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Yu Wang

Publications and source records attributed to Yu Wang.

At least 307 records · Page 17Linked to original sources

Gromov--Witten theory beyond maximal contacts

Given a smooth projective variety $X$ and a smooth nef divisor $D$, we identify genus zero relative Gromov--Witten invariants of $(X,D)$ with $(n+1)$ relative markings with genus zero orbifold Gromov--Witten invariants of multi-root stacks over the $\mathbb P^1$-bundle $P:=\mathbb P(\mathcal O_X(-D)\oplus \mathcal O_X)$ with $n$ orbifold markings. This is a generalization of the local-relative correspondence beyond maximal contacts. Repeating this process, we identify genus zero relative Gromov--Witten invariants of ambient insertions with genus zero absolute Gromov--Witten invariants of toric bundles. We also present how this correspondence can be used to compute genus zero two-point relative Gromov--Witten invariants.

math.AG↗

Relativistic \(^{56}\text{Ni}\) Decay Lines in GRB 221009A

Long Gamma Ray Bursts are thought to originate from the core collapse of massive stars that give rise to energetic broad-lined Type Ic supernovae. The brightest burst ever recorded, GRB 221009A, has been linked to a broad-lined Type Ic supernova through late-time observations by the James Webb Space Telescope. An emission line evolving from $\sim$37 to $\sim$6~MeV is detected during the prompt phase. We propose that this time-evolving line is consistent with Doppler-boosted radioactive decay of nickel synthesized in the associated supernova and entrained in the relativistic jet, corresponding to the boosted 158~keV decay branch. We also report evidence for an additional higher-energy excess near $\sim$24~MeV at 290--300~s, detected at moderate statistical significance and consistent with the boosted 270~keV decay branch. The observed kinematics and flux evolution are compatible with expectations from radioactive decay, providing direct spectroscopic evidence linking prompt emission to supernova nucleosynthesis.

astro-ph.HE↗

RM-R1: Reward Modeling as Reasoning

Reward modeling is essential for aligning large language models with human preferences through reinforcement learning. To provide accurate reward signals, a reward model (RM) should stimulate deep thinking and conduct interpretable reasoning before assigning a score or a judgment. Inspired by recent advances of long chain-of-thought on reasoning-intensive tasks, we hypothesize and validate that integrating reasoning into reward modeling significantly enhances RM's interpretability and performance. We introduce a new class of generative reward models, Reasoning Reward Models (ReasRMs), which formulate reward modeling as a reasoning task. We propose a reasoning-oriented training pipeline and train a family of ReasRMs, RM-R1. RM-R1 features a chain-of-rubrics (CoR) mechanism -- self-generating sample-level chat rubrics or math/code solutions, and evaluating candidate responses against them. The training of RM-R1 consists of two key stages: (1) distillation of high-quality reasoning chains and (2) reinforcement learning with verifiable rewards. Empirically, our models achieve superior performance across three reward model benchmarks on average, outperforming much larger open-weight models (e.g., INF-ORM-Llama3.1-70B) and proprietary ones (e.g., GPT-4o) by up to 4.9%. Beyond final performance, we perform thorough analyses to understand the key ingredients of successful ReasRM training.

cs.CL↗

Unify the Views: View-Consistent Prototype Learning for Few-Shot Segmentation

Few-shot segmentation (FSS) has gained significant attention for its ability to generalize to novel classes with limited supervision, yet remains challenged by structural misalignment and cross-view inconsistency under large appearance or viewpoint variations. This paper tackles these challenges by introducing VINE (View-Informed NEtwork), a unified framework that jointly models structural consistency and foreground discrimination to refine class-specific prototypes. Specifically, VINE introduces a spatial-view graph on backbone features, where the spatial graph captures local geometric topology and the view graph connects features from different perspectives to propagate view-invariant structural semantics. To further alleviate foreground ambiguity, we derive a discriminative prior from the support-query feature discrepancy to capture category-specific contrast, which reweights SAM features by emphasizing salient regions and recalibrates backbone activations for improved structural focus. The foreground-enhanced SAM features and structurally enriched ResNet features are progressively integrated through masked cross-attention, yielding class-consistent prototypes used as adaptive prompts for the SAM decoder to generate accurate masks. Extensive experiments on multiple FSS benchmarks validate the effectiveness and robustness of VINE, particularly under challenging scenarios with viewpoint shifts and complex structures. The code is available at https://github.com/HongliLiu1/VINE-main.

cs.CV↗

MLLMRec-R1: Incentivizing Reasoning Capability in Large Language Models for Multimodal Sequential Recommendation

Group relative policy optimization (GRPO) has become a standard post-training paradigm for improving reasoning and preference alignment in large language models (LLMs), and has recently shown strong effectiveness in LLM-based recommender systems. However, extending GRPO-based reasoning pipelines to multimodal sequential recommendation (MSR) with multimodal large language models (MLLMs) faces fundamental obstacles. First, MSR requires jointly encoding visual content for both historical interactions and multiple candidate items, causing visual tokens to dominate the input and making the cost of group-based rollout scale with history length and candidate set size, which renders GRPO-based training prohibitively expensive. Second, existing Chain-of-Thought (CoT) supervision suffers from reward inflation in recommendation scenarios, where higher training rewards do not reliably translate into improved ranking performance and may induce shortcut learning. To address these challenges, we propose MLLMRec-R1, an efficient and stable GRPO-based reasoning framework for multimodal sequential recommendation. MLLMRec-R1 textualizes visual signals offline to eliminate expensive visual tokens while preserving multimodal semantics, and constructs high-quality multimodal CoT supervision through refinement and confidence-aware assessment. Furthermore, a mixed-grained data augmentation strategy selectively injects reliable CoT samples while retaining standard training data, mitigating reward inflation and improving generalization stability. Extensive experiments on three benchmark datasets demonstrate that MLLMRec-R1 consistently outperforms state-of-the-art methods, establishing a practical and effective GRPO-based reasoning pipeline for multimodal sequential recommendation. The code is available at https://github.com/wangyu0627/MLLMRec-R1.

cs.IR↗

RAG vs. GraphRAG: A Systematic Evaluation and Key Insights

Retrieval-Augmented Generation (RAG) improves large language models (LLMs) by retrieving relevant information from external sources and has been widely adopted for text-based tasks. For structured data, such as knowledge graphs, Graph Retrieval-Augmented Generation (GraphRAG) retrieves and aggregates information along graph structures. More recently, GraphRAG has been extended to general text settings by organizing unstructured text into graph representations, showing promise for reasoning and grounding. Despite these advances, existing GraphRAG systems for text data are often tailored to specific tasks, datasets, and system designs, resulting in heterogeneous evaluation protocols. Consequently, a systematic understanding of the relative strengths, limitations, and trade-offs between RAG and GraphRAG on widely used text benchmarks remains limited. In this paper, we present a comprehensive benchmark study comparing RAG and GraphRAG on established text-based tasks, including question answering and query-based summarization. We introduce a unified evaluation protocol that standardizes data preprocessing, retrieval configurations, and generation settings, enabling fair and reproducible comparisons. Our results highlight the distinct strengths of RAG and GraphRAG across different tasks and evaluation perspectives. Building on these findings, we explore selection and integration strategies that combine the strengths of both paradigms, leading to consistent performance improvements. We further analyze failure modes, efficiency trade-offs, and evaluation biases, and highlight key considerations for designing and evaluating retrieval-augmented generation systems.

cs.IR↗

InfinityStory: Unlimited Video Generation with World Consistency and Character-Aware Shot Transitions

Generating long-form storytelling videos with consistent visual narratives remains a significant challenge in video synthesis. We present a novel framework, dataset, and a model that address three critical limitations: background consistency across shots, seamless multi-subject shot-to-shot transitions, and scalability to hour-long narratives. Our approach introduces a background-consistent generation pipeline that maintains visual coherence across scenes while preserving character identity and spatial relationships. We further propose a transition-aware video synthesis module that generates smooth shot transitions for complex scenarios involving multiple subjects entering or exiting frames, going beyond the single-subject limitations of prior work. To support this, we contribute with a synthetic dataset of 10,000 multi-subject transition sequences covering underrepresented dynamic scene compositions. On VBench, InfinityStory achieves the highest Background Consistency (88.94), highest Subject Consistency (82.11), and the best overall average rank (2.80), showing improved stability, smoother transitions, and better temporal coherence.

cs.CV↗

MAGE: Meta-Reinforcement Learning for Language Agents toward Strategic Exploration and Exploitation

Large Language Model (LLM) agents have demonstrated remarkable proficiency in learned tasks, yet they often struggle to adapt to non-stationary environments with feedback. While In-Context Learning and external memory offer some flexibility, they fail to internalize the adaptive ability required for long-term improvement. Meta-Reinforcement Learning (meta-RL) provides an alternative by embedding the learning process directly within the model. However, existing meta-RL approaches for LLMs focus primarily on exploration in single-agent settings, neglecting the strategic exploitation necessary for multi-agent environments. We propose MAGE, a meta-RL framework that empowers LLM agents for strategic exploration and exploitation. MAGE utilizes a multi-episode training regime where interaction histories and reflections are integrated into the context window. By using the final episode reward as the objective, MAGE incentivizes the agent to refine its strategy based on past experiences. We further combine population-based training with an agent-specific advantage normalization technique to enrich agent diversity and ensure stable learning. Experiment results show that MAGE outperforms existing baselines in both exploration and exploitation tasks. Furthermore, MAGE exhibits strong generalization to unseen opponents, suggesting it has internalized the ability for strategic exploration and exploitation. Code is available at https://github.com/Lu-Yang666/MAGE.

cs.AI↗

Adaptive Location Hierarchy Learning for Long-Tailed Mobility Prediction

Human mobility prediction is crucial for applications ranging from location-based recommendations to urban planning, which aims to forecast users' next location visits based on historical trajectories. While existing mobility prediction models excel at capturing sequential patterns through diverse architectures for different scenarios, they are hindered by the long-tailed distribution of location visits, leading to biased predictions and limited applicability. This highlights the need for a solution that enhances the long-tailed prediction capabilities of these models with broad compatibility and efficiency across diverse architectures. To address this need, we propose the first architecture-agnostic plugin for long-tailed human mobility prediction, named \textbf{A}daptive \textbf{LO}cation \textbf{H}ier\textbf{A}rchy learning (ALOHA). Inspired by Maslow's theory of human motivation, we exploit and explore common mobility knowledge of head and tail locations derived from human mobility trajectories to effectively mitigate long-tailed bias. Specifically, we introduce an automatic pipeline to construct city-tailored location hierarchies based on Large Language Models (LLMs) and Chain-of-Thought (CoT) prompts, capturing high-level mobility semantics with minimal human verification. We further design an Adaptive Hierarchical Loss (AHL) that rebalances learning through Gumbel disturbance and node-wise adaptive weighting, enabling both exploitation of multi-level signals and exploration within semantically related groups. Extensive experiments across multiple state-of-the-art models demonstrate that ALOHA consistently improves long-tailed mobility prediction performance by up to 16.59\% while maintaining efficiency and robustness. Our code is at https://github.com/Star607/ALOHA.

cs.AI↗

Cache-to-Cache: Direct Semantic Communication Between Large Language Models

Multi-LLM systems harness the complementary strengths of diverse Large Language Models, achieving performance and efficiency gains that are not attainable by a single model. In existing designs, LLMs communicate through text, forcing internal representations to be transformed into output token sequences. This process both loses rich semantic information and incurs token-by-token generation latency. Motivated by these limitations, we ask: Can LLMs communicate beyond text? Oracle experiments show that enriching the KV-Cache semantics can improve response quality without increasing cache size, supporting KV-Cache as an effective medium for inter-model communication. Thus, we propose Cache-to-Cache (C2C), a new paradigm for direct semantic communication between LLMs. C2C uses a neural network to project and fuse the source model's KV-cache with that of the target model to enable direct semantic transfer. A learnable gating mechanism selects the target layers that benefit from cache communication. Compared with text communication, C2C utilizes the deep, specialized semantics from both models, while avoiding explicit intermediate text generation. Experiments show that C2C achieves 6.4-14.2% higher average accuracy than individual models. It further outperforms the text communication paradigm by approximately 3.1-5.4%, while delivering an average 2.5x speedup in latency. Our code is available at https://github.com/thu-nics/C2C.

cs.CL↗

CLEAR: Null-Space Projection for Cross-Modal De-Redundancy in Multimodal Recommendation

Multimodal recommendation has emerged as an effective paradigm for enhancing collaborative filtering by incorporating heterogeneous content modalities. Existing multimodal recommenders predominantly focus on reinforcing cross-modal consistency to facilitate multimodal fusion. However, we observe that multimodal representations often exhibit substantial cross-modal redundancy, where dominant shared components overlap across modalities. Such redundancy can limit the effective utilization of complementary information, explaining why incorporating additional modalities does not always yield performance improvements. In this work, we propose CLEAR, a lightweight and plug-and-play cross-modal de-redundancy approach for multimodal recommendation. Rather than enforcing stronger cross-modal alignment, CLEAR explicitly characterizes the redundant shared subspace across modalities by modeling cross-modal covariance between visual and textual representations. By identifying dominant shared directions via singular value decomposition and projecting multimodal features onto the complementary null space, CLEAR reshapes the multimodal representation space by suppressing redundant cross-modal components while preserving modality-specific information. This subspace-level projection implicitly regulates representation learning dynamics, preventing the model from repeatedly amplifying redundant shared semantics during training. Notably, CLEAR can be seamlessly integrated into existing multimodal recommenders without modifying their architectures or training objectives. Extensive experiments on three public benchmark datasets demonstrate that explicitly reducing cross-modal redundancy consistently improves recommendation performance across a wide range of multimodal recommendation models.

cs.IR↗

Weakly Supervised Video Anomaly Detection with Anomaly-Connected Components and Intention Reasoning

Weakly supervised video anomaly detection (WS-VAD) involves identifying the temporal intervals that contain anomalous events in untrimmed videos, where only video-level annotations are provided as supervisory signals. However, a key limitation persists in WS-VAD, as dense frame-level annotations are absent, which often leaves existing methods struggling to learn anomaly semantics effectively. To address this issue, we propose a novel framework named LAS-VAD, short for Learning Anomaly Semantics for WS-VAD, which integrates anomaly-connected component mechanism and intention awareness mechanism. The former is designed to assign video frames into distinct semantic groups within a video, and frame segments within the same group are deemed to share identical semantic information. The latter leverages an intention-aware strategy to distinguish between similar normal and abnormal behaviors (e.g., taking items and stealing). To further model the semantic information of anomalies, as anomaly occurrence is accompanied by distinct characteristic attributes (i.e., explosions are characterized by flames and thick smoke), we additionally incorporate anomaly attribute information to guide accurate detection. Extensive experiments on two benchmark datasets, XD-Violence and UCF-Crime, demonstrate that our LAS-VAD outperforms current state-of-the-art methods with remarkable gains.

cs.CV↗

Global strong solutions to a one-dimensional full non-Newtonian fluid with far field vacuum

In this paper, the Cauchy problem for a one-dimensional heat conducting compressible non-Newtonian fluid is considered. The constitute equation of the non-Newtonian fluid is determined by two nonlinear terms $(|u_x|^{q-2}u_x)_x$ and $(|θ_x|^{p-2}θ_x)_x$ with $1<p,q<2.$ When the vacuum occurs at the far field, the local and global existence of strong solutions are established for the Cauchy problem. The results indicate that the non-Newtonian fluid possesses time-dependence boundedness of the energy if the vacuum occurs at the far field and the density decays slowly at the far field as time goes to infinity. This is the key difference from the well-known result developed by Li and Xin (Advances in Mathematics 361(2020), 106923) for the one-dimensional heat conductive compressible Navier-Stokes system.

math.AP↗

RE-PO: Robust Enhanced Policy Optimization as a General Framework for LLM Alignment

Standard human preference-based alignment methods, such as Reinforcement Learning from Human Feedback (RLHF), are a cornerstone for aligning large language models (LLMs) with human values. However, these methods typically assume that preference data is clean and that all labels are equally reliable. In practice, large-scale preference datasets contain substantial noise due to annotator mistakes, inconsistent instructions, varying expertise, and even adversarial or low-effort feedback. This mismatch between recorded labels and ground-truth preferences can misguide training and degrade model performance. To address this issue, we introduce Robust Enhanced Policy Optimization (RE-PO), which uses an expectation-maximization procedure to infer the posterior correctness of each label and then adaptively reweight data points in the training loss to mitigate label noise. We further generalize this idea by establishing a theoretical link between arbitrary preference losses and their underlying probabilistic models, enabling a systematic transformation of existing alignment algorithms into robust counterparts and elevating RE-PO from a single method to a general framework for robust preference alignment. Theoretically, we prove that, under a perfectly calibrated model, RE-PO recovers the true noise level of the dataset. Empirically, we show that RE-PO consistently improves four state-of-the-art alignment methods (DPO, IPO, SimPO, and CPO); when applied to Mistral and Llama 3 models, the RE-PO-enhanced variants increase AlpacaEval 2 win rates by up to 7.0 percent over their respective baselines.

cs.AI↗

Reasoning by Exploration: A Unified Approach to Retrieval and Generation over Graphs

Reasoning over structured graphs remains a fundamental challenge for Large Language Models (LLMs), particularly when scaling to large graphs. Existing approaches typically follow the retrieval-augmented generation (RAG) paradigm: first retrieving subgraphs relevant to the query and then generating answers conditioned on the retrieved subgraphs. However, such two-phase pipelines often struggle to faithfully incorporate graph structure, since the generation process is ultimately constrained by the quality and completeness of the retrieved subgraph. Although many advanced retrievers have been proposed recently to mitigate this issue, they are usually tailored to the training graphs and generalize poorly to unseen graphs, which limits their practical applicability. In this work, we propose Reasoning by Exploration (RoE), a novel approach that unifies retrieval and generation by framing reasoning over graphs as a process of graph exploration. At each step, the LLM selects candidate nodes and edges to explore, gradually constructing reasoning paths and generating answers along the way. To enable effective exploration, RoE is trained in two stages: supervised fine-tuning (SFT) on gold reasoning paths, followed by reinforcement learning (RL) to enhance exploration effectiveness and generalization. Experiments on benchmark datasets demonstrate that RoE achieves substantial overall improvements over baselines, while also generalizing effectively to unseen graphs.

cs.IR↗

VolleyBots: A Testbed for Multi-Drone Volleyball Game Combining Motion Control and Strategic Play

Robot sports, characterized by well-defined objectives, explicit rules, and dynamic interactions, present ideal scenarios for demonstrating embodied intelligence. In this paper, we present VolleyBots, a novel robot sports testbed where multiple drones cooperate and compete in the sport of volleyball under physical dynamics. VolleyBots integrates three features within a unified platform: competitive and cooperative gameplay, turn-based interaction structure, and agile 3D maneuvering. These intertwined features yield a complex problem combining motion control and strategic play, with no available expert demonstrations. We provide a comprehensive suite of tasks ranging from single-drone drills to multi-drone cooperative and competitive tasks, accompanied by baseline evaluations of representative reinforcement learning (RL), multi-agent reinforcement learning (MARL) and game-theoretic algorithms. Simulation results show that on-policy RL methods outperform off-policy methods in single-agent tasks, but both approaches struggle in complex tasks that combine motion control and strategic play. We additionally design a hierarchical policy which achieves 69.5% win rate against the strongest baseline in the 3 vs 3 task, demonstrating its potential for tackling the complex interplay between low-level control and high-level strategy. To highlight VolleyBots' sim-to-real potential, we further demonstrate the zero-shot deployment of a policy trained entirely in simulation on real-world drones.

cs.RO↗

Mastering Multi-Drone Volleyball through Hierarchical Co-Self-Play Reinforcement Learning

In this paper, we tackle the problem of learning to play 3v3 multi-drone volleyball, a new embodied competitive task that requires both high-level strategic coordination and low-level agile control. The task is turn-based, multi-agent, and physically grounded, posing significant challenges due to its long-horizon dependencies, tight inter-agent coupling, and the underactuated dynamics of quadrotors. To address this, we propose Hierarchical Co-Self-Play (HCSP), a hierarchical reinforcement learning framework that separates centralized high-level strategic decision-making from decentralized low-level motion control. We design a three-stage population-based training pipeline to enable both strategy and skill to emerge from scratch without expert demonstrations: (I) training diverse low-level skills, (II) learning high-level strategy via self-play with fixed low-level skills, and (III) joint fine-tuning through co-self-play. Experiments show that HCSP achieves superior performance, outperforming non-hierarchical self-play and rule-based hierarchical baselines with an average 82.9% win rate and a 71.5% win rate against the two-stage variant. Moreover, co-self-play leads to emergent team behaviors such as role switching and coordinated formations, demonstrating the effectiveness of our hierarchical design and training scheme. The project page is at https://hi-co-self-play.github.io.

cs.AI↗

Pulse-resolved Classification and Characteristics of Long-duration GRBs with \emph{Swift}-BAT Data.II. Main Burst versus Extended Emission

Long gamma-ray bursts (GRBs) frequently exhibit complex prompt emission structures with multiple temporally distinct episodes, such as a main emission (ME) phase followed by a weak extended emission (EE) tail. Whether these subcomponents from a common physical origin with similar classification properties, or instead represent fundamentally different emission mechanisms within a single event, remains an open question. Here, we present a systematic, pulse-resolved analysis of 22 \emph{Swift}/BAT long-duration GRBs, each exhibiting a well-separated, bright ME ($G_1$) followed by a fainter EE ($G_2$) after a background-consistent quiescent gap. For each component, we independently measure standard classification diagnostics, including duration ($T_{90}$), spectral hardness ratio (HR), minimum variability timescale (MVT), and spectral lag. We then compare these properties between the ME and EE within individual bursts. We find that the EE is systematically softer (lower HR in 19 of 22 events), smoother (longer MVT in 17 of 22 events), and more diverse in spectral lag than the ME. However, both components still occupy the long-GRB track in the traditional duration-hardness and duration-MVT planes, indicating a common Type~II (collapsar) origin. These results suggest that the EE in long GRBs represents a physically distinct regime of the central engine, characterized by a lower luminosity, longer emission timescales, and evolved spectral properties, rather than a simple continuation of the main burst. This picture is consistent with late-time fallback accretion onto a black hole or proto-magnetar spin-down.

astro-ph.HE↗