Searcharxiv⌕ Search

arXiv subjects

Yuanhan Zhang

Publications and source records attributed to Yuanhan Zhang.

34 records · Page 2Linked to original sources

Direct Preference Optimization of Video Large Multimodal Models from Language Model Reward

Preference modeling techniques, such as direct preference optimization (DPO), has shown effective in enhancing the generalization abilities of large language model (LLM). However, in tasks involving video instruction-following, providing informative feedback, especially for detecting hallucinations in generated responses, remains a significant challenge. Previous studies have explored using large large multimodal models (LMMs) as reward models to guide preference modeling, but their ability to accurately assess the factuality of generated responses compared to corresponding videos has not been conclusively established. This paper introduces a novel framework that utilizes detailed video captions as a proxy of video content, enabling language models to incorporate this information as supporting evidence for scoring video Question Answering (QA) predictions. Our approach demonstrates robust alignment with OpenAI GPT-4V model's reward mechanism, which directly takes video frames as input. Furthermore, we show that applying this tailored reward through DPO significantly improves the performance of video LMMs on video QA tasks.

cs.CV↗

FunQA: Towards Surprising Video Comprehension

Surprising videos, such as funny clips, creative performances, or visual illusions, attract significant attention. Enjoyment of these videos is not simply a response to visual stimuli; rather, it hinges on the human capacity to understand (and appreciate) commonsense violations depicted in these videos. We introduce FunQA, a challenging video question-answering (QA) dataset specifically designed to evaluate and enhance the depth of video reasoning based on counter-intuitive and fun videos. Unlike most video QA benchmarks which focus on less surprising contexts, e.g., cooking or instructional videos, FunQA covers three previously unexplored types of surprising videos: 1) HumorQA, 2) CreativeQA, and 3) MagicQA. For each subset, we establish rigorous QA tasks designed to assess the model's capability in counter-intuitive timestamp localization, detailed video description, and reasoning around counter-intuitiveness. We also pose higher-level tasks, such as attributing a fitting and vivid title to the video and scoring the video creativity. In total, the FunQA benchmark consists of 312K free-text QA pairs derived from 4.3K video clips, spanning a total of 24 video hours. Moreover, we propose FunMentor, an agent designed for Vision-Language Models (VLMs) that uses multi-turn dialogues to enhance models' understanding of counter-intuitiveness. Extensive experiments with existing VLMs demonstrate the effectiveness of FunMentor and reveal significant performance gaps for the FunQA videos across spatial-temporal reasoning, visual-centered reasoning, and free-text generation.

cs.CV↗

VBench: Comprehensive Benchmark Suite for Video Generative Models

Video generation has witnessed significant advancements, yet evaluating these models remains a challenge. A comprehensive evaluation benchmark for video generation is indispensable for two reasons: 1) Existing metrics do not fully align with human perceptions; 2) An ideal evaluation system should provide insights to inform future developments of video generation. To this end, we present VBench, a comprehensive benchmark suite that dissects "video generation quality" into specific, hierarchical, and disentangled dimensions, each with tailored prompts and evaluation methods. VBench has three appealing properties: 1) Comprehensive Dimensions: VBench comprises 16 dimensions in video generation (e.g., subject identity inconsistency, motion smoothness, temporal flickering, and spatial relationship, etc). The evaluation metrics with fine-grained levels reveal individual models' strengths and weaknesses. 2) Human Alignment: We also provide a dataset of human preference annotations to validate our benchmarks' alignment with human perception, for each evaluation dimension respectively. 3) Valuable Insights: We look into current models' ability across various evaluation dimensions, and various content types. We also investigate the gaps between video and image generation models. We will open-source VBench, including all prompts, evaluation methods, generated videos, and human preference annotations, and also include more video generation models in VBench to drive forward the field of video generation.

cs.CV↗

OtterHD: A High-Resolution Multi-modality Model

In this paper, we present OtterHD-8B, an innovative multimodal model evolved from Fuyu-8B, specifically engineered to interpret high-resolution visual inputs with granular precision. Unlike conventional models that are constrained by fixed-size vision encoders, OtterHD-8B boasts the ability to handle flexible input dimensions, ensuring its versatility across various inference requirements. Alongside this model, we introduce MagnifierBench, an evaluation framework designed to scrutinize models' ability to discern minute details and spatial relationships of small objects. Our comparative analysis reveals that while current leading models falter on this benchmark, OtterHD-8B, particularly when directly processing high-resolution inputs, outperforms its counterparts by a substantial margin. The findings illuminate the structural variances in visual information processing among different models and the influence that the vision encoders' pre-training resolution disparities have on model effectiveness within such benchmarks. Our study highlights the critical role of flexibility and high-resolution input capabilities in large multimodal models and also exemplifies the potential inherent in the Fuyu architecture's simplicity for handling complex visual data.

cs.CV↗

Multimodal Foundation Models for Zero-shot Animal Species Recognition in Camera Trap Images

Due to deteriorating environmental conditions and increasing human activity, conservation efforts directed towards wildlife is crucial. Motion-activated camera traps constitute an efficient tool for tracking and monitoring wildlife populations across the globe. Supervised learning techniques have been successfully deployed to analyze such imagery, however training such techniques requires annotations from experts. Reducing the reliance on costly labelled data therefore has immense potential in developing large-scale wildlife tracking solutions with markedly less human labor. In this work we propose WildMatch, a novel zero-shot species classification framework that leverages multimodal foundation models. In particular, we instruction tune vision-language models to generate detailed visual descriptions of camera trap images using similar terminology to experts. Then, we match the generated caption to an external knowledge base of descriptions in order to determine the species in a zero-shot manner. We investigate techniques to build instruction tuning datasets for detailed animal description generation and propose a novel knowledge augmentation technique to enhance caption quality. We demonstrate the performance of WildMatch on a new camera trap dataset collected in the Magdalena Medio region of Colombia.

cs.CV↗

MIMIC-IT: Multi-Modal In-Context Instruction Tuning

High-quality instructions and responses are essential for the zero-shot performance of large language models on interactive natural language tasks. For interactive vision-language tasks involving intricate visual scenes, a large quantity of diverse and creative instruction-response pairs should be imperative to tune vision-language models (VLMs). Nevertheless, the current availability of vision-language instruction-response pairs in terms of quantity, diversity, and creativity remains limited, posing challenges to the generalization of interactive VLMs. Here we present MultI-Modal In-Context Instruction Tuning (MIMIC-IT), a dataset comprising 2.8 million multimodal instruction-response pairs, with 2.2 million unique instructions derived from images and videos. Each pair is accompanied by multi-modal in-context information, forming conversational contexts aimed at empowering VLMs in perception, reasoning, and planning. The instruction-response collection process, dubbed as Syphus, is scaled using an automatic annotation pipeline that combines human expertise with GPT's capabilities. Using the MIMIC-IT dataset, we train a large VLM named Otter. Based on extensive evaluations conducted on vision-language benchmarks, it has been observed that Otter demonstrates remarkable proficiency in multi-modal perception, reasoning, and in-context learning. Human evaluation reveals it effectively aligns with the user's intentions. We release the MIMIC-IT dataset, instruction-response collection pipeline, benchmarks, and the Otter model.

cs.CV↗

Latent Distribution Adjusting for Face Anti-Spoofing

With the development of deep learning, the field of face anti-spoofing (FAS) has witnessed great progress. FAS is usually considered a classification problem, where each class is assumed to contain a single cluster optimized by softmax loss. In practical deployment, one class can contain several local clusters, and a single-center is insufficient to capture the inherent structure of the FAS data. However, few approaches consider large distribution discrepancies in the field of FAS. In this work, we propose a unified framework called Latent Distribution Adjusting (LDA) with properties of latent, discriminative, adaptive, generic to improve the robustness of the FAS model by adjusting complex data distribution with multiple prototypes. 1) Latent. LDA attempts to model the data of each class as a Gaussian mixture distribution, and acquire a flexible number of centers for each class in the last fully connected layer implicitly. 2) Discriminative. To enhance the intra-class compactness and inter-class discrepancy, we propose a margin-based loss for providing distribution constrains for prototype learning. 3) Adaptive. To make LDA more efficient and decrease redundant parameters, we propose Adaptive Prototype Selection (APS) by selecting the appropriate number of centers adaptively according to different distributions. 4) Generic. Furthermore, LDA can adapt to unseen distribution by utilizing very few training data without re-training. Extensive experiments demonstrate that our framework can 1) make the final representation space both intra-class compact and inter-class separable, 2) outperform the state-of-the-art methods on multiple standard FAS benchmarks.

cs.CV↗

What Makes Good Examples for Visual In-Context Learning?

Large-scale models trained on broad data have recently become the mainstream architecture in computer vision due to their strong generalization performance. In this paper, the main focus is on an emergent ability in large vision models, known as in-context learning, which allows inference on unseen tasks by conditioning on in-context examples (a.k.a.~prompt) without updating the model parameters. This concept has been well-known in natural language processing but has only been studied very recently for large vision models. We for the first time provide a comprehensive investigation on the impact of in-context examples in computer vision, and find that the performance is highly sensitive to the choice of in-context examples. To overcome the problem, we propose a prompt retrieval framework to automate the selection of in-context examples. Specifically, we present (1) an unsupervised prompt retrieval method based on nearest example search using an off-the-shelf model, and (2) a supervised prompt retrieval method, which trains a neural network to choose examples that directly maximize in-context learning performance. The results demonstrate that our methods can bring non-trivial improvements to visual in-context learning in comparison to the commonly-used random selection.

cs.CV↗

3D Point Cloud Pre-training with Knowledge Distillation from 2D Images

The recent success of pre-trained 2D vision models is mostly attributable to learning from large-scale datasets. However, compared with 2D image datasets, the current pre-training data of 3D point cloud is limited. To overcome this limitation, we propose a knowledge distillation method for 3D point cloud pre-trained models to acquire knowledge directly from the 2D representation learning model, particularly the image encoder of CLIP, through concept alignment. Specifically, we introduce a cross-attention mechanism to extract concept features from 3D point cloud and compare them with the semantic information from 2D images. In this scheme, the point cloud pre-trained models learn directly from rich information contained in 2D teacher models. Extensive experiments demonstrate that the proposed knowledge distillation scheme achieves higher accuracy than the state-of-the-art 3D pre-training methods for synthetic and real-world datasets on downstream tasks, including object classification, object detection, semantic segmentation, and part segmentation.

cs.CV↗

On-Device Domain Generalization

We present a systematic study of domain generalization (DG) for tiny neural networks. This problem is critical to on-device machine learning applications but has been overlooked in the literature where research has been merely focused on large models. Tiny neural networks have much fewer parameters and lower complexity and therefore should not be trained the same way as their large counterparts for DG applications. By conducting extensive experiments, we find that knowledge distillation (KD), a well-known technique for model compression, is much better for tackling the on-device DG problem than conventional DG methods. Another interesting observation is that the teacher-student gap on out-of-distribution data is bigger than that on in-distribution data, which highlights the capacity mismatch issue as well as the shortcoming of KD. We further propose a method called out-of-distribution knowledge distillation (OKD) where the idea is to teach the student how the teacher handles out-of-distribution data synthesized via disruptive data augmentation. Without adding any extra parameter to the model -- hence keeping the deployment cost unchanged -- OKD significantly improves DG performance for tiny neural networks in a variety of on-device DG scenarios for image and speech applications. We also contribute a scalable approach for synthesizing visual domain shifts, along with a new suite of DG datasets to complement existing testbeds.

cs.CV↗

Bamboo: Building Mega-Scale Vision Dataset Continually with Human-Machine Synergy

Large-scale datasets play a vital role in computer vision. But current datasets are annotated blindly without differentiation to samples, making the data collection inefficient and unscalable. The open question is how to build a mega-scale dataset actively. Although advanced active learning algorithms might be the answer, we experimentally found that they are lame in the realistic annotation scenario where out-of-distribution data is extensive. This work thus proposes a novel active learning framework for realistic dataset annotation. Equipped with this framework, we build a high-quality vision dataset -- Bamboo, which consists of 69M image classification annotations with 119K categories and 28M object bounding box annotations with 809 categories. We organize these categories by a hierarchical taxonomy integrated from several knowledge bases. The classification annotations are four times larger than ImageNet22K, and that of detection is three times larger than Object365. Compared to ImageNet22K and Objects365, models pre-trained on Bamboo achieve superior performance among various downstream tasks (6.2% gains on classification and 2.1% gains on detection). We believe our active learning framework and Bamboo are essential for future work.

cs.CV↗

Benchmarking Omni-Vision Representation through the Lens of Visual Realms

Though impressive performance has been achieved in specific visual realms (e.g. faces, dogs, and places), an omni-vision representation generalizing to many natural visual domains is highly desirable. But, existing benchmarks are biased and inefficient to evaluate the omni-vision representation -- these benchmarks either only include several specific realms, or cover most realms at the expense of subsuming numerous datasets that have extensive realm overlapping. In this paper, we propose Omni-Realm Benchmark (OmniBenchmark). It includes 21 realm-wise datasets with 7,372 concepts and 1,074,346 images. Without semantic overlapping, these datasets cover most visual realms comprehensively and meanwhile efficiently. In addition, we propose a new supervised contrastive learning framework, namely Relational Contrastive learning (ReCo), for a better omni-vision representation. Beyond pulling two instances from the same concept closer -- the typical supervised contrastive learning framework -- ReCo also pulls two instances from the same semantic realm closer, encoding the semantic relation between concepts, and facilitating omni-vision representation learning. We benchmark ReCo and other advances in omni-vision representation studies that are different in architectures (from CNNs to transformers) and in learning paradigms (from supervised learning to self-supervised learning) on OmniBenchmark. We illustrate the superior of ReCo to other supervised contrastive learning methods and reveal multiple practical observations to facilitate future research.

cs.CV↗

Neural Prompt Search

The size of vision models has grown exponentially over the last few years, especially after the emergence of Vision Transformer. This has motivated the development of parameter-efficient tuning methods, such as learning adapter layers or visual prompt tokens, which allow a tiny portion of model parameters to be trained whereas the vast majority obtained from pre-training are frozen. However, designing a proper tuning method is non-trivial: one might need to try out a lengthy list of design choices, not to mention that each downstream dataset often requires custom designs. In this paper, we view the existing parameter-efficient tuning methods as "prompt modules" and propose Neural prOmpt seArcH (NOAH), a novel approach that learns, for large vision models, the optimal design of prompt modules through a neural architecture search algorithm, specifically for each downstream dataset. By conducting extensive experiments on over 20 vision datasets, we demonstrate that NOAH (i) is superior to individual prompt modules, (ii) has a good few-shot learning ability, and (iii) is domain-generalizable. The code and models are available at https://github.com/Davidzhangyuanhan/NOAH.

cs.CV↗

Robust Face Anti-Spoofing with Dual Probabilistic Modeling

The field of face anti-spoofing (FAS) has witnessed great progress with the surge of deep learning. Due to its data-driven nature, existing FAS methods are sensitive to the noise in the dataset, which will hurdle the learning process. However, very few works consider noise modeling in FAS. In this work, we attempt to fill this gap by automatically addressing the noise problem from both label and data perspectives in a probabilistic manner. Specifically, we propose a unified framework called Dual Probabilistic Modeling (DPM), with two dedicated modules, DPM-LQ (Label Quality aware learning) and DPM-DQ (Data Quality aware learning). Both modules are designed based on the assumption that data and label should form coherent probabilistic distributions. DPM-LQ is able to produce robust feature representations without overfitting to the distribution of noisy semantic labels. DPM-DQ can eliminate data noise from `False Reject' and `False Accept' during inference by correcting the prediction confidence of noisy data based on its quality distribution. Both modules can be incorporated into existing deep networks seamlessly and efficiently. Furthermore, we propose the generalized DPM to address the noise problem in practical usage without the need of semantic annotations. Extensive experiments demonstrate that this probabilistic modeling can 1) significantly improve the accuracy, and 2) make the model robust to the noise in real-world datasets. Without bells and whistles, our proposed DPM achieves state-of-the-art performance on multiple standard FAS benchmarks.

cs.CV↗

CelebA-Spoof Challenge 2020 on Face Anti-Spoofing: Methods and Results

As facial interaction systems are prevalently deployed, security and reliability of these systems become a critical issue, with substantial research efforts devoted. Among them, face anti-spoofing emerges as an important area, whose objective is to identify whether a presented face is live or spoof. Recently, a large-scale face anti-spoofing dataset, CelebA-Spoof which comprised of 625,537 pictures of 10,177 subjects has been released. It is the largest face anti-spoofing dataset in terms of the numbers of the data and the subjects. This paper reports methods and results in the CelebA-Spoof Challenge 2020 on Face AntiSpoofing which employs the CelebA-Spoof dataset. The model evaluation is conducted online on the hidden test set. A total of 134 participants registered for the competition, and 19 teams made valid submissions. We will analyze the top ranked solutions and present some discussion on future work directions.

cs.CV↗

CelebA-Spoof: Large-Scale Face Anti-Spoofing Dataset with Rich Annotations

As facial interaction systems are prevalently deployed, security and reliability of these systems become a critical issue, with substantial research efforts devoted. Among them, face anti-spoofing emerges as an important area, whose objective is to identify whether a presented face is live or spoof. Though promising progress has been achieved, existing works still have difficulty in handling complex spoof attacks and generalizing to real-world scenarios. The main reason is that current face anti-spoofing datasets are limited in both quantity and diversity. To overcome these obstacles, we contribute a large-scale face anti-spoofing dataset, CelebA-Spoof, with the following appealing properties: 1) Quantity: CelebA-Spoof comprises of 625,537 pictures of 10,177 subjects, significantly larger than the existing datasets. 2) Diversity: The spoof images are captured from 8 scenes (2 environments * 4 illumination conditions) with more than 10 sensors. 3) Annotation Richness: CelebA-Spoof contains 10 spoof type annotations, as well as the 40 attribute annotations inherited from the original CelebA dataset. Equipped with CelebA-Spoof, we carefully benchmark existing methods in a unified multi-task framework, Auxiliary Information Embedding Network (AENet), and reveal several valuable observations.

cs.CV↗