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Yuanzhuo Li

Publications and source records attributed to Yuanzhuo Li.

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STRIDER: Stepping-Enabled Multi-Gait Hierarchical 3D Loco-Manipulation Framework for Humanoid Robots

Humanoid loco-manipulation faces two prominent limitations: controllers using continuous velocity commands cannot precisely regulate individual footholds, while specialized foothold-tracking modules are difficult to integrate with whole-body manipulation. Furthermore, standard action-based imitation distillation primarily transfers expert actions, without explicitly encouraging a shared representation of heterogeneous skills. This paper introduces STRIDER, a hierarchical multi-gait framework to bridge these gaps. The framework integrates terrain-aware 3D stepping logic, Adversarial Motion Priors (AMP)-based natural walking, and Cartesian upper-body control: its stepping expert selects feasible footholds in the stance-foot frame and generates clearance-aware swing trajectories. To fuse distinct walking and stepping experts into one executable student policy, we propose Latent Distillation Proximal Policy Optimization (LD-PPO), a distillation algorithm augmented with teacher-conditioned latent alignment. By jointly optimizing on-policy reinforcement learning, DAgger-based action reconstruction, and latent alignment, LD-PPO transfers expert actions while encouraging a shared skill representation across heterogeneous modes. Simulation and real-robot evaluations on the TianGong Omni humanoid show that LD-PPO outperforms vanilla distillation-PPO in foothold-tracking and posture-tracking accuracy. Deployed on hardware, STRIDER realizes multi-gait loco-manipulation with accurate foothold and end-effector tracking.

cs.RO

Learning Structral coherence Via Generative Adversarial Network for Single Image Super-Resolution

Among the major remaining challenges for single image super resolution (SISR) is the capacity to recover coherent images with global shapes and local details conforming to human vision system. Recent generative adversarial network (GAN) based SISR methods have yielded overall realistic SR images, however, there are always unpleasant textures accompanied with structural distortions in local regions. To target these issues, we introduce the gradient branch into the generator to preserve structural information by restoring high-resolution gradient maps in SR process. In addition, we utilize a U-net based discriminator to consider both the whole image and the detailed per-pixel authenticity, which could encourage the generator to maintain overall coherence of the reconstructed images. Moreover, we have studied objective functions and LPIPS perceptual loss is added to generate more realistic and natural details. Experimental results show that our proposed method outperforms state-of-the-art perceptual-driven SR methods in perception index (PI), and obtains more geometrically consistent and visually pleasing textures in natural image restoration.

eess.IV