SearcharxivSearch

arXiv subjects

Yu-Hua Chen

Publications and source records attributed to Yu-Hua Chen.

At least 19 recordsLinked to original sources

Explicit Note-Event Tokenization and Pitch-Validity Constrained Decoding for MIDI-to-Tablature Transcription

Guitar tablature transcription predicts the string and fret position for each note so that the resulting tablature reproduces the target musical part. Prior sequence-to-sequence approaches have shown promising results on large-scale datasets, but their generalization behavior across different dataset scales remains less explored. In this work, we propose a guitar tablature transcription framework with explicit note-event tokenization and regularized training. The proposed decoder token representation incorporates note-event tokens together with TAB tokens, allowing note boundaries, pitch-related events, and string-fret positions to be represented more explicitly. We evaluate the proposed framework on DadaGP, a large-scale dataset, and Francois Leduc, a small-scale dataset. Our method improves tablature accuracy over the Fretting Transformer baseline on DadaGP, with especially strong gains when trained directly on the small-scale Leduc dataset. We further introduce a pitch-validity constrained decoding strategy that masks pitch-invalid TAB candidates during generation rather than correcting them after decoding and simultaneously preserves the original timing and note structure from the input. This constraint improves tablature accuracy and provides a controlled setting for measuring how much error remains after pitch-invalid predictions are removed. Our code will be released at:https://github.com/MusicGuitarTab/GuitarTab

cs.SD

StemFX: Learning Mixing Style Representations via Autoregressive FX Chain Prediction on Source-Separated Stems

Audio mixing style encompasses the artistic and technical decisions a mix engineer makes, including level balancing, spatialization, and the choice, ordering, and parameterization of audio effects (FX) on each stem. FX chains are a key determinant of this style, yet existing approaches to modeling them remain limited. Some operate on stereo mixtures without explicit per-stem FX chain modeling, others fix the number or type of effects per track, and many require differentiable effect implementations or scarce multitrack datasets. We present StemFX, a framework that learns mixing style representations by autoregressively predicting variable-length FX chains on source-separated stems. A Transformer decoder predicts tokenized FX chains autoregressively, while a band-split multi-band CNN encoder with FiLM conditioning captures per-stem spectral structure. To enable large-scale paired training, we extract pseudo-stems from about 105K songs via source separation and augment them using MultiAFx, a toolkit unifying 85 audio effects from 7 Python libraries. Evaluated on mixing style retrieval, StemFX outperforms all baseline models across all tested chain lengths. On paired mixing style transfer, StemFX achieves the best spectral fidelity and the highest listener preference, over 4000 times faster than iterative optimization.

cs.SD

UT-AISTimprt submission for ICME 2026 Grand Challenge on Academic Text-to-Music Generation

This work investigates the effect of batch sampling strategies during training for text-to-audio music generation under low-data and small-scale model settings. This paper describes our approach and findings for the ICME 2026 Grand Challenge on Academic Text-to-Music Generation. Training data are clustered using either text embeddings or audio embeddings, and samples with similar characteristics are grouped within the same mini-batch to mitigate gradient interference. The effects of modality and cluster granularity on clustering are analyzed. Results show that clustering based on text embeddings achieves better performance on objective evaluation metrics than clustering based on audio embeddings. In addition, different cluster granularity leads to different behaviors across evaluation criteria: a moderate number of clusters performs best on objective metrics, while a larger number of clusters tends to exhibit music with more coherent structure in listening tests.

cs.SD

Instruct-FD: Can Your Full-Duplex Speech System Follow Turn-Taking Instructions?

Current full-duplex (FD) spoken dialogue systems can produce fluid interactions, yet it remains unclear whether they can adapt their turn-taking behavior when explicitly instructed. This is critical for real-world deployment, where conversational policies vary across applications (e.g., proactive tutoring vs. passive counseling). We introduce Instruct-FD, an instruction-conditioned benchmark for evaluating controllable turn management in FD systems. To enable this, we develop a human-validated, scalable synthetic pipeline that generates instruction-conditioned conversations, along with a deployment-agnostic multi-turn evaluation protocol and an LLM-based judge. Benchmarking six state-of-the-art full-duplex systems reveals a substantial gap in instruction-following turn management: the best model achieves only 64.4% adherence. Performance is highly uneven across behaviors and scenarios, with proactive behaviors such as model backchanneling and interruption remaining particularly challenging. These findings establish instruction-following turn management as a crucial direction for building adaptable and deployable full-duplex dialogue systems.

cs.CL

TAU: A Benchmark for Cultural Sound Understanding Beyond Semantics

Large audio-language models are advancing rapidly, yet most evaluations emphasize speech or globally sourced sounds, overlooking culturally distinctive cues. This gap raises a critical question: can current models generalize to localized, non-semantic audio that communities instantly recognize but outsiders do not? To address this, we present TAU (Taiwan Audio Understanding), a benchmark of everyday Taiwanese "soundmarks." TAU is built through a pipeline combining curated sources, human editing, and LLM-assisted question generation, producing 702 clips and 1,794 multiple-choice items that cannot be solved by transcripts alone. Experiments show that state-of-the-art LALMs, including Gemini 2.5 and Qwen2-Audio, perform far below local humans. TAU demonstrates the need for localized benchmarks to reveal cultural blind spots, guide more equitable multimodal evaluation, and ensure models serve communities beyond the global mainstream.

eess.AS

Dynamic-SUPERB Phase-2: A Collaboratively Expanding Benchmark for Measuring the Capabilities of Spoken Language Models with 180 Tasks

Multimodal foundation models, such as Gemini and ChatGPT, have revolutionized human-machine interactions by seamlessly integrating various forms of data. Developing a universal spoken language model that comprehends a wide range of natural language instructions is critical for bridging communication gaps and facilitating more intuitive interactions. However, the absence of a comprehensive evaluation benchmark poses a significant challenge. We present Dynamic-SUPERB Phase-2, an open and evolving benchmark for the comprehensive evaluation of instruction-based universal speech models. Building upon the first generation, this second version incorporates 125 new tasks contributed collaboratively by the global research community, expanding the benchmark to a total of 180 tasks, making it the largest benchmark for speech and audio evaluation. While the first generation of Dynamic-SUPERB was limited to classification tasks, Dynamic-SUPERB Phase-2 broadens its evaluation capabilities by introducing a wide array of novel and diverse tasks, including regression and sequence generation, across speech, music, and environmental audio. Evaluation results show that no model performed well universally. SALMONN-13B excelled in English ASR and Qwen2-Audio-7B-Instruct showed high accuracy in emotion recognition, but current models still require further innovations to handle a broader range of tasks. We open-source all task data and the evaluation pipeline at https://github.com/dynamic-superb/dynamic-superb.

cs.CL

Towards Generalizability to Tone and Content Variations in the Transcription of Amplifier Rendered Electric Guitar Audio

Transcribing electric guitar recordings is challenging due to the scarcity of diverse datasets and the complex tone-related variations introduced by amplifiers, cabinets, and effect pedals. To address these issues, we introduce EGDB-PG, a novel dataset designed to capture a wide range of tone-related characteristics across various amplifier-cabinet configurations. In addition, we propose the Tone-informed Transformer (TIT), a Transformer-based transcription model enhanced with a tone embedding mechanism that leverages learned representations to improve the model's adaptability to tone-related nuances. Experiments demonstrate that TIT, trained on EGDB-PG, outperforms existing baselines across diverse amplifier types, with transcription accuracy improvements driven by the dataset's diversity and the tone embedding technique. Through detailed benchmarking and ablation studies, we evaluate the impact of tone augmentation, content augmentation, audio normalization, and tone embedding on transcription performance. This work advances electric guitar transcription by overcoming limitations in dataset diversity and tone modeling, providing a robust foundation for future research.

cs.SD

Demo of Zero-Shot Guitar Amplifier Modelling: Enhancing Modeling with Hyper Neural Networks

Electric guitar tone modeling typically focuses on the non-linear transformation from clean to amplifier-rendered audio. Traditional methods rely on one-to-one mappings, incorporating device parameters into neural models to replicate specific amplifiers. However, these methods are limited by the need for specific training data. In this paper, we adapt a model based on the previous work, which leverages a tone embedding encoder and a feature wise linear modulation (FiLM) condition method. In this work, we altered conditioning method using a hypernetwork-based gated convolutional network (GCN) to generate audio that blends clean input with the tone characteristics of reference audio. By extending the training data to cover a wider variety of amplifier tones, our model is able to capture a broader range of tones. Additionally, we developed a real-time plugin to demonstrate the system's practical application, allowing users to experience its performance interactively. Our results indicate that the proposed system achieves superior tone modeling versatility compared to traditional methods.

cs.SD

DDSP Guitar Amp: Interpretable Guitar Amplifier Modeling

Neural network models for guitar amplifier emulation, while being effective, often demand high computational cost and lack interpretability. Drawing ideas from physical amplifier design, this paper aims to address these issues with a new differentiable digital signal processing (DDSP)-based model, called ``DDSP guitar amp,'' that models the four components of a guitar amp (i.e., preamp, tone stack, power amp, and output transformer) using specific DSP-inspired designs. With a set of time- and frequency-domain metrics, we demonstrate that DDSP guitar amp achieves performance comparable with that of black-box baselines while requiring less than 10\% of the computational operations per audio sample, thereby holding greater potential for usages in real-time applications.

cs.SD

Towards zero-shot amplifier modeling: One-to-many amplifier modeling via tone embedding control

Replicating analog device circuits through neural audio effect modeling has garnered increasing interest in recent years. Existing work has predominantly focused on a one-to-one emulation strategy, modeling specific devices individually. In this paper, we tackle the less-explored scenario of one-to-many emulation, utilizing conditioning mechanisms to emulate multiple guitar amplifiers through a single neural model. For condition representation, we use contrastive learning to build a tone embedding encoder that extracts style-related features of various amplifiers, leveraging a dataset of comprehensive amplifier settings. Targeting zero-shot application scenarios, we also examine various strategies for tone embedding representation, evaluating referenced tone embedding against two retrieval-based embedding methods for amplifiers unseen in the training time. Our findings showcase the efficacy and potential of the proposed methods in achieving versatile one-to-many amplifier modeling, contributing a foundational step towards zero-shot audio modeling applications.

cs.SD

Improving Unsupervised Clean-to-Rendered Guitar Tone Transformation Using GANs and Integrated Unaligned Clean Data

Recent years have seen increasing interest in applying deep learning methods to the modeling of guitar amplifiers or effect pedals. Existing methods are mainly based on the supervised approach, requiring temporally-aligned data pairs of unprocessed and rendered audio. However, this approach does not scale well, due to the complicated process involved in creating the data pairs. A very recent work done by Wright et al. has explored the potential of leveraging unpaired data for training, using a generative adversarial network (GAN)-based framework. This paper extends their work by using more advanced discriminators in the GAN, and using more unpaired data for training. Specifically, drawing inspiration from recent advancements in neural vocoders, we employ in our GAN-based model for guitar amplifier modeling two sets of discriminators, one based on multi-scale discriminator (MSD) and the other multi-period discriminator (MPD). Moreover, we experiment with adding unprocessed audio signals that do not have the corresponding rendered audio of a target tone to the training data, to see how much the GAN model benefits from the unpaired data. Our experiments show that the proposed two extensions contribute to the modeling of both low-gain and high-gain guitar amplifiers.

cs.SD

GTR-CTRL: Instrument and Genre Conditioning for Guitar-Focused Music Generation with Transformers

Recently, symbolic music generation with deep learning techniques has witnessed steady improvements. Most works on this topic focus on MIDI representations, but less attention has been paid to symbolic music generation using guitar tablatures (tabs) which can be used to encode multiple instruments. Tabs include information on expressive techniques and fingerings for fretted string instruments in addition to rhythm and pitch. In this work, we use the DadaGP dataset for guitar tab music generation, a corpus of over 26k songs in GuitarPro and token formats. We introduce methods to condition a Transformer-XL deep learning model to generate guitar tabs (GTR-CTRL) based on desired instrumentation (inst-CTRL) and genre (genre-CTRL). Special control tokens are appended at the beginning of each song in the training corpus. We assess the performance of the model with and without conditioning. We propose instrument presence metrics to assess the inst-CTRL model's response to a given instrumentation prompt. We trained a BERT model for downstream genre classification and used it to assess the results obtained with the genre-CTRL model. Statistical analyses evidence significant differences between the conditioned and unconditioned models. Overall, results indicate that the GTR-CTRL methods provide more flexibility and control for guitar-focused symbolic music generation than an unconditioned model.

cs.SD

towards automatic transcription of polyphonic electric guitar music:a new dataset and a multi-loss transformer model

In this paper, we propose a new dataset named EGDB, that con-tains transcriptions of the electric guitar performance of 240 tab-latures rendered with different tones. Moreover, we benchmark theperformance of two well-known transcription models proposed orig-inally for the piano on this dataset, along with a multi-loss Trans-former model that we newly propose. Our evaluation on this datasetand a separate set of real-world recordings demonstrate the influenceof timbre on the accuracy of guitar sheet transcription, the potentialof using multiple losses for Transformers, as well as the room forfurther improvement for this task.

cs.SD

Source Separation-based Data Augmentation for Improved Joint Beat and Downbeat Tracking

Due to advances in deep learning, the performance of automatic beat and downbeat tracking in musical audio signals has seen great improvement in recent years. In training such deep learning based models, data augmentation has been found an important technique. However, existing data augmentation methods for this task mainly target at balancing the distribution of the training data with respect to their tempo. In this paper, we investigate another approach for data augmentation, to account for the composition of the training data in terms of the percussive and non-percussive sound sources. Specifically, we propose to employ a blind drum separation model to segregate the drum and non-drum sounds from each training audio signal, filtering out training signals that are drumless, and then use the obtained drum and non-drum stems to augment the training data. We report experiments on four completely unseen test sets, validating the effectiveness of the proposed method, and accordingly the importance of drum sound composition in the training data for beat and downbeat tracking.

cs.SD

Automatic Composition of Guitar Tabs by Transformers and Groove Modeling

Deep learning algorithms are increasingly developed for learning to compose music in the form of MIDI files. However, whether such algorithms work well for composing guitar tabs, which are quite different from MIDIs, remain relatively unexplored. To address this, we build a model for composing fingerstyle guitar tabs with Transformer-XL, a neural sequence model architecture. With this model, we investigate the following research questions. First, whether the neural net generates note sequences with meaningful note-string combinations, which is important for the guitar but not other instruments such as the piano. Second, whether it generates compositions with coherent rhythmic groove, crucial for fingerstyle guitar music. And, finally, how pleasant the composed music is in comparison to real, human-made compositions. Our work provides preliminary empirical evidence of the promise of deep learning for tab composition, and suggests areas for future study.

cs.SD

Score and Lyrics-Free Singing Voice Generation

Generative models for singing voice have been mostly concerned with the task of ``singing voice synthesis,'' i.e., to produce singing voice waveforms given musical scores and text lyrics. In this work, we explore a novel yet challenging alternative: singing voice generation without pre-assigned scores and lyrics, in both training and inference time. In particular, we outline three such generation schemes, and propose a pipeline to tackle these new tasks. Moreover, we implement such models using generative adversarial networks and evaluate them both objectively and subjectively.

cs.SD

Unconditional Audio Generation with Generative Adversarial Networks and Cycle Regularization

In a recent paper, we have presented a generative adversarial network (GAN)-based model for unconditional generation of the mel-spectrograms of singing voices. As the generator of the model is designed to take a variable-length sequence of noise vectors as input, it can generate mel-spectrograms of variable length. However, our previous listening test shows that the quality of the generated audio leaves room for improvement. The present paper extends and expands that previous work in the following aspects. First, we employ a hierarchical architecture in the generator to induce some structure in the temporal dimension. Second, we introduce a cycle regularization mechanism to the generator to avoid mode collapse. Third, we evaluate the performance of the new model not only for generating singing voices, but also for generating speech voices. Evaluation result shows that new model outperforms the prior one both objectively and subjectively. We also employ the model to unconditionally generate sequences of piano and violin music and find the result promising. Audio examples, as well as the code for implementing our model, will be publicly available online upon paper publication.

eess.AS

Dixit: Interactive Visual Storytelling via Term Manipulation

In this paper, we introduce Dixit, an interactive visual storytelling system that the user interacts with iteratively to compose a short story for a photo sequence. The user initiates the process by uploading a sequence of photos. Dixit first extracts text terms from each photo which describe the objects (e.g., boy, bike) or actions (e.g., sleep) in the photo, and then allows the user to add new terms or remove existing terms. Dixit then generates a short story based on these terms. Behind the scenes, Dixit uses an LSTM-based model trained on image caption data and FrameNet to distill terms from each image and utilizes a transformer decoder to compose a context-coherent story. Users change images or terms iteratively with Dixit to create the most ideal story. Dixit also allows users to manually edit and rate stories. The proposed procedure opens up possibilities for interpretable and controllable visual storytelling, allowing users to understand the story formation rationale and to intervene in the generation process.

cs.CL