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Yu Qiao

Publications and source records attributed to Yu Qiao.

At least 343 records · Page 19Linked to original sources

Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft

Many reinforcement learning environments (e.g., Minecraft) provide only sparse rewards that indicate task completion or failure with binary values. The challenge in exploration efficiency in such environments makes it difficult for reinforcement-learning-based agents to learn complex tasks. To address this, this paper introduces an advanced learning system, named Auto MC-Reward, that leverages Large Language Models (LLMs) to automatically design dense reward functions, thereby enhancing the learning efficiency. Auto MC-Reward consists of three important components: Reward Designer, Reward Critic, and Trajectory Analyzer. Given the environment information and task descriptions, the Reward Designer first design the reward function by coding an executable Python function with predefined observation inputs. Then, our Reward Critic will be responsible for verifying the code, checking whether the code is self-consistent and free of syntax and semantic errors. Further, the Trajectory Analyzer summarizes possible failure causes and provides refinement suggestions according to collected trajectories. In the next round, Reward Designer will further refine and iterate the dense reward function based on feedback. Experiments demonstrate a significant improvement in the success rate and learning efficiency of our agents in complex tasks in Minecraft, such as obtaining diamond with the efficient ability to avoid lava, and efficiently explore trees and animals that are sparse in the plains biome.

cs.AI↗

Attacks, Defenses and Evaluations for LLM Conversation Safety: A Survey

Large Language Models (LLMs) are now commonplace in conversation applications. However, their risks of misuse for generating harmful responses have raised serious societal concerns and spurred recent research on LLM conversation safety. Therefore, in this survey, we provide a comprehensive overview of recent studies, covering three critical aspects of LLM conversation safety: attacks, defenses, and evaluations. Our goal is to provide a structured summary that enhances understanding of LLM conversation safety and encourages further investigation into this important subject. For easy reference, we have categorized all the studies mentioned in this survey according to our taxonomy, available at: https://github.com/niconi19/LLM-conversation-safety.

cs.CL↗

MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception

It is a long-lasting goal to design an embodied system that can solve long-horizon open-world tasks in human-like ways. However, existing approaches usually struggle with compound difficulties caused by the logic-aware decomposition and context-aware execution of these tasks. To this end, we introduce MP5, an open-ended multimodal embodied system built upon the challenging Minecraft simulator, which can decompose feasible sub-objectives, design sophisticated situation-aware plans, and perform embodied action control, with frequent communication with a goal-conditioned active perception scheme. Specifically, MP5 is developed on top of recent advances in Multimodal Large Language Models (MLLMs), and the system is modulated into functional modules that can be scheduled and collaborated to ultimately solve pre-defined context- and process-dependent tasks. Extensive experiments prove that MP5 can achieve a 22% success rate on difficult process-dependent tasks and a 91% success rate on tasks that heavily depend on the context. Moreover, MP5 exhibits a remarkable ability to address many open-ended tasks that are entirely novel.

cs.CV↗

InternLM2 Technical Report

The evolution of Large Language Models (LLMs) like ChatGPT and GPT-4 has sparked discussions on the advent of Artificial General Intelligence (AGI). However, replicating such advancements in open-source models has been challenging. This paper introduces InternLM2, an open-source LLM that outperforms its predecessors in comprehensive evaluations across 6 dimensions and 30 benchmarks, long-context modeling, and open-ended subjective evaluations through innovative pre-training and optimization techniques. The pre-training process of InternLM2 is meticulously detailed, highlighting the preparation of diverse data types including text, code, and long-context data. InternLM2 efficiently captures long-term dependencies, initially trained on 4k tokens before advancing to 32k tokens in pre-training and fine-tuning stages, exhibiting remarkable performance on the 200k ``Needle-in-a-Haystack" test. InternLM2 is further aligned using Supervised Fine-Tuning (SFT) and a novel Conditional Online Reinforcement Learning from Human Feedback (COOL RLHF) strategy that addresses conflicting human preferences and reward hacking. By releasing InternLM2 models in different training stages and model sizes, we provide the community with insights into the model's evolution.

cs.CL↗

Assessment of Multimodal Large Language Models in Alignment with Human Values

Large Language Models (LLMs) aim to serve as versatile assistants aligned with human values, as defined by the principles of being helpful, honest, and harmless (hhh). However, in terms of Multimodal Large Language Models (MLLMs), despite their commendable performance in perception and reasoning tasks, their alignment with human values remains largely unexplored, given the complexity of defining hhh dimensions in the visual world and the difficulty in collecting relevant data that accurately mirrors real-world situations. To address this gap, we introduce Ch3Ef, a Compreh3ensive Evaluation dataset and strategy for assessing alignment with human expectations. Ch3Ef dataset contains 1002 human-annotated data samples, covering 12 domains and 46 tasks based on the hhh principle. We also present a unified evaluation strategy supporting assessment across various scenarios and different perspectives. Based on the evaluation results, we summarize over 10 key findings that deepen the understanding of MLLM capabilities, limitations, and the dynamic relationships between evaluation levels, guiding future advancements in the field.

cs.CV↗

Point Transformer V3: Simpler, Faster, Stronger

This paper is not motivated to seek innovation within the attention mechanism. Instead, it focuses on overcoming the existing trade-offs between accuracy and efficiency within the context of point cloud processing, leveraging the power of scale. Drawing inspiration from recent advances in 3D large-scale representation learning, we recognize that model performance is more influenced by scale than by intricate design. Therefore, we present Point Transformer V3 (PTv3), which prioritizes simplicity and efficiency over the accuracy of certain mechanisms that are minor to the overall performance after scaling, such as replacing the precise neighbor search by KNN with an efficient serialized neighbor mapping of point clouds organized with specific patterns. This principle enables significant scaling, expanding the receptive field from 16 to 1024 points while remaining efficient (a 3x increase in processing speed and a 10x improvement in memory efficiency compared with its predecessor, PTv2). PTv3 attains state-of-the-art results on over 20 downstream tasks that span both indoor and outdoor scenarios. Further enhanced with multi-dataset joint training, PTv3 pushes these results to a higher level.

cs.CV↗

Open-sourced Data Ecosystem in Autonomous Driving: the Present and Future

With the continuous maturation and application of autonomous driving technology, a systematic examination of open-source autonomous driving datasets becomes instrumental in fostering the robust evolution of the industry ecosystem. Current autonomous driving datasets can broadly be categorized into two generations. The first-generation autonomous driving datasets are characterized by relatively simpler sensor modalities, smaller data scale, and is limited to perception-level tasks. KITTI, introduced in 2012, serves as a prominent representative of this initial wave. In contrast, the second-generation datasets exhibit heightened complexity in sensor modalities, greater data scale and diversity, and an expansion of tasks from perception to encompass prediction and control. Leading examples of the second generation include nuScenes and Waymo, introduced around 2019. This comprehensive review, conducted in collaboration with esteemed colleagues from both academia and industry, systematically assesses over seventy open-source autonomous driving datasets from domestic and international sources. It offers insights into various aspects, such as the principles underlying the creation of high-quality datasets, the pivotal role of data engine systems, and the utilization of generative foundation models to facilitate scalable data generation. Furthermore, this review undertakes an exhaustive analysis and discourse regarding the characteristics and data scales that future third-generation autonomous driving datasets should possess. It also delves into the scientific and technical challenges that warrant resolution. These endeavors are pivotal in advancing autonomous innovation and fostering technological enhancement in critical domains. For further details, please refer to https://github.com/OpenDriveLab/DriveAGI.

cs.CV↗

Point2RBox: Combine Knowledge from Synthetic Visual Patterns for End-to-end Oriented Object Detection with Single Point Supervision

With the rapidly increasing demand for oriented object detection (OOD), recent research involving weakly-supervised detectors for learning rotated box (RBox) from the horizontal box (HBox) has attracted more and more attention. In this paper, we explore a more challenging yet label-efficient setting, namely single point-supervised OOD, and present our approach called Point2RBox. Specifically, we propose to leverage two principles: 1) Synthetic pattern knowledge combination: By sampling around each labeled point on the image, we spread the object feature to synthetic visual patterns with known boxes to provide the knowledge for box regression. 2) Transform self-supervision: With a transformed input image (e.g. scaled/rotated), the output RBoxes are trained to follow the same transformation so that the network can perceive the relative size/rotation between objects. The detector is further enhanced by a few devised techniques to cope with peripheral issues, e.g. the anchor/layer assignment as the size of the object is not available in our point supervision setting. To our best knowledge, Point2RBox is the first end-to-end solution for point-supervised OOD. In particular, our method uses a lightweight paradigm, yet it achieves a competitive performance among point-supervised alternatives, 41.05%/27.62%/80.01% on DOTA/DIOR/HRSC datasets.

cs.CV↗

MineDreamer: Learning to Follow Instructions via Chain-of-Imagination for Simulated-World Control

It is a long-lasting goal to design a generalist-embodied agent that can follow diverse instructions in human-like ways. However, existing approaches often fail to steadily follow instructions due to difficulties in understanding abstract and sequential natural language instructions. To this end, we introduce MineDreamer, an open-ended embodied agent built upon the challenging Minecraft simulator with an innovative paradigm that enhances instruction-following ability in low-level control signal generation. Specifically, MineDreamer is developed on top of recent advances in Multimodal Large Language Models (MLLMs) and diffusion models, and we employ a Chain-of-Imagination (CoI) mechanism to envision the step-by-step process of executing instructions and translating imaginations into more precise visual prompts tailored to the current state; subsequently, the agent generates keyboard-and-mouse actions to efficiently achieve these imaginations, steadily following the instructions at each step. Extensive experiments demonstrate that MineDreamer follows single and multi-step instructions steadily, significantly outperforming the best generalist agent baseline and nearly doubling its performance. Moreover, qualitative analysis of the agent's imaginative ability reveals its generalization and comprehension of the open world.

cs.CV↗

DreamDA: Generative Data Augmentation with Diffusion Models

The acquisition of large-scale, high-quality data is a resource-intensive and time-consuming endeavor. Compared to conventional Data Augmentation (DA) techniques (e.g. cropping and rotation), exploiting prevailing diffusion models for data generation has received scant attention in classification tasks. Existing generative DA methods either inadequately bridge the domain gap between real-world and synthesized images, or inherently suffer from a lack of diversity. To solve these issues, this paper proposes a new classification-oriented framework DreamDA, which enables data synthesis and label generation by way of diffusion models. DreamDA generates diverse samples that adhere to the original data distribution by considering training images in the original data as seeds and perturbing their reverse diffusion process. In addition, since the labels of the generated data may not align with the labels of their corresponding seed images, we introduce a self-training paradigm for generating pseudo labels and training classifiers using the synthesized data. Extensive experiments across four tasks and five datasets demonstrate consistent improvements over strong baselines, revealing the efficacy of DreamDA in synthesizing high-quality and diverse images with accurate labels. Our code will be available at https://github.com/yunxiangfu2001/DreamDA.

cs.CV↗

OmniQuant: Omnidirectionally Calibrated Quantization for Large Language Models

Large language models (LLMs) have revolutionized natural language processing tasks. However, their practical deployment is hindered by their immense memory and computation requirements. Although recent post-training quantization (PTQ) methods are effective in reducing memory footprint and improving the computational efficiency of LLM, they hand-craft quantization parameters, leading to low performance, especially in extremely low-bit quantization. To tackle this issue, we introduce an Omnidirectionally calibrated Quantization (\textbf{OmniQuant}) technique for LLMs, which achieves good performance in diverse quantization settings while maintaining the computational efficiency of PTQ by efficiently optimizing various quantization parameters. OmniQuant comprises two innovative components including Learnable Weight Clipping (LWC) and Learnable Equivalent Transformation (LET). LWC modulates the extreme values of weights by optimizing the clipping threshold. Meanwhile, LET tackles activation outliers by shifting the challenge of quantization from activations to weights. Operating within a differentiable framework using block-wise error minimization, OmniQuant can optimize the quantization process efficiently for both weight-only and weight-activation quantization. For instance, the LLaMA-2 model family size 7-70B can be processed with OmniQuant on a single A100-40G GPU within 1-16 hours using 128 samples. Extensive experiments validate OmniQuant's superior performance across diverse quantization configurations such as W4A4 (4-bit weight, 4-bit activation), W6A6, W4A16, W3A16, and W2A16. Additionally, OmniQuant demonstrates effectiveness in instruction-tuned models and delivers notable improvements in inference speed and memory reduction on real devices. Codes are available at \url{https://github.com/OpenGVLab/OmniQuant}.

cs.LG↗

WanJuan-CC: A Safe and High-Quality Open-sourced English Webtext Dataset

This paper presents WanJuan-CC, a safe and high-quality open-sourced English webtext dataset derived from Common Crawl data. The study addresses the challenges of constructing large-scale pre-training datasets for language models, which require vast amounts of high-quality data. A comprehensive process was designed to handle Common Crawl data, including extraction, heuristic rule filtering, fuzzy deduplication, content safety filtering, and data quality filtering. From approximately 68 billion original English documents, we obtained 2.22T Tokens of safe data and selected 1.0T Tokens of high-quality data as part of WanJuan-CC. We have open-sourced 100B Tokens from this dataset. The paper also provides statistical information related to data quality, enabling users to select appropriate data according to their needs. To evaluate the quality and utility of the dataset, we trained 1B-parameter and 3B-parameter models using WanJuan-CC and another dataset, RefinedWeb. Results show that WanJuan-CC performs better on validation datasets and downstream tasks.

cs.CL↗

TMT-VIS: Taxonomy-aware Multi-dataset Joint Training for Video Instance Segmentation

Training on large-scale datasets can boost the performance of video instance segmentation while the annotated datasets for VIS are hard to scale up due to the high labor cost. What we possess are numerous isolated filed-specific datasets, thus, it is appealing to jointly train models across the aggregation of datasets to enhance data volume and diversity. However, due to the heterogeneity in category space, as mask precision increases with the data volume, simply utilizing multiple datasets will dilute the attention of models on different taxonomies. Thus, increasing the data scale and enriching taxonomy space while improving classification precision is important. In this work, we analyze that providing extra taxonomy information can help models concentrate on specific taxonomy, and propose our model named Taxonomy-aware Multi-dataset Joint Training for Video Instance Segmentation (TMT-VIS) to address this vital challenge. Specifically, we design a two-stage taxonomy aggregation module that first compiles taxonomy information from input videos and then aggregates these taxonomy priors into instance queries before the transformer decoder. We conduct extensive experimental evaluations on four popular and challenging benchmarks, including YouTube-VIS 2019, YouTube-VIS 2021, OVIS, and UVO. Our model shows significant improvement over the baseline solutions, and sets new state-of-the-art records on all benchmarks. These appealing and encouraging results demonstrate the effectiveness and generality of our approach. The code is available at https://github.com/rkzheng99/TMT-VIS .

cs.CV↗

Desigen: A Pipeline for Controllable Design Template Generation

Templates serve as a good starting point to implement a design (e.g., banner, slide) but it takes great effort from designers to manually create. In this paper, we present Desigen, an automatic template creation pipeline which generates background images as well as harmonious layout elements over the background. Different from natural images, a background image should preserve enough non-salient space for the overlaying layout elements. To equip existing advanced diffusion-based models with stronger spatial control, we propose two simple but effective techniques to constrain the saliency distribution and reduce the attention weight in desired regions during the background generation process. Then conditioned on the background, we synthesize the layout with a Transformer-based autoregressive generator. To achieve a more harmonious composition, we propose an iterative inference strategy to adjust the synthesized background and layout in multiple rounds. We constructed a design dataset with more than 40k advertisement banners to verify our approach. Extensive experiments demonstrate that the proposed pipeline generates high-quality templates comparable to human designers. More than a single-page design, we further show an application of presentation generation that outputs a set of theme-consistent slides. The data and code are available at https://whaohan.github.io/desigen.

cs.CV↗

MLLMs-Augmented Visual-Language Representation Learning

Visual-language pre-training has achieved remarkable success in many multi-modal tasks, largely attributed to the availability of large-scale image-text datasets. In this work, we demonstrate that Multi-modal Large Language Models (MLLMs) can enhance visual-language representation learning by establishing richer image-text associations for image-text datasets. Our approach is simple, utilizing MLLMs to extend multiple diverse captions for each image. To prevent the bias introduced by MLLMs' hallucinations and monotonous language styles, we propose "text shearing" to maintain the quality and availability of extended captions. In image-text retrieval, without introducing additional training cost, our method consistently obtains 5.6 ~ 35.0 and 16.8 ~ 46.1 improvement on Recall@1 under the fine-tuning and zero-shot settings, respectively. Notably, we obtain zero-shot results that are comparable to fine-tuning on target datasets, which encourages more exploration of the versatile use of MLLMs.

cs.CV↗

VideoMamba: State Space Model for Efficient Video Understanding

Addressing the dual challenges of local redundancy and global dependencies in video understanding, this work innovatively adapts the Mamba to the video domain. The proposed VideoMamba overcomes the limitations of existing 3D convolution neural networks and video transformers. Its linear-complexity operator enables efficient long-term modeling, which is crucial for high-resolution long video understanding. Extensive evaluations reveal VideoMamba's four core abilities: (1) Scalability in the visual domain without extensive dataset pretraining, thanks to a novel self-distillation technique; (2) Sensitivity for recognizing short-term actions even with fine-grained motion differences; (3) Superiority in long-term video understanding, showcasing significant advancements over traditional feature-based models; and (4) Compatibility with other modalities, demonstrating robustness in multi-modal contexts. Through these distinct advantages, VideoMamba sets a new benchmark for video understanding, offering a scalable and efficient solution for comprehensive video understanding. All the code and models are available at https://github.com/OpenGVLab/VideoMamba.

cs.CV↗

Unmasked Teacher: Towards Training-Efficient Video Foundation Models

Video Foundation Models (VFMs) have received limited exploration due to high computational costs and data scarcity. Previous VFMs rely on Image Foundation Models (IFMs), which face challenges in transferring to the video domain. Although VideoMAE has trained a robust ViT from limited data, its low-level reconstruction poses convergence difficulties and conflicts with high-level cross-modal alignment. This paper proposes a training-efficient method for temporal-sensitive VFMs that integrates the benefits of existing methods. To increase data efficiency, we mask out most of the low-semantics video tokens, but selectively align the unmasked tokens with IFM, which serves as the UnMasked Teacher (UMT). By providing semantic guidance, our method enables faster convergence and multimodal friendliness. With a progressive pre-training framework, our model can handle various tasks including scene-related, temporal-related, and complex video-language understanding. Using only public sources for pre-training in 6 days on 32 A100 GPUs, our scratch-built ViT-L/16 achieves state-of-the-art performances on various video tasks. The code and models will be released at https://github.com/OpenGVLab/unmasked_teacher.

cs.CV↗

Embodied Understanding of Driving Scenarios

Embodied scene understanding serves as the cornerstone for autonomous agents to perceive, interpret, and respond to open driving scenarios. Such understanding is typically founded upon Vision-Language Models (VLMs). Nevertheless, existing VLMs are restricted to the 2D domain, devoid of spatial awareness and long-horizon extrapolation proficiencies. We revisit the key aspects of autonomous driving and formulate appropriate rubrics. Hereby, we introduce the Embodied Language Model (ELM), a comprehensive framework tailored for agents' understanding of driving scenes with large spatial and temporal spans. ELM incorporates space-aware pre-training to endow the agent with robust spatial localization capabilities. Besides, the model employs time-aware token selection to accurately inquire about temporal cues. We instantiate ELM on the reformulated multi-faced benchmark, and it surpasses previous state-of-the-art approaches in all aspects. All code, data, and models will be publicly shared.

cs.CV↗