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Yuan Xie

Publications and source records attributed to Yuan Xie.

At least 127 records · Page 7Linked to original sources

Multi-modal In-Context Learning Makes an Ego-evolving Scene Text Recognizer

Scene text recognition (STR) in the wild frequently encounters challenges when coping with domain variations, font diversity, shape deformations, etc. A straightforward solution is performing model fine-tuning tailored to a specific scenario, but it is computationally intensive and requires multiple model copies for various scenarios. Recent studies indicate that large language models (LLMs) can learn from a few demonstration examples in a training-free manner, termed "In-Context Learning" (ICL). Nevertheless, applying LLMs as a text recognizer is unacceptably resource-consuming. Moreover, our pilot experiments on LLMs show that ICL fails in STR, mainly attributed to the insufficient incorporation of contextual information from diverse samples in the training stage. To this end, we introduce E$^2$STR, a STR model trained with context-rich scene text sequences, where the sequences are generated via our proposed in-context training strategy. E$^2$STR demonstrates that a regular-sized model is sufficient to achieve effective ICL capabilities in STR. Extensive experiments show that E$^2$STR exhibits remarkable training-free adaptation in various scenarios and outperforms even the fine-tuned state-of-the-art approaches on public benchmarks. The code is released at https://github.com/bytedance/E2STR .

cs.CV↗

DEMOS: Dynamic Environment Motion Synthesis in 3D Scenes via Local Spherical-BEV Perception

Motion synthesis in real-world 3D scenes has recently attracted much attention. However, the static environment assumption made by most current methods usually cannot be satisfied especially for real-time motion synthesis in scanned point cloud scenes, if multiple dynamic objects exist, e.g., moving persons or vehicles. To handle this problem, we propose the first Dynamic Environment MOtion Synthesis framework (DEMOS) to predict future motion instantly according to the current scene, and use it to dynamically update the latent motion for final motion synthesis. Concretely, we propose a Spherical-BEV perception method to extract local scene features that are specifically designed for instant scene-aware motion prediction. Then, we design a time-variant motion blending to fuse the new predicted motions into the latent motion, and the final motion is derived from the updated latent motions, benefitting both from motion-prior and iterative methods. We unify the data format of two prevailing datasets, PROX and GTA-IM, and take them for motion synthesis evaluation in 3D scenes. We also assess the effectiveness of the proposed method in dynamic environments from GTA-IM and Semantic3D to check the responsiveness. The results show our method outperforms previous works significantly and has great performance in handling dynamic environments.

cs.CV↗

Guiding the underwater acoustic target recognition with interpretable contrastive learning

Recognizing underwater targets from acoustic signals is a challenging task owing to the intricate ocean environments and variable underwater channels. While deep learning-based systems have become the mainstream approach for underwater acoustic target recognition, they have faced criticism for their lack of interpretability and weak generalization performance in practical applications. In this work, we apply the class activation mapping (CAM) to generate visual explanations for the predictions of a spectrogram-based recognition system. CAM can help to understand the behavior of recognition models by highlighting the regions of the input features that contribute the most to the prediction. Our explorations reveal that recognition models tend to focus on the low-frequency line spectrum and high-frequency periodic modulation information of underwater signals. Based on the observation, we propose an interpretable contrastive learning (ICL) strategy that employs two encoders to learn from acoustic features with different emphases (line spectrum and modulation information). By imposing constraints between encoders, the proposed strategy can enhance the generalization performance of the recognition system. Our experiments demonstrate that the proposed contrastive learning approach can improve the recognition accuracy and bring significant improvements across various underwater databases.

cs.SD↗

Adaptive ship-radiated noise recognition with learnable fine-grained wavelet transform

Analyzing the ocean acoustic environment is a tricky task. Background noise and variable channel transmission environment make it complicated to implement accurate ship-radiated noise recognition. Existing recognition systems are weak in addressing the variable underwater environment, thus leading to disappointing performance in practical application. In order to keep the recognition system robust in various underwater environments, this work proposes an adaptive generalized recognition system - AGNet (Adaptive Generalized Network). By converting fixed wavelet parameters into fine-grained learnable parameters, AGNet learns the characteristics of underwater sound at different frequencies. Its flexible and fine-grained design is conducive to capturing more background acoustic information (e.g., background noise, underwater transmission channel). To utilize the implicit information in wavelet spectrograms, AGNet adopts the convolutional neural network with parallel convolution attention modules as the classifier. Experiments reveal that our AGNet outperforms all baseline methods on several underwater acoustic datasets, and AGNet could benefit more from transfer learning. Moreover, AGNet shows robust performance against various interference factors.

eess.AS↗

Underwater-Art: Expanding Information Perspectives With Text Templates For Underwater Acoustic Target Recognition

Underwater acoustic target recognition is an intractable task due to the complex acoustic source characteristics and sound propagation patterns. Limited by insufficient data and narrow information perspective, recognition models based on deep learning seem far from satisfactory in practical underwater scenarios. Although underwater acoustic signals are severely influenced by distance, channel depth, or other factors, annotations of relevant information are often non-uniform, incomplete, and hard to use. In our work, we propose to implement Underwater Acoustic Recognition based on Templates made up of rich relevant information (hereinafter called "UART"). We design templates to integrate relevant information from different perspectives into descriptive natural language. UART adopts an audio-spectrogram-text tri-modal contrastive learning framework, which endows UART with the ability to guide the learning of acoustic representations by descriptive natural language. Our experiments reveal that UART has better recognition capability and generalization performance than traditional paradigms. Furthermore, the pre-trained UART model could provide superior prior knowledge for the recognition model in the scenario without any auxiliary annotation.

cs.SD↗

Beyond the Label Itself: Latent Labels Enhance Semi-supervised Point Cloud Panoptic Segmentation

As the exorbitant expense of labeling autopilot datasets and the growing trend of utilizing unlabeled data, semi-supervised segmentation on point clouds becomes increasingly imperative. Intuitively, finding out more ``unspoken words'' (i.e., latent instance information) beyond the label itself should be helpful to improve performance. In this paper, we discover two types of latent labels behind the displayed label embedded in LiDAR and image data. First, in the LiDAR Branch, we propose a novel augmentation, Cylinder-Mix, which is able to augment more yet reliable samples for training. Second, in the Image Branch, we propose the Instance Position-scale Learning (IPSL) Module to learn and fuse the information of instance position and scale, which is from a 2D pre-trained detector and a type of latent label obtained from 3D to 2D projection. Finally, the two latent labels are embedded into the multi-modal panoptic segmentation network. The ablation of the IPSL module demonstrates its robust adaptability, and the experiments evaluated on SemanticKITTI and nuScenes demonstrate that our model outperforms the state-of-the-art method, LaserMix.

cs.CV↗

CLIP-guided Federated Learning on Heterogeneous and Long-Tailed Data

Federated learning (FL) provides a decentralized machine learning paradigm where a server collaborates with a group of clients to learn a global model without accessing the clients' data. User heterogeneity is a significant challenge for FL, which together with the class-distribution imbalance further enhances the difficulty of FL. Great progress has been made in large vision-language models, such as Contrastive Language-Image Pre-training (CLIP), which paves a new way for image classification and object recognition. Inspired by the success of CLIP on few-shot and zero-shot learning, we use CLIP to optimize the federated learning between server and client models under its vision-language supervision. It is promising to mitigate the user heterogeneity and class-distribution balance due to the powerful cross-modality representation and rich open-vocabulary prior knowledge. In this paper, we propose the CLIP-guided FL (CLIP2FL) method on heterogeneous and long-tailed data. In CLIP2FL, the knowledge of the off-the-shelf CLIP model is transferred to the client-server models, and a bridge is built between the client and server. Specifically, for client-side learning, knowledge distillation is conducted between client models and CLIP to improve the ability of client-side feature representation. For server-side learning, in order to mitigate the heterogeneity and class-distribution imbalance, we generate federated features to retrain the server model. A prototype contrastive learning with the supervision of the text encoder of CLIP is introduced to generate federated features depending on the client-side gradients, and they are used to retrain a balanced server classifier.

cs.CV↗

A Comprehensive Survey on Distributed Training of Graph Neural Networks

Graph neural networks (GNNs) have been demonstrated to be a powerful algorithmic model in broad application fields for their effectiveness in learning over graphs. To scale GNN training up for large-scale and ever-growing graphs, the most promising solution is distributed training which distributes the workload of training across multiple computing nodes. At present, the volume of related research on distributed GNN training is exceptionally vast, accompanied by an extraordinarily rapid pace of publication. Moreover, the approaches reported in these studies exhibit significant divergence. This situation poses a considerable challenge for newcomers, hindering their ability to grasp a comprehensive understanding of the workflows, computational patterns, communication strategies, and optimization techniques employed in distributed GNN training. As a result, there is a pressing need for a survey to provide correct recognition, analysis, and comparisons in this field. In this paper, we provide a comprehensive survey of distributed GNN training by investigating various optimization techniques used in distributed GNN training. First, distributed GNN training is classified into several categories according to their workflows. In addition, their computational patterns and communication patterns, as well as the optimization techniques proposed by recent work are introduced. Second, the software frameworks and hardware platforms of distributed GNN training are also introduced for a deeper understanding. Third, distributed GNN training is compared with distributed training of deep neural networks, emphasizing the uniqueness of distributed GNN training. Finally, interesting issues and opportunities in this field are discussed.

cs.DC↗

Generalized Category Discovery in Semantic Segmentation

This paper explores a novel setting called Generalized Category Discovery in Semantic Segmentation (GCDSS), aiming to segment unlabeled images given prior knowledge from a labeled set of base classes. The unlabeled images contain pixels of the base class or novel class. In contrast to Novel Category Discovery in Semantic Segmentation (NCDSS), there is no prerequisite for prior knowledge mandating the existence of at least one novel class in each unlabeled image. Besides, we broaden the segmentation scope beyond foreground objects to include the entire image. Existing NCDSS methods rely on the aforementioned priors, making them challenging to truly apply in real-world situations. We propose a straightforward yet effective framework that reinterprets the GCDSS challenge as a task of mask classification. Additionally, we construct a baseline method and introduce the Neighborhood Relations-Guided Mask Clustering Algorithm (NeRG-MaskCA) for mask categorization to address the fragmentation in semantic representation. A benchmark dataset, Cityscapes-GCD, derived from the Cityscapes dataset, is established to evaluate the GCDSS framework. Our method demonstrates the feasibility of the GCDSS problem and the potential for discovering and segmenting novel object classes in unlabeled images. We employ the generated pseudo-labels from our approach as ground truth to supervise the training of other models, thereby enabling them with the ability to segment novel classes. It paves the way for further research in generalized category discovery, broadening the horizons of semantic segmentation and its applications. For details, please visit https://github.com/JethroPeng/GCDSS

cs.CV↗

NP-Hardness of Tensor Network Contraction Ordering

We study the optimal order (or sequence) of contracting a tensor network with a minimal computational cost. We conclude 2 different versions of this optimal sequence: that minimize the operation number (OMS) and that minimize the time complexity (CMS). Existing results only shows that OMS is NP-hard, but no conclusion on CMS problem. In this work, we firstly reduce CMS to CMS-0, which is a sub-problem of CMS with no free indices. Then we prove that CMS is easier than OMS, both in general and in tree cases. Last but not least, we prove that CMS is still NP-hard. Based on our results, we have built up relationships of hardness of different tensor network contraction problems.

cs.CC↗

LiDAR-Camera Panoptic Segmentation via Geometry-Consistent and Semantic-Aware Alignment

3D panoptic segmentation is a challenging perception task that requires both semantic segmentation and instance segmentation. In this task, we notice that images could provide rich texture, color, and discriminative information, which can complement LiDAR data for evident performance improvement, but their fusion remains a challenging problem. To this end, we propose LCPS, the first LiDAR-Camera Panoptic Segmentation network. In our approach, we conduct LiDAR-Camera fusion in three stages: 1) an Asynchronous Compensation Pixel Alignment (ACPA) module that calibrates the coordinate misalignment caused by asynchronous problems between sensors; 2) a Semantic-Aware Region Alignment (SARA) module that extends the one-to-one point-pixel mapping to one-to-many semantic relations; 3) a Point-to-Voxel feature Propagation (PVP) module that integrates both geometric and semantic fusion information for the entire point cloud. Our fusion strategy improves about 6.9% PQ performance over the LiDAR-only baseline on NuScenes dataset. Extensive quantitative and qualitative experiments further demonstrate the effectiveness of our novel framework. The code will be released at https://github.com/zhangzw12319/lcps.git.

cs.CV↗

Gamora: Graph Learning based Symbolic Reasoning for Large-Scale Boolean Networks

Reasoning high-level abstractions from bit-blasted Boolean networks (BNs) such as gate-level netlists can significantly benefit functional verification, logic minimization, datapath synthesis, malicious logic identification, etc. Mostly, conventional reasoning approaches leverage structural hashing and functional propagation, suffering from limited scalability and inefficient usage of modern computing power. In response, we propose a novel symbolic reasoning framework exploiting graph neural networks (GNNs) and GPU acceleration to reason high-level functional blocks from gate-level netlists, namely Gamora, which offers high reasoning performance w.r.t exact reasoning algorithms, strong scalability to BNs with over 33 million nodes, and generalization capability from simple to complex designs. To further demonstrate the capability of Gamora, we also evaluate its reasoning performance after various technology mapping options, since technology-dependent optimizations are known to make functional reasoning much more challenging. Experimental results show that (1) Gamora reaches almost 100% and over 97% reasoning accuracy for carry-save-array (CSA) and Booth-encoded multipliers, respectively, with up to six orders of magnitude speedups compared to the state-of-the-art implementation in the ABC framework; (2) Gamora maintains high reasoning accuracy (>92%) in finding functional modules after complex technology mapping, upon which we comprehensively analyze the impacts on Gamora reasoning from technology mapping.

cs.AR↗

Learning Music Sequence Representation from Text Supervision

Music representation learning is notoriously difficult for its complex human-related concepts contained in the sequence of numerical signals. To excavate better MUsic SEquence Representation from labeled audio, we propose a novel text-supervision pre-training method, namely MUSER. MUSER adopts an audio-spectrum-text tri-modal contrastive learning framework, where the text input could be any form of meta-data with the help of text templates while the spectrum is derived from an audio sequence. Our experiments reveal that MUSER could be more flexibly adapted to downstream tasks compared with the current data-hungry pre-training method, and it only requires 0.056% of pre-training data to achieve the state-of-the-art performance.

cs.SD↗

ALCOP: Automatic Load-Compute Pipelining in Deep Learning Compiler for AI-GPUs

Pipelining between data loading and computation is a critical tensor program optimization for GPUs. In order to unleash the high performance of latest GPUs, we must perform a synergetic optimization of multi-stage pipelining across the multi-level buffer hierarchy of GPU. Existing frameworks rely on hand-written libraries such as cuBLAS to perform pipelining optimization, which is inextensible to new operators and un-composable with prior tensor compiler optimizations. This paper presents ALCOP, the first framework that is compiler-native and fully supports multi-stage multi-level pipelining. ALCOP overcomes three critical obstacles in generating code for pipelining: detection of pipelining-applicable buffers, program transformation for multi-level multi-stage pipelining, and efficient schedule parameter search by incorporating static analysis. Experiments show that ALCOP can generate programs with 1.23x speedup on average (up to 1.73x) over vanilla TVM. On end-to-end models, ALCOP can improve upon TVM by up to 1.18x, and XLA by up to 1.64x. Besides, our performance model significantly improves the efficiency of the schedule tuning process and can find schedules with 99% of the performance given by exhaustive search while costing 40x fewer trials.

cs.DC↗

Advancing underwater acoustic target recognition via adaptive data pruning and smoothness-inducing regularization

Underwater acoustic recognition for ship-radiated signals has high practical application value due to the ability to recognize non-line-of-sight targets. However, due to the difficulty of data acquisition, the collected signals are scarce in quantity and mainly composed of mechanical periodic noise. According to the experiments, we observe that the repeatability of periodic signals leads to a double-descent phenomenon, which indicates a significant local bias toward repeated samples. To address this issue, we propose a strategy based on cross-entropy to prune excessively similar segments in training data. Furthermore, to compensate for the reduction of training data, we generate noisy samples and apply smoothness-inducing regularization based on KL divergence to mitigate overfitting. Experiments show that our proposed data pruning and regularization strategy can bring stable benefits and our framework significantly outperforms the state-of-the-art in low-resource scenarios.

cs.LG↗

NPS: A Framework for Accurate Program Sampling Using Graph Neural Network

With the end of Moore's Law, there is a growing demand for rapid architectural innovations in modern processors, such as RISC-V custom extensions, to continue performance scaling. Program sampling is a crucial step in microprocessor design, as it selects representative simulation points for workload simulation. While SimPoint has been the de-facto approach for decades, its limited expressiveness with Basic Block Vector (BBV) requires time-consuming human tuning, often taking months, which impedes fast innovation and agile hardware development. This paper introduces Neural Program Sampling (NPS), a novel framework that learns execution embeddings using dynamic snapshots of a Graph Neural Network. NPS deploys AssemblyNet for embedding generation, leveraging an application's code structures and runtime states. AssemblyNet serves as NPS's graph model and neural architecture, capturing a program's behavior in aspects such as data computation, code path, and data flow. AssemblyNet is trained with a data prefetch task that predicts consecutive memory addresses. In the experiments, NPS outperforms SimPoint by up to 63%, reducing the average error by 38%. Additionally, NPS demonstrates strong robustness with increased accuracy, reducing the expensive accuracy tuning overhead. Furthermore, NPS shows higher accuracy and generality than the state-of-the-art GNN approach in code behavior learning, enabling the generation of high-quality execution embeddings.

cs.AR↗

High-performance and Scalable Software-based NVMe Virtualization Mechanism with I/O Queues Passthrough

NVMe(Non-Volatile Memory Express) is an industry standard for solid-state drives (SSDs) that has been widely adopted in data centers. NVMe virtualization is crucial in cloud computing as it allows for virtualized NVMe devices to be used by virtual machines (VMs), thereby improving the utilization of storage resources. However, traditional software-based solutions have flexibility benefits but often come at the cost of performance degradation or high CPU overhead. On the other hand, hardware-assisted solutions offer high performance and low CPU usage, but their adoption is often limited by the need for special hardware support or the requirement for new hardware development. In this paper, we propose LightIOV, a novel software-based NVMe virtualization mechanism that achieves high performance and scalability without consuming valuable CPU resources and without requiring special hardware support. LightIOV can support thousands of VMs on each server. The key idea behind LightIOV is NVMe hardware I/O queues passthrough, which enables VMs to directly access I/O queues of NVMe devices, thus eliminating virtualization overhead and providing near-native performance. Results from our experiments show that LightIOV can provide comparable performance to VFIO, with an IOPS of 97.6%-100.2% of VFIO. Furthermore, in high-density VMs environments, LightIOV achieves 31.4% lower latency than SPDK-Vhost when running 200 VMs, and an improvement of 27.1% in OPS performance in real-world applications.

cs.AR↗

High-Resolution GAN Inversion for Degraded Images in Large Diverse Datasets

The last decades are marked by massive and diverse image data, which shows increasingly high resolution and quality. However, some images we obtained may be corrupted, affecting the perception and the application of downstream tasks. A generic method for generating a high-quality image from the degraded one is in demand. In this paper, we present a novel GAN inversion framework that utilizes the powerful generative ability of StyleGAN-XL for this problem. To ease the inversion challenge with StyleGAN-XL, Clustering \& Regularize Inversion (CRI) is proposed. Specifically, the latent space is firstly divided into finer-grained sub-spaces by clustering. Instead of initializing the inversion with the average latent vector, we approximate a centroid latent vector from the clusters, which generates an image close to the input image. Then, an offset with a regularization term is introduced to keep the inverted latent vector within a certain range. We validate our CRI scheme on multiple restoration tasks (i.e., inpainting, colorization, and super-resolution) of complex natural images, and show preferable quantitative and qualitative results. We further demonstrate our technique is robust in terms of data and different GAN models. To our best knowledge, we are the first to adopt StyleGAN-XL for generating high-quality natural images from diverse degraded inputs. Code is available at https://github.com/Booooooooooo/CRI.

cs.CV↗