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Yujie Tang

Publications and source records attributed to Yujie Tang.

At least 19 recordsLinked to original sources

OmniNav: Robust Long-Horizon Target Navigation in Dynamic Environments

Long-horizon target navigation requires a robot to sustain task execution across evolving observations, decisions, and physical interactions. This requires three coupled capabilities: maintaining valid scene memory, revising target beliefs under partial observability, and selecting interaction-feasible navigation endpoints. However, the state underlying each capability is only conditionally valid: scene representations become stale when objects move or disappear, unsuccessful searches alter beliefs over target locations, and geometrically convenient endpoints may still be infeasible for manipulation. To address these challenges, we present OmniNav, which formulates long-horizon navigation as continual inference over a factorized task state posterior coupling scene validity, target belief, and interaction feasibility. For representation, OmniNav incrementally constructs an updatable 3D object scene memory, preventing stale scene evidence from propagating to subsequent decisions. For exploration, it introduces an evidence-aware Bayesian belief-revision mechanism that derives dependency-aware region priors from semantic context, incorporates unsuccessful searches as negative evidence, and updates them for posterior-guided frontier selection. For interaction, OmniNav incorporates manipulation reachability and collision constraints into navigation-endpoint selection and propagates execution feedback through hierarchical closed-loop recovery. Extensive experiments demonstrate that OmniNav achieves the highest success rates among the compared methods on semantic ObjectNav and fine-grained instance navigation benchmarks, remains robust to target relocation, and improves real-world pick-and-place success from 53.3% to 71.7% over an adapted open-loop baseline. The project page of OmniNav is available at https://omni-nav.github.io/.

cs.RO

Zeroth-Order Nonsmooth Nonconvex Optimization with Convex Liftings and Its Application to State-Feedback $H_\infty$ Policy Optimization

Direct policy optimization is widely used in reinforcement learning and control, but generally leads to nonconvex optimization problems. For state-feedback $H_\infty$ control, the policy objective is also nonsmooth, despite possessing a benign landscape whose hidden convexity can be revealed by the recently developed extended convex lifting framework. Motivated by recent advances in hidden convex optimization, we study zeroth-order optimization of nonsmooth, nonconvex problems admitting a convex lifting. We propose a zeroth-order proximal point algorithm: An inexact proximal-point outer loop constructs strongly convex subproblems, while an inner loop approximately solves each subproblem using only function evaluations. With probability at least $1-\delta$, our proposed algorithm returns an $\epsilon$-optimal solution using $\widetilde{O}\left(d\epsilon^{-3}\right)$ function evaluations, while all iterates remain feasible without explicit projection. Finally, we verify that the assumptions underlying our analysis hold for discrete-time state-feedback $H_\infty$ policy optimization, yielding an oracle complexity of $\widetilde{O}\left(n_u n_x\epsilon^{-3}\right)$ for attaining a prescribed objective value gap, where $n_u\times n_x$ is the dimension of the feedback gain to be optimized over.

math.OC

Harnessing Individual Motivation for Collective Efficiency: A Mechanism-Driven Distributed Optimization Method

In industrial scenarios involving multi-agent collective decision-making, centralized decision-making may not be admissible due to restrictive access to individual local information, while the conflicts between participants' self-interest and global performance may also impede collaborative distributed decision-making. This paper proposes a mechanism-driven distributed decision-making method, wherein incentives are employed and designed to motivate participants to collaborate in a distributed fashion even though each participant's decision is driven primarily by self-interest. Focusing on optimization problems with coupled objective functions and coupled constraints, we design a distributed optimization algorithm tailored for this class of problems and provide guarantees for its convergence. Furthermore, we design two incentive mechanisms, the shadow pricing mechanism and the Vickrey-Clarke-Groves mechanism, and demonstrate that participants are willing to engage in distributed collaboration under these mechanisms. The mechanism drives the execution of the distributed algorithm, and the optimal result of distributed computation guides the determination of incentives in the mechanism, both of which are interrelated to form a closed loop. Finally, numerical experiments illustrate the effectiveness of the proposed algorithm and mechanisms.

math.OC

ANCHOR: A Physically Grounded Closed-Loop Framework for Robust Home-Service Mobile Manipulation

Recent advances in open-vocabulary mobile manipulation have brought robots into real domestic environments. In such settings, reliable long-horizon execution under open-set object references and frequent disturbances becomes essential. However, many failures persist. These are not caused by semantic misunderstanding but by inconsistencies between symbolic plans and the evolving physical world, manifested as three recurring limitations: (i) existing systems often rely on pre-scanned semantic maps that become inconsistent after scene changes and disturbances; (ii) they select navigation endpoints without considering downstream manipulation feasibility, causing the "arrived but inoperable" problem; and (iii) they handle anomalies through undifferentiated global replanning, which often fails to contain local errors. To address this execution inconsistency, we present ANCHOR, a physically grounded closed-loop framework that aligns symbolic reasoning with verifiable physical state during execution. ANCHOR integrates three mechanisms: (i) physically anchored task planning, which binds symbolic predicates to observable geometric anchors and re-validates them after each action; (ii) operability-aware base alignment, which ensures that navigation endpoints satisfy kinematic reachability and local collision feasibility; and (iii) minimum-responsible-layer hierarchical recovery, which localizes failures across perception, base-arm coordination, and execution layers to prevent cascading retries. Across 60 real-robot trials in previously unseen environments, ANCHOR improves task success from 53.3% to 71.7% and achieves a 71.4% recovery rate under perturbations, demonstrating that explicit physical grounding and structured failure containment are critical for robust mobile manipulation. Our project page is available at https://anchor9178.github.io/ANCHOR/ .

cs.RO

Vision-Language Navigation for Aerial Robots: Towards the Era of Large Language Models

Aerial vision-and-language navigation (Aerial VLN) aims to enable unmanned aerial vehicles (UAVs) to interpret natural language instructions and autonomously navigate complex three-dimensional environments by grounding language in visual perception. This survey provides a critical and analytical review of the Aerial VLN field, with particular attention to the recent integration of large language models (LLMs) and vision-language models (VLMs). We first formally introduce the Aerial VLN problem and define two interaction paradigms: single-instruction and dialog-based, as foundational axes. We then organize the body of Aerial VLN methods into a taxonomy of five architectural categories: sequence-to-sequence and attention-based methods, end-to-end LLM/VLM methods, hierarchical methods, multi-agent methods, and dialog-based navigation methods. For each category, we systematically analyze design rationales, technical trade-offs, and reported performance. We critically assess the evaluation infrastructure for Aerial VLN, including datasets, simulation platforms, and metrics, and identify their gaps in scale, environmental diversity, real-world grounding, and metric coverage. We consolidate cross-method comparisons on shared benchmarks and analyze key architectural trade-offs, including discrete versus continuous actions, end-to-end versus hierarchical designs, and the simulation-to-reality gap. Finally, we synthesize seven concrete open problems: long-horizon instruction grounding, viewpoint robustness, scalable spatial representation, continuous 6-DoF action execution, onboard deployment, benchmark standardization, and multi-UAV swarm navigation, with specific research directions grounded in the evidence presented throughout the survey.

cs.RO

Policy Optimization of Mixed H2/H-infinity Control: Benign Nonconvexity and Global Optimality

Mixed H2/H-infinity control balances performance and robustness by minimizing an H2 cost bound subject to an H-infinity constraint. However, classical Riccati/LMI solutions offer limited insight into the nonconvex optimization landscape and do not readily scale to large-scale or data-driven settings. In this paper, we revisit mixed H2/H-infinity control from a modern policy optimization viewpoint, including the general two-channel and single-channel cases. One central result is that both cases enjoy a benign nonconvex structure: every stationary point is globally optimal. We characterize the H-infinity-constrained feasible set, which is open, path-connected, with boundary given exactly by policies saturating the H-infinity constraint. We also show that the mixed objective is real analytic in the interior with explicit gradient formulas. Our key analysis builds on an Extended Convex Lifting (ECL) framework that bridges nonconvex policy optimization and convex reformulations. The ECL constructions rely on non-strict Riccati inequalities that allow us to characterize global optimality. These insights reveal hidden convexity in mixed H2/H-infinity control and facilitate the design of scalable policy iteration methods in large-scale settings.

math.OC

Observation of Chiral Bound States in the Continuum in Self-biased Magneto-optical Photonic Crystals

Chiral bound states in the continuum (BICs) are confined photonic modes with infinite quality factors and chiral response, offering significant potential for chiral optics. Although a novel type of spin-orbital-locking chiral BIC was recently predicted in magneto-optical (MO) photonic crystals (PhCs) that break time-reversal symmetry (TRS), its experimental realization has remained elusive. Here, we report the first experimental observation of such chiral BICs in self-biased MO PhCs, which operate without external magnetic fields. Moreover, we experimentally demonstrate that the chirality and the surrounding near-circular polarization of these chiral BICs can be switched simply by reversing the remanent magnetization, without any structural changes. Unlike conventional chiral BICs that preserve TRS, these magnetically induced chiral BICs exhibit exceptional robustness against structural imperfections and perturbations. This work represents a significant advancement in the topological photonics of chiral BICs, opening new pathways toward robust chiral optical devices.

physics.optics

ZIVR: An Incremental Variance Reduction Technique For Zeroth-Order Composite Problems

This paper investigates zeroth-order (ZO) finite-sum composite optimization. Recently, variance reduction techniques have been applied to ZO methods to mitigate the non-vanishing variance of 2-point estimators in constrained/composite optimization, yielding improved convergence rates. However, existing ZO variance reduction methods typically involve batch sampling of size at least $\Theta(n)$ or $\Theta(d)$, which can be computationally prohibitive for large-scale problems. In this work, we propose a general variance reduction framework, Zeroth-Order Incremental Variance Reduction (ZIVR), which supports flexible implementations$\unicode{x2014}$including a pure 2-point zeroth-order algorithm that eliminates the need for large batch sampling. Furthermore, we establish comprehensive convergence guarantees for ZIVR across strongly-convex, convex, and non-convex settings that match their first-order counterparts. Numerical experiments validate the effectiveness of our proposed algorithm.

math.OC

Query-Efficient Zeroth-Order Algorithms for Nonconvex Constrained Optimization

Zeroth-order optimization (ZO) has been a powerful framework for solving black-box problems, which estimates gradients using zeroth-order data to update variables iteratively. The practical applicability of ZO critically depends on the efficiency of single-step gradient estimation and the overall query complexities. However, existing constrained ZO algorithms cannot achieve efficiency on both simultaneously. In this work, we consider a general constrained optimization model with black-box objective and constraint functions. To solve it, we propose novel algorithms that can achieve the best-known overall query complexity bound of $\mathcal{O}(d/\epsilon^4)$ to find an $\epsilon$-stationary solution ($d$ is the dimension of variables), while reducing the queries for estimating a single-step gradient from $\mathcal{O}(d)$ to $\mathcal{O}(1)$. Specifically, we integrate block gradient estimators with gradient descent ascent, which leads to two algorithms, ZOB-GDA and ZOB-SGDA, respectively. Instead of constructing full gradients, they estimate only partial gradients along random blocks of dimensions, where the adjustable block sizes enable high single-step efficiency without sacrificing convergence guarantees. Our theoretical results establish the finite-sample convergence of the proposed algorithms for nonconvex optimization. Finally, numerical experiments demonstrate the superior performance of our algorithms compared to existing methods.

math.OC

OmniMap: A General Mapping Framework Integrating Optics, Geometry, and Semantics

Robotic systems demand accurate and comprehensive 3D environment perception, requiring simultaneous capture of photo-realistic appearance (optical), precise layout shape (geometric), and open-vocabulary scene understanding (semantic). Existing methods typically achieve only partial fulfillment of these requirements while exhibiting optical blurring, geometric irregularities, and semantic ambiguities. To address these challenges, we propose OmniMap. Overall, OmniMap represents the first online mapping framework that simultaneously captures optical, geometric, and semantic scene attributes while maintaining real-time performance and model compactness. At the architectural level, OmniMap employs a tightly coupled 3DGS-Voxel hybrid representation that combines fine-grained modeling with structural stability. At the implementation level, OmniMap identifies key challenges across different modalities and introduces several innovations: adaptive camera modeling for motion blur and exposure compensation, hybrid incremental representation with normal constraints, and probabilistic fusion for robust instance-level understanding. Extensive experiments show OmniMap's superior performance in rendering fidelity, geometric accuracy, and zero-shot semantic segmentation compared to state-of-the-art methods across diverse scenes. The framework's versatility is further evidenced through a variety of downstream applications, including multi-domain scene Q&A, interactive editing, perception-guided manipulation, and map-assisted navigation.

cs.RO

Path Planning on Multi-level Point Cloud with a Weighted Traversability Graph

This article proposes a new path planning method for addressing multi-level terrain situations. The proposed method includes innovations in three aspects: 1) the pre-processing of point cloud maps with a multi-level skip-list structure and data-slimming algorithm for well-organized and simplified map formalization and management, 2) the direct acquisition of local traversability indexes through vehicle and point cloud interaction analysis, which saves work in surface fitting, and 3) the assignment of traversability indexes on a multi-level connectivity graph to generate a weighted traversability graph for generally search-based path planning. The A* algorithm is modified to utilize the traversability graph to generate a short and safe path. The effectiveness and reliability of the proposed method are verified through indoor and outdoor experiments conducted in various environments, including multi-floor buildings, woodland, and rugged mountainous regions. The results demonstrate that the proposed method can properly address 3D path planning problems for ground vehicles in a wide range of situations.

cs.RO

OpenIN: Open-Vocabulary Instance-Oriented Navigation in Dynamic Domestic Environments

In daily domestic settings, frequently used objects like cups often have unfixed positions and multiple instances within the same category, and their carriers frequently change as well. As a result, it becomes challenging for a robot to efficiently navigate to a specific instance. To tackle this challenge, the robot must capture and update scene changes and plans continuously. However, current object navigation approaches primarily focus on the semantic level and lack the ability to dynamically update scene representation. In contrast, this paper captures the relationships between frequently used objects and their static carriers. It constructs an open-vocabulary Carrier-Relationship Scene Graph (CRSG) and updates the carrying status during robot navigation to reflect the dynamic changes of the scene. Based on the CRSG, we further propose an instance navigation strategy that models the navigation process as a Markov Decision Process. At each step, decisions are informed by the Large Language Model's commonsense knowledge and visual-language feature similarity. We designed a series of long-sequence navigation tasks for frequently used everyday items in the Habitat simulator. The results demonstrate that by updating the CRSG, the robot can efficiently navigate to moved targets. Additionally, we deployed our algorithm on a real robot and validated its practical effectiveness. The project page can be found here: https://OpenIN-nav.github.io.

cs.RO

Zeroth-Order Feedback Optimization in Multi-Agent Systems: Tackling Coupled Constraints

This paper investigates distributed zeroth-order feedback optimization in multi-agent systems with coupled constraints, where each agent operates its local action vector and observes only zeroth-order information to minimize a global cost function subject to constraints in which the local actions are coupled. Specifically, we employ two-point zeroth-order gradient estimation with delayed information to construct stochastic gradients, and leverage the constraint extrapolation technique and the averaging consensus framework to effectively handle the coupled constraints. We also provide convergence rate and oracle complexity results for our algorithm, characterizing its computational efficiency and scalability by rigorous theoretical analysis. Numerical experiments are conducted to validate the algorithm's effectiveness.

math.OC

Variance-Reduced Gradient Estimator for Nonconvex Zeroth-Order Distributed Optimization

This paper investigates distributed zeroth-order optimization for smooth nonconvex problems, targeting the trade-off between convergence rate and sampling cost per zeroth-order gradient estimation in current algorithms that use either the $2$-point or $2d$-point gradient estimators. We propose a novel variance-reduced gradient estimator that either randomly renovates a single orthogonal direction of the true gradient or calculates the gradient estimation across all dimensions for variance correction, based on a Bernoulli distribution. Integrating this estimator with gradient tracking mechanism allows us to address the trade-off. We show that the oracle complexity of our proposed algorithm is upper bounded by $O(d/\epsilon)$ for smooth nonconvex functions and by $O(d\kappa\ln (1/\epsilon))$ for smooth and gradient dominated nonconvex functions, where $d$ denotes the problem dimension and $\kappa$ is the condition number. Numerical simulations comparing our algorithm with existing methods confirm the effectiveness and efficiency of the proposed gradient estimator.

math.OC

OpenObject-NAV: Open-Vocabulary Object-Oriented Navigation Based on Dynamic Carrier-Relationship Scene Graph

In everyday life, frequently used objects like cups often have unfixed positions and multiple instances within the same category, and their carriers frequently change as well. As a result, it becomes challenging for a robot to efficiently navigate to a specific instance. To tackle this challenge, the robot must capture and update scene changes and plans continuously. However, current object navigation approaches primarily focus on semantic-level and lack the ability to dynamically update scene representation. This paper captures the relationships between frequently used objects and their static carriers. It constructs an open-vocabulary Carrier-Relationship Scene Graph (CRSG) and updates the carrying status during robot navigation to reflect the dynamic changes of the scene. Based on the CRSG, we further propose an instance navigation strategy that models the navigation process as a Markov Decision Process. At each step, decisions are informed by Large Language Model's commonsense knowledge and visual-language feature similarity. We designed a series of long-sequence navigation tasks for frequently used everyday items in the Habitat simulator. The results demonstrate that by updating the CRSG, the robot can efficiently navigate to moved targets. Additionally, we deployed our algorithm on a real robot and validated its practical effectiveness.

cs.RO

Zeroth-Order Katyusha: An Accelerated Derivative-Free Method for Composite Convex Optimization

We investigate accelerated zeroth-order algorithms for smooth composite convex optimization problems. While for unconstrained optimization, existing methods that merge 2-point zeroth-order gradient estimators with first-order frameworks usually lead to satisfactory performance, for constrained/composite problems, there is still a gap in the complexity bound that is related to the non-vanishing variance of the 2-point gradient estimator near an optimal point. To bridge this gap, we propose the Zeroth-Order Loopless Katyusha (ZO-L-Katyusha) algorithm, leveraging the variance reduction as well as acceleration techniques from the first-order loopless Katyusha algorithm. We show that ZO-L-Katyusha is able to achieve accelerated linear convergence for compositve smooth and strongly convex problems, and has the same oracle complexity as the unconstrained case. Moreover, the number of function queries to construct a zeroth-order gradient estimator in ZO-L-Katyusha can be made to be O(1) on average. These results suggest that ZO-L-Katyusha provides a promising approach towards bridging the gap in the complexity bound for zeroth-order composite optimization.

math.OC

Benign Nonconvex Landscapes in Optimal and Robust Control, Part II: Extended Convex Lifting

Many optimal and robust control problems are nonconvex and potentially nonsmooth in their policy optimization forms. In Part II of this paper, we introduce a new and unified Extended Convex Lifting (ECL) framework to reveal hidden convexity in classical optimal and robust control problems from a modern optimization perspective. Our ECL offers a bridge between nonconvex policy optimization and convex reformulations, enabling convex analysis for nonconvex problems. Despite non-convexity and non-smoothness, the existence of an ECL not only reveals that minimizing the original function is equivalent to a convex problem but also certifies a class of first-order non-degenerate stationary points to be globally optimal. Therefore, no spurious stationarity exists in the set of non-degenerate policies. This ECL framework can cover many benchmark control problems, including state feedback linear quadratic regulator (LQR), dynamic output feedback linear quadratic Gaussian (LQG) control, and $\mathcal{H}_\infty$ robust control. ECL can also handle a class of distributed control problems when the notion of quadratic invariance (QI) holds. We further show that all static stabilizing policies are non-degenerate for state feedback LQR and $\mathcal{H}_\infty$ control under standard assumptions. We believe that the new ECL framework may be of independent interest for analyzing nonconvex problems beyond control.

math.OC

Benign Nonconvex Landscapes in Optimal and Robust Control, Part I: Global Optimality

Direct policy search has achieved great empirical success in reinforcement learning. Many recent studies have revisited its theoretical foundation for continuous control, which reveals elegant nonconvex geometry in various benchmark problems, especially in fully observable state-feedback cases. This paper considers two fundamental optimal and robust control problems with partial observability: the Linear Quadratic Gaussian (LQG) control with stochastic noises, and $\mathcal{H}_\infty$ robust control with adversarial noises. In the policy space, the former problem is smooth but nonconvex, while the latter one is nonsmooth and nonconvex. We highlight some interesting and surprising ``discontinuity'' of LQG and $\mathcal{H}_\infty$ cost functions around the boundary of their domains. Despite the lack of convexity (and possibly smoothness), our main results show that for a class of non-degenerate policies, all Clarke stationary points are globally optimal and there is no spurious local minimum for both LQG and $\mathcal{H}_\infty$ control. Our proof techniques rely on a new and unified framework of Extended Convex Lifting (ECL), which reconciles the gap between nonconvex policy optimization and convex reformulations. This ECL framework is of independent interest, and we will discuss its details in Part II of this paper.

math.OC