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Yuanbang Liu

Publications and source records attributed to Yuanbang Liu.

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REChart: Reasoning-Efficient Chart Editing with Large Reasoning Models

Chart editing requires inferring and modifying visualization code from a reference chart image based on an editing instruction, challenging fine-grained visual reasoning, instruction following, and executable code synthesis capabilities of MLLMs. Large reasoning models (LRMs) with extended Chain-of-Thought (CoT) reasoning are suitable for tackling such complex multimodal tasks. However, our preliminary study reveals an ``inverted-U'' relationship between reasoning length and chart-editing performance: Excessive reasoning often leads to ``overthinking,'' where models drift toward hallucinated visual details or get stuck in redundant reasoning loops. To address the gap, we introduce REChart, a two-stage training framework that provides process-level supervision over intermediate reasoning steps, improving both editing fidelity and reasoning efficiency. First, we synthesize 200k high-quality reasoning trajectories for supervised fine-tuning from a large image-instruction-code pool, using a role-specialized agentic Reason-Score-Refine workflow that iteratively refine the chart code toward higher quality. Second, we optimize the model via reinforcement learning with two complementary rewards: a \emph{fidelity} reward evaluating code correctness, visual fidelity, and structural consistency, and an \emph{efficiency} reward that assigns each rollout a random thinking budget, truncates the reasoning process, and credits the final reasoning segment according to its contribution to the output. On the ChartEdit and ChartMIMIC benchmarks, our model achieves state-of-the-art chart-editing performance among open-source models of comparable scale, while mitigating overthinking and reducing average reasoning token usage by 79.0\% under a maximum thinking budget of 16,384 tokens compared with the base model.

cs.CV

TraSculptor: Visual Analytics for Enhanced Decision-Making in Road Traffic Planning

The design of urban road networks significantly influences traffic conditions, underscoring the importance of informed traffic planning. Traffic planning experts rely on specialized platforms to simulate traffic systems, assessing the efficacy of the road network across various states of modifications. Nevertheless, a prevailing issue persists: many existing traffic planning platforms exhibit inefficiencies in flexibly interacting with the road network's structure and attributes and intuitively comparing multiple states during the iterative planning process. This paper introduces TraSculptor, an interactive planning decision-making system. To develop TraSculptor, we identify and address two challenges: interactive modification of road networks and intuitive comparison of multiple network states. For the first challenge, we establish flexible interactions to enable experts to easily and directly modify the road network on the map. For the second challenge, we design a comparison view with a history tree of multiple states and a road-state matrix to facilitate intuitive comparison of road network states. To evaluate TraSculptor, we provided a usage scenario where the Braess's paradox was showcased, invited experts to perform a case study on the Sioux Falls network, and collected expert feedback through interviews.

cs.HC