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Yuezu Lv

Publications and source records attributed to Yuezu Lv.

15 recordsLinked to original sources

UW-OCDM for Low-Altitude UAV Communication and Cooperative Sensing

Integrated sensing and communications (ISAC) is a key enabler for uncrewed aerial vehicles (UAVs) in the low-altitude economy. This paper proposes an ISAC waveform that embeds a unique word (UW) into orthogonal chirp division multiplexing (OCDM), termed UW-OCDM, together with corresponding communication reception and cooperative sensing schemes for high-mobility UAV scenarios. For communication, the embedded UW enables timing synchronization and Doppler estimation and compensation without requiring a separate synchronization sequence. A sparse spatio-temporal channel estimation method exploits the common channel support across multiple receive antennas and consecutive UW observations to support reliable data demodulation. For sensing, the deterministic UW serves as a shared prior that allows distributed base stations to construct sensing dictionaries locally without exchanging random payload symbols in real time. A hierarchical multi-target detection and tracking algorithm integrates direct-path interference suppression, kinematic prediction, multi-candidate screening, off-grid refinement, residual verification, and successive interference cancellation for robust localization with reduced search complexity. Simulation results demonstrate reliable communication and localization in highly dynamic UAV scenarios, while the proposed framework retains low-complexity frequency-domain equalization and reduces transmit-reference sharing overhead and multi-static localization complexity.

eess.SP

V-STC: A Time-Efficient Multi-Vehicle Coordinated Trajectory Planning Approach

Coordinating the motions of multiple autonomous vehicles (AVs) requires planning frameworks that ensure safety while making efficient use of space and time. This paper presents a new approach, termed variable-time-step spatio-temporal corridor (V-STC), that enhances the temporal efficiency of multi-vehicle coordination. An optimization model is formulated to construct a V-STC for each AV, in which both the spatial configuration of the corridor cubes and their time durations are treated as decision variables. By allowing the corridor's spatial position and time step to vary, the constructed V-STC reduces the overall temporal occupancy of each AV while maintaining collision-free separation in the spatio-temporal domain. Based on the generated V-STC, a dynamically feasible trajectory is then planned independently for each AV. Simulation studies demonstrate that the proposed method achieves safe multi-vehicle coordination and yields more time-efficient motion compared with existing STC approaches.

cs.RO

Data-Driven Moving Horizon Estimators for Linear Systems with Sample Complexity Analysis

This paper investigates the state estimation problem for linear systems subject to Gaussian noise, where the model parameters are unknown. By formulating and solving an optimization problem that incorporates both offline and online system data, a novel data-driven moving horizon estimator (DDMHE) is designed. We prove that the expected 2-norm of the estimation error of the proposed DDMHE is ultimately bounded. Further, we establish an explicit relationship between the system noise covariances and the estimation error of the proposed DDMHE. Moreover, through a sample complexity analysis, we show how the length of the offline data affects the estimation error of the proposed DDMHE. We also quantify the performance gap between the proposed DDMHE using noisy data and the traditional moving horizon estimator with known system matrices. Finally, the theoretical results are validated through numerical simulations.

eess.SY

Coalitional Zero-Sum Games for ${H_{\infty}}$ Leader-Following Consensus Control

This paper investigates the leader-following consensus problem for a class of multi-agent systems subject to adversarial attack-like external inputs. To address this, we formulate the robust leader-following control problem as a global coalitional min-max zero-sum game using differential game theory. Specifically, the agents' control inputs form a coalition to minimize a global cost function, while the attacks form an opposing coalition to maximize it. Notably, when these external adversarial attacks manifest as disturbances, the designed game-theoretic control policy systematically yields a robust $H_\infty$ control law. Addressing this problem inherently requires solving a high-dimensional generalized algebraic Riccati equation (GARE), which poses significant challenges for distributed computation and controller implementation. To overcome these challenges, we propose a two-fold approach. First, a decentralized computational strategy is devised to decompose the high-dimensional GARE into multiple uniform, lower-dimensional GAREs. Second, a dynamic average consensus-based decoupling algorithm is developed to resolve the inherent coupling structure of the robust control law, thereby facilitating its distributed implementation. Finally, numerical simulations on the formation control of multi-vehicle systems with feedback-linearized dynamics are conducted to validate the effectiveness of the proposed algorithms.

eess.SY

Byzantine-Resilient Output Optimization of Multiagent via Self-Triggered Hybrid Detection Approach

How to achieve precise distributed optimization despite unknown attacks, especially the Byzantine attacks, is one of the critical challenges for multiagent systems. This paper addresses a distributed resilient optimization for linear heterogeneous multi-agent systems faced with adversarial threats. We establish a framework aimed at realizing resilient optimization for continuous-time systems by incorporating a novel self-triggered hybrid detection approach. The proposed hybrid detection approach is able to identify attacks on neighbors using both error thresholds and triggering intervals, thereby optimizing the balance between effective attack detection and the reduction of excessive communication triggers. Through using an edge-based adaptive self-triggered approach, each agent can receive its neighbors' information and determine whether these information is valid. If any neighbor prove invalid, each normal agent will isolate that neighbor by disconnecting communication along that specific edge. Importantly, our adaptive algorithm guarantees the accuracy of the optimization solution even when an agent is isolated by its neighbors.

eess.SY

Distributed State Estimation for Discrete-Time Linear Systems over Directed Graphs: A Measurement Perspective

This paper proposes a novel consensus-based distributed filter over directed graphs under the collectively observability condition. The distributed filter is designed using an augmented leader-following information fusion strategy, and the gain parameter is determined exclusively using local information. Additionally, the lower bound of the fusion step number is derived to ensure that the estimation error covariance remains uniformly upper-bounded. Furthermore, the lower bounds for the convergence rates of the steady-state performance gap between the proposed filter and the centralized filter are provided as the fusion step number approaches infinity. The analysis demonstrates that the convergence rate is at least as fast as exponential convergence, provided the communication topology satisfies the spectral norm condition. Finally, the theoretical results are validated through two simulation examples.

eess.SY

A Framework on Fully Distributed State Estimation and Cooperative Stabilization of LTI Plants

How to realize high-level autonomy of individuals is one of key technical issues to promote swarm intelligence of multi-agent (node) systems with collective tasks, while the fully distributed design is a potential way to achieve this goal. This paper works on the fully distributed state estimation and cooperative stabilization problem of linear time-invariant (LTI) plants with multiple nodes communicating over general directed graphs, and is aimed to provide a fully distributed framework for each node to perform cooperative stabilization tasks. First, by incorporating a novel adaptive law, a consensus-based estimator is designed for each node to obtain the plant state based on its local measurement and local interaction with neighbors, without using any global information of the communication topology. Subsequently, a local controller is developed for each node to stabilize the plant collaboratively with performance guaranteed under mild conditions. Specifically, the proposed method only requires that the communication graph be strongly connected, and the plant be collectively controllable and observable. Further, the proposed method can be applied to pure fully distributed state estimation scenarios and modified for noise-bounded LTI plants. Finally, two numerical examples are provided to show the effectiveness of the theoretical results.

eess.SY

Cooperative Control of Multi-Channel Linear Systems with Self-Organizing Private Agents

Cooperative behavior design for multi-agent systems with collective tasks is a critical issue in promoting swarm intelligence. This paper investigates cooperative control for a multi-channel system, where each channel is managed by an agent expected to self-organize a controller to stabilize the system collaboratively by communicating with neighbors in a network. Integrating a state decomposition technique and a fusion approach, a fully distributed privacy-preserving mechanism is proposed to shield agents' private information from neighbors' eavesdropping. Moreover, the cost of introducing the privacy-preserving mechanism and the benefit of adding more channels to the system are quantitatively analyzed. Finally, comparative simulation examples are provided to demonstrate the effectiveness of the theoretical results.

eess.SY

DiscreteCommunication and ControlUpdating in Event-Triggered Consensus

This paper studies the consensus control problem faced with three essential demands, namely, discrete control updating for each agent, discrete-time communications among neighboring agents, and the fully distributed fashion of the controller implementation without requiring any global information of the whole network topology. Noting that the existing related results only meeting one or two demands at most are essentially not applicable, in this paper we establish a novel framework to solve the problem of fully distributed consensus with discrete communication and control. The first key point in this framework is the design of controllers that are only updated at discrete event instants and do not depend on global information by introducing time-varying gains inspired by the adaptive control technique. Another key point is the invention of novel dynamic triggering functions that are independent of relative information among neighboring agents. Under the established framework, we propose fully distributed state-feedback event-triggered protocols for undirected graphs and also further study the more complexed cases of output-feedback control and directed graphs. Finally, numerical examples are provided to verify the effectiveness of the proposed event-triggered protocols.

eess.SY

Minimal-order Appointed-time Unknown Input Observers: Design and Applications

This paper presents a framework on minimal-order appointed-time unknown input observers for linear systems based on the pairwise observer structure. A minimal-order appointed-time observer is first proposed for the linear system without the unknown input, which can estimate the state exactly at the preset time by seeking for the unique solution of a system of linear equations. To further release the computational burden, another form of the appointed-time observer is designed. For the general linear system with the unknown input acting on both the system dynamics and the measured output, the model reconfiguration is made to decouple the effect of the unknown input, and the gap between the existing reduced-order appointed-time unknown input observer and the possible minimal-order appointed-time observer is revealed. Based on the reconstructed model, the minimal-order appointed-time unknown input observer is presented to realize state estimation of linear system with the unknown input at the arbitrarily small preset time. The minimal-order appointed-time unknown input observer is then applied to the design of fully distributed adaptive output-feedback attack-free consensus protocols for linear multi-agent systems.

eess.SY

DRAG: Distributed Resource Allocation Games over Multiple Interacting Coalitions

Despite many distributed resource allocation (DRA) algorithms have been reported in literature, it is still unknown how to allocate the resource optimally over multiple interacting coalitions. One major challenge in solving such a problem is that, the relevance of the decision on resource allocation in a coalition to the benefit of others may lead to conflicts of interest among these coalitions. Under this context, a new type of multi-coalition game is formulated in this paper, termed as resource allocation game, where each coalition contains multiple agents that cooperate to maximize the coalition-level benefit while subject to the resource constraint described by a coupled equality. Inspired by techniques such as variable replacement, gradient tracking and leader-following consensus, two new kinds of DRA algorithms are developed respectively for the scenarios where the individual benefit of each agent explicitly depends on the states of itself and some agents in other coalitions, and on the states of all the game participants. It is shown that the proposed algorithms can converge linearly to the Nash equilibrium (NE) of the multi-coalition game while satisfying the resource constraint during the whole NE-seeking process. Finally, the validity of the present allocation algorithms is verified by numerical simulations.

math.OC

Distributed Nash Equilibrium Seeking in Consistency-Constrained Multi-Coalition Games

Distributed Nash equilibrium (NE) seeking problem for multi-coalition games has attracted increasing attention in recent years, but the research mainly focuses on the case without agreement demand within coalitions. This paper considers a class of networked games among multiple coalitions where each coalition contains multiple agents that cooperate to minimize the sum of their costs, subject to the demand of reaching an agreement on their state values. Furthermore, the underlying network topology among the agents does not need to be balanced. To achieve the goal of NE seeking within such a context, two estimates are constructed for each agent, namely, an estimate of partial derivatives of the cost function and an estimate of global state values, based on which, an iterative state updating law is elaborately designed. Linear convergence of the proposed algorithm is demonstrated. It is shown that the consistency-constrained multi-coalition games investigated in this paper put the well-studied networked games among individual players and distributed optimization in a unified framework, and the proposed algorithm can easily degenerate into solutions to these problems.

math.OC

Solving specified-time distributed optimization problem via sampled-data-based algorithm

Despite significant advances on distributed continuous-time optimization of multi-agent networks, there is still lack of an efficient algorithm to achieve the goal of distributed optimization at a pre-specified time. Herein, we design a specified-time distributed optimization algorithm for connected agents with directed topologies to collectively minimize the sum of individual objective functions subject to an equality constraint. With the designed algorithm, the settling time of distributed optimization can be exactly predefined. The specified selection of such a settling time is independent of not only the initial conditions of agents, but also the algorithm parameters and the communication topologies. Furthermore, the proposed algorithm can realize specified-time optimization by exchanging information among neighbours only at discrete sampling instants and thus reduces the communication burden. In addition, the equality constraint is always satisfied during the whole process, which makes the proposed algorithm applicable to online solving distributed optimization problems such as economic dispatch. For the special case of undirected communication topologies, a reduced-order algorithm is also designed. Finally, the effectiveness of the theoretical analysis is justified by numerical simulations.

math.OC

Fully Distributed Adaptive Output Feedback Protocols for Linear Multi-Agent Systems with Directed Graphs: A Sequential Observer Design Approach

This paper studies output feedback consensus protocol design problems for linear multi-agent systems with directed graphs. We consider both leaderless and leader-follower consensus with a leader whose control input is nonzero and bounded. We propose a novel sequential observer design approach, which makes it possible to design fully distributed adaptive output feedback protocols that the existing methods fail to accomplish. With the sequential observer architecture, we show that leaderless consensus can be achieved for any strongly connected directed graph in a fully distributed manner, whenever the agents are stabilizable and detectable. For the case with a leader of bounded control input, we further present novel distributed adaptive output feedback protocols, which include nonlinear functions to deal with the effect of the leaders's nonzero control input and are able to achieve leader-follower consensus for any directed graph containing a directed spanning tree with the leader as the root.

eess.SY

Novel Distributed Robust Adaptive Consensus Protocols for Linear Multi-agent Systems with Directed Graphs and External Disturbances

This paper addresses the distributed consensus protocol design problem for linear multi-agent systems with directed graphs and external unmatched disturbances. A novel distributed adaptive consensus protocol is proposed to achieve leader-follower consensus for any directed graph containing a directed spanning tree with the leader as the root node. It is noted that the adaptive protocol might suffer from a problem of undesirable parameter drift phenomenon when bounded external disturbances exist. To deal with this issue, a distributed robust adaptive consensus protocol is designed to guarantee the ultimate boundedness of both the consensus error and the adaptive coupling weights in the presence of external disturbances. Both adaptive protocols are fully distributed, relying on only the agent dynamics and the relative states of neighboring agents.

eess.SY