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Yuan Xie

Publications and source records attributed to Yuan Xie.

At least 91 records · Page 5Linked to original sources

Industrial brain: a human-like autonomous neuro-symbolic cognitive decision-making system

Resilience non-equilibrium measurement, the ability to maintain fundamental functionality amidst failures and errors, is crucial for scientific management and engineering applications of industrial chain. The problem is particularly challenging when the number or types of multiple co-evolution of resilience (for example, randomly placed) are extremely chaos. Existing end-to-end deep learning ordinarily do not generalize well to unseen full-feld reconstruction of spatiotemporal co-evolution structure, and predict resilience of network topology, especially in multiple chaos data regimes typically seen in real-world applications. To address this challenge, here we propose industrial brain, a human-like autonomous cognitive decision-making and planning framework integrating higher-order activity-driven neuro network and CT-OODA symbolic reasoning to autonomous plan resilience directly from observational data of global variable. The industrial brain not only understands and model structure of node activity dynamics and network co-evolution topology without simplifying assumptions, and reveal the underlying laws hidden behind complex networks, but also enabling accurate resilience prediction, inference, and planning. Experimental results show that industrial brain significantly outperforms resilience prediction and planning methods, with an accurate improvement of up to 10.8\% over GoT and OlaGPT framework and 11.03\% over spectral dimension reduction. It also generalizes to unseen topologies and dynamics and maintains robust performance despite observational disturbances. Our findings suggest that industrial brain addresses an important gap in resilience prediction and planning for industrial chain.

cs.AI↗

MOL: Joint Estimation of Micro-Expression, Optical Flow, and Landmark via Transformer-Graph-Style Convolution

Facial micro-expression recognition (MER) is a challenging problem, due to transient and subtle micro-expression (ME) actions. Most existing methods depend on hand-crafted features, key frames like onset, apex, and offset frames, or deep networks limited by small-scale and low-diversity datasets. In this paper, we propose an end-to-end micro-action-aware deep learning framework with advantages from transformer, graph convolution, and vanilla convolution. In particular, we propose a novel F5C block composed of fully-connected convolution and channel correspondence convolution to directly extract local-global features from a sequence of raw frames, without the prior knowledge of key frames. The transformer-style fully-connected convolution is proposed to extract local features while maintaining global receptive fields, and the graph-style channel correspondence convolution is introduced to model the correlations among feature patterns. Moreover, MER, optical flow estimation, and facial landmark detection are jointly trained by sharing the local-global features. The two latter tasks contribute to capturing facial subtle action information for MER, which can alleviate the impact of insufficient training data. Extensive experiments demonstrate that our framework (i) outperforms the state-of-the-art MER methods on CASME II, SAMM, and SMIC benchmarks, (ii) works well for optical flow estimation and facial landmark detection, and (iii) can capture facial subtle muscle actions in local regions associated with MEs. The code is available at https://github.com/CYF-cuber/MOL.

cs.CV↗

TextSquare: Scaling up Text-Centric Visual Instruction Tuning

Text-centric visual question answering (VQA) has made great strides with the development of Multimodal Large Language Models (MLLMs), yet open-source models still fall short of leading models like GPT4V and Gemini, partly due to a lack of extensive, high-quality instruction tuning data. To this end, we introduce a new approach for creating a massive, high-quality instruction-tuning dataset, Square-10M, which is generated using closed-source MLLMs. The data construction process, termed Square, consists of four steps: Self-Questioning, Answering, Reasoning, and Evaluation. Our experiments with Square-10M led to three key findings: 1) Our model, TextSquare, considerably surpasses open-source previous state-of-the-art Text-centric MLLMs and sets a new standard on OCRBench(62.2%). It even outperforms top-tier models like GPT4V and Gemini in 6 of 10 text-centric benchmarks. 2) Additionally, we demonstrate the critical role of VQA reasoning data in offering comprehensive contextual insights for specific questions. This not only improves accuracy but also significantly mitigates hallucinations. Specifically, TextSquare scores an average of 75.1% across four general VQA and hallucination evaluation datasets, outperforming previous state-of-the-art models. 3) Notably, the phenomenon observed in scaling text-centric VQA datasets reveals a vivid pattern: the exponential increase of instruction tuning data volume is directly proportional to the improvement in model performance, thereby validating the necessity of the dataset scale and the high quality of Square-10M.

cs.CV↗

UniForward: Unified 3D Scene and Semantic Field Reconstruction via Feed-Forward Gaussian Splatting from Only Sparse-View Images

We propose a feed-forward Gaussian Splatting model that unifies 3D scene and semantic field reconstruction. Combining 3D scenes with semantic fields facilitates the perception and understanding of the surrounding environment. However, key challenges include embedding semantics into 3D representations, achieving generalizable real-time reconstruction, and ensuring practical applicability by using only images as input without camera parameters or ground truth depth. To this end, we propose UniForward, a feed-forward model to predict 3D Gaussians with anisotropic semantic features from only uncalibrated and unposed sparse-view images. To enable the unified representation of the 3D scene and semantic field, we embed semantic features into 3D Gaussians and predict them through a dual-branch decoupled decoder. During training, we propose a loss-guided view sampler to sample views from easy to hard, eliminating the need for ground truth depth or masks required by previous methods and stabilizing the training process. The whole model can be trained end-to-end using a photometric loss and a distillation loss that leverages semantic features from a pre-trained 2D semantic model. At the inference stage, our UniForward can reconstruct 3D scenes and the corresponding semantic fields in real time from only sparse-view images. The reconstructed 3D scenes achieve high-quality rendering, and the reconstructed 3D semantic field enables the rendering of view-consistent semantic features from arbitrary views, which can be further decoded into dense segmentation masks in an open-vocabulary manner. Experiments on novel view synthesis and novel view segmentation demonstrate that our method achieves state-of-the-art performances for unifying 3D scene and semantic field reconstruction.

cs.CV↗

SHTOcc: Effective 3D Occupancy Prediction with Sparse Head and Tail Voxels

3D occupancy prediction has attracted much attention in the field of autonomous driving due to its powerful geometric perception and object recognition capabilities. However, existing methods have not explored the most essential distribution patterns of voxels, resulting in unsatisfactory results. This paper first explores the inter-class distribution and geometric distribution of voxels, thereby solving the long-tail problem caused by the inter-class distribution and the poor performance caused by the geometric distribution. Specifically, this paper proposes SHTOcc (Sparse Head-Tail Occupancy), which uses sparse head-tail voxel construction to accurately identify and balance key voxels in the head and tail classes, while using decoupled learning to reduce the model's bias towards the dominant (head) category and enhance the focus on the tail class. Experiments show that significant improvements have been made on multiple baselines: SHTOcc reduces GPU memory usage by 42.2%, increases inference speed by 58.6%, and improves accuracy by about 7%, verifying its effectiveness and efficiency. The code is available at https://github.com/ge95net/SHTOcc

cs.CV↗

Enhancing Large-Scale AI Training Efficiency: The C4 Solution for Real-Time Anomaly Detection and Communication Optimization

The emergence of Large Language Models (LLMs) has necessitated the adoption of distributed training techniques, involving the deployment of thousands of GPUs to train a single model. Unfortunately, the efficiency of large-scale distributed training systems is often suboptimal due to the increased likelihood of hardware errors in high-end GPU products and the heightened risk of network traffic collisions. Moreover, any local hardware failure can disrupt training tasks, and the inability to swiftly identify faulty components leads to a significant waste of GPU resources. And, prolonged communication due to traffic collisions can substantially increase GPU waiting times. To address these challenges, we propose a communication-driven solution, namely the C4. The key insights of C4 are twofold. First, the load in distributed training exhibits homogeneous characteristics and is divided into iterations through periodic synchronization, therefore hardware anomalies would incur certain syndrome in collective communication. By leveraging this feature, C4 can rapidly identify the faulty components, swiftly isolate the anomaly, and restart the task, thereby avoiding resource wastage caused by delays in anomaly detection. Second, the predictable communication model of collective communication, involving a limited number of long-lived flows, allows C4 to efficiently execute traffic planning, substantially reducing bandwidth competition among these flows. The C4 has been extensively deployed across real-world production systems in a hyperscale cloud provider, yielding a significant improvement in system efficiency, from 30% to 45%. This enhancement is attributed to a 30% reduction in error-induced overhead and a 15% reduction in communication costs.

cs.DC↗

Nanosecond Ferroelectric Switching of Intralayer Excitons in Bilayer 3R-MoS2 through Coulomb Engineering

High-speed, non-volatile tunability is critical for advancing reconfigurable photonic devices used in neuromorphic information processing, sensing, and communication. Despite significant progress in developing phase change and ferroelectric materials, achieving highly efficient, reversible, rapid switching of optical properties has remained a challenge. Recently, sliding ferroelectricity has been discovered in 2D semiconductors, which also host strong excitonic effects. Here, we demonstrate that these materials enable nanosecond ferroelectric switching in the complex refractive index, largely impacting their linear optical responses. The maximum index modulation reaches about 4, resulting in a relative reflectance change exceeding 85%. Both on and off switching occurs within 2.5 nanoseconds, with switching energy at femtojoule levels. The switching mechanism is driven by tuning the excitonic peak splitting of a rhombohedral molybdenum disulfide bilayer in an engineered Coulomb screening environment. This new switching mechanism establishes a new direction for developing high-speed, non-volatile optical memories and highly efficient, compact reconfigurable photonic devices. Additionally, the demonstrated imaging technique offers a rapid method to characterize domains and domain walls in 2D semiconductors with rhombohedral stacking.

cond-mat.mes-hall↗

FMLGS: Fast Multilevel Language Embedded Gaussians for Part-level Interactive Agents

The semantically interactive radiance field has long been a promising backbone for 3D real-world applications, such as embodied AI to achieve scene understanding and manipulation. However, multi-granularity interaction remains a challenging task due to the ambiguity of language and degraded quality when it comes to queries upon object components. In this work, we present FMLGS, an approach that supports part-level open-vocabulary query within 3D Gaussian Splatting (3DGS). We propose an efficient pipeline for building and querying consistent object- and part-level semantics based on Segment Anything Model 2 (SAM2). We designed a semantic deviation strategy to solve the problem of language ambiguity among object parts, which interpolates the semantic features of fine-grained targets for enriched information. Once trained, we can query both objects and their describable parts using natural language. Comparisons with other state-of-the-art methods prove that our method can not only better locate specified part-level targets, but also achieve first-place performance concerning both speed and accuracy, where FMLGS is 98 x faster than LERF, 4 x faster than LangSplat and 2.5 x faster than LEGaussians. Meanwhile, we further integrate FMLGS as a virtual agent that can interactively navigate through 3D scenes, locate targets, and respond to user demands through a chat interface, which demonstrates the potential of our work to be further expanded and applied in the future.

cs.CV↗

IDMR: Towards Instance-Driven Precise Visual Correspondence in Multimodal Retrieval

Multimodal retrieval systems are becoming increasingly vital for cutting-edge AI technologies, such as embodied AI and AI-driven digital content industries. However, current multimodal retrieval tasks lack sufficient complexity and demonstrate limited practical application value. It spires us to design Instance-Driven Multimodal Image Retrieval (IDMR), a novel task that requires models to retrieve images containing the same instance as a query image while matching a text-described scenario. Unlike existing retrieval tasks focused on global image similarity or category-level matching, IDMR demands fine-grained instance-level consistency across diverse contexts. To benchmark this capability, we develop IDMR-bench using real-world object tracking and first-person video data. Addressing the scarcity of training data, we propose a cross-domain synthesis method that creates 557K training samples by cropping objects from standard detection datasets. Our Multimodal Large Language Model (MLLM) based retrieval model, trained on 1.2M samples, outperforms state-of-the-art approaches on both traditional benchmarks and our zero-shot IDMR-bench. Experimental results demonstrate previous models' limitations in instance-aware retrieval and highlight the potential of MLLM for advanced retrieval applications. The whole training dataset, codes and models, with wide ranges of sizes, are available at https://github.com/BwLiu01/IDMR.

cs.CV↗

GEOcc: Geometrically Enhanced 3D Occupancy Network with Implicit-Explicit Depth Fusion and Contextual Self-Supervision

3D occupancy perception holds a pivotal role in recent vision-centric autonomous driving systems by converting surround-view images into integrated geometric and semantic representations within dense 3D grids. Nevertheless, current models still encounter two main challenges: modeling depth accurately in the 2D-3D view transformation stage, and overcoming the lack of generalizability issues due to sparse LiDAR supervision. To address these issues, this paper presents GEOcc, a Geometric-Enhanced Occupancy network tailored for vision-only surround-view perception. Our approach is three-fold: 1) Integration of explicit lift-based depth prediction and implicit projection-based transformers for depth modeling, enhancing the density and robustness of view transformation. 2) Utilization of mask-based encoder-decoder architecture for fine-grained semantic predictions; 3) Adoption of context-aware self-training loss functions in the pertaining stage to complement LiDAR supervision, involving the re-rendering of 2D depth maps from 3D occupancy features and leveraging image reconstruction loss to obtain denser depth supervision besides sparse LiDAR ground-truths. Our approach achieves State-Of-The-Art performance on the Occ3D-nuScenes dataset with the least image resolution needed and the most weightless image backbone compared with current models, marking an improvement of 3.3% due to our proposed contributions. Comprehensive experimentation also demonstrates the consistent superiority of our method over baselines and alternative approaches.

cs.CV↗

Hydra-MDP++: Advancing End-to-End Driving via Expert-Guided Hydra-Distillation

Hydra-MDP++ introduces a novel teacher-student knowledge distillation framework with a multi-head decoder that learns from human demonstrations and rule-based experts. Using a lightweight ResNet-34 network without complex components, the framework incorporates expanded evaluation metrics, including traffic light compliance (TL), lane-keeping ability (LK), and extended comfort (EC) to address unsafe behaviors not captured by traditional NAVSIM-derived teachers. Like other end-to-end autonomous driving approaches, \hydra processes raw images directly without relying on privileged perception signals. Hydra-MDP++ achieves state-of-the-art performance by integrating these components with a 91.0% drive score on NAVSIM through scaling to a V2-99 image encoder, demonstrating its effectiveness in handling diverse driving scenarios while maintaining computational efficiency.

cs.CV↗

Survey on Characterizing and Understanding GNNs from a Computer Architecture Perspective

Characterizing and understanding graph neural networks (GNNs) is essential for identifying performance bottlenecks and facilitating their deployment in parallel and distributed systems. Despite substantial work in this area, a comprehensive survey on characterizing and understanding GNNs from a computer architecture perspective is lacking. This work presents a comprehensive survey, proposing a triple-level classification method to categorize, summarize, and compare existing efforts, particularly focusing on their implications for parallel architectures and distributed systems. We identify promising future directions for GNN characterization that align with the challenges of optimizing hardware and software in parallel and distributed systems. Our survey aims to help scholars systematically understand GNN performance bottlenecks and execution patterns from a computer architecture perspective, thereby contributing to the development of more efficient GNN implementations across diverse parallel architectures and distributed systems.

cs.AR↗

DeCon: Detecting Incorrect Assertions via Postconditions Generated by a Large Language Model

Recently, given the docstring for the target problem and the target function signature, large language models (LLMs) have been used not only to generate source code, but also to generate test cases, consisting of test inputs and assertions (e.g., in the form of checking an actual output against the expected output). However, as shown by our empirical study on assertions generated by four LLMs for the HumanEval benchmark, over 62% of the generated assertions are incorrect (i.e., failed on the ground-truth problem solution). To detect incorrect assertions (given the docstring and the target function signature along with a sample of example inputs and outputs), in this paper, we propose a new approach named DeCon to effectively detect incorrect assertions via LLM-generated postconditions for the target problem (a postcondition is a predicate that must always be true just after the execution of the ground-truth problem solution). Our approach requires a small set of I/O examples (i.e., a sample of example inputs and outputs) for the target problem (e.g., the I/O examples included in the docstring for a target problem in HumanEval). We use the given I/O examples to filter out those LLM-generated postconditions that are violated by at least one given I/O example. We then use the remaining postconditions to detect incorrect assertions as those assertions that violate at least one remaining postcondition. Experimental results show that DeCon can detect averagely more than 64% (63% and 65.5% detected by GPT-3.5 and GPT-4, respectively) incorrect assertions generated by four state-of-the-art LLMs, and DeCon can also improve the effectiveness of these LLMs in code generation by 4% in terms of Pass@1. In addition, although DeCon might filter out correct assertions, the fault-finding ability of the remaining correct assertions decreases only slightly.

cs.SE↗

DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input

We propose DrivingForward, a feed-forward Gaussian Splatting model that reconstructs driving scenes from flexible surround-view input. Driving scene images from vehicle-mounted cameras are typically sparse, with limited overlap, and the movement of the vehicle further complicates the acquisition of camera extrinsics. To tackle these challenges and achieve real-time reconstruction, we jointly train a pose network, a depth network, and a Gaussian network to predict the Gaussian primitives that represent the driving scenes. The pose network and depth network determine the position of the Gaussian primitives in a self-supervised manner, without using depth ground truth and camera extrinsics during training. The Gaussian network independently predicts primitive parameters from each input image, including covariance, opacity, and spherical harmonics coefficients. At the inference stage, our model can achieve feed-forward reconstruction from flexible multi-frame surround-view input. Experiments on the nuScenes dataset show that our model outperforms existing state-of-the-art feed-forward and scene-optimized reconstruction methods in terms of reconstruction.

cs.CV↗

FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping

The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high quality, efficiency and zero-shot ability at the same time with semantics in radiance fields. In this work, we present FastLGS, an approach that supports real-time open-vocabulary query within 3D Gaussian Splatting (3DGS) under high resolution. We propose the semantic feature grid to save multi-view CLIP features which are extracted based on Segment Anything Model (SAM) masks, and map the grids to low dimensional features for semantic field training through 3DGS. Once trained, we can restore pixel-aligned CLIP embeddings through feature grids from rendered features for open-vocabulary queries. Comparisons with other state-of-the-art methods prove that FastLGS can achieve the first place performance concerning both speed and accuracy, where FastLGS is 98x faster than LERF and 4x faster than LangSplat. Meanwhile, experiments show that FastLGS is adaptive and compatible with many downstream tasks, such as 3D segmentation and 3D object inpainting, which can be easily applied to other 3D manipulation systems.

cs.CV↗

Recent Advances of Foundation Language Models-based Continual Learning: A Survey

Recently, foundation language models (LMs) have marked significant achievements in the domains of natural language processing (NLP) and computer vision (CV). Unlike traditional neural network models, foundation LMs obtain a great ability for transfer learning by acquiring rich commonsense knowledge through pre-training on extensive unsupervised datasets with a vast number of parameters. However, they still can not emulate human-like continuous learning due to catastrophic forgetting. Consequently, various continual learning (CL)-based methodologies have been developed to refine LMs, enabling them to adapt to new tasks without forgetting previous knowledge. However, a systematic taxonomy of existing approaches and a comparison of their performance are still lacking, which is the gap that our survey aims to fill. We delve into a comprehensive review, summarization, and classification of the existing literature on CL-based approaches applied to foundation language models, such as pre-trained language models (PLMs), large language models (LLMs) and vision-language models (VLMs). We divide these studies into offline CL and online CL, which consist of traditional methods, parameter-efficient-based methods, instruction tuning-based methods and continual pre-training methods. Offline CL encompasses domain-incremental learning, task-incremental learning, and class-incremental learning, while online CL is subdivided into hard task boundary and blurry task boundary settings. Additionally, we outline the typical datasets and metrics employed in CL research and provide a detailed analysis of the challenges and future work for LMs-based continual learning.

cs.CL↗

DEMONet: Underwater Acoustic Target Recognition based on Multi-Expert Network and Cross-Temporal Variational Autoencoder

Building a robust underwater acoustic recognition system in real-world scenarios is challenging due to the complex underwater environment and the dynamic motion states of targets. A promising optimization approach is to leverage the intrinsic physical characteristics of targets, which remain invariable regardless of environmental conditions, to provide robust insights. However, our study reveals that while physical characteristics exhibit robust properties, they may lack class-specific discriminative patterns. Consequently, directly incorporating physical characteristics into model training can potentially introduce unintended inductive biases, leading to performance degradation. To utilize the benefits of physical characteristics while mitigating possible detrimental effects, we propose DEMONet in this study, which utilizes the detection of envelope modulation on noise (DEMON) to provide robust insights into the shaft frequency or blade counts of targets. DEMONet is a multi-expert network that allocates various underwater signals to their best-matched expert layer based on DEMON spectra for fine-grained signal processing. Thereinto, DEMON spectra are solely responsible for providing implicit physical characteristics without establishing a mapping relationship with the target category. Furthermore, to mitigate noise and spurious modulation spectra in DEMON features, we introduce a cross-temporal alignment strategy and employ a variational autoencoder (VAE) to reconstruct noise-resistant DEMON spectra to replace the raw DEMON features. The effectiveness of the proposed DEMONet with cross-temporal VAE was primarily evaluated on the DeepShip dataset and our proprietary datasets. Experimental results demonstrated that our approach could achieve state-of-the-art performance on both datasets.

cs.SD↗

Advancing Robust Underwater Acoustic Target Recognition through Multi-task Learning and Multi-Gate Mixture-of-Experts

Underwater acoustic target recognition has emerged as a prominent research area within the field of underwater acoustics. However, the current availability of authentic underwater acoustic signal recordings remains limited, which hinders data-driven acoustic recognition models from learning robust patterns of targets from a limited set of intricate underwater signals, thereby compromising their stability in practical applications. To overcome these limitations, this study proposes a recognition framework called M3 (Multi-task, Multi-gate, Multi-expert) to enhance the model's ability to capture robust patterns by making it aware of the inherent properties of targets. In this framework, an auxiliary task that focuses on target properties, such as estimating target size, is designed. The auxiliary task then shares parameters with the recognition task to realize multi-task learning. This paradigm allows the model to concentrate on shared information across tasks and identify robust patterns of targets in a regularized manner, thereby enhancing the model's generalization ability. Moreover, M3 incorporates multi-expert and multi-gate mechanisms, allowing for the allocation of distinct parameter spaces to various underwater signals. This enables the model to process intricate signal patterns in a fine-grained and differentiated manner. To evaluate the effectiveness of M3, extensive experiments were implemented on the ShipsEar underwater ship-radiated noise dataset. The results substantiate that M3 has the ability to outperform the most advanced single-task recognition models, thereby achieving the state-of-the-art performance.

cs.SD↗