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Yuichiro Koyama

Publications and source records attributed to Yuichiro Koyama.

18 recordsLinked to original sources

Stereo Sound Event Localization and Detection with Onscreen/offscreen Classification

This paper presents the objective, dataset, baseline, and metrics of Task 3 of the DCASE2025 Challenge on sound event localization and detection (SELD). In previous editions, the challenge used four-channel audio formats of first-order Ambisonics (FOA) and microphone array. In contrast, this year's challenge investigates SELD with stereo audio data (termed stereo SELD). This change shifts the focus from more specialized 360° audio and audiovisual scene analysis to more commonplace audio and media scenarios with limited field-of-view (FOV). Due to inherent angular ambiguities in stereo audio data, the task focuses on direction-of-arrival (DOA) estimation in the azimuth plane (left-right axis) along with distance estimation. The challenge remains divided into two tracks: audio-only and audiovisual, with the audiovisual track introducing a new sub-task of onscreen/offscreen event classification necessitated by the limited FOV. This challenge introduces the DCASE2025 Task3 Stereo SELD Dataset, whose stereo audio and perspective video clips are sampled and converted from the STARSS23 recordings. The baseline system is designed to process stereo audio and corresponding video frames as inputs. In addition to the typical SELD event classification and localization, it integrates onscreen/offscreen classification for the audiovisual track. The evaluation metrics have been modified to introduce an onscreen/offscreen accuracy metric, which assesses the models' ability to identify which sound sources are onscreen. In the experimental evaluation, the baseline system performs reasonably well with the stereo audio data.

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Music Foundation Model as Generic Booster for Music Downstream Tasks

We demonstrate the efficacy of using intermediate representations from a single foundation model to enhance various music downstream tasks. We introduce SoniDo, a music foundation model (MFM) designed to extract hierarchical features from target music samples. By leveraging hierarchical intermediate features, SoniDo constrains the information granularity, leading to improved performance across various downstream tasks including both understanding and generative tasks. We specifically evaluated this approach on representative tasks such as music tagging, music transcription, music source separation, and music mixing. Our results reveal that the features extracted from foundation models provide valuable enhancements in training downstream task models. This highlights the capability of using features extracted from music foundation models as a booster for downstream tasks. Our approach not only benefits existing task-specific models but also supports music downstream tasks constrained by data scarcity. This paves the way for more effective and accessible music processing solutions.

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Diffusion-Based Speech Enhancement with Joint Generative and Predictive Decoders

Diffusion-based generative speech enhancement (SE) has recently received attention, but reverse diffusion remains time-consuming. One solution is to initialize the reverse diffusion process with enhanced features estimated by a predictive SE system. However, the pipeline structure currently does not consider for a combined use of generative and predictive decoders. The predictive decoder allows us to use the further complementarity between predictive and diffusion-based generative SE. In this paper, we propose a unified system that use jointly generative and predictive decoders across two levels. The encoder encodes both generative and predictive information at the shared encoding level. At the decoded feature level, we fuse the two decoded features by generative and predictive decoders. Specifically, the two SE modules are fused in the initial and final diffusion steps: the initial fusion initializes the diffusion process with the predictive SE to improve convergence, and the final fusion combines the two complementary SE outputs to enhance SE performance. Experiments conducted on the Voice-Bank dataset demonstrate that incorporating predictive information leads to faster decoding and higher PESQ scores compared with other score-based diffusion SE (StoRM and SGMSE+).

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Zero- and Few-shot Sound Event Localization and Detection

Sound event localization and detection (SELD) systems estimate direction-of-arrival (DOA) and temporal activation for sets of target classes. Neural network (NN)-based SELD systems have performed well in various sets of target classes, but they only output the DOA and temporal activation of preset classes trained before inference. To customize target classes after training, we tackle zero- and few-shot SELD tasks, in which we set new classes with a text sample or a few audio samples. While zero-shot sound classification tasks are achievable by embedding from contrastive language-audio pretraining (CLAP), zero-shot SELD tasks require assigning an activity and a DOA to each embedding, especially in overlapping cases. To tackle the assignment problem in overlapping cases, we propose an embed-ACCDOA model, which is trained to output track-wise CLAP embedding and corresponding activity-coupled Cartesian direction-of-arrival (ACCDOA). In our experimental evaluations on zero- and few-shot SELD tasks, the embed-ACCDOA model showed better location-dependent scores than a straightforward combination of the CLAP audio encoder and a DOA estimation model. Moreover, the proposed combination of the embed-ACCDOA model and CLAP audio encoder with zero- or few-shot samples performed comparably to an official baseline system trained with complete train data in an evaluation dataset.

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STARSS23: An Audio-Visual Dataset of Spatial Recordings of Real Scenes with Spatiotemporal Annotations of Sound Events

While direction of arrival (DOA) of sound events is generally estimated from multichannel audio data recorded in a microphone array, sound events usually derive from visually perceptible source objects, e.g., sounds of footsteps come from the feet of a walker. This paper proposes an audio-visual sound event localization and detection (SELD) task, which uses multichannel audio and video information to estimate the temporal activation and DOA of target sound events. Audio-visual SELD systems can detect and localize sound events using signals from a microphone array and audio-visual correspondence. We also introduce an audio-visual dataset, Sony-TAu Realistic Spatial Soundscapes 2023 (STARSS23), which consists of multichannel audio data recorded with a microphone array, video data, and spatiotemporal annotation of sound events. Sound scenes in STARSS23 are recorded with instructions, which guide recording participants to ensure adequate activity and occurrences of sound events. STARSS23 also serves human-annotated temporal activation labels and human-confirmed DOA labels, which are based on tracking results of a motion capture system. Our benchmark results demonstrate the benefits of using visual object positions in audio-visual SELD tasks. The data is available at https://zenodo.org/record/7880637.

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Distortion Audio Effects: Learning How to Recover the Clean Signal

Given the recent advances in music source separation and automatic mixing, removing audio effects in music tracks is a meaningful step toward developing an automated remixing system. This paper focuses on removing distortion audio effects applied to guitar tracks in music production. We explore whether effect removal can be solved by neural networks designed for source separation and audio effect modeling. Our approach proves particularly effective for effects that mix the processed and clean signals. The models achieve better quality and significantly faster inference compared to state-of-the-art solutions based on sparse optimization. We demonstrate that the models are suitable not only for declipping but also for other types of distortion effects. By discussing the results, we stress the usefulness of multiple evaluation metrics to assess different aspects of reconstruction in distortion effect removal.

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STARSS22: A dataset of spatial recordings of real scenes with spatiotemporal annotations of sound events

This report presents the Sony-TAu Realistic Spatial Soundscapes 2022 (STARS22) dataset for sound event localization and detection, comprised of spatial recordings of real scenes collected in various interiors of two different sites. The dataset is captured with a high resolution spherical microphone array and delivered in two 4-channel formats, first-order Ambisonics and tetrahedral microphone array. Sound events in the dataset belonging to 13 target sound classes are annotated both temporally and spatially through a combination of human annotation and optical tracking. The dataset serves as the development and evaluation dataset for the Task 3 of the DCASE2022 Challenge on Sound Event Localization and Detection and introduces significant new challenges for the task compared to the previous iterations, which were based on synthetic spatialized sound scene recordings. Dataset specifications are detailed including recording and annotation process, target classes and their presence, and details on the development and evaluation splits. Additionally, the report presents the baseline system that accompanies the dataset in the challenge with emphasis on the differences with the baseline of the previous iterations; namely, introduction of the multi-ACCDOA representation to handle multiple simultaneous occurences of events of the same class, and support for additional improved input features for the microphone array format. Results of the baseline indicate that with a suitable training strategy a reasonable detection and localization performance can be achieved on real sound scene recordings. The dataset is available in https://zenodo.org/record/6387880.

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Music Source Separation with Deep Equilibrium Models

While deep neural network-based music source separation (MSS) is very effective and achieves high performance, its model size is often a problem for practical deployment. Deep implicit architectures such as deep equilibrium models (DEQ) were recently proposed, which can achieve higher performance than their explicit counterparts with limited depth while keeping the number of parameters small. This makes DEQ also attractive for MSS, especially as it was originally applied to sequential modeling tasks in natural language processing and thus should in principle be also suited for MSS. However, an investigation of a good architecture and training scheme for MSS with DEQ is needed as the characteristics of acoustic signals are different from those of natural language data. Hence, in this paper we propose an architecture and training scheme for MSS with DEQ. Starting with the architecture of Open-Unmix (UMX), we replace its sequence model with DEQ. We refer to our proposed method as DEQ-based UMX (DEQ-UMX). Experimental results show that DEQ-UMX performs better than the original UMX while reducing its number of parameters by 30%.

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Spatial Data Augmentation with Simulated Room Impulse Responses for Sound Event Localization and Detection

Recording and annotating real sound events for a sound event localization and detection (SELD) task is time consuming, and data augmentation techniques are often favored when the amount of data is limited. However, how to augment the spatial information in a dataset, including unlabeled directional interference events, remains an open research question. Furthermore, directional interference events make it difficult to accurately extract spatial characteristics from target sound events. To address this problem, we propose an impulse response simulation framework (IRS) that augments spatial characteristics using simulated room impulse responses (RIR). RIRs corresponding to a microphone array assumed to be placed in various rooms are accurately simulated, and the source signals of the target sound events are extracted from a mixture. The simulated RIRs are then convolved with the extracted source signals to obtain an augmented multi-channel training dataset. Evaluation results obtained using the TAU-NIGENS Spatial Sound Events 2021 dataset show that the IRS contributes to improving the overall SELD performance. Additionally, we conducted an ablation study to discuss the contribution and need for each component within the IRS.

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Multi-ACCDOA: Localizing and Detecting Overlapping Sounds from the Same Class with Auxiliary Duplicating Permutation Invariant Training

Sound event localization and detection (SELD) involves identifying the direction-of-arrival (DOA) and the event class. The SELD methods with a class-wise output format make the model predict activities of all sound event classes and corresponding locations. The class-wise methods can output activity-coupled Cartesian DOA (ACCDOA) vectors, which enable us to solve a SELD task with a single target using a single network. However, there is still a challenge in detecting the same event class from multiple locations. To overcome this problem while maintaining the advantages of the class-wise format, we extended ACCDOA to a multi one and proposed auxiliary duplicating permutation invariant training (ADPIT). The multi- ACCDOA format (a class- and track-wise output format) enables the model to solve the cases with overlaps from the same class. The class-wise ADPIT scheme enables each track of the multi-ACCDOA format to learn with the same target as the single-ACCDOA format. In evaluations with the DCASE 2021 Task 3 dataset, the model trained with the multi-ACCDOA format and with the class-wise ADPIT detects overlapping events from the same class while maintaining its performance in the other cases. Also, the proposed method performed comparably to state-of-the-art SELD methods with fewer parameters.

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Spatial mixup: Directional loudness modification as data augmentation for sound event localization and detection

Data augmentation methods have shown great importance in diverse supervised learning problems where labeled data is scarce or costly to obtain. For sound event localization and detection (SELD) tasks several augmentation methods have been proposed, with most borrowing ideas from other domains such as images, speech, or monophonic audio. However, only a few exploit the spatial properties of a full 3D audio scene. We propose Spatial Mixup, as an application of parametric spatial audio effects for data augmentation, which modifies the directional properties of a multi-channel spatial audio signal encoded in the ambisonics domain. Similarly to beamforming, these modifications enhance or suppress signals arriving from certain directions, although the effect is less pronounced. Therefore enabling deep learning models to achieve invariance to small spatial perturbations. The method is evaluated with experiments in the DCASE 2021 Task 3 dataset, where spatial mixup increases performance over a non-augmented baseline, and compares to other well known augmentation methods. Furthermore, combining spatial mixup with other methods greatly improves performance.

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Ensemble of ACCDOA- and EINV2-based Systems with D3Nets and Impulse Response Simulation for Sound Event Localization and Detection

This report describes our systems submitted to the DCASE2021 challenge task 3: sound event localization and detection (SELD) with directional interference. Our previous system based on activity-coupled Cartesian direction of arrival (ACCDOA) representation enables us to solve a SELD task with a single target. This ACCDOA-based system with efficient network architecture called RD3Net and data augmentation techniques outperformed state-of-the-art SELD systems in terms of localization and location-dependent detection. Using the ACCDOA-based system as a base, we perform model ensembles by averaging outputs of several systems trained with different conditions such as input features, training folds, and model architectures. We also use the event independent network v2 (EINV2)-based system to increase the diversity of the model ensembles. To generalize the models, we further propose impulse response simulation (IRS), which generates simulated multi-channel signals by convolving simulated room impulse responses (RIRs) with source signals extracted from the original dataset. Our systems significantly improved over the baseline system on the development dataset.

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ACCDOA: Activity-Coupled Cartesian Direction of Arrival Representation for Sound Event Localization and Detection

Neural-network (NN)-based methods show high performance in sound event localization and detection (SELD). Conventional NN-based methods use two branches for a sound event detection (SED) target and a direction-of-arrival (DOA) target. The two-branch representation with a single network has to decide how to balance the two objectives during optimization. Using two networks dedicated to each task increases system complexity and network size. To address these problems, we propose an activity-coupled Cartesian DOA (ACCDOA) representation, which assigns a sound event activity to the length of a corresponding Cartesian DOA vector. The ACCDOA representation enables us to solve a SELD task with a single target and has two advantages: avoiding the necessity of balancing the objectives and model size increase. In experimental evaluations with the DCASE 2020 Task 3 dataset, the ACCDOA representation outperformed the two-branch representation in SELD metrics with a smaller network size. The ACCDOA-based SELD system also performed better than state-of-the-art SELD systems in terms of localization and location-dependent detection.

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Exploring the Best Loss Function for DNN-Based Low-latency Speech Enhancement with Temporal Convolutional Networks

Recently, deep neural networks (DNNs) have been successfully used for speech enhancement, and DNN-based speech enhancement is becoming an attractive research area. While time-frequency masking based on the short-time Fourier transform (STFT) has been widely used for DNN-based speech enhancement over the last years, time domain methods such as the time-domain audio separation network (TasNet) have also been proposed. The most suitable method depends on the scale of the dataset and the type of task. In this paper, we explore the best speech enhancement algorithm on two different datasets. We propose a STFT-based method and a loss function using problem-agnostic speech encoder (PASE) features to improve subjective quality for the smaller dataset. Our proposed methods are effective on the Voice Bank + DEMAND dataset and compare favorably to other state-of-the-art methods. We also implement a low-latency version of TasNet, which we submitted to the DNS Challenge and made public by open-sourcing it. Our model achieves excellent performance on the DNS Challenge dataset.

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Efficient Integration of Multi-channel Information for Speaker-independent Speech Separation

Although deep-learning-based methods have markedly improved the performance of speech separation over the past few years, it remains an open question how to integrate multi-channel signals for speech separation. We propose two methods, namely, early-fusion and late-fusion methods, to integrate multi-channel information based on the time-domain audio separation network, which has been proven effective in single-channel speech separation. We also propose channel-sequential-transfer learning, which is a transfer learning framework that applies the parameters trained for a lower-channel network as the initial values of a higher-channel network. For fair comparison, we evaluated our proposed methods using a spatialized version of the wsj0-2mix dataset, which is open-sourced. It was found that our proposed methods can outperform multi-channel deep clustering and improve the performance proportionally to the number of microphones. It was also proven that the performance of the late-fusion method is consistently higher than that of the single-channel method regardless of the angle difference between speakers.

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Exploring Optimal DNN Architecture for End-to-End Beamformers Based on Time-frequency References

Acoustic beamformers have been widely used to enhance audio signals. Currently, the best methods are the deep neural network (DNN)-powered variants of the generalized eigenvalue and minimum-variance distortionless response beamformers and the DNN-based filter-estimation methods that are used to directly compute beamforming filters. Both approaches are effective; however, they have blind spots in their generalizability. Therefore, we propose a novel approach for combining these two methods into a single framework that attempts to exploit the best features of both. The resulting model, called the W-Net beamformer, includes two components; the first computes time-frequency references that the second uses to estimate beamforming filters. The results on data that include a wide variety of room and noise conditions, including static and mobile noise sources, show that the proposed beamformer outperforms other methods on all tested evaluation metrics, which signifies that the proposed architecture allows for effective computation of the beamforming filters.

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W-Net BF: DNN-based Beamformer Using Joint Training Approach

Acoustic beamformers have been widely used to enhance audio signals. The best current methods are DNN-powered variants of the generalized eigenvalue beamformer, and DNN-based filterestimation methods that directly compute beamforming filters. Both approaches, while effective, have blindspots in their generalizability. We propose a novel approach that combines both approaches into a single framework that attempts to exploit the best features of both. The resulting model, called a W-Net beamformer, includes two components: the first computes a noise-masked reference which the second uses to estimate beamforming filters. Results on data that include a wide variety of room and noise conditions, including static and mobile noise sources, show that the proposed beamformer outperforms other methods in all tested evaluation metrics.

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Metric Learning with Background Noise Class for Few-shot Detection of Rare Sound Events

Few-shot learning systems for sound event recognition have gained interests since they require only a few examples to adapt to new target classes without fine-tuning. However, such systems have only been applied to chunks of sounds for classification or verification. In this paper, we aim to achieve few-shot detection of rare sound events, from query sequence that contain not only the target events but also the other events and background noise. Therefore, it is required to prevent false positive reactions to both the other events and background noise. We propose metric learning with background noise class for the few-shot detection. The contribution is to present the explicit inclusion of background noise as an independent class, a suitable loss function that emphasizes this additional class, and a corresponding sampling strategy that assists training. It provides a feature space where the event classes and the background noise class are sufficiently separated. Evaluations on few-shot detection tasks, using DCASE 2017 task2 and ESC-50, show that our proposed method outperforms metric learning without considering the background noise class. The few-shot detection performance is also comparable to that of the DCASE 2017 task2 baseline system, which requires huge amount of annotated audio data.

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