, including methods additionally trained on dynamic data. Project page: https://methoder00.github.io/DPP/

cs.RO↗

DualView: Preventing Indirect Prompt Injection in Personal AI Agents

Personal AI agents that run on the user's local machine automate daily tasks including web search, email, and file management. Their access to computer resources, including the network, file system, and shell, exposes them to indirect prompt injection (IPI) attacks. Prior Dual LLM defenses block IPI by replacing untrusted data with symbols that the agent can reference but not read. However, they track untrusted data only inside the agent's context, so when the agent saves and later rereads untrusted data, that data, possibly an attacker's prompt, can return as trusted data rather than as a symbol, which we call stored IPI. Operating on the user's real environment is what makes agents like OpenClaw practical, and is exactly why a defense that ignores it is incomplete. Preserving symbols in such an environment is hard, because humans and programs need original data. We present DualView, which extends untrusted data tracking from the agent's context to the user's environment, including the file system, shell, network, and other agents, by giving each channel two views. In AgentView, the agent sees untrusted data as symbols even after writing it out and reading it back, blocking stored IPI, while HumanView preserves original data for humans and tools. DualView routes each tool call to the right view and synchronizes data across the two views. DualView deploys as an OpenClaw plugin using only tool hooks, without changing the agent's tool-call logic or tool implementations. DualView deterministically prevents instructions in untrusted data from directly steering the agent's tool calls; this guarantee does not depend on recognizing the evaluated attack templates. In our evaluation on an IPI benchmark and PinchBench, DualView blocked every tested IPI attack, including stored IPI. On PinchBench, its utility drop was within 1.8 to 6.4 points.

cs.CR↗

CRePE: Curved Ray Expectation Positional Encoding for Unified-Camera-Controlled Video Generation

Video world models should predict future appearance in a way that remains consistent with 3D scene structure, camera motion, and lens geometry. Existing attention-level camera encodings, however, either describe each token only by its viewing ray---without locating scene content along that ray---or assume pinhole projection, limiting camera control under wide-angle and fisheye lenses. We introduce Curved Ray Expectation Positional Encoding (CRePE), which represents each image token as a depth-aware distribution along its Unified Camera Model (UCM) ray and integrates the expected rotary positional phasor along the curved path this distribution traces when projected into each query view. CRePE is realized through a lightweight Geometric Attention Adapter on a frozen video diffusion transformer, with pseudo radial-distance supervision from a monocular geometry foundation model serving as a stabilizing anchor rather than an inference-time input. CRePE improves camera-control, lens, and orientation fidelity across pinhole, wide-angle, and fisheye settings, and transfers zero-shot to unseen real fisheye and diverse pinhole videos. Through Radial MixForcing, the same positional pathway further accepts externally supplied radial maps, enabling scene-geometry-conditioned generation and source-video motion transfer that follow the supplied geometry more faithfully than dedicated depth-conditioned baselines. CRePE thus offers a compact interface that unifies camera control, implicit 3D scene state, and external geometry control for video world models.

cs.CV↗

SpiderLS: Leveraging Full ZX Reduction for Lattice Surgery Compilation

Lattice surgery compilation plays a central role in translating fault-tolerant quantum programs into efficient surface code realizations, where both spatial and temporal resources directly determine the cost of execution. Recent work has demonstrated the benefits of using ZX-diagrams as an intermediate representation for lattice surgery compilation, enabling semantics-preserving transformations that reduce spacetime cost. However, existing compilation restricts ZX reduction to preserve diagram structures that can be directly embedded as lattice surgery junctions. We present SpiderLS, which extends prior approach by leveraging full ZX reduction. To translate the resulting diagram into executable lattice surgery operations, SpiderLS applies a sequence of compiler passes that derives an execution order, generates target code by grouping compatible interactions into multi-target operations, and lowers the target code to Pauli-product measurements. The resulting explicit patch and Pauli-boundary requirements guide logical scheduling and structure-aware spacetime routing. Across representative algorithmic and random workloads, SpiderLS achieves average reductions of 49.2% in spacetime volume and 99.8% in compilation time compared with the prior ZX-based compiler.

quant-ph↗

QWERTY: Training-Free Motion Control via Query-Warped Video Diffusion Transformers

Video diffusion transformers (DiTs) generate high-fidelity and temporally coherent videos, yet motion control remains implicit, primarily relying on text prompts. As a result, achieving desired motion often requires extensive prompt engineering and repeated resampling. While fine-tuning models with additional spatial prompts (e.g., bounding boxes or point trajectories) enables explicit control, it demands substantial data curation and computation, and may compromise the generative capabilities of pretrained models. Consequently, training-free motion control using such spatial prompts has been explored in U-Net-based video diffusion models, but remains largely unexplored for DiTs. We introduce QWERTY, a training-free framework that enables flexible motion control in pretrained image-to-video DiTs via user-defined object warping and optical flow. We carefully manipulate the 3D full attention of DiTs by warping the frame-invariant semantic subspace of queries. We find that the noise predicted by the query-warped DiT naturally guides the diffusion trajectory toward the desired motion, and further show that leveraging this noise as self-guidance for latent optimization improves control stability and visual quality. Experiments show that QWERTY achieves the most effective motion control among existing training-free approaches on a recent image-to-video DiT, with performance comparable to fine-tuning-based methods.

cs.CV↗

RaBiT: Residual-Aware Binarization Training for Accurate and Efficient LLMs

Efficient deployment of large language models (LLMs) requires extreme quantization, forcing a critical trade-off between low-bit efficiency and performance. Residual binarization enables hardware-friendly, matmul-free inference by stacking binary ($\pm$1) layers, but is plagued by pathological feature co-adaptation. We identify a key failure mode, which we term inter-path adaptation: during quantization-aware training (QAT), parallel residual binary paths learn redundant features, degrading the error-compensation structure and limiting the expressive capacity of the model. While prior work relies on heuristic workarounds (e.g., path freezing) that constrain the solution space, we propose RaBiT, a novel quantization framework that resolves co-adaptation by algorithmically enforcing a residual hierarchy. Its core mechanism sequentially derives each binary path from a single shared full-precision weight, which ensures that every path corrects the error of the preceding one. This process is stabilized by a robust initialization that prioritizes functional preservation over mere weight approximation. RaBiT redefines the 2-bit accuracy-efficiency frontier: it achieves state-of-the-art performance, rivals even hardware-intensive Vector Quantization (VQ) methods, and delivers a $4.49\times$ inference speed-up over full-precision models on an RTX 4090. Code is available at https://github.com/SamsungLabs/RaBiT.

cs.AI↗

MAVL: A Multilingual Audio-Video Lyrics Dataset for Animated Song Translation

Lyrics translation requires both accurate semantic transfer and preservation of musical rhythm, syllabic structure, and poetic style. In animated musicals, the challenge intensifies due to alignment with visual and auditory cues. We introduce Multilingual Audio-Video Lyrics Benchmark for Animated Song Translation (MAVL), the first multilingual, multimodal benchmark for singable lyrics translation. By integrating text, audio, and video, MAVL enables richer and more expressive translations than text-only approaches. Building on this, we propose Syllable-Constrained Audio-Video LLM with Chain-of-Thought SylAVL-CoT, which leverages audio-video cues and enforces syllabic constraints to produce natural-sounding lyrics. Experimental results demonstrate that SylAVL-CoT significantly outperforms text-based models in singability and contextual accuracy, emphasizing the value of multimodal, multilingual approaches for lyrics translation.

cs.CL↗

Towards Continuous Sign Language Conversation from Isolated Signs

Sign language is the primary language for many Deaf and Hard-of-Hearing (DHH) signers, yet most conversational AI systems still mediate interaction through spoken or written language. This spoken-language-centered interface can limit access for signers for whom spoken or written language is not the most accessible medium, motivating direct sign-to-sign conversational modeling. However, sentence-level sign video data are expensive to collect and annotate, leaving existing sign translation and production models with limited vocabulary coverage and weak open-domain generalization. We address this bottleneck by constructing continuous sign conversations from isolated signs: large-scale labeled isolated clips are collected as lexically grounded motion primitives and recomposed into sign-language-ordered utterances derived from existing dialogue corpora. We introduce SignaVox-W, which provides, to our knowledge, the largest labeled isolated-sign vocabulary to date, and SignaVox-U, a continuous 3D sign conversation dataset built from SignaVox-W. To bridge structural mismatch between spoken and signed languages, we use a retrieval-guided spoken-to-gloss translator; to bridge independently collected isolated clips, we propose BRAID, a diffusion Transformer that performs duration alignment and co-articulatory boundary inpainting. With the resulting data, we train SignaVox, a direct sign-to-sign conversational model that generates 3D body, hand, and facial motion responses from prior signing context without spoken-language text or externally provided glosses at inference time. Quantitative and qualitative evaluations show improved isolated-to-continuous motion quality, stronger response-level semantic alignment, and scalable signer-centered interaction that better supports visual-spatial articulation.

cs.CV↗

LittleBit-2: Maximizing the Spectral Energy Gain in Sub-1-Bit LLMs via Latent Geometry Alignment

We identify the Spectral Energy Gain in extreme model compression, where low-rank binary approximations outperform tiny-rank floating-point baselines for heavy-tailed spectra. However, prior attempts fail to realize this potential, trailing state-of-the-art 1-bit methods. We attribute this degradation to Latent Geometry Misalignment: standard singular vectors exhibit high coherence (spiky distribution), the worst-case geometry for binary quantization. To realize this gain, we propose LittleBit-2, a framework employing Internal Latent Rotation and Joint Iterative Quantization (Joint-ITQ). This approach acts as a geometric preconditioner, aligning coherent latent distributions with the binary hypercube with zero inference overhead. Empirically, LittleBit-2 establishes a new state-of-the-art in the sub-1-bit regime (1$\sim$0.1 bpp) on Llama-2 and Llama-3, matching the fidelity of leading 1-bit baselines.

cs.LG↗

UCMNet: Uncertainty-Aware Context Memory Network for Under-Display Camera Image Restoration

Under-display cameras (UDCs) allow for full-screen designs by positioning the imaging sensor underneath the display. Nonetheless, light diffraction and scattering through the various display layers result in spatially varying and complex degradations, which significantly reduce high-frequency details. Current PSF-based physical modeling techniques and frequency-separation networks are effective at reconstructing low-frequency structures and maintaining overall color consistency. However, they still face challenges in recovering fine details when dealing with complex, spatially varying degradation. To solve this problem, we propose a lightweight \textbf{U}ncertainty-aware \textbf{C}ontext-\textbf{M}emory \textbf{Network} (\textbf{UCMNet}), for UDC image restoration. Unlike previous methods that apply uniform restoration, UCMNet performs uncertainty-aware adaptive processing to restore high-frequency details in regions with varying degradations. The estimated uncertainty maps, learned through an uncertainty-driven loss, quantify spatial uncertainty induced by diffraction and scattering, and guide the Memory Bank to retrieve region-adaptive context from the Context Bank. This process enables effective modeling of the non-uniform degradation characteristics inherent to UDC imaging. Leveraging this uncertainty as a prior, UCMNet achieves state-of-the-art performance on multiple benchmarks with 30\% fewer parameters than previous models. Project page: \href{https://kdhrick2222.github.io/projects/UCMNet/}{https://kdhrick2222.github.io/projects/UCMNet}.

cs.CV↗

ViKey: Enhancing Temporal Understanding in Videos via Visual Prompting

Recent advancements in Video Large Language Models (VideoLLMs) have enabled strong performance across diverse multimodal video tasks. To reduce the high computational cost of processing dense video frames, efficiency-oriented methods such as frame selection have been widely adopted. While effective at minimizing redundancy, these methods often cause notable performance drops on tasks requiring temporal reasoning. Unlike humans, who can infer event progression from sparse visual cues, VideoLLMs frequently misinterpret temporal relations when intermediate frames are omitted. To address this limitation, we explore visual prompting (VP) as a lightweight yet effective way to enhance temporal understanding in VideoLLMs. Our analysis reveals that simply annotating each frame with explicit ordinal information helps the model perceive temporal continuity. This visual cue also supports frame-level referencing and mitigates positional ambiguity within a sparsely sampled sequence. Building on these insights, we introduce ViKey, a training-free framework that combines VP with a lightweight Keyword-Frame Mapping (KFM) module. KFM leverages frame indices as dictionary-like keys to link textual cues to the most relevant frames, providing explicit temporal anchors during inference. Despite its simplicity, our approach substantially improves temporal reasoning and, on some datasets, preserves dense-frame baseline performance with as few as 20% of frames.

cs.CV↗

DMD-augmented Unpaired Neural Schrödinger Bridge for Ultra-Low Field MRI Enhancement

Ultra Low Field (64 mT) brain MRI improves accessibility but suffers from reduced image quality compared to 3 T. As paired 64 mT - 3 T scans are scarce, we propose an unpaired 64 mT $\rightarrow$ 3 T translation framework that enhances realism while preserving anatomy. Our method builds upon the Unpaired Neural Schrödinge Bridge (UNSB) with multi-step refinement. To strengthen target distribution alignment, we augment the adversarial objective with DMD2-style diffusion-guided distribution matching using a frozen 3T diffusion teacher. To explicitly constrain global structure beyond patch-level correspondence, we combine PatchNCE with an Anatomical Structure Preservation (ASP) regularizer that enforces soft foreground background consistency and boundary aware constraints. Evaluated on two disjoint cohorts, the proposed framework achieves an improved realism structure trade-off, enhancing distribution level realism on unpaired benchmarks while increasing structural fidelity on the paired cohort compared to unpaired baselines.

cs.CV↗

LittleBit: Ultra Low-Bit Quantization via Latent Factorization

The deployment of large language models (LLMs) is frequently hindered by prohibitive memory and computational requirements. While quantization mitigates these bottlenecks, maintaining model fidelity in the sub-1-bit regime remains a persistent challenge. In this paper, we introduce LittleBit, a novel framework for extreme LLM compression. We target quantization rates as low as $0.1$ bits per weight (BPW), achieving a memory reduction of approximately $31\times$, which effectively compresses Llama2-13B to under $0.9$ GB. We represent weights via low-rank latent matrix factorization and subsequently binarize the resulting factors. To counteract the information loss inherent to such drastic precision reduction, we integrate a multi-scale compensation mechanism that learns importance parameters across row, column, and latent dimensions. Two primary contributions enable effective training: Dual Sign-Value-Independent Decomposition (Dual-SVID) for quantization-aware training (QAT) initialization, and Residual Compensation to minimize approximation errors. Extensive experiments confirm the superiority of LittleBit in the sub-1-bit domain; for instance, our method at $0.1$ BPW surpasses the performance of leading techniques operating at $0.7$ BPW on Llama2-7B. We establish a new size-performance trade-off -- unlocking a potential $11.6\times$ inference speedup relative to FP16 -- and render powerful LLMs practical for resource-constrained environments. Our code is available at https://github.com/SamsungLabs/LittleBit.

cs.LG↗