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Yuchen He

Publications and source records attributed to Yuchen He.

At least 73 records · Page 4Linked to original sources

Generative-Adversarial-Networks-based Ghost Recognition

Nowadays, target recognition technique plays an important role in many fields. However, the current target image information based methods suffer from the influence of image quality and the time cost of image reconstruction. In this paper, we propose a novel imaging-free target recognition method combining ghost imaging (GI) and generative adversarial networks (GAN). Based on the mechanism of GI, a set of random speckles sequence is employed to illuminate target, and a bucket detector without resolution is utilized to receive echo signal. The bucket signal sequence formed after continuous detections is constructed into a bucket signal array, which is regarded as the sample of GAN. Then, conditional GAN is used to map bucket signal array and target category. In practical application, the speckles sequence in training step is employed to illuminate target, and the bucket signal array is input GAN for recognition. The proposed method can improve the problems caused by conventional recognition methods that based on target image information, and provide a certain turbulence-free ability. Extensive experiments show that the proposed method achieves promising performance.

cs.CV↗

Learning Friction Model for Tethered Capsule Robot

With the potential applications of capsule robots in medical endoscopy, accurate dynamic control of the capsule robot is becoming more and more important. In the scale of a capsule robot, the friction between capsule and the environment plays an essential role in the dynamic model, which is usually difficult to model beforehand. In the paper, a tethered capsule robot system driven by a robot manipulator is built, where a strong magnetic Halbach array is mounted on the robot's end-effector to adjust the state of the capsule. To increase the control accuracy, the friction between capsule and the environment is learned with demonstrated trajectories. With the learned friction model, experimental results demonstrate an improvement of 5.6% in terms of tracking error.

cs.RO↗

Observing two-photon subwavelength interference of broadband chaotic light in polarization-selective Michelson interferometer

Differing from the traditional method of achieving subwavelength interference, we have demonstrated the two-photon subwavelength interference effect of broadband chaotic light in a polarization-selective Michelson interferometer with an ultrafast two-photon absorption detector the first time, which is achieved by manipulating two-photon probability amplitudes involved in the interference. In theory, the two-photon polarization coherence matrix and probability amplitudes matrix are combined to develop polarized two-photon interference terms, which explains the experimental results well. In order to make better use of this interferometer to produce the subwavelength effect, we also make a series of error analyses to find out the relationship between the visibility and the degree of polarization error. Our experimental and theoretical results are helpful to understand the two-photon subwavelength interference, which sheds light on the development of the two-photon interference theory of vector light field based on quantum mechanics. These experimental results may help to develop future optical interferometry, optical polarimetry, and subwavelength lithography.

quant-ph↗

Photon statistics of superbunching pseudothermal light

Superbunching pseudothermal light has important applications in studying the second- and higher-order interference of light in quantum optics. Unlike the photon statistics of thermal or pseudothermal light is well understood, the photon statistics of superbunching pseudothermal light has not been studied yet. In this paper, we will employ single-photon detectors to measure the photon statistics of superbunching pseudothermal light and calculate the degree of second-order coherence. It is found that the larger the value of the degree of second-order coherence of superbunching pseudothermal light is, the more the measured photon distribution deviates from the one of thermal or pseudothermal light in the tail part. The results are helpful to understand the physics of two-photon superbunching with classical light. It is suggested that superbunching pseudothermal light can be employed to generate non-Rayleigh temporal speckles.

quant-ph↗

Speckles-Training-Based Denoising Convolutional Neural Network Ghost Imaging

Ghost imaging (GI) has been paid attention gradually because of its lens-less imaging capability, turbulence-free imaging and high detection sensitivity. However, low image quality and slow imaging speed restrict the application process of GI. In this paper, we propose a improved GI method based on Denoising Convolutional Neural Networks (DnCNN). Inspired by the corresponding between input (noisy image) and output (residual image) in DnCNN, we construct the mapping between speckles sequence and the corresponding noise distribution in GI through training. Then, the same speckles sequence is employed to illuminate unknown targets, and a de-noising target image will be obtained. The proposed method can be regarded as a general method for GI. Under two sampling rates, extensive experiments are carried out to compare with traditional GI method (basic correlation and compressed sensing) and DnCNN method on three data sets. Moreover, we set up a physical GI experiment system to verify the proposed method. The results show that the proposed method achieves promising performance.

eess.IV↗

Simple and efficient way to generate superbunching pseudothermal light

By modulating the intensity of laser light before the rotating groundglass, the well-known pseudothermal light source can be modified into superbunching pseudothermal light source, in which the degree of second-order coherence of the scattered light is larger than 2. With the modulated intensities following binary distribution, we experimentally observed the degree of second- and third-order coherence equaling 20.45 and 227.07, which is much larger than the value of thermal or pseudothermal light, 2 and 6, respectively. Numerical simulation predicts that the degree of second-order coherence can be further improved by tuning the parameters of binary distribution. It is also predicted that the quality of temporal ghost imaging can be improved with this superbunching pseudothermal light. This simple and efficient superbunching pseudothermal light source provides an interesting alternative to study the second- and higher-order interference of light in these scenarios where thermal or pseudothermal light source were employed.

physics.optics↗

Asymptotic Theory of $\ell_1$-Regularized PDE Identification from a Single Noisy Trajectory

We prove the support recovery for a general class of linear and nonlinear evolutionary partial differential equation (PDE) identification from a single noisy trajectory using $\ell_1$ regularized Pseudo-Least Squares model~($\ell_1$-PsLS). In any associative $\mathbb{R}$-algebra generated by finitely many differentiation operators that contain the unknown PDE operator, applying $\ell_1$-PsLS to a given data set yields a family of candidate models with coefficients $\mathbf{c}(λ)$ parameterized by the regularization weight $λ\geq 0$. The trace of $\{\mathbf{c}(λ)\}_{λ\geq 0}$ suffers from high variance due to data noises and finite difference approximation errors. We provide a set of sufficient conditions which guarantee that, from a single trajectory data denoised by a Local-Polynomial filter, the support of $\mathbf{c}(λ)$ asymptotically converges to the true signed-support associated with the underlying PDE for sufficiently many data and a certain range of $λ$. We also show various numerical experiments to validate our theory.

math.NA↗

Ptychography Intensity Interferometry Imaging for Dynamic Distant Object

As a promising lensless imaging method for distance objects, intensity interferometry imaging (III) had been suffering from the unreliable phase retrieval process, hindering the development of III for decades. Recently, the introduction of the ptychographic detection in III overcame this challenge, and a method called ptychographic III (PIII) was proposed. We here experimentally demonstrate that PIII can image a dynamic distance object. A reasonable image for the moving object can be retrieved with only two speckle patterns for each probe, and only 10 to 20 iterations are needed. Meanwhile, PIII exhibits robust to the inaccurate information of the probe. Furthermore, PIII successfully recovers the image through a fog obfuscating the imaging light path, under which a conventional camera relying on lenses fails to provide a recognizable image.

physics.optics↗

Classification and Generation of Light Sources Using Gamma Fitting

In general, the typical approach to discriminate antibunching, bunching or superbunching categories make use of calculating the second-order coherence function ${g^{(2)}}(τ)$ of light. Although the classical light sources correspond to the specific degree of second-order coherence ${g^{(2)}}(0)$, it does not alone constitute a distinguishable metric to characterize and determine light sources. Here we propose a new mechanism to directly classify and generate antibunching, bunching or superbunching categories of light, as well as the classical light sources such as thermal and coherent light, by Gamma fitting according to only one characteristic parameter $α$ or $β$. Experimental verification of beams from four-wave mixing process is in agreement with the presented mechanism, and the in fluence of temperature $T$ and laser detuning $Δ$ on the measured results are investigated. The proposal demonstrates the potential of classifying and identifying light with different nature, and the most importantly, provides a convenient and simple method to generate light sources meeting various application requirements according to the presented rules. Most notably, the bunching and superbunching are distinguishable in super-Poissonian statistics using our mechanism.

physics.optics↗

Two-photon superbunching effect of broadband chaotic stationary light at femtosecond timescale based on cascaded Michelson interferometer

It is challenging for observing superbunching effect with true chaotic light, here we propose and demonstrate a method to achieve superbunching effect of the degree of second-order coherence is 2.42 with broadband stationary chaotic light based on a cascaded Michelson interferometer (CMI), exceeding the theoretical upper limit of 2 for the two-photon bunching effect of chaotic light. The superbunching correlation peak is measured with an ultrafast two-photon absorption detector which the full width at half maximum reaches about 95 fs. Two-photon superbunching theory in a CMI is developed to interpret the effect and is in agreement with experimental results. The theory also predicts that the degree of second-order coherence can be much greater than $2$ if chaotic light propagates $N$ times in a CMI. Finally, a new type of weak signals detection setup which employs broadband chaotic light circulating in a CMI is proposed. Theoretically, it can increase the detection sensitivity of weak signals 79 times after the chaotic light circulating 100 times in the CMI.

quant-ph↗

Underwater Image Color Correction by Complementary Adaptation

In this paper, we propose a novel approach for underwater image color correction based on a Tikhonov type optimization model in the CIELAB color space. It presents a new variational interpretation of the complementary adaptation theory in psychophysics, which establishes the connection between colorimetric notions and color constancy of the human visual system (HVS). Understood as a long-term adaptive process, our method effectively removes the underwater color cast and yields a balanced color distribution. For visualization purposes, we enhance the image contrast by properly rescaling both lightness and chroma without trespassing the CIELAB gamut. The magnitude of the enhancement is hue-selective and image-based, thus our method is robust for different underwater imaging environments. To improve the uniformity of CIELAB, we include an approximate hue-linearization as the pre-processing and an inverse transform of the Helmholtz-Kohlrausch effect as the post-processing. We analyze and validate the proposed model by various numerical experiments. Based on image quality metrics designed for underwater conditions, we compare with some state-of-art approaches to show that the proposed method has consistently superior performances.

cs.CV↗

Curvature Regularized Surface Reconstruction from Point Cloud

We propose a variational functional and fast algorithms to reconstruct implicit surface from point cloud data with a curvature constraint. The minimizing functional balances the distance function from the point cloud and the mean curvature term. Only the point location is used, without any local normal or curvature estimation at each point. With the added curvature constraint, the computation becomes particularly challenging. To enhance the computational efficiency, we solve the problem by a novel operator splitting scheme. It replaces the original high-order PDEs by a decoupled PDE system, which is solved by a semi-implicit method. We also discuss approach using an augmented Lagrangian method. The proposed method shows robustness against noise, and recovers concave features and sharp corners better compared to models without curvature constraint. Numerical experiments in two and three dimensional data sets, noisy and sparse data are presented to validate the model.

cs.CV↗

Silhouette Vectorization by Affine Scale-space

Silhouettes or 2D planar shapes are extremely important in human communication, which involves many logos, graphics symbols and fonts in vector form. Many more shapes can be extracted from image by binarization or segmentation, thus in raster form that requires a vectorization. There is a need for disposing of a mathematically well defined and justified shape vectorization process, which in addition provides a minimal set of control points with geometric meaning. In this paper we propose a silhouette vectorization method which extracts the outline of a 2D shape from a raster binary image, and converts it to a combination of cubic Bézier polygons and perfect circles. Starting from the boundary curvature extrema computed at sub-pixel level, we identify a set of control points based on the affine scale-space induced by the outline. These control points capture similarity invariant geometric features of the given silhouette and give precise locations of the shape's corners.of the given silhouette. Then, piecewise Bézier cubics are computed by least-square fitting combined with an adaptive splitting to guarantee a predefined accuracy. When there are no curvature extrema identified, either the outline is recognized as a circle using the isoperimetric inequality, or a pair of the most distant outline points are chosen to initiate the fitting. Given their construction, most of our control points are geometrically stable under affine transformations. By comparing with other feature detectors, we show that our method can be used as a reliable feature point detector for silhouettes. Compared to state-of-the-art image vectorization software, our algorithm demonstrates superior reduction on the number of control points, while maintaining high accuracy.

cs.GR↗

Horizon: Facebook's Open Source Applied Reinforcement Learning Platform

In this paper we present Horizon, Facebook's open source applied reinforcement learning (RL) platform. Horizon is an end-to-end platform designed to solve industry applied RL problems where datasets are large (millions to billions of observations), the feedback loop is slow (vs. a simulator), and experiments must be done with care because they don't run in a simulator. Unlike other RL platforms, which are often designed for fast prototyping and experimentation, Horizon is designed with production use cases as top of mind. The platform contains workflows to train popular deep RL algorithms and includes data preprocessing, feature transformation, distributed training, counterfactual policy evaluation, optimized serving, and a model-based data understanding tool. We also showcase and describe real examples where reinforcement learning models trained with Horizon significantly outperformed and replaced supervised learning systems at Facebook.

cs.LG↗

Bifrequency 3D Ghost Imaging with Haar Wavelet Transform

Recently, ghost imaging has been attracting attentions because its mechanism would lead to many applications inaccessible to conventional imaging methods. However, it is challenging for high contrast and high resolution imaging, due to its low signal-to-noise ratio (SNR) and the demand of high sampling rate in detection. To circumvent these challenges, we here propose a ghost imaging scheme that exploits Haar wavelets as illuminating patterns with a bi-frequency light projecting system and frequency-selecting single-pixel detectors. This method provides a theoretically 100% image contrast and high detection SNR, which reduces the requirement of high dynamic range of detectors, enabling high resolution ghost imaging. Moreover, it can highly reduce the sampling rate (far below Nyquist limit) for a sparse object by adaptively abandoning unnecessary patterns during the measurement. These characteristics are experimentally verified with a resolution of 512 times 512 and a sampling rate lower than 5%. A high-resolution (1000 times 1000 times 1000) 3D reconstruction of an object is also achieved from multi-angle images.

eess.IV↗

Fast Algorithms for Surface Reconstruction from Point Cloud

We consider constructing a surface from a given set of point cloud data. We explore two fast algorithms to minimize the weighted minimum surface energy in [Zhao, Osher, Merriman and Kang, Comp.Vision and Image Under., 80(3):295-319, 2000]. An approach using Semi-Implicit Method (SIM) improves the computational efficiency through relaxation on the time-step constraint. An approach based on Augmented Lagrangian Method (ALM) reduces the run-time via an Alternating Direction Method of Multipliers-type algorithm, where each sub-problem is solved efficiently. We analyze the effects of the parameters on the level-set evolution and explore the connection between these two approaches. We present numerical examples to validate our algorithms in terms of their accuracy and efficiency.

math.NA↗

Naked-Eye Ghost Imaging via Photoelectric-Feedback

Based on optical correlations, ghost imaging is usually reconstructed by computer algorithm from the acquired data. We here proposed an alternatively high contrast naked-eye ghost imaging scheme which avoids computer algorithm processing. Instead, the proposed scheme uses a photoelectric feedback loop to realize the multiplication process of traditional ghost imaging. Meanwhile, it exploits the vision persistence effect to implement integral process and to generate negative images observed by naked eyes. To realize high contrast naked-eye ghost imaging, a special pattern-scanning architecture on a low-speed light-modulation mask is designed, which enables high-resolution imaging with lower-order Hadamard vectors and boosts the imaging speed as well. Moreover, two kinds of feedback circuits, the digital circuit and the analog circuit, are presented respectively, which can achieve high-speed feedback operation on the light intensity. With this approach, we demonstrate high-contrast real-time imaging for moving objects.

eess.IV↗

All-optical naked-eye ghost imaging

Ghost imaging is usually based on optoelectronic process and eletronic computing. We here propose a new ghost imaging scheme, which avoids any optoelectronic or electronic process. Instead, the proposed scheme exploits all-optical correlation via the light-light interaction and the vision persistence effect to generate images observed by naked eyes. To realize high contrast naked-eye ghost imaging, a special pattern-scanning architecture on a low-speed light-modulation disk is designed, which also enables high-resolution imaging with lower-order Hadamard vectors and boosts the imaging speed. With this approach, we realize high-contrast real-time ghost imaging for moving colored objects.

eess.IV↗