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Yuhang Zhao

Publications and source records attributed to Yuhang Zhao.

At least 37 records · Page 2Linked to original sources

HiSE: A Lightweight Hierarchical Semantic Explainer for Heterogeneous Graph Neural Networks

Heterogeneous graph neural networks (HGNNs) have demonstrated remarkable performance in modeling complex relational data, however their interpretability in high-stakes applications remains a critical challenge. Existing explanation methods suffer from two major limitations: on the one hand, the generated explanations fail to reflect the inherent semantic hierarchy of HGNNs, resulting in a lack of fidelity to the model's internal decision-making mechanism; on the other hand, feature explanations often rely on complex search or perturbation mechanisms, leading to excessive computational complexity and poor efficiency. To address these issues, we propose HiSE, a lightweight feature-oriented interpretable model for HGNNs. HiSE achieves semantically aware feature explanations through hierarchical semantic modeling: at the semantic level, local surrogate models based on the Least Absolute Shrinkage and Selection Operator (LASSO) are employed to learn sparse feature representations under each semantic view; at the cross-semantic level, the contributions of different semantic views are adaptively characterized via KL divergence to produce a unified explanation. Extensive experiments demonstrate that HiSE outperforms existing methods in terms of fidelity, robustness, and cross-semantic explanation capability, while its lightweight framework incurs low computational overhead, enabling efficient application to large-scale, complex real-world heterogeneous graphs.

cs.LG↗

Evaluating Clinical Competencies of Large Language Models with a General Practice Benchmark

Large Language Models (LLMs) have demonstrated considerable potential in general practice. However, existing benchmarks and evaluation frameworks primarily depend on exam-style or simplified question-answer formats, lacking a competency-based structure aligned with the real-world clinical responsibilities encountered in general practice. Consequently, the extent to which LLMs can reliably fulfill the duties of general practitioners (GPs) remains uncertain. In this work, we propose a novel evaluation framework to assess the capability of LLMs to function as GPs. Based on this framework, we introduce a general practice benchmark (GPBench), whose data are meticulously annotated by domain experts in accordance with routine clinical practice standards. We evaluate ten state-of-the-art LLMs and analyze their competencies. Our findings indicate that current LLMs are not suitable for autonomous deployment in clinical general practice and that all realistic applications require continuous human oversight; further optimization specifically tailored to the daily responsibilities of GPs remains essential.

cs.CL↗

Thermal Deformation Reduction in High-Power Interferometry with Higher-Order Laser Modes

Test-mass thermal noise is a limiting noise source for current and next-generation ground-based gravitational-wave observatories. Uniform-intensity higher-order laser beams, including Laguerre-Gaussian (LG) and Hermite-Gaussian (HG) modes, have been proposed as alternatives to the fundamental Gaussian beam due to their thermal-noise advantages. As interferometer power increases toward the megawatt regime, thermal aberrations from absorption in the test-mass coatings become increasingly significant. In this work, we quantify the robustness of higher-order modes against absorption-induced thermal deformation. We show that, under identical operating conditions, higher-order modes produce substantially more uniform thermal distortions than the fundamental mode, requiring significantly less thermal compensation power. The optimal curvature correction is reduced to 33% for the LG$_{2,2}$ mode and 24% for the HG$_{3,3}$ mode relative to the fundamental mode. We further show that the residual thermal deformation of higher-order modes results in lower optical loss, larger cavity power buildup, and improved modal purity in an aLIGO-like cavity. In addition, astigmatism compensation further enhances the intracavity purity of HG modes under self-heating-induced deformation. These results demonstrate that higher-order modes not only mitigate thermal noise but also intrinsically reduce beam self-heating effects, making them promising candidates for future high-power gravitational-wave interferometers.

astro-ph.IM↗

Simultaneous Misalignment and Mode Mismatch Sensing in Optical Cavities Using Intensity-Only Measurements

Precise sensing and control of spatial mode content is essential for the performance of precision optical systems, particularly interferometric gravitational-wave detectors, where misalignment and mode mismatch can lead to significant optical losses and degraded quantum noise suppression. Conventional approaches, including heterodyne wavefront sensing and phase camera techniques, are effective but can be limited by hardware complexity and systematic uncertainties arising from restricted reference-beam overlap. This paper presents a novel two-step deep learning pipeline for robust beam diagnostics based solely on beam intensity images. In the first stage, a multi-intensity-image convolutional neural network (CNN) performs accurate mode decomposition, recovering the complex modal content of distorted beams. In the second stage, the predicted mode coefficients are fed into a downstream regression network that simultaneously estimates all eight degrees of freedom (DoFs) associated with misalignment and mode mismatch, including beam tilt, lateral offset, and waist size and position mismatches in both transverse directions. The proposed CNN-based framework achieves a mean absolute error (MAE) of 0.0034 in the mode decomposition stage, which propagates to a total MAE of 0.0062 in the recovered beam imperfection parameters at the final stage. This corresponds to an average residual optical loss of 39 ppm per DoF (310 ppm total). This approach relies only on standard CCD imaging and is robust to random intensity noise, eliminating the need for complex interferometric hardware. The results demonstrate that the proposed deep learning pipeline enables real-time, high-accuracy wavefront sensing and mode-mismatch diagnostics, providing a scalable and hardware-efficient tool for improving the stability and sensitivity of precision optical systems.

astro-ph.IM↗

The first eigenvalue of embedded minimal hypersurfaces in the unit sphere

In this article, we prove that for an embedded minimal hypersurface $Σ^{m}$ in $S^{m+1}$, the first eigenvalue $λ_1$ of the Laplacian operator on $Σ$ satisfies: $$λ_1> \frac{m}{2}+G(m, |A|_{\max}, |A|_{\min} ) ,$$ where $|A|_{\max}$ and $|A|_{\min}$ denote the maximum and minimum of the norm of the second fundamental form on $Σ$, respectively; $G(m, |A|_{\max}, |A|_{\min} )$ is a positive constant that depends only on $m,|A|_{\max}, |A|_{\min}$. In particular, when the norm $|A|$ of the second fundamental form is constant, we can obtain a gap depending only on $m$, i.e., $$λ_1>\left(\frac{1}{2}+ c \right)m ,$$ where $c$ is a positive absolute constant. This improves Choi and Wang's previous result \cite{chw1983first} that $λ_1\geq \frac{m}{2}$. Our result shows that one can improve Choi and Wang's result directly without proving Chern's conjecture. This also generalizes Tang and Yan's work \cite{tangyan2013isoparametric}. Based on the proof of the result above, using the lower bound of the first Steklov eigenvalue, we prove that if the norm $|A|$ of the second fundamental form is constant, then $$|A| \leq \frac{C(m)\textup{Volume}(Σ)}{\textup{Volume}(S^m)},$$ where $C(m)$ is a constant that depends only on $m$. This provides a uniform estimate for the scalar curvature of embedded minimal hypersurfaces with constant norm of the second fundamental form. Moreover, this may be useful for Chern's problem.

math.DG↗

How Well Can 3D Accessibility Guidelines Support XR Development? An Interview Study with XR Practitioners in Industry

While accessibility (a11y) guidelines exist for 3D games and virtual worlds, their applicability to extended reality (XR)'s unique interaction paradigms (e.g., spatial tracking, kinesthetic interactions) remains unexplored. XR practitioners need practical guidance to successfully implement a11y guidelines under real-world constraints. We present the first evaluation of existing 3D a11y guidelines applied to XR development through semi-structured interviews with 25 XR practitioners across diverse organization contexts. We assessed 20 commonly-agreed a11y guidelines from six major resources across visual, motor, cognitive, speech, and hearing domains, comparing practitioners' development practices against guideline applicability to XR. Our investigation reveals that guidelines can be highly effective when designed as transformation catalysts rather than compliance checklists, but fundamental mismatches exist between existing 3D guidelines and XR requirements, creating both implementation barriers and design gaps. This work provides foundational insights towards developing a11y guidelines and support tools that address XR's distinct characteristics.

cs.HC↗

Not Seeing the Whole Picture: Challenges and Opportunities in Using AI for Co-Making Physical DIY-AT for People with Visual Impairments

Existing assistive technologies (AT) often adopt a one-size-fits-all approach, overlooking the diverse needs of people with visual impairments (PVI). Do-it-yourself AT (DIY-AT) toolkits offer one path toward customization, but most remain limited--targeting co-design with engineers or requiring programming expertise. Non-professionals with disabilities, including PVI, also face barriers such as inaccessible tools, lack of confidence, and insufficient technical knowledge. These gaps highlight the need for prototyping technologies that enable PVI to directly make their own AT. Building on emerging evidence that large language models (LLMs) can serve not only as visual aids but also as co-design partners, we present an exploratory study of how LLM-based AI can support PVI in the tangible DIY-AT co-making process. Our findings surface key challenges and design opportunities: the need for greater spatial and visual support, strategies for mitigating novel AI errors, and implications for designing more accessible AI-assisted prototypes.

cs.HC↗

ARGaze: Autoregressive Transformers for Online Egocentric Gaze Estimation

Online egocentric gaze estimation predicts where a camera wearer is looking from first-person video using only past and current frames, a task essential for augmented reality and assistive technologies. Unlike third-person gaze estimation, this setting lacks explicit head or eye signals, requiring models to infer current visual attention from sparse, indirect cues such as hand-object interactions and salient scene content. We observe that gaze exhibits strong temporal continuity during goal-directed activities: knowing where a person looked recently provides a powerful prior for predicting where they look next. Inspired by vision-conditioned autoregressive decoding in vision-language models, we propose ARGaze, which reformulates gaze estimation as sequential prediction: at each timestep, a transformer decoder predicts current gaze by conditioning on (i) current visual features and (ii) a fixed-length Gaze Context Window of recent gaze target estimates. This design enforces causality and enables bounded-resource streaming inference. We achieve state-of-the-art performance across multiple egocentric benchmarks under online evaluation, with extensive ablations validating that autoregressive modeling with bounded gaze history is critical for robust prediction. We will release our source code and pre-trained models.

cs.CV↗

BEAP-Agent: Backtrackable Execution and Adaptive Planning for GUI Agents

GUI agents are designed to automate repetitive tasks and enhance productivity. However, existing GUI agents struggle to recover once they follow an incorrect exploration path, often leading to task failure. In this work, we model GUI task execution as a DFS process and propose BEAP-Agent, a DFS-based framework that supports long-range, multi-level state backtracking with dynamic task tracking and updating. The framework consists of three collaborative components: Planner, Executor, and Tracker. Together, they enable effective task exploration and execution. BEAP-Agent fills the gap in systematic backtracking mechanisms for GUI agents, offering a systematic solution for long-horizon task exploration. We conducted a systematic evaluation on the OSWorld benchmark, where BEAP-Agent achieved an accuracy of 28.2%, validating the effectiveness of the proposed method.

cs.AI↗

Experimental study of magnetically insensitive transitions in ultracold Fermi gas of $^{40}$K

This paper presents an experimental study of microwave single-photon transitions that are magnetic-field-insensitive in degenerate Fermi gases of $^{40}$K. This contrasts with microwave single-photon clock transitions for 0-0 magnetic-field-insensitive states and two-photon clock transitions for non 0-0 magnetic-field-insensitive states in bosonic alkali metal atoms. We show that there are two sets of special transitions between two different hyperfine ground states ($|F$=9/2, $m_{F}$=1/2$\rangle$ $\Leftrightarrow$ $|$7/2, -1/2$\rangle$ and $|$9/2, -1/2$\rangle$ $\Leftrightarrow$ $|$7/2, 1/2$\rangle$), whose microwave single-photon transition frequency is insensitive to low magnetic fields, as the first-order Zeeman shift is almost completely canceled. By using the microwave spectrum and Ramsey interference fringes, we demonstrate the long-time stability of the coherent transition under magnetic field fluctuations. These magnetic-field-insensitive microwave hyperfine transitions in ultracold $^{40}$K Fermi gases offer promising applications in quantum information and precision measurements.

cond-mat.quant-gas↗

FocusView: Understanding and Customizing Informational Video Watching Experiences for Viewers with ADHD

While videos have become increasingly prevalent in delivering information across different educational and professional contexts, individuals with ADHD often face attention challenges when watching informational videos due to the dynamic, multimodal, yet potentially distracting video elements. To understand and address this critical challenge, we designed FocusView, a video customization interface that allows viewers with ADHD to customize informational videos from different aspects. We evaluated FocusView with 12 participants with ADHD and found that FocusView significantly improved the viewability of videos by reducing distractions. Through the study, we uncovered participants' diverse perceptions of video distractions (e.g., background music as a distraction vs. stimulation boost) and their customization preferences, highlighting unique ADHD-relevant needs in designing video customization interfaces (e.g., reducing the number of options to avoid distraction caused by customization itself). We further derived design considerations for future video customization systems for the ADHD community.

cs.HC↗

FlowDet: Overcoming Perspective and Scale Challenges in Real-Time End-to-End Traffic Detection

End-to-end object detectors offer a promising NMS-free paradigm for real-time applications, yet their high computational cost remains a significant barrier, particularly for complex scenarios like intersection traffic monitoring. To address this challenge, we propose FlowDet, a high-speed detector featuring a decoupled encoder optimization strategy applied to the DETR architecture. Specifically, FlowDet employs a novel Geometric Deformable Unit (GDU) for traffic-aware geometric modeling and a Scale-Aware Attention (SAA) module to maintain high representational power across extreme scale variations. To rigorously evaluate the model's performance in environments with severe occlusion and high object density, we collected the Intersection-Flow-5k dataset, a new challenging scene for this task. Evaluated on Intersection-Flow-5k, FlowDet establishes a new state-of-the-art. Compared to the strong RT-DETR baseline, it improves AP(test) by 1.5% and AP50(test) by 1.6%, while simultaneously reducing GFLOPs by 63.2% and increasing inference speed by 16.2%. Our work demonstrates a new path towards building highly efficient and accurate detectors for demanding, real-world perception systems. The Intersection-Flow-5k dataset is available at https://github.com/AstronZh/Intersection-Flow-5K.

cs.CV↗

Performance of multiple filter-cavity schemes for frequency-dependent squeezing in gravitational-wave detectors

Gravitational-wave detectors use state-of-the-art quantum technologies to reduce the noise induced by vacuum fluctuations, via injection of squeezed states of light. Future detectors, such as Einstein Telescope, may require the use of two filter cavities or a 3-mirror coupled filter cavity to achieve a complex rotation of the squeezing ellipse, in order to reduce the quantum noise over the whole detector bandwidth. In this work, we compare the theoretical feasibility and performances of these two optical layouts and their resilience with respect to different degradation sources (optical losses, mismatching, locking precision), analytically and numerically. We extend previous analysis on squeezing degradation and find that the coupled cavity scheme provides similar or better performances than the two-cavity option, in terms of resilience with respect to imperfections and optical losses. We further highlight the role of mode-mismatch phases in limiting squeezing. Finally, we propose a possible two-step implementation scheme for Einstein Telescope using a single filter cavity that can be possibly upgraded into a coupled filter cavity.

gr-qc↗

XR for All: Understanding Developers' Perspectives on Accessibility Integration in Extended Reality

As immersive technologies enable unique, multimodal interaction methods, developers must also use tailored methods to support user accessibility, distinct from traditional software practices. We interviewed 25 industry extended reality (XR) developers, including freelancers, startups, midsize, and big tech companies about their motivations, techniques, barriers, and attitudes towards incorporating accessibility features in their XR apps. Our study revealed a variety of challenges, including conflicting priorities between application and platform developers regarding accessibility infrastructure; rapid development culture hindering accessible development; and the lack of accessible interaction design considerations at the ideation, design, and early prototyping stages. As a comprehensive set of XR accessibility guidelines has yet to be established, we also compiled and evaluated a set of accessibility guidelines for 3D virtual worlds and addressed their limitations when applied to XR. Finally, we inform the creation of effective support methods for industry developers.

cs.HC↗

"It was Mentally Painful to Try and Stop": Design Opportunities for Just-in-Time Interventions for People with Obsessive-Compulsive Disorder in the Real World

Obsessive-compulsive disorder (OCD) is a mental health condition that significantly impacts people's quality of life. While evidence-based therapies such as exposure and response prevention (ERP) can be effective, managing OCD symptoms in everyday life -- an essential part of treatment and independent living -- remains challenging due to fear confrontation and lack of appropriate support. To better understand the challenges and needs in OCD self-management, we conducted interviews with 10 participants with diverse OCD conditions and seven therapists specializing in OCD treatment. Through these interviews, we explored the characteristics of participants' triggers and how they shaped their compulsions, and uncovered key coping strategies across different stages of OCD episodes. Our findings highlight critical gaps between OCD self-management needs and currently available support. Building on these insights, we propose design opportunities for just-in-time self-management technologies for OCD, including personalized symptom tracking, just-in-time interventions, and support for OCD-specific privacy and social needs -- through technology and beyond.

cs.HC↗

Characterizing Visual Intents for People with Low Vision through Eye Tracking

Accessing visual information is crucial yet challenging for people with low vision due to visual conditions like low visual acuity and limited visual fields. However, unlike blind people, low vision people have and prefer using their functional vision in daily tasks. Gaze patterns thus become an important indicator to uncover their visual challenges and intents, inspiring more adaptive visual support. We seek to deeply understand low vision users' gaze behaviors in different image-viewing tasks, characterizing typical visual intents and the unique gaze patterns exhibited by people with different low vision conditions. We conducted a retrospective think-aloud study using eye tracking with 20 low vision participants and 20 sighted controls. Participants completed various image-viewing tasks and watched the playback of their gaze trajectories to reflect on their visual experiences. Based on the study, we derived a visual intent taxonomy with five visual intents characterized by participants' gaze behaviors. We demonstrated the difference between low vision and sighted participants' gaze behaviors and how visual ability affected low vision participants' gaze patterns across visual intents. Our findings underscore the importance of combining visual ability information, visual context, and eye tracking data in visual intent recognition, setting up a foundation for intent-aware assistive technologies for low vision people.

cs.HC↗

VRSight: An AI-Driven Scene Description System to Improve Virtual Reality Accessibility for Blind People

Virtual Reality (VR) is inaccessible to blind people. While research has investigated many techniques to enhance VR accessibility, they require additional developer effort to integrate. As such, most mainstream VR apps remain inaccessible as the industry de-prioritizes accessibility. We present VRSight, an end-to-end system that recognizes VR scenes post hoc through a set of AI models (e.g., object detection, depth estimation, LLM-based atmosphere interpretation) and generates tone-based, spatial audio feedback, empowering blind users to interact in VR without developer intervention. To enable virtual element detection, we further contribute DISCOVR, a VR dataset consisting of 30 virtual object classes from 17 social VR apps, substituting real-world datasets that remain not applicable to VR contexts. Nine participants used VRSight to explore an off-the-shelf VR app (Rec Room), demonstrating its effectiveness in facilitating social tasks like avatar awareness and available seat identification.

cs.HC↗

Characterizing Collective Efforts in Content Sharing and Quality Control for ADHD-relevant Content on Video-sharing Platforms

Video-sharing platforms (VSPs) have become increasingly important for individuals with ADHD to recognize symptoms, acquire knowledge, and receive support. While videos offer rich information and high engagement, they also present unique challenges, such as information quality and accessibility issues to users with ADHD. However, little work has thoroughly examined the video content quality and accessibility issues, the impact, and the control strategies in the ADHD community. We fill this gap by systematically collecting 373 ADHD-relevant videos with comments from YouTube and TikTok and analyzing the data with a mixed method. Our study identified the characteristics of ADHD-relevant videos on VSPs (e.g., creator types, video presentation forms, quality issues) and revealed the collective efforts of creators and viewers in video quality control, such as authority building, collective quality checking, and accessibility improvement. We further derive actionable design implications for VSPs to offer more reliable and ADHD-friendly contents.

cs.HC↗