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Yuanfeng Zhou

Publications and source records attributed to Yuanfeng Zhou.

At least 19 recordsLinked to original sources

CyberSelf: Embodied Self-Distancing for Emotional Support in Virtual Reality

Self-distancing is an effective emotion regulation strategy; however, it may fail during personal crises due to its cognitive demands. Virtual Reality (VR) provides a novel approach to externalizing psychological distance by enabling embodied self-representation. In this paper, we present CyberSelf, a VR system for emotional support that integrates a visually self-resembling avatar, a cloned self-voice, and Large Language Model (LLM)-driven real-time dialogue. The system enables users to engage in multi-turn conversations with their self-representations in immersive VR, enabling embodied self-distancing while maintaining a strong sense of self-relevance. We evaluated CyberSelf in a short-term study that compares three levels of self-representation richness (Text, Text+Voice, and Text+Voice+Appearance). The results demonstrated robust pre-post improvements across affective and coping measures, specifically increased valence, arousal, hope, and resilience, as well as reduced anxiety and simulator sickness. Richer representations increased conversational engagement, and full embodiment produced the strongest physiological indicators of emotional regulation. A subsequent four-week long-term study demonstrated that these benefits are both sustainable and cumulative. Additionally, users rated the reconstructed avatar and the cloned voice as highly recognizable and acceptable. Collectively, these findings suggest that embodied, self-resembling conversational agents provide a viable mechanism for externalizing self-distancing and supporting emotional regulation in VR.

cs.HC

UniRED: Unified RGB-D Video Frame Interpolation with Event Guidance

High frame-rate RGB-D videos are crucial for a variety of downstream tasks, including motion analysis, dynamic scene understanding, and 3D reconstruction. However, due to hardware and sensing constraints, practical RGB-D cameras are typically limited to low frame rates, making it difficult to capture rapid scene dynamics. Existing video interpolation methods have achieved strong performance on RGB data, but they are not readily applicable to RGB-D scenarios, where they often yield blurry boundaries, visible artifacts, and degraded geometric consistency. Furthermore, motion estimation from only two boundary frames is inherently under-constrained in complex dynamic scenes. Event cameras, by contrast, provide asynchronous measurements with ultra-high temporal resolution, offering dense motion cues. In this paper, we propose a unified multimodal framework for RGB-D video interpolation that jointly exploits RGB appearance, depth geometry, and event-based temporal cues. Specifically, it first extracts and fuses RGB, depth and event cues, then estimates bidirectional flow with motion basis refinement for RGB and Z-axial refinement for depth, and finally synthesizes the target RGB-D frame via bidirectional warping and soft blending. In addition, we construct a new RGB-D-Event dataset to alleviate the scarcity of tri-modal training data. Extensive experiments on a public benchmark and the proposed dataset demonstrate that our method achieves superior photometric fidelity for RGB interpolation and stronger geometric accuracy for depth interpolation than existing approaches.

cs.CV

Detecting Dental Landmarks from Intraoral 3D Scans: the 3DTeethLand challenge

Teeth landmark detection is a key task in modern orthodontics, supporting advanced diagnosis, personalized treatment planning, and effective monitoring of treatment progress. However, several significant challenges may arise due to the intricate geometry of individual teeth and the substantial variations observed across different individuals. To address these complexities, the development of advanced techniques, especially through the application of deep learning, is essential for the precise and reliable detection of 3D tooth landmarks. In this context, the 3DTeethLand challenge was held in conjunction with the International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI) in 2024, calling for algorithms focused on teeth landmark detection from intraoral 3D scans. This challenge introduced a publicly available dataset for 3D dental landmark detection from 340 intraoral scans, providing a standardized benchmark to evaluate state-of-the-art approaches and encouraging methodological advances toward addressing this clinically problem. A total of 49 teams participated, and 6 teams reached the final phase. The winning team achieved a rank score of 0.91, with a mean Average Precision of 0.78 and a mean Average Recall of 0.65, demonstrating a balance between precision and recall. Top teams achieved high precision with different strategies: the first-ranked team used a two-stage Stratified Transformer with segmentation and weighted DBSCAN, while the second-ranked team adopted a single-stage DGCNN with offset regression and class-specific non-maximum suppression.

cs.CV

SAND: Spatially Adaptive Network Depth for Fast Sampling of Neural Implicit Surfaces

Implicit neural representations are powerful for geometric modeling, but their practical use is often limited by the high computational cost of network evaluations. We observe that implicit representations require progressively lower accuracy as query points move farther from the target surface, and that even within the same iso-surface, representation difficulty varies spatially with local geometric complexity. However, conventional neural implicit models evaluate all query points with the same network depth and computational cost, ignoring this spatial variation and thereby incurring substantial computational waste. Motivated by this observation, we propose an efficient neural implicit geometry representation framework with spatially adaptive network depth (SAND). SAND leverages a volumetric network-depth map together with a tailed multi-layer perceptron (T-MLP) to model implicit representation. The volumetric depth map records, for each spatial region, the network depth required to achieve sufficient accuracy, while the T-MLP is a modified MLP designed to learn implicit functions such as signed distance functions, where an output branch, referred to as a tail, is attached to each hidden layer. This design allows network evaluation to terminate adaptively without traversing the full network and directs computational resources to geometrically important and complex regions, improving efficiency while preserving high-fidelity representations. Extensive experimental results demonstrate that our approach can significantly improve the inference-time query speed of implicit neural representations.

cs.GR

TSegAgent: Zero-Shot Tooth Segmentation via Geometry-Aware Vision-Language Agents

Automatic tooth segmentation and identification from intra-oral scanned 3D models are fundamental problems in digital dentistry, yet most existing approaches rely on task-specific 3D neural networks trained with densely annotated datasets, resulting in high annotation cost and limited generalization to scans from unseen sources. Thus, we propose TSegAgent, which addresses these challenges by reformulating dental analysis as a zero-shot geometric reasoning problem rather than a purely data-driven recognition task. The key idea is to combine the representational capacity of general-purpose foundation models with explicit geometric inductive biases derived from dental anatomy. Instead of learning dental-specific features, the proposed framework leverages multi-view visual abstraction and geometry-grounded reasoning to infer tooth instances and identities without task-specific training. By explicitly encoding structural constraints such as dental arch organization and volumetric relationships, the method reduces uncertainty in ambiguous cases and mitigates overfitting to particular shape distributions. Experimental results demonstrate that this reasoning-oriented formulation enables accurate and reliable tooth segmentation and identification with low computational and annotation cost, while exhibiting strong generalization across diverse and previously unseen dental scans.

cs.CV

Filmsticking++: Rapid Film Sticking for Explicit Surface Reconstruction

Explicit surface reconstruction aims to generate a surface mesh that exactly interpolates a given point cloud. This requirement is crucial when the point cloud must lie non-negotiably on the final surface to preserve sharp features and fine geometric details. However, the task becomes substantially challenging with low-quality point clouds, due to inherent reconstruction ambiguities compounded by combinatorial complexity. A previous method using filmsticking technique by iteratively compute restricted Voronoi diagram to address these issues, ensures to produce a watertight manifold, setting a new benchmark as the state-of-the-art (SOTA) technique. Unfortunately, RVD-based filmsticking is inability to interpolate all points in the case of deep internal cavities, resulting in very likely is the generation of faulty topology. The cause of this issue is that RVD-based filmsticking has inherent limitations due to Euclidean distance metrics. In this paper, we extend the filmsticking technique, named Filmsticking++. Filmsticking++ reconstructing an explicit surface from points without normals. On one hand, Filmsticking++ break through the inherent limitations of Euclidean distance by employing a weighted-distance-based Restricted Power Diagram, which guarantees that all points are interpolated. On the other hand, we observe that as the guiding surface increasingly approximates the target shape, the external medial axis is gradually expelled outside the guiding surface. Building on this observation, we propose placing virtual sites inside the guiding surface to accelerate the expulsion of the external medial axis from its interior. To summarize, contrary to the SOTA method, Filmsticking++ demonstrates multiple benefits, including decreases computational cost, improved robustness and scalability.

cs.GR

T-MLP: Tailed Multi-Layer Perceptron for Level-of-Detail Signal Representation

Level-of-detail (LoD) representation is critical for efficiently modeling and transmitting various types of signals, such as images and 3D shapes. In this work, we propose a novel network architecture that enables LoD signal representation. Our approach builds on a modified Multi-Layer Perceptron (MLP), which inherently operates at a single scale and thus lacks native LoD support. Specifically, we introduce the Tailed Multi-Layer Perceptron (T-MLP), which extends the MLP by attaching an output branch, also called tail, to each hidden layer. Each tail refines the residual between the current prediction and the ground-truth signal, so that the accumulated outputs across layers correspond to the target signals at different LoDs, enabling multi-scale modeling with supervision from only a single-resolution signal. Extensive experiments demonstrate that our T-MLP outperforms existing neural LoD baselines across diverse signal representation tasks.

cs.LG

NeuVAS: Neural Implicit Surfaces for Variational Shape Modeling

Neural implicit shape representation has drawn significant attention in recent years due to its smoothness, differentiability, and topological flexibility. However, directly modeling the shape of a neural implicit surface, especially as the zero-level set of a neural signed distance function (SDF), with sparse geometric control is still a challenging task. Sparse input shape control typically includes 3D curve networks or, more generally, 3D curve sketches, which are unstructured and cannot be connected to form a curve network, and therefore more difficult to deal with. While 3D curve networks or curve sketches provide intuitive shape control, their sparsity and varied topology pose challenges in generating high-quality surfaces to meet such curve constraints. In this paper, we propose NeuVAS, a variational approach to shape modeling using neural implicit surfaces constrained under sparse input shape control, including unstructured 3D curve sketches as well as connected 3D curve networks. Specifically, we introduce a smoothness term based on a functional of surface curvatures to minimize shape variation of the zero-level set surface of a neural SDF. We also develop a new technique to faithfully model G0 sharp feature curves as specified in the input curve sketches. Comprehensive comparisons with the state-of-the-art methods demonstrate the significant advantages of our method.

cs.GR

Monge-Ampere Regularization for Learning Arbitrary Shapes from Point Clouds

As commonly used implicit geometry representations, the signed distance function (SDF) is limited to modeling watertight shapes, while the unsigned distance function (UDF) is capable of representing various surfaces. However, its inherent theoretical shortcoming, i.e., the non-differentiability at the zero level set, would result in sub-optimal reconstruction quality. In this paper, we propose the scaled-squared distance function (S$^{2}$DF), a novel implicit surface representation for modeling arbitrary surface types. S$^{2}$DF does not distinguish between inside and outside regions while effectively addressing the non-differentiability issue of UDF at the zero level set. We demonstrate that S$^{2}$DF satisfies a second-order partial differential equation of Monge-Ampere-type, allowing us to develop a learning pipeline that leverages a novel Monge-Ampere regularization to directly learn S$^{2}$DF from raw unoriented point clouds without supervision from ground-truth S$^{2}$DF values. Extensive experiments across multiple datasets show that our method significantly outperforms state-of-the-art supervised approaches that require ground-truth surface information as supervision for training. The source code is available at https://github.com/chuanxiang-yang/S2DF.

cs.CV

PCDreamer: Point Cloud Completion Through Multi-view Diffusion Priors

This paper presents PCDreamer, a novel method for point cloud completion. Traditional methods typically extract features from partial point clouds to predict missing regions, but the large solution space often leads to unsatisfactory results. More recent approaches have started to use images as extra guidance, effectively improving performance, but obtaining paired data of images and partial point clouds is challenging in practice. To overcome these limitations, we harness the relatively view-consistent multi-view diffusion priors within large models, to generate novel views of the desired shape. The resulting image set encodes both global and local shape cues, which are especially beneficial for shape completion. To fully exploit the priors, we have designed a shape fusion module for producing an initial complete shape from multi-modality input (i.e.,, images and point clouds), and a follow-up shape consolidation module to obtain the final complete shape by discarding unreliable points introduced by the inconsistency from diffusion priors. Extensive experimental results demonstrate our superior performance, especially in recovering fine details.

cs.CV

Ev-Layout: A Large-scale Event-based Multi-modal Dataset for Indoor Layout Estimation and Tracking

This paper presents Ev-Layout, a novel large-scale event-based multi-modal dataset designed for indoor layout estimation and tracking. Ev-Layout makes key contributions to the community by: Utilizing a hybrid data collection platform (with a head-mounted display and VR interface) that integrates both RGB and bio-inspired event cameras to capture indoor layouts in motion. Incorporating time-series data from inertial measurement units (IMUs) and ambient lighting conditions recorded during data collection to highlight the potential impact of motion speed and lighting on layout estimation accuracy. The dataset consists of 2.5K sequences, including over 771.3K RGB images and 10 billion event data points. Of these, 39K images are annotated with indoor layouts, enabling research in both event-based and video-based indoor layout estimation. Based on the dataset, we propose an event-based layout estimation pipeline with a novel event-temporal distribution feature module to effectively aggregate the spatio-temporal information from events. Additionally, we introduce a spatio-temporal feature fusion module that can be easily integrated into a transformer module for fusion purposes. Finally, we conduct benchmarking and extensive experiments on the Ev-Layout dataset, demonstrating that our approach significantly improves the accuracy of dynamic indoor layout estimation compared to existing event-based methods.

cs.GR

iPUNet:Iterative Cross Field Guided Point Cloud Upsampling

Point clouds acquired by 3D scanning devices are often sparse, noisy, and non-uniform, causing a loss of geometric features. To facilitate the usability of point clouds in downstream applications, given such input, we present a learning-based point upsampling method, i.e., iPUNet, which generates dense and uniform points at arbitrary ratios and better captures sharp features. To generate feature-aware points, we introduce cross fields that are aligned to sharp geometric features by self-supervision to guide point generation. Given cross field defined frames, we enable arbitrary ratio upsampling by learning at each input point a local parameterized surface. The learned surface consumes the neighboring points and 2D tangent plane coordinates as input, and maps onto a continuous surface in 3D where arbitrary ratios of output points can be sampled. To solve the non-uniformity of input points, on top of the cross field guided upsampling, we further introduce an iterative strategy that refines the point distribution by moving sparse points onto the desired continuous 3D surface in each iteration. Within only a few iterations, the sparse points are evenly distributed and their corresponding dense samples are more uniform and better capture geometric features. Through extensive evaluations on diverse scans of objects and scenes, we demonstrate that iPUNet is robust to handle noisy and non-uniformly distributed inputs, and outperforms state-of-the-art point cloud upsampling methods.

cs.CV

VibHead: An Authentication Scheme for Smart Headsets through Vibration

Recent years have witnessed the fast penetration of Virtual Reality (VR) and Augmented Reality (AR) systems into our daily life, the security and privacy issues of the VR/AR applications have been attracting considerable attention. Most VR/AR systems adopt head-mounted devices (i.e., smart headsets) to interact with users and the devices usually store the users' private data. Hence, authentication schemes are desired for the head-mounted devices. Traditional knowledge-based authentication schemes for general personal devices have been proved vulnerable to shoulder-surfing attacks, especially considering the headsets may block the sight of the users. Although the robustness of the knowledge-based authentication can be improved by designing complicated secret codes in virtual space, this approach induces a compromise of usability. Another choice is to leverage the users' biometrics; however, it either relies on highly advanced equipments which may not always be available in commercial headsets or introduce heavy cognitive load to users. In this paper, we propose a vibration-based authentication scheme, VibHead, for smart headsets. Since the propagation of vibration signals through human heads presents unique patterns for different individuals, VibHead employs a CNN-based model to classify registered legitimate users based the features extracted from the vibration signals. We also design a two-step authentication scheme where the above user classifiers are utilized to distinguish the legitimate user from illegitimate ones. We implement VibHead on a Microsoft HoloLens equipped with a linear motor and an IMU sensor which are commonly used in off-the-shelf personal smart devices. According to the results of our extensive experiments, with short vibration signals ($\leq 1s$), VibHead has an outstanding authentication accuracy; both FAR and FRR are around 5%.

cs.CR

3DTeethSeg'22: 3D Teeth Scan Segmentation and Labeling Challenge

Teeth localization, segmentation, and labeling from intra-oral 3D scans are essential tasks in modern dentistry to enhance dental diagnostics, treatment planning, and population-based studies on oral health. However, developing automated algorithms for teeth analysis presents significant challenges due to variations in dental anatomy, imaging protocols, and limited availability of publicly accessible data. To address these challenges, the 3DTeethSeg'22 challenge was organized in conjunction with the International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI) in 2022, with a call for algorithms tackling teeth localization, segmentation, and labeling from intraoral 3D scans. A dataset comprising a total of 1800 scans from 900 patients was prepared, and each tooth was individually annotated by a human-machine hybrid algorithm. A total of 6 algorithms were evaluated on this dataset. In this study, we present the evaluation results of the 3DTeethSeg'22 challenge. The 3DTeethSeg'22 challenge code can be accessed at: https://github.com/abenhamadou/3DTeethSeg22_challenge

cs.CV

Region-wise matching for image inpainting based on adaptive weighted low-rank decomposition

Digital image inpainting is an interpolation problem, inferring the content in the missing (unknown) region to agree with the known region data such that the interpolated result fulfills some prior knowledge. Low-rank and nonlocal self-similarity are two important priors for image inpainting. Based on the nonlocal self-similarity assumption, an image is divided into overlapped square target patches (submatrices) and the similar patches of any target patch are reshaped as vectors and stacked into a patch matrix. Such a patch matrix usually enjoys a property of low rank or approximately low rank, and its missing entries are recoveried by low-rank matrix approximation (LRMA) algorithms. Traditionally, $n$ nearest neighbor similar patches are searched within a local window centered at a target patch. However, for an image with missing lines, the generated patch matrix is prone to having entirely-missing rows such that the downstream low-rank model fails to reconstruct it well. To address this problem, we propose a region-wise matching (RwM) algorithm by dividing the neighborhood of a target patch into multiple subregions and then search the most similar one within each subregion. A non-convex weighted low-rank decomposition (NC-WLRD) model for LRMA is also proposed to reconstruct all degraded patch matrices grouped by the proposed RwM algorithm. We solve the proposed NC-WLRD model by the alternating direction method of multipliers (ADMM) and analyze the convergence in detail. Numerous experiments on line inpainting (entire-row/column missing) demonstrate the superiority of our method over other competitive inpainting algorithms. Unlike other low-rank-based matrix completion methods and inpainting algorithms, the proposed model NC-WLRD is also effective for removing random-valued impulse noise and structural noise (stripes).

cs.CV

Dense Representative Tooth Landmark/axis Detection Network on 3D Model

Artificial intelligence (AI) technology is increasingly used for digital orthodontics, but one of the challenges is to automatically and accurately detect tooth landmarks and axes. This is partly because of sophisticated geometric definitions of them, and partly due to large variations among individual tooth and across different types of tooth. As such, we propose a deep learning approach with a labeled dataset by professional dentists to the tooth landmark/axis detection on tooth model that are crucial for orthodontic treatments. Our method can extract not only tooth landmarks in the form of point (e.g. cusps), but also axes that measure the tooth angulation and inclination. The proposed network takes as input a 3D tooth model and predicts various types of the tooth landmarks and axes. Specifically, we encode the landmarks and axes as dense fields defined on the surface of the tooth model. This design choice and a set of added components make the proposed network more suitable for extracting sparse landmarks from a given 3D tooth model. Extensive evaluation of the proposed method was conducted on a set of dental models prepared by experienced dentists. Results show that our method can produce tooth landmarks with high accuracy. Our method was examined and justified via comparison with the state-of-the-art methods as well as the ablation studies.

eess.IV

Context-aware virtual adversarial training for anatomically-plausible segmentation

Despite their outstanding accuracy, semi-supervised segmentation methods based on deep neural networks can still yield predictions that are considered anatomically impossible by clinicians, for instance, containing holes or disconnected regions. To solve this problem, we present a Context-aware Virtual Adversarial Training (CaVAT) method for generating anatomically plausible segmentation. Unlike approaches focusing solely on accuracy, our method also considers complex topological constraints like connectivity which cannot be easily modeled in a differentiable loss function. We use adversarial training to generate examples violating the constraints, so the network can learn to avoid making such incorrect predictions on new examples, and employ the Reinforce algorithm to handle non-differentiable segmentation constraints. The proposed method offers a generic and efficient way to add any constraint on top of any segmentation network. Experiments on two clinically-relevant datasets show our method to produce segmentations that are both accurate and anatomically-plausible in terms of region connectivity.

cs.CV

Self-paced and self-consistent co-training for semi-supervised image segmentation

Deep co-training has recently been proposed as an effective approach for image segmentation when annotated data is scarce. In this paper, we improve existing approaches for semi-supervised segmentation with a self-paced and self-consistent co-training method. To help distillate information from unlabeled images, we first design a self-paced learning strategy for co-training that lets jointly-trained neural networks focus on easier-to-segment regions first, and then gradually consider harder ones.This is achieved via an end-to-end differentiable loss inthe form of a generalized Jensen Shannon Divergence(JSD). Moreover, to encourage predictions from different networks to be both consistent and confident, we enhance this generalized JSD loss with an uncertainty regularizer based on entropy. The robustness of individual models is further improved using a self-ensembling loss that enforces their prediction to be consistent across different training iterations. We demonstrate the potential of our method on three challenging image segmentation problems with different image modalities, using small fraction of labeled data. Results show clear advantages in terms of performance compared to the standard co-training baselines and recently proposed state-of-the-art approaches for semi-supervised segmentation

cs.CV