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Yuhua Xu

Publications and source records attributed to Yuhua Xu.

At least 19 recordsLinked to original sources

Client-Verifiable and Efficient Federated Unlearning in Low-Altitude Wireless Networks

In low-altitude wireless networks (LAWN), federated learning (FL) enables collaborative intelligence among unmanned aerial vehicles (UAVs) and integrated sensing and communication (ISAC) devices while keeping raw sensing data local. Due to the "right to be forgotten" requirements and the high mobility of ISAC devices that frequently enter or leave the coverage region of UAV-assisted servers, the influence of departing devices must be removed from trained models. This necessity motivates the adoption of federated unlearning (FUL) to eliminate historical device contributions from the global model in LAWN. However, existing FUL approaches implicitly assume that the UAV-assisted server executes unlearning operations honestly. Without client-verifiable guarantees, an untrusted server may retain residual device information, leading to potential privacy leakage and undermining trust. To address this issue, we propose VerFU, a privacy-preserving and client-verifiable federated unlearning framework designed for LAWN. It empowers ISAC devices to validate the server-side unlearning operations without relying on original data samples. By integrating linear homomorphic hash (LHH) with commitment schemes, VerFU constructs tamper-proof records of historical updates. ISAC devices ensure the integrity of unlearning results by verifying decommitment parameters and utilizing the linear composability of LHH to check whether the global model accurately removes their historical contributions. Furthermore, VerFU is capable of efficiently processing parallel unlearning requests and verification from multiple ISAC devices. Experimental results demonstrate that our framework efficiently preserves model utility post-unlearning while maintaining low communication and verification overhead.

cs.CR

Approximate Gaussian Mapping for Generative Image Steganography

Ordinary differential equation (ODE)-based diffusion models enable deterministic image synthesis, establishing a reversible mapping suitable for generative steganography. While prevailing methods strictly adhere to a standard normal prior, empirical evidence indicates that controlled deviations from this distribution reduce numerical inversion errors without compromising perceptual quality. Leveraging this observation, the Approximate Gaussian Mapping (AGM) is proposed as a linear transformation strategy that embeds secrets by modulating noise scale and variance. To balance retrieval numerical consistence and security, a two-stage decoupled optimization strategy is introduced to minimize the Kullback-Leibler divergence subject to target bit accuracy constraints. Beyond the proposed method, we conduct a mechanistic analysis of the divergent behaviors between pixel-space and latent-space architectures. The experimental results reveal that the VAE encoder enhances robustness by filtering external perturbations, whereas the structural regularization of the VAE decoder and the semantic variance introduced by text prompts jointly mask embedding artifacts to improve security. Experimental results confirm that pixel-space mplementations maximize embedding capacity for lossless channels, while latent-space approaches offer superior robustness and security suitable for adversarial environments

cs.CR

Achieving Hiding and Smart Anti-Jamming Communication: A Parallel DRL Approach against Moving Reactive Jammer

This paper addresses the challenge of anti-jamming in moving reactive jamming scenarios. The moving reactive jammer initiates high-power tracking jamming upon detecting any transmission activity, and when unable to detect a signal, resorts to indiscriminate jamming. This presents dual imperatives: maintaining hiding to avoid the jammer's detection and simultaneously evading indiscriminate jamming. Spread spectrum techniques effectively reduce transmitting power to elude detection but fall short in countering indiscriminate jamming. Conversely, changing communication frequencies can help evade indiscriminate jamming but makes the transmission vulnerable to tracking jamming without spread spectrum techniques to remain hidden. Current methodologies struggle with the complexity of simultaneously optimizing these two requirements due to the expansive joint action spaces and the dynamics of moving reactive jammers. To address these challenges, we propose a parallelized deep reinforcement learning (DRL) strategy. The approach includes a parallelized network architecture designed to decompose the action space. A parallel exploration-exploitation selection mechanism replaces the $\varepsilon $-greedy mechanism, accelerating convergence. Simulations demonstrate a nearly 90\% increase in normalized throughput.

cs.IT

Dual Auction Mechanism for Transaction Relay and Validation in Complex Wireless Blockchain Network

In traditional public blockchain networks, transaction fees are only allocated to full nodes (i.e., miners). However, the lack of relay rewards reduces the willingness of light nodes to relay transactions, especially in the energy-constrained complex wireless network. This paper proposes a novel dual auction mechanism to allocate transaction fees for relay and validation behaviors in the wireless blockchain network. The dual auction mechanism consists of two sub-auction stages: the relay sub-auction and the validation sub-auction. In the relay sub-auction, relay nodes choose transactions based rewards to forward. Besides, relay nodes adjust the relaying probability through a no-regret algorithm to improve efficiency. In the validation sub-auction, full nodes select transactions using Vickrey-Clarke-Grove (VCG) mechanism to construct the block. We prove that the designed dual auction mechanism is Incentive Compatibility (IC), Individual Rationality (IR), and Computational Efficiency (CE). We also derive the upper bound of the social welfare difference between the social optimal auction and our proposed one. Extensive simulation results demonstrate that the proposed dual auction mechanism decreases energy and bandwidth resource consumption and effectively improves social welfare without sacrificing the throughput and the security of the wireless blockchain network.

cs.NI

Adaptive Fuzzy Tracking Control with Global Prescribed-Time Prescribed Performance for Uncertain Strict-Feedback Nonlinear Systems

Adaptive fuzzy control strategies are established to achieve global prescribed performance with prescribed-time convergence for strict-feedback systems with mismatched uncertainties and unknown nonlinearities. Firstly, to quantify the transient and steady performance constraints of the tracking error, a class of prescribed-time prescribed performance functions are designed, and a novel error transformation function is introduced to remove the initial value constraints and solve the singularity problem in existing works. Secondly, based on dynamic surface control methods, controllers with or without approximating structures are established to guarantee that the tracking error achieves prescribed transient performance and converges into a prescribed bounded set within prescribed time. In particular, the settling time and initial value of the prescribed performance function are completely independent of initial conditions of the tracking error and system parameters, which improves existing results. Moreover, with a novel Lyapunov-like energy function, not only the differential explosion problem frequently occurring in backstepping techniques is solved, but the drawback of the semi-global boundedness of tracking error induced by dynamic surface control can be overcome. The validity and effectiveness of the main results are verified by numerical simulations on practical examples.

eess.SY

Connectivity-Aware Contract for Incentivizing IoT Devices in Complex Wireless Blockchain

Blockchain is considered the critical backbone technology for secure and trusted Internet of Things (IoT) in the future 6G network. However, deploying a blockchain system in a complex wireless IoT network is challenging due to the limited resources, complex wireless environment, and the property of self-interested IoT devices. The existing incentive mechanism of blockchain is not compatible with the wireless IoT network. In this paper, to incentivize IoT devices to join the construction of the wireless blockchain network, we propose a multi-dimensional contract to optimize the blockchain utility while addressing the issues of adverse selection and moral hazard. Specifically, the proposed contract considers the IoT device's hash power and communication cost and especially explores the connectivity of devices from the perspective of complex network theory. We investigate the energy consumption and the block confirmation probability of the wireless blockchain network via simulations under varied network sizes and average link probability. Numerical results demonstrate that our proposed contract mechanism is feasible, achieves 35% more utility than existing approaches, and increases utility by 4 times compared with the original PoW-based incentive mechanism.

cs.GT

Depth Estimation by Combining Binocular Stereo and Monocular Structured-Light

It is well known that the passive stereo system cannot adapt well to weak texture objects, e.g., white walls. However, these weak texture targets are very common in indoor environments. In this paper, we present a novel stereo system, which consists of two cameras (an RGB camera and an IR camera) and an IR speckle projector. The RGB camera is used both for depth estimation and texture acquisition. The IR camera and the speckle projector can form a monocular structured-light (MSL) subsystem, while the two cameras can form a binocular stereo subsystem. The depth map generated by the MSL subsystem can provide external guidance for the stereo matching networks, which can improve the matching accuracy significantly. In order to verify the effectiveness of the proposed system, we build a prototype and collect a test dataset in indoor scenes. The evaluation results show that the Bad 2.0 error of the proposed system is 28.2% of the passive stereo system when the network RAFT is used. The dataset and trained models are available at https://github.com/YuhuaXu/MonoStereoFusion.

cs.CV

Bilateral Grid Learning for Stereo Matching Networks

Real-time performance of stereo matching networks is important for many applications, such as automatic driving, robot navigation and augmented reality (AR). Although significant progress has been made in stereo matching networks in recent years, it is still challenging to balance real-time performance and accuracy. In this paper, we present a novel edge-preserving cost volume upsampling module based on the slicing operation in the learned bilateral grid. The slicing layer is parameter-free, which allows us to obtain a high quality cost volume of high resolution from a low-resolution cost volume under the guide of the learned guidance map efficiently. The proposed cost volume upsampling module can be seamlessly embedded into many existing stereo matching networks, such as GCNet, PSMNet, and GANet. The resulting networks are accelerated several times while maintaining comparable accuracy. Furthermore, we design a real-time network (named BGNet) based on this module, which outperforms existing published real-time deep stereo matching networks, as well as some complex networks on the KITTI stereo datasets. The code is available at https://github.com/YuhuaXu/BGNet.

cs.CV

A Coalition-Based Communication Framework for Task-Driven Flying Ad-Hoc Networks

In this paper, we develop a task-driven networking framework for Flying Ad-hoc Networks (FANETs), where a coalition-based model is outlined. Firstly, we present a brief survey to show the state-of-the-art studies on the intra-communication of unmanned aerial vehicle (UAV) swarms. The features and deficiencies of existing models are analyzed. To capture the task-driven requirement of the flying multi-agent system, a coalition-based framework is proposed. We discuss the composition, networking mode and the classification of data transmission. After that, the application scenario of UAV coalitions is given, where large-scale, distributed and highly dynamic characteristics greatly increase the difficulty of resource optimization for UAVs. To tackle the problem, we design an intelligence-based optimization architecture, which mainly includes the game model, machine learning and real-time decision. Under the guidance of game theories and machine learning, UAVs can make comprehensive decisions by combining the previous training results with their sensing, information interaction, and game strategies. Finally, a preliminary case and promising open issues of UAV coalitions are studied.

cs.NI

A Game-Theoretic Learning Framework for Multi-Agent Intelligent Wireless Networks

In this article, we introduce a game-theoretic learning framework for the multi-agent wireless network. By combining learning in artificial intelligence (AI) with game theory, several promising properties emerge such as obtaining high payoff in the unknown and dynamic environment, coordinating the actions of agents and making the adversarial decisions with the existence of malicious users. Unfortunately, there is no free lunch. To begin with, we discuss the connections between learning in AI and game theory mainly in three levels, i.e., pattern recognition, prediction and decision making. Then, we discuss the challenges and requirements of the combination for the intelligent wireless network, such as constrained capabilities of agents, incomplete information obtained from the environment and the distributed, dynamically scalable and heterogeneous characteristics of wireless network. To cope with these, we propose a game-theoretic learning framework for the wireless network, including the internal coordination (resource optimization) and external adversarial decision-making (anti-jamming). Based on the framework, we introduce several attractive game-theoretic learning methods combining with the typical applications that we have proposed. What's more, we developed a real-life testbed for the multi-agent anti-jamming problem based on the game-theoretic learning framework. The experiment results verify the effectiveness of the proposed game-theoretic learning method.

cs.GT

Context-aware Group Buying in Ultra-dense Small Cell Networks: Unity is Strength

The ultra-dense small cell networks (SCNs) have been regarded as a promising technology to solve the data traffic explosion in future. However, the complicated relationships among large scale users and cells practically demand a cooperative grouping mechanism to account for the shortage of resources in SCNs. Then, a group buying market mechanism provides a win-win situation and an effective resource allocation in the view of economics. With additional decision information being provided, the context awareness enhances and improves the group buying mechanism. In this article, we propose a Context-Aware Group Buying (CAGB) mechanism to allocate the resources in ultra-dense SCNs. The feasibility, necessity, and effectiveness of CAGB are analyzed first. Then, we introduce the group buying mechanism and some common context awareness. The relationship between context awareness and group buying is also analyzed. Some important technologies in SCNs are discussed in the view of CAGB, such as load balancing, spectrum management, and cooperative caching. Then, the graphical coalition formation games (CFGs) of CAGB are also presented to match the complicated network topologies in SCNs. Two CAGB-based use cases about spectrum market and cooperative caching are presented. Finally, future research issues about context awareness, grouping mechanism, and buying mechanism are discussed.

cs.GT

Stackelberg Game Approaches for Anti-jamming Defence in Wireless Networks

This article investigates the anti-jamming communications problem in wireless networks from a Stackelberg game perspective. By exploring and analyzing the inherent characteristics of the anti-jamming problem, we present and discuss some technical challenges and fundamental requirements to address them. To be specific, the adversarial characteristic, incomplete information constraints, dynamics, uncertainty, dense deployment, and heterogeneous feature bring technical challenges to anti-jamming communications in wireless networks. Then, for the purpose of improving system performance, four requirements for anti-jamming communications are presented and discussed. Following the advantages of the Stackelberg game model in anti-jamming field, we formulate an anti-jamming decision-making framework based on the Stackelberg game for anti-jamming defence in wireless networks. Moreover, two preliminary case studies are presented and discussed for better understanding of the anti-jamming Stackelberg game problem. Finally, some future research directions are also provided.

cs.GT

Self-Organizing Relay Selection in UAV Communication Networks: A Matching Game Perspective

For large unmanned aerial vehicle (UAV) networks, the timely communication is needed to accomplish a series of missions accurately and effectively. The relay technology will play an important role in UAV networks by helping drones communicating with long-distance drones, which solves the problem of the limited transmission power of drones. In this paper, the relay selection is seen as the entry point to improve the performance of self-organizing network with multiple optimizing factors. Different from the ground relay models, the relay selection in UAV communication networks presents new challenges, including heterogeneous, dynamic, dense and limited information characteristics. More effective schemes with distributed, fast, robust and scalable features are required to solve the optimizing problem. After discussing the challenges and requirements, we find that the matching game is suitable to model the complex relay model. The advantages of the matching game in self-organizing UAV communications are discussed. Moreover, we provide extensive applications of matching markets, and then propose a novel classification of matching game which focuses on the competitive relationship between players. Specifically, basic preliminary models are presented and some future research directions of matching game in UAV relay models are discussed.

cs.NI

Distributed Relay Selection for Heterogeneous UAV Communication Networks Using A Many-to-Many Matching Game Without Substitutability

This paper proposes a distributed multiple relay selection scheme to maximize the satisfaction experiences of unmanned aerial vehicles (UAV) communication networks. The multi-radio and multi-channel (MRMC) UAV communication system is considered in this paper. One source UAV can select one or more relay radios, and each relay radio can be shared by multiple source UAVs equally. Without the center controller, source UAVs with heterogeneous requirements compete for channels dominated by relay radios. In order to optimize the global satisfaction performance, we model the UAV communication network as a many-to-many matching market without substitutability. We design a potential matching approach to address the optimization problem, in which the optimizing of local matching process will lead to the improvement of global matching results. Simulation results show that the proposed distributed matching approach yields good matching performance of satisfaction, which is close to the global optimum result. Moreover, the many-to-many potential matching approach outperforms existing schemes sufficiently in terms of global satisfaction within a reasonable convergence time.

cs.NI

Anti-jamming Communications Using Spectrum Waterfall: A Deep Reinforcement Learning Approach

This letter investigates the problem of anti-jamming communications in dynamic and unknown environment through on-line learning. Different from existing studies which need to know (estimate) the jamming patterns and parameters, we use the spectrum waterfall, i.e., the raw spectrum environment, directly. Firstly, to cope with the challenge of infinite state of raw spectrum information, a deep anti-jamming Q-network is constructed. Then, a deep anti-jamming reinforcement learning algorithm is proposed to obtain the optimal anti-jamming strategies. Finally, simulation results validate the the proposed approach. The proposed approach is relying only on the local observed information and does not need to estimate the jamming patterns and parameters, which implies that it can be widely used various anti-jamming scenarios.

cs.IT

Dynamic Spectrum Access in Time-varying Environment: Distributed Learning Beyond Expectation Optimization

This article investigates the problem of dynamic spectrum access for canonical wireless networks, in which the channel states are time-varying. In the most existing work, the commonly used optimization objective is to maximize the expectation of a certain metric (e.g., throughput or achievable rate). However, it is realized that expectation alone is not enough since some applications are sensitive to fluctuations. Effective capacity is a promising metric for time-varying service process since it characterizes the packet delay violating probability (regarded as an important statistical QoS index), by taking into account not only the expectation but also other high-order statistic. Therefore, we formulate the interactions among the users in the time-varying environment as a non-cooperative game, in which the utility function is defined as the achieved effective capacity. We prove that it is an ordinal potential game which has at least one pure strategy Nash equilibrium. Based on an approximated utility function, we propose a multi-agent learning algorithm which is proved to achieve stable solutions with dynamic and incomplete information constraints. The convergence of the proposed learning algorithm is verified by simulation results. Also, it is shown that the proposed multi-agent learning algorithm achieves satisfactory performance.

cs.IT

A Necessary and Sufficient Condition for Having Independent TE and TM Modes in an Anisotropic Waveguide

Whether there exist independent transverse electric (TE) and transverse magnetic (TM) modes in a metallic waveguide filled with an anisotropic medium is a fundamental question in electromagnetics waveguide theory, but so far no definitive answers have been published. This paper establishes a necessary and sufficient condition for having independent TE and TM modes in a waveguide filled with a homogeneous lossless anisotropic medium based on both waveguide theory in electromagnetics and basic knowledge in mathematics. Moreover, for the independent TE modes, we prove the propagation constants obtained from both the longitudinal scalar magnetic field stimulation and the transverse vector electric field stimulation are the same; for the independent TM modes, the propagation constants obtained from both the longitudinal scalar electric field stimulation and the transverse vector magnetic field stimulation are the same. This necessary and sufficient condition is a new theoretical result in electromagnetic waveguide theory, and is expected to be valuable for the design of waveguides filled with anisotropic media.

physics.class-ph

Inferring topologies via driving-based generalized synchronization of two-layer networks

The interaction topology among the constituents of a complex network plays a crucial role in the network's evolutionary mechanisms and functional behaviors. However, some network topologies are usually unknown or uncertain. Meanwhile, coupling delay are ubiquitous in various man-made and natural networks. Hence, it is necessary to gain knowledge of the whole or partial topology of a complex dynamical network by taking into consideration communication delay. In this paper, topology identification of complex dynamical networks is investigated via generalized synchronization of a two-layer network. Particularly, based on the LaSalle-type invariance principle of stochastic differential delay equations, an adaptive control technique is proposed by constructing an auxiliary layer and designing proper control input and updating laws so that the unknown topology can be recovered upon successful generalized synchronization. Numerical simulations are provided to illustrate the effectiveness of the proposed method. The technique provides a certain theoretical basis for topology inference of complex networks. In particular, when the considered network is composed of systems with high-dimension or complicated dynamics, a simpler response layer can be constructed, which is conducive to circuit design. Moreover, it is practical to take into consideration perturbations caused by control input. Finally, the method is applicable to infer topology of a subnetwork embedded within a complex system and locate hidden sources. We hope the results can provide basic insight into further research endeavors on understanding practical and economical topology inference of networks.

nlin.CD