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Yuanjiang Ni

Publications and source records attributed to Yuanjiang Ni.

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Pythia: Exploiting Workflow Predictability for Efficient Agent-Native LLM Serving

As LLM applications grow more complex, developers are increasingly adopting multi-agent architectures to decompose workflows into specialized, collaborative components, introducing structure that constrains agent behavior and exposes useful semantic predictability. Unlike traditional LLM serving, which operates under highly dynamic and uncertain conditions, this structured topology enables opportunities to reduce runtime uncertainty$\unicode{x2015}$yet existing systems fail to exploit it, treating agentic workloads as generic traffic and incurring significant inefficiencies. Our analysis of production traces from an agent-serving platform and an internal coding assistant reveals key bottlenecks, including low prefix cache hit rates, severe resource contention from long-context requests, and substantial queuing delays due to suboptimal scaling. To address these challenges, we propose Pythia, a multi-agent serving system that captures workflow semantics through a simple interface at the serving layer, unlocking new optimization opportunities and substantially improving throughput and job completion time over state-of-the-art baselines.

cs.MA

DRust: Language-Guided Distributed Shared Memory with Fine Granularity, Full Transparency, and Ultra Efficiency

Despite being a powerful concept, distributed shared memory (DSM) has not been made practical due to the extensive synchronization needed between servers to implement memory coherence. This paper shows a practical DSM implementation based on the insight that the ownership model embedded in programming languages such as Rust automatically constrains the order of read and write, providing opportunities for significantly simplifying the coherence implementation if the ownership semantics can be exposed to and leveraged by the runtime. This paper discusses the design and implementation of DistR, a Rust-based DSM system that outperforms the two state-of-the-art DSM systems GAM and Grappa by up to 2.64x and 29.16x in throughput, and scales much better with the number of servers.

cs.DC