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Yu Gong

Publications and source records attributed to Yu Gong.

At least 19 recordsLinked to original sources

MonoMoE: An Efficient Fused Mega-kernel for Quantized MoE Decoding

Mixture-of-Experts (MoE) layers increase model capacity without proportionally increasing arithmetic, but their sparse expert computation is difficult to execute efficiently during autoregressive decode. Existing grouped and batched GEMMs are token-major: they construct expert-local token tiles and obtain parallelism from the token dimension. When few tokens reach each expert, this organization incurs tile padding and preprocessing, launches short-lived grids that underutilize memory bandwidth, and exposes quantization, activation, and reduction as separate stages. We present \textbf{MonoMoE}, a weight-major persistent megakernel for block-wise quantized MoE decode. MonoMoE places the complete decode-step token tile on the fine-grained tensor-core $N$ dimension and partitions CTAs over expert-weight tiles, eliminating expert-local token materialization and reducing padded arithmetic. A persistent grid fuses routing, top-$k$ selection, quantization, both expert projections, activation, and reduction in one launch; warp specialization and readiness flags overlap auxiliary work with the dominant expert-weight stream. MonoMoE is integrated with vLLM and supports multiple model shapes through generated kernel specializations and offline schedule tuning. On NVIDIA H200 GPUs, MonoMoE accelerates the complete routed-MoE operator by up to $\mathbf{1.54\times}$ over vLLM Triton Grouped GEMM, is $\mathbf{2.20}$--$\mathbf{3.84\times}$ faster than FlashMoE-FP8 adaptation across various models and batch sizes, and reduces end-to-end time per output token by up to $\mathbf{18.7\%}$ across the evaluated FP8 models, while preserving task accuracy. The MonoMoE implementation and supporting artifacts are open source and available in the \href{https://github.com/flashinfer-ai/flashinfer/tree/main/csrc/fused_moe/monomoe}{FlashInfer repository}.

cs.AR

APeB: Benchmarking Personalization Ability of Large Language Model Agents

LLM-powered agents struggle with personalization when users issue raw, underspecified queries. In this setting, agents must infer latent intent, extract preferences from noisy interaction histories, and select among competing alternatives. Existing benchmarks rarely test this capability, as they often rely on user-refined queries or simplified histories. We introduce personalized product search (PPS), a testbed for agentic personalization under raw queries and diverse histories. We construct Agent Personalized Benchmark (APeB) from action logs, pairing underspecified intents with rich histories and user-viewed candidate items. Evaluating state-of-the-art LLMs with multi-step agent workflows, we find that models handle explicit queries well but struggle with early-stage queries requiring intent and preference discovery. Rubric analysis attributes this gap mainly to ineffective history use. A simple history-aware query-refinement pipeline, VQRA, yields consistent gains, highlighting the need for dedicated history-utilization modules in personalized agents.

cs.AI

Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication

3D Gaussian Splatting (3DGS) enables high-fidelity and real-time 3D scene reconstruction, but scaling training to large-scale scenes requires optimizing hundreds of millions of Gaussians across multiple GPUs. Existing distributed approaches either partition scenes into isolated regions, causing global inconsistency, or rely on global Gaussian-level exchanges, which lead to substantial growth in inter-GPU communication and quickly dominate iteration time. We propose Splaxel, a communication-efficient distributed 3DGS training framework based on pixel-level local rendering and global composition. Instead of synchronizing Gaussians, each GPU renders its local subset and exchanges only partial pixel values, maintaining mathematical consistency while keeping communication cost stable as the scene size increases. Splaxel further reduces pixel-level redundancy through geometric and transmittance visibility prediction and improves GPU utilization via conflict-free camera-view consolidation. Evaluated on large-scale datasets with up to 120M Gaussians, Splaxel achieves up to 7.6$\times$ speedup over the state-of-the-art distributed 3DGS framework while preserving high reconstruction quality.

cs.DC

When Should Models Change Their Minds? Contextual Belief Management in Large Language Models

Long-horizon interactions require language models to manage accumulating information: when to update their state, when to preserve their state, and what to ignore. We study this challenge as Contextual Belief Management (CBM): maintaining a predicted belief state aligned with formal evidence while isolating task-irrelevant noise. To make CBM measurable, we introduce BeliefTrack, a closed-world benchmark spanning Rule Discovery and Circuit Diagnosis, where a finite belief space and symbolic verifiers enable exact turn-level evaluation. BeliefTrack diagnoses three failures: Failed Stay, Failed Update, and Failed Isolation. Across multiple LLMs, vanilla models exhibit severe CBM failures, while explicit belief-tracking prompts provide limited gains. In contrast, reinforcement learning with belief-state rewards reduces failure rates by 70.9% on average. Further probing reveals latent belief-state dynamics behind these failures, and representation-level steering reduces failure rates by 46.1% across two tasks (Code is available at https://github.com/zjunlp/CBM).

cs.AI

Graph Navier Stokes Networks

Graph Neural Networks (GNNs) have emerged as a cornerstone of deep learning, with most existing methods rooted in graph signal processing and diffusion equations to model message passing. However, these approaches inherently suffer from the oversmoothing problem, where node features become indistinguishable as the network depth increases. Inspired by the Navier Stokes equations, we introduce Graph Navier Stokes Networks (GNSN), a novel architecture that transcends conventional diffusion-based message passing by incorporating convection into graph structures. GNSN defines a dynamic velocity field on the graph to govern convection, enabling more efficient and direct message propagation. By adaptively balancing convection and diffusion, GNSN is able to efficiently handle datasets with varying levels of homophily. Extensive evaluations across twelve real-world datasets demonstrate that GNSN consistently outperforms state-of-the-art baselines in classification accuracy. Moreover, experimental results further emphasize its effectiveness in alleviating the oversmoothing problem.

cs.LG

Fast Cross-Operator Optimization of Attention Dataflow

Attention is a fundamental computational kernel that accounts for the majority of the workload in transformer and LLM computing. Optimizing dataflow is crucial for enhancing both performance and energy efficiency in attention computation. This optimization involves a range of decisions, such as tiling, computation ordering and buffer management, and can be applied at both intra-operator and inter-operator levels, resulting in a highly complex decision space. We propose a new approach to cross-operator dataflow optimization. Its centerpiece is an analytical performance model that spans a large decision space and enables matrix-based encoding of multiple candidate solutions. Built on this foundation, a vast number of solutions can be evaluated rapidly, and with the aid of an effective pruning technique, the optimal solution can be identified through exhaustive enumeration. We refer to our method as MMEE (Matrix Multiplication Encoded Enumeration). The ability to efficiently enumerate a large design space allows MMEE to deliver higher-quality solutions at a substantially faster speed compared to prior approaches. The MMEE approach is evaluated across various test cases for different accelerator configurations. For energy-driven optimization, MMEE reduces energy consumption by 48%-50% and latency by 31%-69%, compared to state-of-the-art methods. For latency-driven optimization, MMEE achieves simultaneous reductions of 40%-50% in energy consumption and 40%-69% in latency, respectively. Additionally, MMEE is $64\times$ to $343\times$ faster than previous works.

cs.AR

MemRerank: Preference Memory for Personalized Product Reranking

LLM-based shopping agents increasingly rely on long purchase histories and multi-turn interactions for personalization, yet naively appending raw history to prompts is often ineffective due to noise, length, and relevance mismatch. We propose MemRerank, a preference memory framework that distills user purchase history into concise, query-independent signals for personalized product reranking. To study this problem, we build an end-to-end benchmark and evaluation framework centered on an LLM-based \textbf{1-in-5} selection task, which measures both memory quality and downstream reranking utility. We further train the memory extractor with reinforcement learning (RL), using downstream reranking performance as supervision. Experiments with two LLM-based rerankers show that MemRerank consistently outperforms no-memory, raw-history, and off-the-shelf memory baselines, yielding up to \textbf{+10.61} absolute points in 1-in-5 accuracy. These results suggest that explicit preference memory is a practical and effective building block for personalization in agentic e-commerce systems.

cs.CL

On Information Self-Locking in Reinforcement Learning for Active Reasoning of LLM agents

Reinforcement learning (RL) has become a de facto paradigm for building LLM-based agents that act, interact, and reason over extended task horizons. However, in active reasoning where agents must elicit new observations through interaction with the environment to solve the task, we find that outcome-based RL can induce a systematic failure mode which we call information self-locking (SeL): agents fail both to elicit informative feedback and to internalize obtained evidence. To understand the issue, we trace agentic behaviors into two coupled capabilities: Action Selection (AS), which determines observation streams, and Belief Tracking (BT), which updates the agent's internal task understanding. Theoretical and empirical analyses reveal a bidirectional bottleneck that leads to SeL: weak BT obscures the credit of informative actions, while weak AS deprives BT of useful evidence. This coupling weakens the learning signal for both capabilities and leads to SeL. To mitigate this issue, we propose AREW, a simple yet effective Advantage Reweighting method that uses easy-to-obtain directional critiques to reallocate credit within trajectories. Extensive experiments across 9 agentic tasks of varying complexity show that AREW significantly mitigates SeL, yielding up to 60-point gains in final performance. Code is available at https://github.com/unimpor/T3.

cs.AI

ATA: Bridging Implicit Reasoning with Attention-Guided and Action-Guided Inference for Vision-Language Action Models

Vision-Language-Action (VLA) models rely on current observations, including images, language instructions, and robot states, to predict actions and complete tasks. While accurate visual perception is crucial for precise action prediction and execution, recent work has attempted to further improve performance by introducing explicit reasoning during inference. However, such approaches face significant limitations. They often depend on data-intensive resources such as Chain-of-Thought (CoT) style annotations to decompose tasks into step-by-step reasoning, and in many cases require additional visual grounding annotations (e.g., bounding boxes or masks) to highlight relevant image regions. Moreover, they involve time-consuming dataset construction, labeling, and retraining, which ultimately results in longer inference sequences and reduced efficiency. To address these challenges, we propose ATA, a novel training-free framework that introduces implicit reasoning into VLA inference through complementary attention-guided and action-guided strategies. Unlike CoT or explicit visual-grounding methods, ATA formulates reasoning implicitly by integrating attention maps with an action-based region of interest (RoI), thereby adaptively refining visual inputs without requiring extra training or annotations. ATA is a plug-and-play implicit reasoning approach for VLA models, lightweight yet effective. Extensive experiments show that it consistently improves task success and robustness while preserving, and even enhancing, inference efficiency.

cs.CV

SkillNet: Create, Evaluate, and Connect AI Skills

Current AI agents can flexibly invoke tools and execute complex tasks, yet their long-term advancement is hindered by the lack of systematic accumulation and transfer of skills. Without a unified mechanism for skill consolidation, agents frequently ``reinvent the wheel'', rediscovering solutions in isolated contexts without leveraging prior strategies. To address this challenge, we introduce SkillNet, an open infrastructure for creating, evaluating, and organizing AI skills at scale. SkillNet structures skills within a unified ontology that supports creating skills from heterogeneous sources, establishing rich relational connections, and performing multi-dimensional evaluation across Safety, Completeness, Executability, Maintainability, and Cost-awareness. Our infrastructure integrates a repository of over 600,000 skills, an interactive platform, and a versatile Python toolkit. Experiments on ALFWorld, WebShop, and ScienceWorld show 40% higher average rewards and 30% fewer execution steps across multiple backbone models. Furthermore, SkillNet-Gym benchmarks skill retrieval, utilization, and composition, while SkillNet-Fabric enables task-specific skill routing through lightweight Wikis. By formalizing skills as evolving, composable assets, SkillNet provides a robust foundation for agents to move from transient experience to durable mastery.

cs.AI

Reducing Belief Deviation in Reinforcement Learning for Active Reasoning

Active reasoning requires large language model (LLM) agents to interact with external sources and strategically gather information to solve problems in multiple turns. Central to this process is belief tracking: maintaining an accurate representation of the underlying state and uncertainty in understanding and solving the problem. However, due to limited reasoning capabilities, LLM-based agents often suffer belief deviation: their internal beliefs drift from the true problem state, leading to loss of state awareness and uninformative or repetitive actions. Once this happens, errors compound in the trajectories used for reinforcement learning (RL), leading to misattributed credits and limited exploration. To address this issue, we propose to track belief deviation and develop $\mathbf{T^3}$, a simple yet principled method that detects excessive deviation and truncates training trajectories to suppress uninformative tail effects. Hence, $\mathbf{T^3}$ preserves credits for informative prefixes and systematically improves policy optimization. Across 5 challenging tasks, $\mathbf{T^3}$ consistently enhances training stability and yields performance gains of up to 30 points while cutting token cost by up to 34%. These results highlight belief control as a key principle for building robust LLM agents capable of active reasoning.

cs.AI

Link Priority Buffer-Aided Relay Selection with Energy Storage from Energy Harvest

This paper proposes a novel relay selection scheme for buffer-aided wireless networks with relays equipped with both data buffers and energy storage. While buffer-aided relay networks have demonstrated significantly improved performance, energy harvesting has become an attractive solution in many wireless systems, garnering considerable attention when applied to buffer-aided relay networks. It is known that state-dependent selection rules must be used to achieve full diversity order in buffer-aided relay networks, requiring link priorities for data transmission to be set based on system states. This task becomes challenging when both data buffers and energy storage are involved. In this paper, we introduce a novel method for setting link priorities, which forms the basis for a new selection rule. The outage probability of the proposed selection scheme is derived. The simulation results demonstrate the superiority of our proposed algorithm which achieves full diversity in buffer-aided relay selection with energy storage, and consistently outperforms baseline approaches across various metrics.

cs.IT

TopV: Compatible Token Pruning with Inference Time Optimization for Fast and Low-Memory Multimodal Vision Language Model

Vision-Language Models (VLMs) demand substantial computational resources during inference, largely due to the extensive visual input tokens for representing visual information. Previous studies have noted that visual tokens tend to receive less attention than text tokens, suggesting their lower importance during inference and potential for pruning. However, their methods encounter several challenges: reliance on greedy heuristic criteria for token importance and incompatibility with FlashAttention and KV cache. To address these issues, we introduce \textbf{TopV}, a compatible \textbf{TO}ken \textbf{P}runing with inference Time Optimization for fast and low-memory \textbf{V}LM, achieving efficient pruning without additional training or fine-tuning. Instead of relying on attention scores, we formulate token pruning as an optimization problem, accurately identifying important visual tokens while remaining compatible with FlashAttention. Additionally, since we only perform this pruning once during the prefilling stage, it effectively reduces KV cache size. Our optimization framework incorporates a visual-aware cost function considering factors such as Feature Similarity, Relative Spatial Distance, and Absolute Central Distance, to measure the importance of each source visual token, enabling effective pruning of low-importance tokens. Extensive experiments demonstrate that our method outperforms previous token pruning methods, validating the effectiveness and efficiency of our approach.

cs.CV

Bellman Error Centering

This paper revisits the recently proposed reward centering algorithms including simple reward centering (SRC) and value-based reward centering (VRC), and points out that SRC is indeed the reward centering, while VRC is essentially Bellman error centering (BEC). Based on BEC, we provide the centered fixpoint for tabular value functions, as well as the centered TD fixpoint for linear value function approximation. We design the on-policy CTD algorithm and the off-policy CTDC algorithm, and prove the convergence of both algorithms. Finally, we experimentally validate the stability of our proposed algorithms. Bellman error centering facilitates the extension to various reinforcement learning algorithms.

cs.LG

A Variance Minimization Approach to Temporal-Difference Learning

Fast-converging algorithms are a contemporary requirement in reinforcement learning. In the context of linear function approximation, the magnitude of the smallest eigenvalue of the key matrix is a major factor reflecting the convergence speed. Traditional value-based RL algorithms focus on minimizing errors. This paper introduces a variance minimization (VM) approach for value-based RL instead of error minimization. Based on this approach, we proposed two objectives, the Variance of Bellman Error (VBE) and the Variance of Projected Bellman Error (VPBE), and derived the VMTD, VMTDC, and VMETD algorithms. We provided proofs of their convergence and optimal policy invariance of the variance minimization. Experimental studies validate the effectiveness of the proposed algorithms.

cs.LG

MoE-I$^2$: Compressing Mixture of Experts Models through Inter-Expert Pruning and Intra-Expert Low-Rank Decomposition

The emergence of Mixture of Experts (MoE) LLMs has significantly advanced the development of language models. Compared to traditional LLMs, MoE LLMs outperform traditional LLMs by achieving higher performance with considerably fewer activated parameters. Despite this efficiency, their enormous parameter size still leads to high deployment costs. In this paper, we introduce a two-stage compression method tailored for MoE to reduce the model size and decrease the computational cost. First, in the inter-expert pruning stage, we analyze the importance of each layer and propose the Layer-wise Genetic Search and Block-wise KT-Reception Field with the non-uniform pruning ratio to prune the individual expert. Second, in the intra-expert decomposition stage, we apply the low-rank decomposition to further compress the parameters within the remaining experts. Extensive experiments on Qwen1.5-MoE-A2.7B, DeepSeek-V2-Lite, and Mixtral-8$\times$7B demonstrate that our proposed methods can both reduce the model size and enhance inference efficiency while maintaining performance in various zero-shot tasks. The code will be available at \url{https://github.com/xiaochengsky/MoEI-2.git}

cs.LG

ELRT: Efficient Low-Rank Training for Compact Convolutional Neural Networks

Low-rank compression, a popular model compression technique that produces compact convolutional neural networks (CNNs) with low rankness, has been well-studied in the literature. On the other hand, low-rank training, as an alternative way to train low-rank CNNs from scratch, has been exploited little yet. Unlike low-rank compression, low-rank training does not need pre-trained full-rank models, and the entire training phase is always performed on the low-rank structure, bringing attractive benefits for practical applications. However, the existing low-rank training solutions still face several challenges, such as a considerable accuracy drop and/or still needing to update full-size models during the training. In this paper, we perform a systematic investigation on low-rank CNN training. By identifying the proper low-rank format and performance-improving strategy, we propose ELRT, an efficient low-rank training solution for high-accuracy, high-compactness, low-rank CNN models. Our extensive evaluation results for training various CNNs on different datasets demonstrate the effectiveness of ELRT.

cs.CV

COMCAT: Towards Efficient Compression and Customization of Attention-Based Vision Models

Attention-based vision models, such as Vision Transformer (ViT) and its variants, have shown promising performance in various computer vision tasks. However, these emerging architectures suffer from large model sizes and high computational costs, calling for efficient model compression solutions. To date, pruning ViTs has been well studied, while other compression strategies that have been widely applied in CNN compression, e.g., model factorization, is little explored in the context of ViT compression. This paper explores an efficient method for compressing vision transformers to enrich the toolset for obtaining compact attention-based vision models. Based on the new insight on the multi-head attention layer, we develop a highly efficient ViT compression solution, which outperforms the state-of-the-art pruning methods. For compressing DeiT-small and DeiT-base models on ImageNet, our proposed approach can achieve 0.45% and 0.76% higher top-1 accuracy even with fewer parameters. Our finding can also be applied to improve the customization efficiency of text-to-image diffusion models, with much faster training (up to $2.6\times$ speedup) and lower extra storage cost (up to $1927.5\times$ reduction) than the existing works.

cs.CV