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Yufeng Yuan

Publications and source records attributed to Yufeng Yuan.

21 records · Page 2Linked to original sources

Meta Reinforcement Learning with Distribution of Exploration Parameters Learned by Evolution Strategies

In this paper, we propose a novel meta-learning method in a reinforcement learning setting, based on evolution strategies (ES), exploration in parameter space and deterministic policy gradients. ES methods are easy to parallelize, which is desirable for modern training architectures; however, such methods typically require a huge number of samples for effective training. We use deterministic policy gradients during adaptation and other techniques to compensate for the sample-efficiency problem while maintaining the inherent scalability of ES methods. We demonstrate that our method achieves good results compared to gradient-based meta-learning in high-dimensional control tasks in the MuJoCo simulator. In addition, because of gradient-free methods in the meta-training phase, which do not need information about gradients and policies in adaptation training, we predict and confirm our algorithm performs better in tasks that need multi-step adaptation.

cs.LG↗

Continual Match Based Training in Pommerman: Technical Report

Continual learning is the ability of agents to improve their capacities throughout multiple tasks continually. While recent works in the literature of continual learning mostly focused on developing either particular loss functions or specialized structures of neural network explaining the episodic memory or neural plasticity, we study continual learning from the perspective of the training mechanism. Specifically, we propose a COnitnual Match BAsed Training (COMBAT) framework for training a population of advantage-actor-critic (A2C) agents in Pommerman, a partially observable multi-agent environment with no communication. Following the COMBAT framework, we trained an agent, namely, Navocado, that won the title of the top 1 learning agent in the NeurIPS 2018 Pommerman Competition. Two critical features of our agent are worth mentioning. Firstly, our agent did not learn from any demonstrations. Secondly, our agent is highly reproducible. As a technical report, we articulate the design of state space, action space, reward, and most importantly, the COMBAT framework for our Pommerman agent. We show in the experiments that Pommerman is a perfect environment for studying continual learning, and the agent can improve its performance by continually learning new skills without forgetting the old ones. Finally, the result in the Pommerman Competition verifies the robustness of our agent when competing with various opponents.

cs.AI↗

Learning Discriminative Features with Multiple Granularities for Person Re-Identification

The combination of global and partial features has been an essential solution to improve discriminative performances in person re-identification (Re-ID) tasks. Previous part-based methods mainly focus on locating regions with specific pre-defined semantics to learn local representations, which increases learning difficulty but not efficient or robust to scenarios with large variances. In this paper, we propose an end-to-end feature learning strategy integrating discriminative information with various granularities. We carefully design the Multiple Granularity Network (MGN), a multi-branch deep network architecture consisting of one branch for global feature representations and two branches for local feature representations. Instead of learning on semantic regions, we uniformly partition the images into several stripes, and vary the number of parts in different local branches to obtain local feature representations with multiple granularities. Comprehensive experiments implemented on the mainstream evaluation datasets including Market-1501, DukeMTMC-reid and CUHK03 indicate that our method has robustly achieved state-of-the-art performances and outperformed any existing approaches by a large margin. For example, on Market-1501 dataset in single query mode, we achieve a state-of-the-art result of Rank-1/mAP=96.6%/94.2% after re-ranking.

cs.CV↗