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Yujiu Yang

Publications and source records attributed to Yujiu Yang.

At least 37 records · Page 2Linked to original sources

AudioX-Turbo: A Unified Framework for Efficient Anything-to-Audio Generation

Audio and music generation based on flexible multimodal control signals is a widely applicable topic, with the following key challenges: 1) a unified multimodal modeling framework, 2) large-scale, high-quality training data, and 3) the prohibitive inference cost of multi-step diffusion sampling. As such, we propose AudioX-Turbo, a unified and efficient framework for anything-to-audio generation that integrates varied multimodal conditions (i.e., text, video, and audio signals) in this work. AudioX-Turbo follows a teacher-student paradigm. The teacher AudioX-Base is built on a Multimodal Diffusion Transformer with a Multimodal Adaptive Fusion module that aligns diverse multimodal inputs for high-fidelity synthesis, and is then distilled into the few-step student AudioX-Turbo via Distribution Matching Distillation adapted to flow matching, complemented by a diffusion-based discriminator for high-quality few-step generation. To support the training of AudioX-Turbo, we construct a large-scale, high-quality dataset, IF-caps-Pro, comprising approximately 9.2M samples curated through a two-stage data collection and annotation pipeline. We benchmark AudioX-Turbo across a wide range of tasks, finding that our model achieves superior performance, especially on text-to-audio and text-to-music generation, while operating at only 4 sampling steps and requiring approximately 25x fewer function evaluations (NFE) than multi-step baselines. These results demonstrate that our method is capable of audio generation under flexible multimodal control, showing efficient and powerful instruction-following capabilities. The code and datasets will be available at https://zeyuet.github.io/AudioX-Turbo/.

cs.SD↗

Skim and Skip: Hierarchical Adaptive Inference for Efficient Multimodal Retrieval

Universal multimodal retrieval (UMR) increasingly adopts multimodal large language models (MLLMs) as unified embedding backbones, but their strong retrieval performance comes at substantial inference cost. Existing methods typically rely on uniformly dense inference, where all input tokens are processed through the entire model and matched using the final-layer [EOS] representation. However, this paradigm overlooks two key forms of heterogeneity in multimodal retrieval: token contributions to the final retrieval embedding are highly uneven, and different queries require markedly different amounts of inference depth. To address this, we propose Skim and Skip (SAS), a hierarchical adaptive inference framework for efficient multimodal retrieval. SAS first performs token-level evidence selection to preserve only the input information most relevant to the final retrieval embedding, and then performs depth-adaptive inference to determine whether the current representation is already sufficient for reliable matching. Experiments on 12 MMEB retrieval tasks show that SAS retains about 99% of the dense baseline's average retrieval performance while achieving up to 1.64 times end-to-end speedup and up to 66.3% FLOPs reduction.

cs.IR↗

VeriEvol: Scaling Multimodal Mathematical Reasoning via Verifiable Evol-Instruct

Scaling reinforcement learning for visual mathematical reasoning requires more than generating harder questions: as data volume grows, the reward labels themselves must remain reliable. Yet existing data pipelines scale supervision while trusting the labeller, and policy-side methods assume the underlying answers are already correct. We instead treat scaling as a verifiable data-construction problem and decouple two axes before any policy update: prompt difficulty, expanded by route-specific evolution operators, and answer reliability, enforced by offline hypothesis-test falsification. We instantiate this as VeriEvol, an iterative framework with two extensible components: a type-aware evolution module that rewrites low-difficulty image-question seeds into harder, image-grounded prompts; and HTV-Agent, a verifier that accepts an answer only after multi-source counter-evidence has failed to refute it. The resulting verified data scales in volume, extends by adding evolution routes or verifier channels, and plugs directly into existing GRPO-style RL recipes. On a five-benchmark visual-math suite, scaling evolved SFT data from 10K to 250K samples raises the mean accuracy from 35.42 to 54.73; then, with backbone, SFT initialization, and GRPO recipe held fixed, VeriEvol adds a cumulative +3.88 over an un-evolved RL baseline, of which +1.82 comes from evolved prompts and +2.06 from the HTV-Agent verifier. We release the prompts, data, models, code, and the full verifier trace of every sample, so that downstream work can scale and audit the pipeline rather than only inspect its outputs.

cs.AI↗

CreativeBench: Benchmarking and Enhancing Machine Creativity via Self-Evolving Challenges

The saturation of high-quality pre-training data has shifted research focus toward evolutionary systems capable of continuously generating novel artifacts, leading to the success of AlphaEvolve. However, the progress of such systems is hindered by the lack of rigorous, quantitative evaluation. To tackle this challenge, we introduce CreativeBench, a benchmark for evaluating machine creativity in code generation, grounded in a classical cognitive framework. Comprising two subsets -- CreativeBench-Combo and CreativeBench-Explore -- the benchmark targets combinatorial and exploratory creativity through an automated pipeline utilizing reverse engineering and self-play. By leveraging executable code, CreativeBench objectively distinguishes creativity from hallucination via a unified metric defined as the product of quality and novelty. Our analysis of state-of-the-art models reveals distinct behaviors: (1) scaling significantly improves combinatorial creativity but yields diminishing returns for exploration; (2) larger models exhibit ``convergence-by-scaling,'' becoming more correct but less divergent; and (3) reasoning capabilities primarily benefit constrained exploration rather than combination. Finally, we propose EvoRePE, a plug-and-play inference-time steering strategy that internalizes evolutionary search patterns to consistently enhance machine creativity.

cs.AI↗

AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization

Despite being a pivotal frontier, interactive world modeling remains underexplored in terms of the versatile controllability required by practical scenarios. To bridge this gap, we present AnchorWorld, a framework that advances egocentric simulation through enhanced interaction integrity and a flexible mechanism for world customization. First, we utilize 3D human motion as the primary interaction modality. To complement the out-of-view or truncated body parts in egocentric views, we introduce an auxiliary training supervision that incorporates exogenous viewpoints decoupled from the agent's first-person sensorium. It allows the model to observe the agent's full-body positioning relative to the environment, facilitating a more robust spatial grounding of human-world interactions. Furthermore, we propose a simple yet effective mechanism for customizing self-evolving worlds. This is achieved by defining anchor views within a unified world coordinate system, coupled with textual descriptions dictating the dynamic evolution of local scenes. Experimental results show that AnchorWorld significantly outperforms state-of-the-art baselines, while ablation studies validate the effectiveness of our key designs. Notably, our customization scheme exhibits promising spatio-temporal geometric consistency and adheres strictly to the prescribed evolutionary dynamics.

cs.CV↗

WebRISE: Requirement-Induced State Evaluation for MLLM-Generated Web Artifacts

Existing benchmarks for MLLM-generated web artifacts assess interaction through local evidence and miss the requirement-induced states and transitions that determine whether a page works. We introduce WebRISE, which compiles task requirements into Interaction Contract Graphs (ICGs) of observable states, user-intent transitions, and DOM/visual assertions for implementation-agnostic browser execution. WebRISE spans 442 tasks across five input modalities (Text, Markdown, Sketch, Image, Video), with 5,495 transitions and 5,271 requirement checks that separate user-stated functions from implicit product-level constraints. Across 14 MLLMs, even the strongest model reaches only 65.6% transition validity and 66.3% requirement coverage, and visual quality is no proxy for behavior (Qwen3.6-35B-A3B on Markdown: V=80.8 yet T=15.5). Video gives the strongest interaction signal (+10.6 pp implicit coverage over Text), while implicit constraints persist; defect injection shows ICG-based scoring detects state errors at 2-16x the rate of checkpoint-style evaluation.

cs.CL↗

PaSBench-Video: A Streaming Video Benchmark for Proactive Safety Warning

Between the first visible sign of danger and the moment an accident occurs, there is often a window where intervention remains possible. Video-capable multimodal large language models (MLLMs) could serve as always-on safety monitors that issue warnings during this window. Yet current benchmarks do not test this ability: they rely on static inputs, ignore timing precision, and omit false-positive measurement on safe scenes. We present PaSBench-Video, a 740-video benchmark with 481 risk and 259 no-risk videos across four domains: driving, healthcare, daily life, and industrial production. Risk videos are annotated with frame-level risk onset and accident boundaries. A model must observe the video causally and produce a warning that is both temporally calibrated and content-correct. Testing 13 MLLMs, we find that no model exceeds 20.0% on our strictest metric, and recall is tightly coupled with false-positive rate, with Pearson correlation 0.64: higher detection comes only at the cost of triggering warnings on the majority of safe clips. Performance splits sharply by domain: models achieve moderate recall at low false-positive rates in daily life, where risks are inherently anomalous, yet fire indiscriminately in driving, where routine and hazardous scenes look alike. These results indicate that current models rely on scene-level activity cues rather than reasoning about emerging harm.

cs.CL↗

OmniVerifier-M1: Multimodal Meta-Verifier with Explicit Structured Recalibration

Visual outcomes are increasingly central to multimodal large language models, making reliable and fine-grained verification essential for scaling generalist foundation models. In this work, we investigate multimodal meta-verification, which leverages verifier-generated rationales rather than decision-only signals, and explore how to effectively incorporate meta-verification feedback into multimodal verifier training. We identify two key findings. First, symbolic verifier outputs (e.g., bounding boxes) outperform textual explanations as meta-verification rationales, enabling efficient rule-based reinforcement learning rewards while avoiding reliance on model-based rewards from auxiliary judge models. Second, decoupling reinforcement learning objectives for binary judgment and meta-verification substantially outperforms joint reward optimization, due to intrinsic differences in output structure and learning dynamics. Based on these insights, we train OmniVerifier-M1, a generalist visual verifier leveraging symbolic meta-verification and decoupled reinforcement learning. OmniVerifier-M1 provides robust verification and fine-grained error localization, and further enables M1-TTS, a verifier-driven agentic generation system achieving dynamic region-level self-correction. This approach paves the way for more reliable, interpretable, and fine-grained multimodal verification, supporting safer and more controllable foundation model deployment.

cs.CL↗

VEN-VL: A Visual Ensemble MoE Framework for Effective and Efficient Multi-Modal Understanding

Despite the remarkable progress achieved by recent efficient methods in accelerating multimodal understanding, they still suffer from noticeable performance degradation. Their emphasis on the high compression ratio of a single visual clue and reliance on the heuristic pruning strategy with coarse attention alignment incurs a bottleneck on the information capacity and density of visual tokens. Addressing this limitation, we propose VEN-VL, a visual ensemble MoE framework for effective and efficient perception following the enrich then compact principle. Specifically, we first enrich the information capacity by unifying the visual representations of different perspectives, and then progressively compact it with adaptive routers in specialized visual experts to enhance the information density. Furthermore, we incorporate the reconstruction ability of vanilla structure via explicit visual supervision, facilitating crucial information preservation. Experimental results demonstrate our superiority in complex visual tasks with few information-condensed tokens, which effectively bridges the gap between performance and efficiency.

cs.CV↗

OmniISR: A Unified Framework for Centralized and Federated Learning via Intermediate Supervision and Regularization

The global deployment of edge intelligence operates across heterogeneous legal frameworks. While some regions permit centralized learning (CL) via cloud data aggregation, others enforce strict data localization, necessitating federated learning (FL). This operational dichotomy introduces two incompatible optimization regimes (i.e., unbiased global gradients yet coupled with internal covariate shift in CL versus biased, drift-prone local updates in FL), resulting in that any naive integration of the two lacks rigorous theoretical guarantees. To fill this gap, we propose OmniISR, a unified framework that fuses pure CL, pure FL, and hybrid CL-FL training modes via equipping intermediate supervision and regularization (ISR) signals at multiple hidden layers. Specifically, we propose (i) to use mutual-information (MI) as intermediate supervision to align shifting internal covariate in CL and client-drifting representations in FL, and (ii) to adopt negative-entropy (NE) as intermediate regularizer to penalize overconfident prediction, preserve representational uncertainty, and avoid device-specific collapse. On the theory side, we derive (i) a unified, ISR-agnostic, and non-asymptotic O(1/sqrt(T)) convergence bound that shows the introduced ISR does not violate standard SGD convergence, (ii) a federated drift-bound that quantifies the ISR-reduced client drift, (iii) a gradient-alignment guarantee that ensures non-conflicting CL and FL updates under mild bias, and (iv) an explicit escape-time bound that indicates that CL-FL hybrid mixing enlarges effective stochasticity and accelerates escape from strict saddles. Extensive experiments demonstrate that OmniISR consistently improves model performance in both centralized and federated paradigms, reduces the CL-FL gap by 22.60%, and yields 37/48 paired metric wins across multiple FL algorithms.

cs.LG↗

IG-Diff: Complex Night Scene Restoration with Illumination-Guided Diffusion Model

In nighttime circumstances, it is challenging for individuals and machines to perceive their surroundings. While prevailing image restoration methods adeptly handle singular forms of degradation, they falter when confronted with intricate nocturnal scenes, such as the concurrent presence of weather and low-light conditions. Compounding this challenge, the lack of paired data that encapsulates the coexistence of low-light situations and other forms of degradation hinders the development of a comprehensive end-to-end solution. In this work, we contribute complex nighttime scene datasets that simulate both illumination degradation and other forms of deterioration. To address the complexity of night degradation, we propose an integration of an illumination-guided module embedded in the diffusion model to guide the illumination restoration process. Our model can preserve texture fidelity while contending with the adversities posed by various degradation in low-light scenarios.

cs.CV↗

Video-Zero: Self-Evolution Video Understanding

Self-evolution offers a promising path for improving reasoning models without relying on intensive human annotation. However, extending this paradigm to video understanding remains underexplored and challenging: videos are long, dynamic, and redundant, while the evidence needed for reasoning is often sparse and temporally localized. Naively generating difficult question-answer pairs from full videos can therefore produce supervision that appears challenging but is weakly grounded, relying on static cues or language priors rather than temporal evidence. In this work, we argue that the key bottleneck of video self-evolution is not difficulty alone, but grounding. We propose Video-Zero, an annotation-free Questioner--Solver co-evolution framework that centers self-evolution on temporally localized evidence. The Questioner discovers informative evidence segments and generates evidence-grounded questions, while the Solver learns to answer and align its predictions with the supporting evidence. This closes an iterative loop of evidence discovery, grounded supervision, and evidence-aligned learning. Across 13 benchmarks spanning temporal grounding, long-video understanding, and video reasoning, Video-Zero consistently improves multiple video VLM backbones, demonstrating the effectiveness and transferability of evidence-centered self-evolution.

cs.CV↗

MMCL-Bench: Multimodal Context Learning from Visual Rules, Procedures, and Evidence

We introduce MMCL-Bench, a benchmark for multimodal context learning: learning task-local rules, procedures, and empirical patterns from visual or mixed-modality teaching context and applying them to new visual instances. Unlike text-only context learning or standard multimodal question answering, this setting requires models to recover and localize relevant evidence from images, screenshots, manuals, videos, and frame sequences before they can reason over the learned context. MMCL-Bench contains 102 tasks spanning three categories: rule system application, procedural task execution, and empirical discovery and induction. We evaluate frontier multimodal models with strict rubric-based scoring and find that current systems remain far from robust multimodal context learning, with even the strongest model solving fewer than one-third of tasks under strict evaluation. Diagnostic ablations and error analysis show that failures arise throughout the context-to-answer pipeline, including context anchoring, visual evidence extraction, context reasoning, and response construction. MMCL-Bench thus highlights multimodal context learning as an important unsolved capability bottleneck for current multimodal models.

cs.CV↗

Velocity-Space 3D Asset Editing

Editing a 3D asset locally, modifying a target region while preserving the rest, is a fundamental requirement of native 3D editing. Existing methods enforce locality through mechanisms external to the generator, such as manual 3D masks, post-hoc voxel merging, or 2D multi-view lifting. None of them intervene where the corruption actually originates: inside the ODE sampler. For a rectified-flow generator to achieve faithful local editing, its velocity field should be strong over the target editing region while vanishing on preserved content. Yet a single velocity field can hardly satisfy both requirements simultaneously, leading to three problems: (i) identity leakage that keeps the edit signal non-zero on preserved regions; (ii) no dedicated edit-amplification channel, so strengthening the edit inevitably perturbs identity; and (iii) an identity drag at the geometry and material stages, where a global condition pulls every token toward the target. We propose VS3D (Velocity-Space 3D Asset editing}), an inversion-free, training-free, and mask-free framework that addresses each problem with a targeted intervention inside the sampler. VS3D integrates three complementary modules, each corresponding to a specific stage of the editing pipeline. Reconstruction-Anchored Source Injection (RASI) absorbs identity leakage by turning the unconditional embedding into a per-step, asset-specific anchor calibrated through source reconstruction. Partial-Mean Guidance (PMG) amplifies the edit signal by contrasting high- and low-quality subsample estimates of the velocity difference, active only where a consistent edit exists. Twin-Agreement Residual injection (TAR) lets the sampler decide token by token what to preserve at the geometry and material stages.

cs.GR↗

Think-with-Rubrics: From External Evaluator to Internal Reasoning Guidance

Rubrics have been extensively utilized for evaluating unverifiable, open-ended tasks, with recent research incorporating them into reward systems for reinforcement learning. However, existing frameworks typically treat rubrics only as external evaluator disjointed from the policy's primary reasoning trace. Such design confines rubrics to post-hoc measurement, leaving them unable to actively guide the model's generation process. In this work, we introduce Think-with-Rubrics, a novel paradigm for instruction following tasks. Think-with-Rubrics integrates rubric generation into the reasoning context, transforming the rubric from an independent artifact into an internal guidance of LLM's generation. During training, LLM sequentially generates a rubric followed by a response, while a trained rubric verifier provides joint supervision by evaluating the consistency between the answer and the self-generated / golden rubrics. Experiments across multiple benchmarks demonstrate that Think-with-Rubrics consistently outperforms the Rubric-as-Reward baseline supervised by golden rubrics by an average of 3.87 points. We have also discussed the mechanism by which Think-with-Rubrics enhances model performance. Experimental results demonstrate that supervision from golden rubrics and self-generated rubrics enhances the performance of Think-with-Rubrics by improving the quality of self-generated rubrics and increasing the internal consistency of responses respectively.

cs.CL↗

ProFit: Leveraging High-Value Signals in SFT via Probability-Guided Token Selection

Supervised fine-tuning (SFT) is a fundamental post-training strategy to align Large Language Models (LLMs) with human intent. However, traditional SFT often ignores the one-to-many nature of language by forcing alignment with a single reference answer, leading to the model overfitting to non-core expressions. Although our empirical analysis suggests that introducing multiple reference answers can mitigate this issue, the prohibitive data and computational costs necessitate a strategic shift: prioritizing the mitigation of single-reference overfitting over the costly pursuit of answer diversity. To achieve this, we reveal the intrinsic connection between token probability and semantic importance: high-probability tokens carry the core logical framework, while low-probability tokens are mostly replaceable expressions. Based on this insight, we propose ProFit, which selectively masks low-probability tokens to prevent surface-level overfitting. Extensive experiments confirm that ProFit consistently outperforms traditional SFT baselines on general reasoning and mathematical benchmarks.

cs.CL↗

SCAN: Structured Capability Assessment and Navigation for LLMs

Evaluating Large Language Models (LLMs) has become increasingly important, with automatic evaluation benchmarks gaining prominence as alternatives to human evaluation. While existing research has focused on approximating model rankings, such benchmarks fail to provide users and developers with a comprehensive and fine-grained understanding of a specific model's capabilities. To fill this gap, we propose \textbf{SCAN} (Structured Capability Assessment and Navigation), a practical framework that enables detailed characterization of LLM capabilities through comprehensive and fine-grained evaluation. SCAN incorporates four key components: (1) TaxBuilder, which extracts capability-indicating tags from extensive queries to construct a hierarchical taxonomy automatically; (2) RealMix, a query synthesis and filtering mechanism that ensures sufficient evaluation data for each capability tag; (3) a suite of visualization and analysis tools that facilitate efficient navigation and analysis of model capabilities; and (4) a PC$^2$-based (Pre-Comparison-derived Criteria) LLM-as-a-Judge approach that achieves significantly higher accuracy compared to classic LLM-as-a-Judge method. Using SCAN, we conduct a comprehensive evaluation of 21 mainstream LLMs. Our detailed analysis of the GPT-OSS family reveals substantial performance variations, even within sub-capabilities belonging to the same category of capability. This finding highlights the importance of fine-grained evaluation in accurately understanding LLM behavior. Project homepage and resources are available at \href{https://github.com/liudan193/SCAN}{https://github.com/liudan193/SCAN}.

cs.CL↗

Reward Modeling from Natural Language Human Feedback

Reinforcement Learning with Verifiable reward (RLVR) on preference data has become the mainstream approach for training Generative Reward Models (GRMs). Typically in pairwise rewarding tasks, GRMs generate reasoning chains ending with critiques and preference labels, and RLVR then relies on the correctness of the preference labels as the training reward. However, in this paper, we demonstrate that such binary classification tasks make GRMs susceptible to guessing correct outcomes without sound critiques. Consequently, these spurious successes introduce substantial noise into the reward signal, thereby impairing the effectiveness of reinforcement learning. To address this issue, we propose Reward Modeling from Natural Language Human Feedback (RM-NLHF), which leverages natural language feedback to obtain process reward signals, thereby mitigating the problem of limited solution space inherent in binary tasks. Specifically, we compute the similarity between GRM-generated and human critiques as the training reward, which provides more accurate reward signals than outcome-only supervision. Additionally, considering that human critiques are difficult to scale up, we introduce Meta Reward Model (MetaRM) which learns to predict process reward from datasets with human critiques and then generalizes to data without human critiques. Experiments on multiple benchmarks demonstrate that our method consistently outperforms state-of-the-art GRMs trained with outcome-only reward, confirming the superiority of integrating natural language over binary human feedback as supervision.

cs.CL↗