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Yu Ren

Publications and source records attributed to Yu Ren.

14 recordsLinked to original sources

A Smooth-Activation Maximum-History Elastoplastic Update for Graphics Simulation

History-dependent graphics solids need material updates that preserve residual deformation while remaining practical in explicit simulation and inverse problems. We present a smooth candidate activation followed by an irreversible maximum-history projection and a closed-form branchwise energy derivative. A deviatoric plastic-strain tensor stores residual direction. The downstream variable D attenuates only inelastic work and is not measured stiffness damage; an optional separate state d models unloading-stiffness loss. The radial update targets isotropic proportional or nearly proportional loading. Material-point, reduced-order, and 192-tetrahedron FEM residual-shape inverse tasks converge from all five tested initial guesses, versus two for nonsmoothed J2; smoothed J2 also succeeds in all five, demonstrating a generic benefit of smooth activation. Full-FEM gradients agree with finite differences below 3.1e-11, while analytical J2 retains the lowest forward/backward cost. The proportional-path stress RMSE against CalculiX 2.22 is 0.0314% of yield stress. An every-step audit shows that 100.000% and 99.965% of activity-weighted history growth in cube and torus compression occurs at direction turns no larger than 30 degrees; same-path Smooth History/J2 stress-discrepancy RMS is 8.88% and 9.61% of yield stress. A controlled 90-degree turn nevertheless reaches 49.39% normalized stress error, and public reverse-loading steel data falsify general cyclic use. Corrected exact-mesh structural/contact comparisons give 1.30-1.50% reaction NRMSE. An optional stiffness-loss extension calibrated on nine public concrete cycles gives a 3.35-5.83% uncertainty range on complete held-out cylinder reactions, versus 9.22% without stiffness loss. The method is a scoped graphics update with inverse-design utility, not a general constitutive or fracture model.

cs.GR

SuperGrasp: Single-View Object Grasping via Superquadric Similarity Matching, Evaluation, and Refinement

Robotic grasping from single-view observations remains a critical challenge in manipulation. However, existing methods still struggle to generate reliable grasp candidates and stably evaluate grasp feasibility under incomplete geometric information. To address these limitations, we present SuperGrasp, a new two-stage framework for single-view parallel-jaw grasping. In the first stage, we introduce a Similarity Matching Module that efficiently retrieves valid and diverse grasp candidates by matching the input single-view point cloud with a precomputed primitive dataset based on superquadric coefficients. In the second stage, we propose E-RNet, an end-to-end network that expands the grasp-aware region and takes the initial grasp closure region as a local anchor region, capturing the contextual relationship between the local region and its surrounding spatial neighborhood, thereby enabling more accurate and reliable grasp evaluation and introducing small-range local refinement to improve grasp adaptability. To enhance generalization, we construct a primitive dataset containing 1.2k standard geometric primitives for similarity matching and collect a point cloud dataset of 100k samples from 124 objects, annotated with stable grasp labels for network training. Extensive experiments in both simulation and real-world environments demonstrate that our method achieves stable grasping performance and good generalization across novel objects and clutter scenes.

cs.RO

GAPG: Geometry Aware Push-Grasping Synergy for Goal-Oriented Manipulation in Clutter

Grasping target objects is a fundamental skill for robotic manipulation, but in cluttered environments with stacked or occluded objects, a single-step grasp is often insufficient. To address this, previous work has introduced pushing as an auxiliary action to create graspable space. However, these methods often struggle with both stability and efficiency because they neglect the scene's geometric information, which is essential for evaluating grasp robustness and ensuring that pushing actions are safe and effective. To this end, we propose a geometry-aware push-grasp synergy framework that leverages point cloud data to integrate grasp and push evaluation. Specifically, the grasp evaluation module analyzes the geometric relationship between the gripper's point cloud and the points enclosed within its closing region to determine grasp feasibility and stability. Guided by this, the push evaluation module predicts how pushing actions influence future graspable space, enabling the robot to select actions that reliably transform non-graspable states into graspable ones. By jointly reasoning about geometry in both grasping and pushing, our framework achieves safer, more efficient, and more reliable manipulation in cluttered settings. Our method is extensively tested in simulation and real-world environments in various scenarios. Experimental results demonstrate that our model generalizes well to real-world scenes and unseen objects.

cs.RO

Large-field-of-view lensless imaging with miniaturized sensors

Lensless cameras replace bulky optics with thin modulation masks, enabling compact imaging systems. However, existing methods rely on an idealized model that assumes a globally shift-invariant point spread function (PSF) and sufficiently large sensors. In reality, the PSF varies spatially across the field of view (FOV), and finite sensor boundaries truncate modulated light--effects that intensify as sensors shrink, degrading peripheral reconstruction quality and limiting the effective FOV. We address these limitations through a local-to-global hierarchical framework grounded in a locally shift-invariant convolution model that explicitly accounts for PSF variation and sensor truncation. Patch-wise learned deconvolution first adaptively estimates local PSFs and reconstructs regions independently. A hierarchical enhancement network then progressively expands its receptive field--from small patches through intermediate blocks to the full image--integrating fine local details with global contextual information. Experiments on public datasets show that our method achieves superior reconstruction quality over a larger effective FOV with significantly reduced sensor sizes. Under extreme miniaturization--sensors reduced to 8% of the original area--we achieve improvements of 2 dB (PSNR) and 5% (SSIM), with particularly notable gains in structural fidelity. Code is available at https://github.com/KB504-public/l2g_lensless_imaging .

eess.IV

Real-Time Interactive Hybrid Ocean: Spectrum-Consistent Wave Particle-FFT Coupling

Fast Fourier Transform-based (FFT) spectral oceans are widely adopted for their efficiency and large-scale realism, but they assume global stationarity and spatial homogeneity, making it difficult to represent non-uniform seas and near-field interactions (e.g., ships and floaters). In contrast, wave particles capture local wakes and ripples, yet are costly to maintain at scale and hard to match global spectral statistics.We present a real-time interactive hybrid ocean: a global FFT background coupled with local wave-particle (WP) patch regions around interactive objects, jointly driven under a unified set of spectral parameters and dispersion. At patch boundaries, particles are injected according to the same directional spectrum as the FFT, aligning the local frequency-direction distribution with the background and matching energy density, without disturbing the far field.Our approach introduces two main innovations: (1) Hybrid ocean representation. We couple a global FFT background with local WP patches under a unified spectrum, achieving large-scale spectral consistency while supporting localized wakes and ripples.(2) Frequency-bucketed implementation. We design a particle sampling and GPU-parallel synthesis scheme based on frequency buckets, which preserves spectral energy consistency and sustains real-time interactive performance.Together, these innovations enable a unified framework that delivers both large-scale spectral realism and fine-grained interactivity in real time.

eess.SP

A Dataset and Benchmark for Robotic Cloth Unfolding Grasp Selection: The ICRA 2024 Cloth Competition

Robotic cloth manipulation suffers from a lack of standardized benchmarks and shared datasets for evaluating and comparing different approaches. To address this, we created a benchmark and organized the ICRA 2024 Cloth Competition, a unique head-to-head evaluation focused on grasp pose selection for in-air robotic cloth unfolding. Eleven diverse teams participated in the competition, utilizing our publicly released dataset of real-world robotic cloth unfolding attempts and a variety of methods to design their unfolding approaches. Afterwards, we also expanded our dataset with 176 competition evaluation trials, resulting in a dataset of 679 unfolding demonstrations across 34 garments. Analysis of the competition results revealed insights about the trade-off between grasp success and coverage, the surprisingly strong achievements of hand-engineered methods and a significant discrepancy between competition performance and prior work, underscoring the importance of independent, out-of-the-lab evaluation in robotic cloth manipulation. The associated dataset is a valuable resource for developing and evaluating grasp selection methods, particularly for learning-based approaches. We hope that our benchmark, dataset and competition results can serve as a foundation for future benchmarks and drive further progress in data-driven robotic cloth manipulation. The dataset and benchmarking code are available at https://airo.ugent.be/cloth_competition.

cs.RO

Technical Report: Towards Spatial Feature Regularization in Deep-Learning-Based Array-SAR Reconstruction

Array synthetic aperture radar (Array-SAR), also known as tomographic SAR (TomoSAR), has demonstrated significant potential for high-quality 3D mapping, particularly in urban areas.While deep learning (DL) methods have recently shown strengths in reconstruction, most studies rely on pixel-by-pixel reconstruction, neglecting spatial features like building structures, leading to artifacts such as holes and fragmented edges. Spatial feature regularization, effective in traditional methods, remains underexplored in DL-based approaches. Our study integrates spatial feature regularization into DL-based Array-SAR reconstruction, addressing key questions: What spatial features are relevant in urban-area mapping? How can these features be effectively described, modeled, regularized, and incorporated into DL networks? The study comprises five phases: spatial feature description and modeling, regularization, feature-enhanced network design, evaluation, and discussions. Sharp edges and geometric shapes in urban scenes are analyzed as key features. An intra-slice and inter-slice strategy is proposed, using 2D slices as reconstruction units and fusing them into 3D scenes through parallel and serial fusion. Two computational frameworks-iterative reconstruction with enhancement and light reconstruction with enhancement-are designed, incorporating spatial feature modules into DL networks, leading to four specialized reconstruction networks. Using our urban building simulation dataset and two public datasets, six tests evaluate close-point resolution, structural integrity, and robustness in urban scenarios. Results show that spatial feature regularization significantly improves reconstruction accuracy, retrieves more complete building structures, and enhances robustness by reducing noise and outliers.

eess.IV

Learning Generalizable 3D Manipulation With 10 Demonstrations

Learning robust and generalizable manipulation skills from demonstrations remains a key challenge in robotics, with broad applications in industrial automation and service robotics. While recent imitation learning methods have achieved impressive results, they often require large amounts of demonstration data and struggle to generalize across different spatial variants. In this work, we present a novel framework that learns manipulation skills from as few as 10 demonstrations, yet still generalizes to spatial variants such as different initial object positions and camera viewpoints. Our framework consists of two key modules: Semantic Guided Perception (SGP), which constructs task-focused, spatially aware 3D point cloud representations from RGB-D inputs; and Spatial Generalized Decision (SGD), an efficient diffusion-based decision-making module that generates actions via denoising. To effectively learn generalization ability from limited data, we introduce a critical spatially equivariant training strategy that captures the spatial knowledge embedded in expert demonstrations. We validate our framework through extensive experiments on both simulation benchmarks and real-world robotic systems. Our method demonstrates a 60 percent improvement in success rates over state-of-the-art approaches on a series of challenging tasks, even with substantial variations in object poses and camera viewpoints. This work shows significant potential for advancing efficient, generalizable manipulation skill learning in real-world applications.

cs.CV

Marrying NeRF with Feature Matching for One-step Pose Estimation

Given the image collection of an object, we aim at building a real-time image-based pose estimation method, which requires neither its CAD model nor hours of object-specific training. Recent NeRF-based methods provide a promising solution by directly optimizing the pose from pixel loss between rendered and target images. However, during inference, they require long converging time, and suffer from local minima, making them impractical for real-time robot applications. We aim at solving this problem by marrying image matching with NeRF. With 2D matches and depth rendered by NeRF, we directly solve the pose in one step by building 2D-3D correspondences between target and initial view, thus allowing for real-time prediction. Moreover, to improve the accuracy of 2D-3D correspondences, we propose a 3D consistent point mining strategy, which effectively discards unfaithful points reconstruted by NeRF. Moreover, current NeRF-based methods naively optimizing pixel loss fail at occluded images. Thus, we further propose a 2D matches based sampling strategy to preclude the occluded area. Experimental results on representative datasets prove that our method outperforms state-of-the-art methods, and improves inference efficiency by 90x, achieving real-time prediction at 6 FPS.

cs.CV

Never-Ending Behavior-Cloning Agent for Robotic Manipulation

Relying on multi-modal observations, embodied robots (e.g., humanoid robots) could perform multiple robotic manipulation tasks in unstructured real-world environments. However, most language-conditioned behavior-cloning agents in robots still face existing long-standing challenges, i.e., 3D scene representation and human-level task learning, when adapting into a series of new tasks in practical scenarios. We here investigate these above challenges with NBAgent in embodied robots, a pioneering language-conditioned Never-ending Behavior-cloning Agent, which can continually learn observation knowledge of novel 3D scene semantics and robot manipulation skills from skill-shared and skill-specific attributes, respectively. Specifically, we propose a skill-shared semantic rendering module and a skill-shared representation distillation module to effectively learn 3D scene semantics from skill-shared attribute, further tackling 3D scene representation overlooking. Meanwhile, we establish a skill-specific evolving planner to perform manipulation knowledge decoupling, which can continually embed novel skill-specific knowledge like human from latent and low-rank space. Finally, we design a never-ending embodied robot manipulation benchmark, and expensive experiments demonstrate the significant performance of our method.

cs.RO

MM-SFENet: Multi-scale Multi-task Localization and Classification of Bladder Cancer in MRI with Spatial Feature Encoder Network

Background and Objective: Bladder cancer is a common malignant urinary carcinoma, with muscle-invasive and non-muscle-invasive as its two major subtypes. This paper aims to achieve automated bladder cancer invasiveness localization and classification based on MRI. Method: Different from previous efforts that segment bladder wall and tumor, we propose a novel end-to-end multi-scale multi-task spatial feature encoder network (MM-SFENet) for locating and classifying bladder cancer, according to the classification criteria of the spatial relationship between the tumor and bladder wall. First, we built a backbone with residual blocks to distinguish bladder wall and tumor; then, a spatial feature encoder is designed to encode the multi-level features of the backbone to learn the criteria. Results: We substitute Smooth-L1 Loss with IoU Loss for multi-task learning, to improve the accuracy of the classification task. By testing a total of 1287 MRIs collected from 98 patients at the hospital, the mAP and IoU are used as the evaluation metrics. The experimental result could reach 93.34\% and 83.16\% on test set. Conclusions: The experimental result demonstrates the effectiveness of the proposed MM-SFENet on the localization and classification of bladder cancer. It may provide an effective supplementary diagnosis method for bladder cancer staging.

cs.CV

A Model-data-driven Network Embedding Multidimensional Features for Tomographic SAR Imaging

Deep learning (DL)-based tomographic SAR imaging algorithms are gradually being studied. Typically, they use an unfolding network to mimic the iterative calculation of the classical compressive sensing (CS)-based methods and process each range-azimuth unit individually. However, only one-dimensional features are effectively utilized in this way. The correlation between adjacent resolution units is ignored directly. To address that, we propose a new model-data-driven network to achieve tomoSAR imaging based on multi-dimensional features. Guided by the deep unfolding methodology, a two-dimensional deep unfolding imaging network is constructed. On the basis of it, we add two 2D processing modules, both convolutional encoder-decoder structures, to enhance multi-dimensional features of the imaging scene effectively. Meanwhile, to train the proposed multifeature-based imaging network, we construct a tomoSAR simulation dataset consisting entirely of simulation data of buildings. Experiments verify the effectiveness of the model. Compared with the conventional CS-based FISTA method and DL-based gamma-Net method, the result of our proposed method has better performance on completeness while having decent imaging accuracy.

eess.SP

AETomo-Net: A Novel Deep Learning Network for Tomographic SAR Imaging Based on Multi-dimensional Features

Tomographic synthetic aperture radar (TomoSAR) imaging algorithms based on deep learning can effectively reduce computational costs. The idea of existing researches is to reconstruct the elevation for each range-azimuth cell in one-dimensional using a deep-unfolding network. However, since these methods are commonly sensitive to signal sparsity level, it usually leads to some drawbacks like continuous surface fractures, too many outliers, \textit{et al}. To address them, in this paper, a novel imaging network (AETomo-Net) based on multi-dimensional features is proposed. By adding a U-Net-like structure, AETomo-Net performs reconstruction by each azimuth-elevation slice and adds 2D features extraction and fusion capabilities to the original deep unrolling network. In this way, each azimuth-elevation slice can be reconstructed with richer features and the quality of the imaging results will be improved. Experiments show that the proposed method can effectively solve the above defects while ensuring imaging accuracy and computation speed compared with the traditional ISTA-based method and CV-LISTA.

eess.SP

High-level Decisions from a Safe Maneuver Catalog with Reinforcement Learning for Safe and Cooperative Automated Merging

Reinforcement learning (RL) has recently been used for solving challenging decision-making problems in the context of automated driving. However, one of the main drawbacks of the presented RL-based policies is the lack of safety guarantees, since they strive to reduce the expected number of collisions but still tolerate them. In this paper, we propose an efficient RL-based decision-making pipeline for safe and cooperative automated driving in merging scenarios. The RL agent is able to predict the current situation and provide high-level decisions, specifying the operation mode of the low level planner which is responsible for safety. In order to learn a more generic policy, we propose a scalable RL architecture for the merging scenario that is not sensitive to changes in the environment configurations. According to our experiments, the proposed RL agent can efficiently identify cooperative drivers from their vehicle state history and generate interactive maneuvers, resulting in faster and more comfortable automated driving. At the same time, thanks to the safety constraints inside the planner, all of the maneuvers are collision free and safe.

cs.RO