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Yucheng Shi

Publications and source records attributed to Yucheng Shi.

At least 37 records · Page 2Linked to original sources

Learning to Build the Environment: Self-Evolving Reasoning RL via Verifiable Environment Synthesis

We pursue a vision for self-improving language models in which the model does not merely generate problems or traces to imitate, but constructs the environments that train it. In zero-data reasoning RL, this reframes self-improvement from a data-generation loop into an environment-construction loop, where each artifact is a reusable executable object that samples instances, computes references, and scores responses. Whether this vision sustains improvement hinges on a single property: the environments must exhibit stable solve--verify asymmetry, the model must be able to write an oracle once that it cannot reliably execute in natural language on fresh instances. This asymmetry takes two complementary forms. Some tasks are algorithmically hard to reason through but trivial as code: a dynamic program or graph traversal, compiled once, yields unboundedly many calibrated instances. Others are intrinsically hard to solve but easy to verify, like planted subset-sum or constraint satisfaction. Both create a durable gap between proposing and solving that the policy cannot close by gaming the verifier, and it is this gap that keeps reward informative as the learner improves. We instantiate this view in EvoEnv, a single-policy generator, solver method that synthesizes Python environments from ten seeds and admits them only after staged validation, semantic self-review, solver-relative difficulty calibration, and novelty checks. The strongest evidence comes from the already-strong regime: on Qwen3-4B-Thinking, fixed public-data RLVR and fixed hand-crafted environment RLVR reduce the average, while EvoEnv improves it from 72.4 to 74.8, a relative gain of 3.3%. Stable self-improvement, we suggest, depends not on producing more synthetic data, but on models learning to construct worlds whose difficulty stays structurally beyond their own reach.

cs.AI↗

Reinforcing Multimodal Reasoning Against Visual Degradation

Reinforcement Learning has significantly advanced the reasoning capabilities of Multimodal Large Language Models (MLLMs), yet the resulting policies remain brittle against real-world visual degradations such as blur, compression artifacts, and low-resolution scans. Prior robustness techniques from vision and deep RL rely on static data augmentation or value-based regularization, neither of which transfers cleanly to critic-free RL fine-tuning of autoregressive MLLMs. Reinforcing reasoning against such corruptions is non-trivial: naively injecting degraded views during rollout induces reward poisoning, where perceptual occlusions trigger hallucinated trajectories and destabilize optimization. We propose ROMA, an RL fine-tuning framework that modifies the optimization dynamics to reinforce reasoning against visual degradation while preserving clean-input performance. A dual-forward-pass strategy uses teacher forcing to evaluate corrupted views against clean-image trajectories, avoiding new rollouts on degraded inputs. For distributional consistency, we apply a token-level surrogate KL penalty against the worst-case augmentation; to prevent policy collapse under regularization, an auxiliary policy gradient loss anchored to clean-image advantages preserves a reliable reward signal; and to avoid systematically incorrect invariance, correctness-conditioned regularization restricts enforcement to successful trajectories. On Qwen3-VL 4B/8B across seven multimodal reasoning benchmarks, our method improves robustness by +2.4% on seen and +2.3% on unseen corruptions over GRPO while matching clean accuracy.

cs.CV↗

DeltaRubric: Generative Multimodal Reward Modeling via Joint Planning and Verification

Aligning Multimodal Large Language Models (MLLMs) requires reliable reward models, yet existing single-step evaluators can suffer from lazy judging, exploiting language priors over fine-grained visual verification. While rubric-based evaluation mitigates these biases in text-only settings, extending it to multimodal tasks is bottlenecked by the complexity of visual reasoning. The critical differences between responses often depend on instance-specific visual details. Robust evaluation requires dynamically synthesizing rubrics that isolate spatial and factual discrepancies. To address this, we introduce $\textbf{DeltaRubric}$, an approach that reformulates multimodal preference evaluation as a plan-and-execute process within a single MLLM. DeltaRubric operates in two steps: acting first as a $\textit{Disagreement Planner}$, the model generates a neutral, instance-specific verification checklist. Transitioning into a $\textit{Checklist Verifier}$, it executes these self-generated checks against the image and question to produce the final grounded judgment. We formulate DeltaRubric as a multi-role reinforcement learning problem, jointly optimizing planning and verification capabilities. Validated on Qwen3-VL 4B and 8B Instruct models, DeltaRubric achieves solid empirical gains. For instance, On VL-RewardBench, it improves base model overall accuracy by $\textbf{+22.6}$ (4B) and $\textbf{+18.8}$ (8B) points, largely outperforming standard no-rubric baselines. The results demonstrate that decomposing evaluation into structured, verifiable steps leads to more reliable and generalizable multimodal reward modeling.

cs.CL↗

Information Coordination as a Bridge: A Neuro-Symbolic Architecture for Reliable Autonomous Driving Scene Understanding

Reliable autonomous driving requires scene understanding that is semantically consistent across heterogeneous sensors and verifiable at the reasoning stage. However, many recent LLM-driven driving systems attach the language model as a post-processor and force it to reason over redundant or conflicting perception outputs, which can amplify hallucinated entities and unsafe conclusions. This paper proposes InfoCoordiBridge, a BEV-centric neuro-symbolic architecture that inserts an explicit coordination bridge between perception and language reasoning. InfoCoordiBridge comprises (i) a unified multi-agent perception layer that outputs typed structured facts together with modality-focused synopses, (ii) an ICA module that aligns and fuses multi-source outputs into a single SceneSummary, and (iii) an SSRE module that performs SceneSummary-grounded reasoning with verification. Experiments on nuScenes and Waymo show that ICA preserves competitive 3D detection accuracy while substantially improving fusion consistency, reducing redundancy to below 1% and achieving about 98% attribute agreement. On NuScenes-QA and a template-aligned Waymo-QA benchmark, SSRE improves factual grounding and reduces hallucinated entity mentions compared with representative VLM and agentic baselines. Overall, by coordinating multi-sensor outputs into a single conflict-aware SceneSummary before prompting, InfoCoordiBridge prevents redundant and cross-modally inconsistent perception evidence from propagating into high-level reasoning.

cs.CV↗

From Logs to Language: Learning Optimal Verbalization for LLM-Based Recommendation at Industry Scale

Large language models (LLMs) are promising backbones for generative recommender systems, yet a key challenge remains underexplored: verbalization, i.e., converting structured user interaction logs into effective natural language inputs. Existing methods rely on rigid templates that simply concatenate fields, yielding suboptimal representations for recommendation. We propose a data-centric framework that learns verbalization for LLM-based recommendation. Using reinforcement learning, a verbalization agent transforms raw interaction histories into optimized textual contexts, with recommendation accuracy as the training signal. This agent learns to filter noise, incorporate relevant metadata, and reorganize information to improve downstream predictions. Experiments on a large-scale industrial streaming dataset from Netflix show that learned verbalization delivers up to 93% relative improvement in discovery item recommendation accuracy over template-based baselines. Further analysis reveals emergent strategies such as user interest summarization, noise removal, and syntax normalization, offering insights into effective context construction for LLM-based recommender systems.

cs.AI↗

MITS: Enhanced Tree Search Reasoning for LLMs via Pointwise Mutual Information

Tree search has become as a representative framework for test-time reasoning with large language models (LLMs), exemplified by methods such as Tree-of-Thought and Monte Carlo Tree Search. However, it remains difficult to provide instant and reliable quantitative assessments of intermediate reasoning step quality, and extensive path exploration is computationally costly. To address this, we propose Mutual Information Tree Search (MITS), a novel framework that guides reasoning with information-theoretic principles. MITS introduces an effective scoring function based on pointwise mutual information (PMI), which enables step-wise evaluation of reasoning paths and search tree expansion via beam search without expensive look-ahead simulations, achieving superior reasoning performances while maintaining computational efficiency. The framework is complemented by an entropy-based dynamic sampling strategy that adaptively allocates computational resources to uncertain reasoning steps where exploration is most beneficial. For final prediction, MITS employs a weighted voting scheme that combines PMI scores with prediction consensus. Through comprehensive experiments on diverse reasoning benchmarks, MITS consistently surpasses baseline methods, establishing a principled and efficient framework for LLM reasoning. The code is available at https://github.com/plusnli/MITS.

cs.AI↗

Towards Trustworthy GUI Agents: A Survey

Graphical User Interface (GUI) agents extend large language models from text generation to action execution in real-world digital environments. Unlike conversational systems, GUI agents perform irreversible operations such as submitting forms, granting permissions, or deleting data, making trustworthiness a core requirement. This survey identifies the execution gap as a key challenge in building trustworthy GUI agents: the misalignment between perception, reasoning, and interaction in dynamic, partially observable interfaces. We introduce a workflow-aligned taxonomy that decomposes trust into Perception Trust, Reasoning Trust, and Interaction Trust, showing how failures propagate across agent pipelines and compound through action/observation loops. We systematically review benign failure modes and adversarial attacks at each stage, together with corresponding defense mechanisms tailored to GUI settings. We further analyze evaluation practices and argue that task completion alone is insufficient for trust assessment. We highlight emerging trust-aware metrics and benchmarks that capture error cascades and the security/utility trade-off, and outline open challenges for deploying GUI agents safely and reliably.

cs.LG↗

UpANNS: Enhancing Billion-Scale ANNS Efficiency with Real-World PIM Architecture

Approximate Nearest Neighbor Search (ANNS) is a critical component of modern AI systems, such as recommendation engines and retrieval-augmented large language models (RAG-LLMs). However, scaling ANNS to billion-entry datasets exposes critical inefficiencies: CPU-based solutions are bottlenecked by memory bandwidth limitations, while GPU implementations underutilize hardware resources, leading to suboptimal performance and energy consumption. To address these challenges, we introduce \emph{UpANNS}, a novel framework leveraging Processing-in-Memory (PIM) architecture to accelerate billion-scale ANNS. UpANNS integrates four key innovations, including 1) architecture-aware data placement to minimize latency through workload balancing, 2) dynamic resource management for optimal PIM utilization, 3) co-occurrence optimized encoding to reduce redundant computations, and 4) an early-pruning strategy for efficient top-k selection. Evaluation on commercial UPMEM hardware demonstrates that UpANNS achieves 4.3x higher QPS than CPU-based Faiss, while matching GPU performance with 2.3x greater energy efficiency. Its near-linear scalability ensures practicality for growing datasets, making it ideal for applications like real-time LLM serving and large-scale retrieval systems.

cs.AR↗

Grammar-Guided Evolutionary Search for Discrete Prompt Optimisation

Prompt engineering has proven to be a crucial step in leveraging pretrained large language models (LLMs) in solving various real-world tasks. Numerous solutions have been proposed that seek to automate prompt engineering by using the model itself to edit prompts. However, the majority of state-of-the-art approaches are evaluated on tasks that require minimal prompt templates and on very large and highly capable LLMs. In contrast, solving complex tasks that require detailed information to be included in the prompt increases the amount of text that needs to be optimised. Furthermore, smaller models have been shown to be more sensitive to prompt design. To address these challenges, we propose an evolutionary search approach to automated discrete prompt optimisation consisting of two phases. In the first phase, grammar-guided genetic programming is invoked to synthesise prompt-creating programmes by searching the space of programmes populated by function compositions of syntactic, dictionary-based and LLM-based prompt-editing functions. In the second phase, local search is applied to explore the neighbourhoods of best-performing programmes in an attempt to further fine-tune their performance. Our approach outperforms three state-of-the-art prompt optimisation approaches, PromptWizard, OPRO, and RL-Prompt, on three relatively small general-purpose LLMs in four domain-specific challenging tasks. We also illustrate several examples where these benchmark methods suffer relatively severe performance degradation, while our approach improves performance in almost all task-model combinations, only incurring minimal degradation when it does not.

cs.CL↗

Automating Expert-Level Medical Reasoning Evaluation of Large Language Models

As large language models (LLMs) become increasingly integrated into clinical decision-making, ensuring transparent and trustworthy reasoning is essential. However, existing evaluation strategies of LLMs' medical reasoning capability either suffer from unsatisfactory assessment or poor scalability, and a rigorous benchmark remains lacking. To address this, we introduce MedThink-Bench, a benchmark designed for rigorous, explainable, and scalable assessment of LLMs' medical reasoning. MedThink-Bench comprises 500 challenging questions across ten medical domains, each annotated with expert-crafted step-by-step rationales. Building on this, we propose LLM-w-Ref, a novel evaluation framework that leverages fine-grained rationales and LLM-as-a-Judge mechanisms to assess intermediate reasoning with expert-level fidelity while maintaining scalability. Experiments show that LLM-w-Ref exhibits a strong positive correlation with expert judgments. Benchmarking twelve state-of-the-art LLMs, we find that smaller models (e.g., MedGemma-27B) can surpass larger proprietary counterparts (e.g., OpenAI-o3). Overall, MedThink-Bench offers a foundational tool for evaluating LLMs' medical reasoning, advancing their safe and responsible deployment in clinical practice.

cs.CL↗

MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment

Recently, there has been a surge of vision-based GUI agents designed to automate everyday mobile and web tasks. These agents interpret raw GUI screenshots and autonomously decide where to click, scroll, or type, which bypasses handcrafted rules and app-specific APIs. However, most existing methods trained GUI agent in the offline environment using pre-collected trajectories. This approach limits scalability, causes overfitting to specific UI templates, and leads to brittle policies when faced with unseen environment. We present MobileGUI-RL, a scalable framework that trains GUI agent in online environment. MobileGUI-RL contains two key components. It (i) synthesizes a curriculum of learnable tasks through self-exploration and filtering, and (ii) adapts GRPO to GUI navigation with trajectory-aware advantages and composite rewards that balance task success and execution efficiency. Experiments on three online mobile-agent benchmarks show consistent gains, validating the effectiveness of our approach.

cs.LG↗

RadFabric: Agentic AI System with Reasoning Capability for Radiology

Chest X ray (CXR) imaging remains a critical diagnostic tool for thoracic conditions, but current automated systems face limitations in pathology coverage, diagnostic accuracy, and integration of visual and textual reasoning. To address these gaps, we propose RadFabric, a multi agent, multimodal reasoning framework that unifies visual and textual analysis for comprehensive CXR interpretation. RadFabric is built on the Model Context Protocol (MCP), enabling modularity, interoperability, and scalability for seamless integration of new diagnostic agents. The system employs specialized CXR agents for pathology detection, an Anatomical Interpretation Agent to map visual findings to precise anatomical structures, and a Reasoning Agent powered by large multimodal reasoning models to synthesize visual, anatomical, and clinical data into transparent and evidence based diagnoses. RadFabric achieves significant performance improvements, with near-perfect detection of challenging pathologies like fractures (1.000 accuracy) and superior overall diagnostic accuracy (0.799) compared to traditional systems (0.229 to 0.527). By integrating cross modal feature alignment and preference-driven reasoning, RadFabric advances AI-driven radiology toward transparent, anatomically precise, and clinically actionable CXR analysis.

cs.CV↗

UCB-driven Utility Function Search for Multi-objective Reinforcement Learning

In Multi-objective Reinforcement Learning (MORL) agents are tasked with optimising decision-making behaviours that trade-off between multiple, possibly conflicting, objectives. MORL based on decomposition is a family of solution methods that employ a number of utility functions to decompose the multi-objective problem into individual single-objective problems solved simultaneously in order to approximate a Pareto front of policies. We focus on the case of linear utility functions parametrised by weight vectors w. We introduce a method based on Upper Confidence Bound to efficiently search for the most promising weight vectors during different stages of the learning process, with the aim of maximising the hypervolume of the resulting Pareto front. The proposed method demonstrates consistency and strong performance across various MORL baselines on Mujoco benchmark problems. The code is released in: https://github.com/SYCAMORE-1/ucb-MOPPO

cs.LG↗

Concept-Centric Token Interpretation for Vector-Quantized Generative Models

Vector-Quantized Generative Models (VQGMs) have emerged as powerful tools for image generation. However, the key component of VQGMs -- the codebook of discrete tokens -- is still not well understood, e.g., which tokens are critical to generate an image of a certain concept? This paper introduces Concept-Oriented Token Explanation (CORTEX), a novel approach for interpreting VQGMs by identifying concept-specific token combinations. Our framework employs two methods: (1) a sample-level explanation method that analyzes token importance scores in individual images, and (2) a codebook-level explanation method that explores the entire codebook to find globally relevant tokens. Experimental results demonstrate CORTEX's efficacy in providing clear explanations of token usage in the generative process, outperforming baselines across multiple pretrained VQGMs. Besides enhancing VQGMs transparency, CORTEX is useful in applications such as targeted image editing and shortcut feature detection. Our code is available at https://github.com/YangTianze009/CORTEX.

cs.CV↗

Usable XAI: 10 Strategies Towards Exploiting Explainability in the LLM Era

Explainable AI (XAI) refers to techniques that provide human-understandable insights into the workings of AI models. Recently, the focus of XAI is being extended toward explaining Large Language Models (LLMs). This extension calls for a significant transformation in the XAI methodologies for two reasons. First, many existing XAI methods cannot be directly applied to LLMs due to their complexity and advanced capabilities. Second, as LLMs are increasingly deployed in diverse applications, the role of XAI shifts from merely opening the ``black box'' to actively enhancing the productivity and applicability of LLMs in real-world settings. Meanwhile, the conversation and generation abilities of LLMs can reciprocally enhance XAI. Therefore, in this paper, we introduce Usable XAI in the context of LLMs by analyzing (1) how XAI can explain and improve LLM-based AI systems and (2) how XAI techniques can be improved by using LLMs. We introduce 10 strategies, introducing the key techniques for each and discussing their associated challenges. We also provide case studies to demonstrate how to obtain and leverage explanations. The code used in this paper can be found at: https://github.com/JacksonWuxs/UsableXAI_LLM.

cs.LG↗

Drama: Mamba-Enabled Model-Based Reinforcement Learning Is Sample and Parameter Efficient

Model-based reinforcement learning (RL) offers a solution to the data inefficiency that plagues most model-free RL algorithms. However, learning a robust world model often requires complex and deep architectures, which are computationally expensive and challenging to train. Within the world model, sequence models play a critical role in accurate predictions, and various architectures have been explored, each with its own challenges. Currently, recurrent neural network (RNN)-based world models struggle with vanishing gradients and capturing long-term dependencies. Transformers, on the other hand, suffer from the quadratic memory and computational complexity of self-attention mechanisms, scaling as $O(n^2)$, where $n$ is the sequence length. To address these challenges, we propose a state space model (SSM)-based world model, Drama, specifically leveraging Mamba, that achieves $O(n)$ memory and computational complexity while effectively capturing long-term dependencies and enabling efficient training with longer sequences. We also introduce a novel sampling method to mitigate the suboptimality caused by an incorrect world model in the early training stages. Combining these techniques, Drama achieves a normalised score on the Atari100k benchmark that is competitive with other state-of-the-art (SOTA) model-based RL algorithms, using only a 7 million-parameter world model. Drama is accessible and trainable on off-the-shelf hardware, such as a standard laptop. Our code is available at https://github.com/realwenlongwang/Drama.git.

cs.LG↗

Correctness Learning: Deductive Verification Guided Learning for Human-AI Collaboration

Despite significant progress in AI and decision-making technologies in safety-critical fields, challenges remain in verifying the correctness of decision output schemes and verification-result driven design. We propose correctness learning (CL) to enhance human-AI collaboration integrating deductive verification methods and insights from historical high-quality schemes. The typical pattern hidden in historical high-quality schemes, such as change of task priorities in shared resources, provides critical guidance for intelligent agents in learning and decision-making. By utilizing deductive verification methods, we proposed patten-driven correctness learning (PDCL), formally modeling and reasoning the adaptive behaviors-or 'correctness pattern'-of system agents based on historical high-quality schemes, capturing the logical relationships embedded within these schemes. Using this logical information as guidance, we establish a correctness judgment and feedback mechanism to steer the intelligent decision model toward the 'correctness pattern' reflected in historical high-quality schemes. Extensive experiments across multiple working conditions and core parameters validate the framework's components and demonstrate its effectiveness in improving decision-making and resource optimization.

cs.AI↗

Enhancing Cognition and Explainability of Multimodal Foundation Models with Self-Synthesized Data

Large Multimodal Models (LMMs), or Vision-Language Models (VLMs), have shown impressive capabilities in a wide range of visual tasks. However, they often struggle with fine-grained visual reasoning, failing to identify domain-specific objectives and provide justifiable explanations for their predictions. To address the above challenge, we propose a novel visual rejection sampling framework to improve the cognition and explainability of LMMs using self-synthesized data. Specifically, visual fine-tuning requires images, queries, and target answers. Our approach begins by synthesizing interpretable answers that include human-verifiable visual features. These features are based on expert-defined concepts, and carefully selected based on their alignment with the image content. After each round of fine-tuning, we apply a reward model-free filtering mechanism to select the highest-quality interpretable answers for the next round of tuning. This iterative process of synthetic data generation and fine-tuning progressively improves the model's ability to generate accurate and reasonable explanations. Experimental results demonstrate the effectiveness of our method in improving both the accuracy and explainability of specialized visual classification tasks.

cs.CV↗