SearcharxivSearch

arXiv subjects

Yuhao Ding

Publications and source records attributed to Yuhao Ding.

At least 19 recordsLinked to original sources

BAMU: Bitstream-Aware Marginal-Utility Allocation for Frozen Pretrained Neural Speech Codecs

Pretrained neural speech codecs typically use a fixed residual vector quantization (RVQ) depth for all frames, ignoring temporal variation in quantization difficulty. We propose BAMU, a bitstream-aware dynamic RVQ allocation framework for frozen pretrained codecs. A lightweight, rate-independent predictor estimates frame- and layer-wise marginal latent-distortion reductions, while a constrained allocator selects prefix-valid depths under an exact serialized-size budget. Experiments on EnCodec and DAC over LibriSpeech, together with VCTK evaluation, show consistent EnCodec gains and DAC improvements mainly at medium and high rates. A 30-listener study confirms a MOS improvement from 3.449 to 3.780 over matched fixed-depth coding.

eess.AS

The landscape of deterministic and stochastic optimal control problems: One-shot Optimization versus Dynamic Programming

Optimal control problems can be solved via a one-shot (single) optimization or a sequence of optimization using dynamic programming (DP). However, the computation of their global optima often faces NP-hardness, and thus only locally optimal solutions may be obtained at best. In this work, we consider the discrete-time finite-horizon optimal control problem in both deterministic and stochastic cases and study the optimization landscapes associated with two different approaches: one-shot and DP. In the deterministic case, we prove that each local minimizer of the one-shot optimization corresponds to some control input induced by a locally minimum control policy of DP, and vice versa. However, with a parameterized policy approach, we prove that deterministic and stochastic cases both exhibit the desirable property that each local minimizer of DP corresponds to some local minimizer of the one-shot optimization, but the converse does not necessarily hold. Nonetheless, under different technical assumptions for deterministic and stochastic cases, if there exists only a single locally minimum control policy, one-shot and DP turn out to capture the same local solution. These results pave the way to understand the performance and stability of local search methods in optimal control.

math.OC

Enhancing Efficiency of Safe Reinforcement Learning via Sample Manipulation

Safe reinforcement learning (RL) is crucial for deploying RL agents in real-world applications, as it aims to maximize long-term rewards while satisfying safety constraints. However, safe RL often suffers from sample inefficiency, requiring extensive interactions with the environment to learn a safe policy. We propose Efficient Safe Policy Optimization (ESPO), a novel approach that enhances the efficiency of safe RL through sample manipulation. ESPO employs an optimization framework with three modes: maximizing rewards, minimizing costs, and balancing the trade-off between the two. By dynamically adjusting the sampling process based on the observed conflict between reward and safety gradients, ESPO theoretically guarantees convergence, optimization stability, and improved sample complexity bounds. Experiments on the Safety-MuJoCo and Omnisafe benchmarks demonstrate that ESPO significantly outperforms existing primal-based and primal-dual-based baselines in terms of reward maximization and constraint satisfaction. Moreover, ESPO achieves substantial gains in sample efficiency, requiring 25--29% fewer samples than baselines, and reduces training time by 21--38%.

cs.LG

Safe and Balanced: A Framework for Constrained Multi-Objective Reinforcement Learning

In numerous reinforcement learning (RL) problems involving safety-critical systems, a key challenge lies in balancing multiple objectives while simultaneously meeting all stringent safety constraints. To tackle this issue, we propose a primal-based framework that orchestrates policy optimization between multi-objective learning and constraint adherence. Our method employs a novel natural policy gradient manipulation method to optimize multiple RL objectives and overcome conflicting gradients between different tasks, since the simple weighted average gradient direction may not be beneficial for specific tasks' performance due to misaligned gradients of different task objectives. When there is a violation of a hard constraint, our algorithm steps in to rectify the policy to minimize this violation. We establish theoretical convergence and constraint violation guarantees in a tabular setting. Empirically, our proposed method also outperforms prior state-of-the-art methods on challenging safe multi-objective reinforcement learning tasks.

cs.AI

A CMDP-within-online framework for Meta-Safe Reinforcement Learning

Meta-reinforcement learning has widely been used as a learning-to-learn framework to solve unseen tasks with limited experience. However, the aspect of constraint violations has not been adequately addressed in the existing works, making their application restricted in real-world settings. In this paper, we study the problem of meta-safe reinforcement learning (Meta-SRL) through the CMDP-within-online framework to establish the first provable guarantees in this important setting. We obtain task-averaged regret bounds for the reward maximization (optimality gap) and constraint violations using gradient-based meta-learning and show that the task-averaged optimality gap and constraint satisfaction improve with task-similarity in a static environment or task-relatedness in a dynamic environment. Several technical challenges arise when making this framework practical. To this end, we propose a meta-algorithm that performs inexact online learning on the upper bounds of within-task optimality gap and constraint violations estimated by off-policy stationary distribution corrections. Furthermore, we enable the learning rates to be adapted for every task and extend our approach to settings with a competing dynamically changing oracle. Finally, experiments are conducted to demonstrate the effectiveness of our approach.

cs.LG

Balance Reward and Safety Optimization for Safe Reinforcement Learning: A Perspective of Gradient Manipulation

Ensuring the safety of Reinforcement Learning (RL) is crucial for its deployment in real-world applications. Nevertheless, managing the trade-off between reward and safety during exploration presents a significant challenge. Improving reward performance through policy adjustments may adversely affect safety performance. In this study, we aim to address this conflicting relation by leveraging the theory of gradient manipulation. Initially, we analyze the conflict between reward and safety gradients. Subsequently, we tackle the balance between reward and safety optimization by proposing a soft switching policy optimization method, for which we provide convergence analysis. Based on our theoretical examination, we provide a safe RL framework to overcome the aforementioned challenge, and we develop a Safety-MuJoCo Benchmark to assess the performance of safe RL algorithms. Finally, we evaluate the effectiveness of our method on the Safety-MuJoCo Benchmark and a popular safe RL benchmark, Omnisafe. Experimental results demonstrate that our algorithms outperform several state-of-the-art baselines in terms of balancing reward and safety optimization.

cs.LG

A Composable Dynamic Sparse Dataflow Architecture for Efficient Event-based Vision Processing on FPGA

Event-based vision represents a paradigm shift in how vision information is captured and processed. By only responding to dynamic intensity changes in the scene, event-based sensing produces far less data than conventional frame-based cameras, promising to springboard a new generation of high-speed, low-power machines for edge intelligence. However, processing such dynamically sparse input originated from event cameras efficiently in real time, particularly with complex deep neural networks (DNN), remains a formidable challenge. Existing solutions that employ GPUs and other frame-based DNN accelerators often struggle to efficiently process the dynamically sparse event data, missing the opportunities to improve processing efficiency with sparse data. To address this, we propose ESDA, a composable dynamic sparse dataflow architecture that allows customized DNN accelerators to be constructed rapidly on FPGAs for event-based vision tasks. ESDA is a modular system that is composed of a set of parametrizable modules for each network layer type. These modules share a uniform sparse token-feature interface and can be connected easily to compose an all-on-chip dataflow accelerator on FPGA for each network model. To fully exploit the intrinsic sparsity in event data, ESDA incorporates the use of submanifold sparse convolutions that largely enhance the activation sparsity throughout the layers while simplifying hardware implementation. Finally, a network architecture and hardware implementation co-optimizing framework that allows tradeoffs between accuracy and performance is also presented. Experimental results demonstrate that when compared with existing GPU and hardware-accelerated solutions, ESDA achieves substantial speedup and improvement in energy efficiency across different applications, and it allows much wider design space for real-world deployments.

cs.AR

Tempo Adaptation in Non-stationary Reinforcement Learning

We first raise and tackle a ``time synchronization'' issue between the agent and the environment in non-stationary reinforcement learning (RL), a crucial factor hindering its real-world applications. In reality, environmental changes occur over wall-clock time ($t$) rather than episode progress ($k$), where wall-clock time signifies the actual elapsed time within the fixed duration $t \in [0, T]$. In existing works, at episode $k$, the agent rolls a trajectory and trains a policy before transitioning to episode $k+1$. In the context of the time-desynchronized environment, however, the agent at time $t_{k}$ allocates $\Delta t$ for trajectory generation and training, subsequently moves to the next episode at $t_{k+1}=t_{k}+\Delta t$. Despite a fixed total number of episodes ($K$), the agent accumulates different trajectories influenced by the choice of interaction times ($t_1,t_2,...,t_K$), significantly impacting the suboptimality gap of the policy. We propose a Proactively Synchronizing Tempo ($\texttt{ProST}$) framework that computes a suboptimal sequence {$t_1,t_2,...,t_K$} (= { $t_{1:K}$}) by minimizing an upper bound on its performance measure, i.e., the dynamic regret. Our main contribution is that we show that a suboptimal {$t_{1:K}$} trades-off between the policy training time (agent tempo) and how fast the environment changes (environment tempo). Theoretically, this work develops a suboptimal {$t_{1:K}$} as a function of the degree of the environment's non-stationarity while also achieving a sublinear dynamic regret. Our experimental evaluation on various high-dimensional non-stationary environments shows that the $\texttt{ProST}$ framework achieves a higher online return at suboptimal {$t_{1:K}$} than the existing methods.

cs.LG

Scalable Primal-Dual Actor-Critic Method for Safe Multi-Agent RL with General Utilities

We investigate safe multi-agent reinforcement learning, where agents seek to collectively maximize an aggregate sum of local objectives while satisfying their own safety constraints. The objective and constraints are described by {\it general utilities}, i.e., nonlinear functions of the long-term state-action occupancy measure, which encompass broader decision-making goals such as risk, exploration, or imitations. The exponential growth of the state-action space size with the number of agents presents challenges for global observability, further exacerbated by the global coupling arising from agents' safety constraints. To tackle this issue, we propose a primal-dual method utilizing shadow reward and $\kappa$-hop neighbor truncation under a form of correlation decay property, where $\kappa$ is the communication radius. In the exact setting, our algorithm converges to a first-order stationary point (FOSP) at the rate of $\mathcal{O}\left(T^{-2/3}\right)$. In the sample-based setting, we demonstrate that, with high probability, our algorithm requires $\widetilde{\mathcal{O}}\left(\epsilon^{-3.5}\right)$ samples to achieve an $\epsilon$-FOSP with an approximation error of $\mathcal{O}(\phi_0^{2\kappa})$, where $\phi_0\in (0,1)$. Finally, we demonstrate the effectiveness of our model through extensive numerical experiments.

cs.LG

DyBit: Dynamic Bit-Precision Numbers for Efficient Quantized Neural Network Inference

To accelerate the inference of deep neural networks (DNNs), quantization with low-bitwidth numbers is actively researched. A prominent challenge is to quantize the DNN models into low-bitwidth numbers without significant accuracy degradation, especially at very low bitwidths (< 8 bits). This work targets an adaptive data representation with variable-length encoding called DyBit. DyBit can dynamically adjust the precision and range of separate bit-field to be adapted to the DNN weights/activations distribution. We also propose a hardware-aware quantization framework with a mixed-precision accelerator to trade-off the inference accuracy and speedup. Experimental results demonstrate that the inference accuracy via DyBit is 1.997% higher than the state-of-the-art at 4-bit quantization, and the proposed framework can achieve up to 8.1x speedup compared with the original model.

cs.LG

Scalable Multi-Agent Reinforcement Learning with General Utilities

We study the scalable multi-agent reinforcement learning (MARL) with general utilities, defined as nonlinear functions of the team's long-term state-action occupancy measure. The objective is to find a localized policy that maximizes the average of the team's local utility functions without the full observability of each agent in the team. By exploiting the spatial correlation decay property of the network structure, we propose a scalable distributed policy gradient algorithm with shadow reward and localized policy that consists of three steps: (1) shadow reward estimation, (2) truncated shadow Q-function estimation, and (3) truncated policy gradient estimation and policy update. Our algorithm converges, with high probability, to $\epsilon$-stationarity with $\widetilde{\mathcal{O}}(\epsilon^{-2})$ samples up to some approximation error that decreases exponentially in the communication radius. This is the first result in the literature on multi-agent RL with general utilities that does not require the full observability.

cs.LG

Non-stationary Risk-sensitive Reinforcement Learning: Near-optimal Dynamic Regret, Adaptive Detection, and Separation Design

We study risk-sensitive reinforcement learning (RL) based on an entropic risk measure in episodic non-stationary Markov decision processes (MDPs). Both the reward functions and the state transition kernels are unknown and allowed to vary arbitrarily over time with a budget on their cumulative variations. When this variation budget is known a prior, we propose two restart-based algorithms, namely Restart-RSMB and Restart-RSQ, and establish their dynamic regrets. Based on these results, we further present a meta-algorithm that does not require any prior knowledge of the variation budget and can adaptively detect the non-stationarity on the exponential value functions. A dynamic regret lower bound is then established for non-stationary risk-sensitive RL to certify the near-optimality of the proposed algorithms. Our results also show that the risk control and the handling of the non-stationarity can be separately designed in the algorithm if the variation budget is known a prior, while the non-stationary detection mechanism in the adaptive algorithm depends on the risk parameter. This work offers the first non-asymptotic theoretical analyses for the non-stationary risk-sensitive RL in the literature.

cs.LG

Policy-based Primal-Dual Methods for Concave CMDP with Variance Reduction

We study Concave Constrained Markov Decision Processes (Concave CMDPs) where both the objective and constraints are defined as concave functions of the state-action occupancy measure. We propose the Variance-Reduced Primal-Dual Policy Gradient Algorithm (VR-PDPG), which updates the primal variable via policy gradient ascent and the dual variable via projected sub-gradient descent. Despite the challenges posed by the loss of additivity structure and the nonconcave nature of the problem, we establish the global convergence of VR-PDPG by exploiting a form of hidden concavity. In the exact setting, we prove an $O(T^{-1/3})$ convergence rate for both the average optimality gap and constraint violation, which further improves to $O(T^{-1/2})$ under strong concavity of the objective in the occupancy measure. In the sample-based setting, we demonstrate that VR-PDPG achieves an $\widetilde{O}(\epsilon^{-4})$ sample complexity for $\epsilon$-global optimality. Moreover, by incorporating a diminishing pessimistic term into the constraint, we show that VR-PDPG can attain a zero constraint violation without compromising the convergence rate of the optimality gap. Finally, we validate the effectiveness of our methods through numerical experiments.

cs.LG

Provably Efficient Primal-Dual Reinforcement Learning for CMDPs with Non-stationary Objectives and Constraints

We consider primal-dual-based reinforcement learning (RL) in episodic constrained Markov decision processes (CMDPs) with non-stationary objectives and constraints, which plays a central role in ensuring the safety of RL in time-varying environments. In this problem, the reward/utility functions and the state transition functions are both allowed to vary arbitrarily over time as long as their cumulative variations do not exceed certain known variation budgets. Designing safe RL algorithms in time-varying environments is particularly challenging because of the need to integrate the constraint violation reduction, safe exploration, and adaptation to the non-stationarity. To this end, we identify two alternative conditions on the time-varying constraints under which we can guarantee the safety in the long run. We also propose the \underline{P}eriodically \underline{R}estarted \underline{O}ptimistic \underline{P}rimal-\underline{D}ual \underline{P}roximal \underline{P}olicy \underline{O}ptimization (PROPD-PPO) algorithm that can coordinate with both two conditions. Furthermore, a dynamic regret bound and a constraint violation bound are established for the proposed algorithm in both the linear kernel CMDP function approximation setting and the tabular CMDP setting under two alternative conditions. This paper provides the first provably efficient algorithm for non-stationary CMDPs with safe exploration.

cs.LG

On the Global Optimum Convergence of Momentum-based Policy Gradient

Policy gradient (PG) methods are popular and efficient for large-scale reinforcement learning due to their relative stability and incremental nature. In recent years, the empirical success of PG methods has led to the development of a theoretical foundation for these methods. In this work, we generalize this line of research by studying the global convergence of stochastic PG methods with momentum terms, which have been demonstrated to be efficient recipes for improving PG methods. We study both the soft-max and the Fisher-non-degenerate policy parametrizations, and show that adding a momentum improves the global optimality sample complexity of vanilla PG methods by $\tilde{\mathcal{O}}(\epsilon^{-1.5})$ and $\tilde{\mathcal{O}}(\epsilon^{-1})$, respectively, where $\epsilon>0$ is the target tolerance. Our work is the first one that obtains global convergence results for the momentum-based PG methods. For the generic Fisher-non-degenerate policy parametrizations, our result is the first single-loop and finite-batch PG algorithm achieving $\tilde{O}(\epsilon^{-3})$ global optimality sample complexity. Finally, as a by-product, our methods also provide general framework for analyzing the global convergence rates of stochastic PG methods, which can be easily applied and extended to different PG estimators.

cs.LG

Beyond Exact Gradients: Convergence of Stochastic Soft-Max Policy Gradient Methods with Entropy Regularization

Entropy regularization is an efficient technique for encouraging exploration and preventing a premature convergence of (vanilla) policy gradient methods in reinforcement learning (RL). However, the theoretical understanding of entropy-regularized RL algorithms has been limited. In this paper, we revisit the classical entropy regularized policy gradient methods with the soft-max policy parametrization, whose convergence has so far only been established assuming access to exact gradient oracles. To go beyond this scenario, we propose the first set of (nearly) unbiased stochastic policy gradient estimators with trajectory-level entropy regularization, with one being an unbiased visitation measure-based estimator and the other one being a nearly unbiased yet more practical trajectory-based estimator. We prove that although the estimators themselves are unbounded in general due to the additional logarithmic policy rewards introduced by the entropy term, the variances are uniformly bounded. We then propose a two-phase stochastic policy gradient (PG) algorithm that uses a large batch size in the first phase to overcome the challenge of the stochastic approximation due to the non-coercive landscape, and uses a small batch size in the second phase by leveraging the curvature information around the optimal policy. We establish a global optimality convergence result and a sample complexity of $\widetilde{\mathcal{O}}(\frac{1}{\epsilon^2})$ for the proposed algorithm. Our result is the first global convergence and sample complexity results for the stochastic entropy-regularized vanilla PG method.

cs.LG

A Dual Approach to Constrained Markov Decision Processes with Entropy Regularization

We study entropy-regularized constrained Markov decision processes (CMDPs) under the soft-max parameterization, in which an agent aims to maximize the entropy-regularized value function while satisfying constraints on the expected total utility. By leveraging the entropy regularization, our theoretical analysis shows that its Lagrangian dual function is smooth and the Lagrangian duality gap can be decomposed into the primal optimality gap and the constraint violation. Furthermore, we propose an accelerated dual-descent method for entropy-regularized CMDPs. We prove that our method achieves the global convergence rate $\widetilde{\mathcal{O}}(1/T)$ for both the optimality gap and the constraint violation for entropy-regularized CMDPs. A discussion about a linear convergence rate for CMDPs with a single constraint is also provided.

cs.LG

Ontology-Enhanced Slot Filling

Slot filling is a fundamental task in dialog state tracking in task-oriented dialog systems. In multi-domain task-oriented dialog system, user utterances and system responses may mention multiple named entities and attributes values. A system needs to select those that are confirmed by the user and fill them into destined slots. One difficulty is that since a dialogue session contains multiple system-user turns, feeding in all the tokens into a deep model such as BERT can be challenging due to limited capacity of input word tokens and GPU memory. In this paper, we investigate an ontology-enhanced approach by matching the named entities occurred in all dialogue turns using ontology. The matched entities in the previous dialogue turns will be accumulated and encoded as additional inputs to a BERT-based dialogue state tracker. In addition, our improvement includes ontology constraint checking and the correction of slot name tokenization. Experimental results showed that our ontology-enhanced dialogue state tracker improves the joint goal accuracy (slot F1) from 52.63% (91.64%) to 53.91% (92%) on MultiWOZ 2.1 corpus.

cs.CL