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Yuanfan Xu

Publications and source records attributed to Yuanfan Xu.

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Mind the Gap: Rethinking I/O Design for Contact-Rich Visuomotor Policy Learning

Contact-rich teleoperation logs expose a policy I/O design choice: demonstrations may contain the robot execution (E), leader command (C), or both. These signals are not interchangeable: E2E may discard contact-generating command offsets, whereas E2C preserves these offsets but omits the robot's execution response. We propose Dual-State Conditioning (EC2C), which conditions on both E and C while predicting future C, exposing command-execution mismatch as a cue for contact, latency, payload, and operator compensation; in quasi-static contact, this cue is often force-correlated. On a low-cost setup without force, tactile, or motor-current policy input, EC2C outperforms E2E and a strong E2C baseline across several real-world contact-rich, force-sensitive, and dynamic tasks. These results support EC2C as a practical default I/O setting for contact-rich imitation learning. We further formulate latency-adaptive inpainting as a temporal extension of this I/O choice for action-chunking policies, and discuss when long histories help dynamic inference or introduce causal confounding.

cs.RO

RoboDrop: Curating VLA Post-Training Data via Local Gradient Compatibility

Vision--language--action (VLA) models acquire broad generalization through large-scale pretraining, yet adapting them to a new task and robot embodiment still requires post-training on newly collected data. Unlike pretraining, post-training targets task- and embodiment-specific adaptation, making it particularly sensitive to data quality. In practice, collected robot datasets often contain heterogeneous errors, including execution mistakes, sensor drift, and timestamp misalignment, which can impair post-training and policy performance. Manual inspection is costly, while existing data-cleaning methods are typically tailored to particular corruption types. To address these challenges, we introduce \textsc{RoboDrop}, a data-curation framework that audits supervision using local gradient compatibility measured along the training trajectory as a proxy for its effect on post-training performance. During a one-epoch warm-up run, RoboDrop scores each candidate sample online by comparing its gradient with those of task-semantic and visually matched validation samples. The resulting sample scores are aggregated at the episode level, and a simple automatic post-processing rule converts them into filtering decisions. We evaluate RoboDrop on controlled observation--action corruptions, naturally suboptimal demonstrations in simulation, and real-robot datasets containing non-expert collection errors. Across these settings, RoboDrop more accurately distinguishes unreliable demonstrations than prior methods, while post-training on the curated data consistently yields stronger downstream policies, with average real-robot rollout success rising from $35.0\%$ to $67.5\%$. These results establish training-trajectory-aware, context-conditioned supervision auditing as an effective approach to robust VLA post-training.

cs.RO

The Curse of Precision: A Data Scaling Law for High-Precision Robotic Manipulation

While scaling laws for imitation learning have primarily focused on generalization in open-world settings, the relationship between data and precision in closed-world tasks like robotic assembly remains largely unexplored. This paper systematically investigates this relationship and introduces a novel scaling law. We find that to achieve a fixed success rate, the required number of demonstrations $N$ grows super-exponentially as the target precision $P$ approaches a limit $c$. This relationship is accurately captured by the model $\log(N) \propto 1/(P-c)$. Crucially, we reveal that the limit precision $c$ is not a static physical constant of the task but an emergent property of the entire agent system, including its sensors and expert policy. Through experiments on canonical manipulation tasks, we validate this law and demonstrate that improving system components, such as adding a wrist camera or using a more effective expert, measurably lowers $c$, thus expanding the system's achievable precision. Our work provides a new theoretical framework for precision in robotics and a quantitative metric to evaluate system capabilities. Furthermore, these findings provide a practical methodology for guiding the development and debugging of high-precision manipulation systems.

cs.RO

Developing Foundation Models for Universal Segmentation from 3D Whole-Body Positron Emission Tomography

Positron emission tomography (PET) is a key nuclear medicine imaging modality that visualizes radiotracer distributions to quantify in vivo physiological and metabolic processes, playing an irreplaceable role in disease management. Despite its clinical importance, the development of deep learning models for quantitative PET image analysis remains severely limited, driven by both the inherent segmentation challenge from PET's paucity of anatomical contrast and the high costs of data acquisition and annotation. To bridge this gap, we develop generalist foundational models for universal segmentation from 3D whole-body PET imaging. We first build the largest and most comprehensive PET dataset to date, comprising 11041 3D whole-body PET scans with 59831 segmentation masks for model development. Based on this dataset, we present SegAnyPET, an innovative foundational model with general-purpose applicability to diverse segmentation tasks. Built on a 3D architecture with a prompt engineering strategy for mask generation, SegAnyPET enables universal and scalable organ and lesion segmentation, supports efficient human correction with minimal effort, and enables a clinical human-in-the-loop workflow. Extensive evaluations on multi-center, multi-tracer, multi-disease datasets demonstrate that SegAnyPET achieves strong zero-shot performance across a wide range of segmentation tasks, highlighting its potential to advance the clinical applications of molecular imaging.

cs.CV

MOSS-Speech: Towards True Speech-to-Speech Models Without Text Guidance

Spoken dialogue systems often rely on cascaded pipelines that transcribe, process, and resynthesize speech. While effective, this design discards paralinguistic cues and limits expressivity. Recent end-to-end methods reduce latency and better preserve these cues, yet still rely on text intermediates, creating a fundamental bottleneck. We present MOSS-Speech, a true speech-to-speech large language model that directly understands and generates speech without relying on text guidance. Our approach combines a modality-based layer-splitting architecture with a frozen pre-training strategy, preserving the reasoning and knowledge of pretrained text LLMs while adding native speech capabilities. Experiments show that our model achieves state-of-the-art results in spoken question answering and delivers comparable speech-to-speech performance relative to existing text-guided systems, while still maintaining competitive text performance. By narrowing the gap between text-guided and direct speech generation, our work establishes a new paradigm for expressive and efficient end-to-end speech interaction.

cs.CL

Localization matters too: How localization error affects UAV flight

The maximum safe flight speed of a Unmanned Aerial Vehicle (UAV) is an important indicator for measuring its efficiency in completing various tasks. This indicator is influenced by numerous parameters such as UAV localization error, perception range, and system latency. However, in terms of localization errors, although there have been many studies dedicated to improving the localization capability of UAVs, there is a lack of quantitative research on their impact on speed. In this work, we model the relationship between various parameters of the UAV and its maximum flight speed. We consider a scenario similar to navigating through dense forests, where the UAV needs to quickly avoid obstacles directly ahead and swiftly reorient after avoidance. Based on this scenario, we studied how parameters such as localization error affect the maximum safe speed during UAV flight, as well as the coupling relationships between these parameters. Furthermore, we validated our model in a simulation environment, and the results showed that the predicted maximum safe speed had an error of less than 20% compared to the test speed. In high-density situations, localization error has a significant impact on the UAV's maximum safe flight speed. This model can help designers utilize more suitable software and hardware to construct a UAV system.

cs.RO

Explore-Bench: Data Sets, Metrics and Evaluations for Frontier-based and Deep-reinforcement-learning-based Autonomous Exploration

Autonomous exploration and mapping of unknown terrains employing single or multiple robots is an essential task in mobile robotics and has therefore been widely investigated. Nevertheless, given the lack of unified data sets, metrics, and platforms to evaluate the exploration approaches, we develop an autonomous robot exploration benchmark entitled Explore-Bench. The benchmark involves various exploration scenarios and presents two types of quantitative metrics to evaluate exploration efficiency and multi-robot cooperation. Explore-Bench is extremely useful as, recently, deep reinforcement learning (DRL) has been widely used for robot exploration tasks and achieved promising results. However, training DRL-based approaches requires large data sets, and additionally, current benchmarks rely on realistic simulators with a slow simulation speed, which is not appropriate for training exploration strategies. Hence, to support efficient DRL training and comprehensive evaluation, the suggested Explore-Bench designs a 3-level platform with a unified data flow and $12 \times$ speed-up that includes a grid-based simulator for fast evaluation and efficient training, a realistic Gazebo simulator, and a remotely accessible robot testbed for high-accuracy tests in physical environments. The practicality of the proposed benchmark is highlighted with the application of one DRL-based and three frontier-based exploration approaches. Furthermore, we analyze the performance differences and provide some insights about the selection and design of exploration methods. Our benchmark is available at https://github.com/efc-robot/Explore-Bench.

cs.RO

A resource-efficient deep learning framework for low-dose brain PET image reconstruction and analysis

18F-fluorodeoxyglucose (18F-FDG) Positron Emission Tomography (PET) imaging usually needs a full-dose radioactive tracer to obtain satisfactory diagnostic results, which raises concerns about the potential health risks of radiation exposure, especially for pediatric patients. Reconstructing the low-dose PET (L-PET) images to the high-quality full-dose PET (F-PET) ones is an effective way that both reduces the radiation exposure and remains diagnostic accuracy. In this paper, we propose a resource-efficient deep learning framework for L-PET reconstruction and analysis, referred to as transGAN-SDAM, to generate F-PET from corresponding L-PET, and quantify the standard uptake value ratios (SUVRs) of these generated F-PET at whole brain. The transGAN-SDAM consists of two modules: a transformer-encoded Generative Adversarial Network (transGAN) and a Spatial Deformable Aggregation Module (SDAM). The transGAN generates higher quality F-PET images, and then the SDAM integrates the spatial information of a sequence of generated F-PET slices to synthesize whole-brain F-PET images. Experimental results demonstrate the superiority and rationality of our approach.

eess.IV

Variational Automatic Curriculum Learning for Sparse-Reward Cooperative Multi-Agent Problems

We introduce a curriculum learning algorithm, Variational Automatic Curriculum Learning (VACL), for solving challenging goal-conditioned cooperative multi-agent reinforcement learning problems. We motivate our paradigm through a variational perspective, where the learning objective can be decomposed into two terms: task learning on the current task distribution, and curriculum update to a new task distribution. Local optimization over the second term suggests that the curriculum should gradually expand the training tasks from easy to hard. Our VACL algorithm implements this variational paradigm with two practical components, task expansion and entity progression, which produces training curricula over both the task configurations as well as the number of entities in the task. Experiment results show that VACL solves a collection of sparse-reward problems with a large number of agents. Particularly, using a single desktop machine, VACL achieves 98% coverage rate with 100 agents in the simple-spread benchmark and reproduces the ramp-use behavior originally shown in OpenAI's hide-and-seek project. Our project website is at https://sites.google.com/view/vacl-neurips-2021.

cs.LG

Machine Learning for Electronic Design Automation: A Survey

With the down-scaling of CMOS technology, the design complexity of very large-scale integrated (VLSI) is increasing. Although the application of machine learning (ML) techniques in electronic design automation (EDA) can trace its history back to the 90s, the recent breakthrough of ML and the increasing complexity of EDA tasks have aroused more interests in incorporating ML to solve EDA tasks. In this paper, we present a comprehensive review of existing ML for EDA studies, organized following the EDA hierarchy.

eess.SP