SearcharxivSearch

arXiv subjects

Yujun Lin

Publications and source records attributed to Yujun Lin.

36 records · Page 2Linked to original sources

Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity

Diffusion Transformers (DiTs) dominate video generation but their high computational cost severely limits real-world applicability, usually requiring tens of minutes to generate a few seconds of video even on high-performance GPUs. This inefficiency primarily arises from the quadratic computational complexity of 3D Full Attention with respect to the context length. In this paper, we propose a training-free framework termed Sparse VideoGen (SVG) that leverages the inherent sparsity in 3D Full Attention to boost inference efficiency. We reveal that the attention heads can be dynamically classified into two groups depending on distinct sparse patterns: (1) Spatial Head, where only spatially-related tokens within each frame dominate the attention output, and (2) Temporal Head, where only temporally-related tokens across different frames dominate. Based on this insight, SVG proposes an online profiling strategy to capture the dynamic sparse patterns and predicts the type of attention head. Combined with a novel hardware-efficient tensor layout transformation and customized kernel implementations, SVG achieves up to 2.28x and 2.33x end-to-end speedup on CogVideoX-v1.5 and HunyuanVideo, respectively, while preserving generation quality. Our code is open-sourced and is available at https://github.com/svg-project/Sparse-VideoGen

cs.CV

LServe: Efficient Long-sequence LLM Serving with Unified Sparse Attention

Large language models (LLMs) have shown remarkable potential in processing long sequences and complex reasoning tasks, yet efficiently serving these models remains challenging due to the quadratic computational complexity of attention in the prefilling stage and the large memory footprint of the KV cache in the decoding stage. To address these issues, we introduce LServe, an efficient system that accelerates long-sequence LLM serving via hybrid sparse attention. This method unifies different hardware-friendly, structured sparsity patterns for both prefilling and decoding attention into a single framework, where computations on less important tokens are skipped block-wise. LServe demonstrates the compatibility of static and dynamic sparsity in long-context LLM attention. This design enables multiplicative speedups by combining these optimizations. Specifically, we convert half of the attention heads to nearly free streaming heads in both the prefilling and decoding stages. Additionally, we find that only a constant number of KV pages is required to preserve long-context and reasoning capabilities, irrespective of context length. We then design a hierarchical KV page selection policy that dynamically prunes KV pages based on query-centric similarity. On average, LServe accelerates LLM prefilling by up to 2.9x and decoding by 1.3-2.1x over vLLM, maintaining long-context accuracy. Code is released at https://github.com/mit-han-lab/omniserve.

cs.CL

SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformers

We introduce Sana, a text-to-image framework that can efficiently generate images up to 4096$\times$4096 resolution. Sana can synthesize high-resolution, high-quality images with strong text-image alignment at a remarkably fast speed, deployable on laptop GPU. Core designs include: (1) Deep compression autoencoder: unlike traditional AEs, which compress images only 8$\times$, we trained an AE that can compress images 32$\times$, effectively reducing the number of latent tokens. (2) Linear DiT: we replace all vanilla attention in DiT with linear attention, which is more efficient at high resolutions without sacrificing quality. (3) Decoder-only text encoder: we replaced T5 with modern decoder-only small LLM as the text encoder and designed complex human instruction with in-context learning to enhance the image-text alignment. (4) Efficient training and sampling: we propose Flow-DPM-Solver to reduce sampling steps, with efficient caption labeling and selection to accelerate convergence. As a result, Sana-0.6B is very competitive with modern giant diffusion model (e.g. Flux-12B), being 20 times smaller and 100+ times faster in measured throughput. Moreover, Sana-0.6B can be deployed on a 16GB laptop GPU, taking less than 1 second to generate a 1024$\times$1024 resolution image. Sana enables content creation at low cost. Code and model will be publicly released.

cs.CV

Enable Deep Learning on Mobile Devices: Methods, Systems, and Applications

Deep neural networks (DNNs) have achieved unprecedented success in the field of artificial intelligence (AI), including computer vision, natural language processing and speech recognition. However, their superior performance comes at the considerable cost of computational complexity, which greatly hinders their applications in many resource-constrained devices, such as mobile phones and Internet of Things (IoT) devices. Therefore, methods and techniques that are able to lift the efficiency bottleneck while preserving the high accuracy of DNNs are in great demand in order to enable numerous edge AI applications. This paper provides an overview of efficient deep learning methods, systems and applications. We start from introducing popular model compression methods, including pruning, factorization, quantization as well as compact model design. To reduce the large design cost of these manual solutions, we discuss the AutoML framework for each of them, such as neural architecture search (NAS) and automated pruning and quantization. We then cover efficient on-device training to enable user customization based on the local data on mobile devices. Apart from general acceleration techniques, we also showcase several task-specific accelerations for point cloud, video and natural language processing by exploiting their spatial sparsity and temporal/token redundancy. Finally, to support all these algorithmic advancements, we introduce the efficient deep learning system design from both software and hardware perspectives.

cs.LG

TorchSparse: Efficient Point Cloud Inference Engine

Deep learning on point clouds has received increased attention thanks to its wide applications in AR/VR and autonomous driving. These applications require low latency and high accuracy to provide real-time user experience and ensure user safety. Unlike conventional dense workloads, the sparse and irregular nature of point clouds poses severe challenges to running sparse CNNs efficiently on the general-purpose hardware. Furthermore, existing sparse acceleration techniques for 2D images do not translate to 3D point clouds. In this paper, we introduce TorchSparse, a high-performance point cloud inference engine that accelerates the sparse convolution computation on GPUs. TorchSparse directly optimizes the two bottlenecks of sparse convolution: irregular computation and data movement. It applies adaptive matrix multiplication grouping to trade computation for better regularity, achieving 1.4-1.5x speedup for matrix multiplication. It also optimizes the data movement by adopting vectorized, quantized and fused locality-aware memory access, reducing the memory movement cost by 2.7x. Evaluated on seven representative models across three benchmark datasets, TorchSparse achieves 1.6x and 1.5x measured end-to-end speedup over the state-of-the-art MinkowskiEngine and SpConv, respectively.

cs.LG

QuantumNAS: Noise-Adaptive Search for Robust Quantum Circuits

Quantum noise is the key challenge in Noisy Intermediate-Scale Quantum (NISQ) computers. Previous work for mitigating noise has primarily focused on gate-level or pulse-level noise-adaptive compilation. However, limited research efforts have explored a higher level of optimization by making the quantum circuits themselves resilient to noise. We propose QuantumNAS, a comprehensive framework for noise-adaptive co-search of the variational circuit and qubit mapping. Variational quantum circuits are a promising approach for constructing QML and quantum simulation. However, finding the best variational circuit and its optimal parameters is challenging due to the large design space and parameter training cost. We propose to decouple the circuit search and parameter training by introducing a novel SuperCircuit. The SuperCircuit is constructed with multiple layers of pre-defined parameterized gates and trained by iteratively sampling and updating the parameter subsets (SubCircuits) of it. It provides an accurate estimation of SubCircuits performance trained from scratch. Then we perform an evolutionary co-search of SubCircuit and its qubit mapping. The SubCircuit performance is estimated with parameters inherited from SuperCircuit and simulated with real device noise models. Finally, we perform iterative gate pruning and finetuning to remove redundant gates. Extensively evaluated with 12 QML and VQE benchmarks on 14 quantum computers, QuantumNAS significantly outperforms baselines. For QML, QuantumNAS is the first to demonstrate over 95% 2-class, 85% 4-class, and 32% 10-class classification accuracy on real QC. It also achieves the lowest eigenvalue for VQE tasks on H2, H2O, LiH, CH4, BeH2 compared with UCCSD. We also open-source TorchQuantum (https://github.com/mit-han-lab/torchquantum) for fast training of parameterized quantum circuits to facilitate future research.

quant-ph

PointAcc: Efficient Point Cloud Accelerator

Deep learning on point clouds plays a vital role in a wide range of applications such as autonomous driving and AR/VR. These applications interact with people in real-time on edge devices and thus require low latency and low energy. Compared to projecting the point cloud to 2D space, directly processing the 3D point cloud yields higher accuracy and lower #MACs. However, the extremely sparse nature of point cloud poses challenges to hardware acceleration. For example, we need to explicitly determine the nonzero outputs and search for the nonzero neighbors (mapping operation), which is unsupported in existing accelerators. Furthermore, explicit gather and scatter of sparse features are required, resulting in large data movement overhead. In this paper, we comprehensively analyze the performance bottleneck of modern point cloud networks on CPU/GPU/TPU. To address the challenges, we then present PointAcc, a novel point cloud deep learning accelerator. PointAcc maps diverse mapping operations onto one versatile ranking-based kernel, streams the sparse computation with configurable caching, and temporally fuses consecutive dense layers to reduce the memory footprint. Evaluated on 8 point cloud models across 4 applications, PointAcc achieves 3.7X speedup and 22X energy savings over RTX 2080Ti GPU. Co-designed with light-weight neural networks, PointAcc rivals the prior accelerator Mesorasi by 100X speedup with 9.1% higher accuracy running segmentation on the S3DIS dataset. PointAcc paves the way for efficient point cloud recognition.

cs.AR

NAAS: Neural Accelerator Architecture Search

Data-driven, automatic design space exploration of neural accelerator architecture is desirable for specialization and productivity. Previous frameworks focus on sizing the numerical architectural hyper-parameters while neglect searching the PE connectivities and compiler mappings. To tackle this challenge, we propose Neural Accelerator Architecture Search (NAAS) which holistically searches the neural network architecture, accelerator architecture, and compiler mapping in one optimization loop. NAAS composes highly matched architectures together with efficient mapping. As a data-driven approach, NAAS rivals the human design Eyeriss by 4.4x EDP reduction with 2.7% accuracy improvement on ImageNet under the same computation resource, and offers 1.4x to 3.5x EDP reduction than only sizing the architectural hyper-parameters.

cs.LG

MCUNet: Tiny Deep Learning on IoT Devices

Machine learning on tiny IoT devices based on microcontroller units (MCU) is appealing but challenging: the memory of microcontrollers is 2-3 orders of magnitude smaller even than mobile phones. We propose MCUNet, a framework that jointly designs the efficient neural architecture (TinyNAS) and the lightweight inference engine (TinyEngine), enabling ImageNet-scale inference on microcontrollers. TinyNAS adopts a two-stage neural architecture search approach that first optimizes the search space to fit the resource constraints, then specializes the network architecture in the optimized search space. TinyNAS can automatically handle diverse constraints (i.e.device, latency, energy, memory) under low search costs.TinyNAS is co-designed with TinyEngine, a memory-efficient inference library to expand the search space and fit a larger model. TinyEngine adapts the memory scheduling according to the overall network topology rather than layer-wise optimization, reducing the memory usage by 4.8x, and accelerating the inference by 1.7-3.3x compared to TF-Lite Micro and CMSIS-NN. MCUNet is the first to achieves >70% ImageNet top1 accuracy on an off-the-shelf commercial microcontroller, using 3.5x less SRAM and 5.7x less Flash compared to quantized MobileNetV2 and ResNet-18. On visual&audio wake words tasks, MCUNet achieves state-of-the-art accuracy and runs 2.4-3.4x faster than MobileNetV2 and ProxylessNAS-based solutions with 3.7-4.1x smaller peak SRAM. Our study suggests that the era of always-on tiny machine learning on IoT devices has arrived. Code and models can be found here: https://tinyml.mit.edu.

cs.CV

Searching Efficient 3D Architectures with Sparse Point-Voxel Convolution

Self-driving cars need to understand 3D scenes efficiently and accurately in order to drive safely. Given the limited hardware resources, existing 3D perception models are not able to recognize small instances (e.g., pedestrians, cyclists) very well due to the low-resolution voxelization and aggressive downsampling. To this end, we propose Sparse Point-Voxel Convolution (SPVConv), a lightweight 3D module that equips the vanilla Sparse Convolution with the high-resolution point-based branch. With negligible overhead, this point-based branch is able to preserve the fine details even from large outdoor scenes. To explore the spectrum of efficient 3D models, we first define a flexible architecture design space based on SPVConv, and we then present 3D Neural Architecture Search (3D-NAS) to search the optimal network architecture over this diverse design space efficiently and effectively. Experimental results validate that the resulting SPVNAS model is fast and accurate: it outperforms the state-of-the-art MinkowskiNet by 3.3%, ranking 1st on the competitive SemanticKITTI leaderboard. It also achieves 8x computation reduction and 3x measured speedup over MinkowskiNet with higher accuracy. Finally, we transfer our method to 3D object detection, and it achieves consistent improvements over the one-stage detection baseline on KITTI.

cs.CV

Hardware-Centric AutoML for Mixed-Precision Quantization

Model quantization is a widely used technique to compress and accelerate deep neural network (DNN) inference. Emergent DNN hardware accelerators begin to support mixed precision (1-8 bits) to further improve the computation efficiency, which raises a great challenge to find the optimal bitwidth for each layer: it requires domain experts to explore the vast design space trading off among accuracy, latency, energy, and model size, which is both time-consuming and sub-optimal. Conventional quantization algorithm ignores the different hardware architectures and quantizes all the layers in a uniform way. In this paper, we introduce the Hardware-Aware Automated Quantization (HAQ) framework which leverages the reinforcement learning to automatically determine the quantization policy, and we take the hardware accelerator's feedback in the design loop. Rather than relying on proxy signals such as FLOPs and model size, we employ a hardware simulator to generate direct feedback signals (latency and energy) to the RL agent. Compared with conventional methods, our framework is fully automated and can specialize the quantization policy for different neural network architectures and hardware architectures. Our framework effectively reduced the latency by 1.4-1.95x and the energy consumption by 1.9x with negligible loss of accuracy compared with the fixed bitwidth (8 bits) quantization. Our framework reveals that the optimal policies on different hardware architectures (i.e., edge and cloud architectures) under different resource constraints (i.e., latency, energy, and model size) are drastically different. We interpreted the implication of different quantization policies, which offer insights for both neural network architecture design and hardware architecture design.

cs.CV

Deep Gradient Compression: Reducing the Communication Bandwidth for Distributed Training

Large-scale distributed training requires significant communication bandwidth for gradient exchange that limits the scalability of multi-node training, and requires expensive high-bandwidth network infrastructure. The situation gets even worse with distributed training on mobile devices (federated learning), which suffers from higher latency, lower throughput, and intermittent poor connections. In this paper, we find 99.9% of the gradient exchange in distributed SGD is redundant, and propose Deep Gradient Compression (DGC) to greatly reduce the communication bandwidth. To preserve accuracy during compression, DGC employs four methods: momentum correction, local gradient clipping, momentum factor masking, and warm-up training. We have applied Deep Gradient Compression to image classification, speech recognition, and language modeling with multiple datasets including Cifar10, ImageNet, Penn Treebank, and Librispeech Corpus. On these scenarios, Deep Gradient Compression achieves a gradient compression ratio from 270x to 600x without losing accuracy, cutting the gradient size of ResNet-50 from 97MB to 0.35MB, and for DeepSpeech from 488MB to 0.74MB. Deep gradient compression enables large-scale distributed training on inexpensive commodity 1Gbps Ethernet and facilitates distributed training on mobile. Code is available at: https://github.com/synxlin/deep-gradient-compression.

cs.CV

Lite Transformer with Long-Short Range Attention

Transformer has become ubiquitous in natural language processing (e.g., machine translation, question answering); however, it requires enormous amount of computations to achieve high performance, which makes it not suitable for mobile applications that are tightly constrained by the hardware resources and battery. In this paper, we present an efficient mobile NLP architecture, Lite Transformer to facilitate deploying mobile NLP applications on edge devices. The key primitive is the Long-Short Range Attention (LSRA), where one group of heads specializes in the local context modeling (by convolution) while another group specializes in the long-distance relationship modeling (by attention). Such specialization brings consistent improvement over the vanilla transformer on three well-established language tasks: machine translation, abstractive summarization, and language modeling. Under constrained resources (500M/100M MACs), Lite Transformer outperforms transformer on WMT'14 English-French by 1.2/1.7 BLEU, respectively. Lite Transformer reduces the computation of transformer base model by 2.5x with 0.3 BLEU score degradation. Combining with pruning and quantization, we further compressed the model size of Lite Transformer by 18.2x. For language modeling, Lite Transformer achieves 1.8 lower perplexity than the transformer at around 500M MACs. Notably, Lite Transformer outperforms the AutoML-based Evolved Transformer by 0.5 higher BLEU for the mobile NLP setting without the costly architecture search that requires more than 250 GPU years. Code has been made available at https://github.com/mit-han-lab/lite-transformer.

cs.CL

Point-Voxel CNN for Efficient 3D Deep Learning

We present Point-Voxel CNN (PVCNN) for efficient, fast 3D deep learning. Previous work processes 3D data using either voxel-based or point-based NN models. However, both approaches are computationally inefficient. The computation cost and memory footprints of the voxel-based models grow cubically with the input resolution, making it memory-prohibitive to scale up the resolution. As for point-based networks, up to 80% of the time is wasted on structuring the sparse data which have rather poor memory locality, not on the actual feature extraction. In this paper, we propose PVCNN that represents the 3D input data in points to reduce the memory consumption, while performing the convolutions in voxels to reduce the irregular, sparse data access and improve the locality. Our PVCNN model is both memory and computation efficient. Evaluated on semantic and part segmentation datasets, it achieves much higher accuracy than the voxel-based baseline with 10x GPU memory reduction; it also outperforms the state-of-the-art point-based models with 7x measured speedup on average. Remarkably, the narrower version of PVCNN achieves 2x speedup over PointNet (an extremely efficient model) on part and scene segmentation benchmarks with much higher accuracy. We validate the general effectiveness of PVCNN on 3D object detection: by replacing the primitives in Frustrum PointNet with PVConv, it outperforms Frustrum PointNet++ by 2.4% mAP on average with 1.5x measured speedup and GPU memory reduction.

cs.CV

Design Automation for Efficient Deep Learning Computing

Efficient deep learning computing requires algorithm and hardware co-design to enable specialization: we usually need to change the algorithm to reduce memory footprint and improve energy efficiency. However, the extra degree of freedom from the algorithm makes the design space much larger: it's not only about designing the hardware but also about how to tweak the algorithm to best fit the hardware. Human engineers can hardly exhaust the design space by heuristics. It's labor consuming and sub-optimal. We propose design automation techniques for efficient neural networks. We investigate automatically designing specialized fast models, auto channel pruning, and auto mixed-precision quantization. We demonstrate such learning-based, automated design achieves superior performance and efficiency than rule-based human design. Moreover, we shorten the design cycle by 200x than previous work, so that we can afford to design specialized neural network models for different hardware platforms.

cs.LG

HAQ: Hardware-Aware Automated Quantization with Mixed Precision

Model quantization is a widely used technique to compress and accelerate deep neural network (DNN) inference. Emergent DNN hardware accelerators begin to support mixed precision (1-8 bits) to further improve the computation efficiency, which raises a great challenge to find the optimal bitwidth for each layer: it requires domain experts to explore the vast design space trading off among accuracy, latency, energy, and model size, which is both time-consuming and sub-optimal. Conventional quantization algorithm ignores the different hardware architectures and quantizes all the layers in a uniform way. In this paper, we introduce the Hardware-Aware Automated Quantization (HAQ) framework which leverages the reinforcement learning to automatically determine the quantization policy, and we take the hardware accelerator's feedback in the design loop. Rather than relying on proxy signals such as FLOPs and model size, we employ a hardware simulator to generate direct feedback signals (latency and energy) to the RL agent. Compared with conventional methods, our framework is fully automated and can specialize the quantization policy for different neural network architectures and hardware architectures. Our framework effectively reduced the latency by 1.4-1.95x and the energy consumption by 1.9x with negligible loss of accuracy compared with the fixed bitwidth (8 bits) quantization. Our framework reveals that the optimal policies on different hardware architectures (i.e., edge and cloud architectures) under different resource constraints (i.e., latency, energy and model size) are drastically different. We interpreted the implication of different quantization policies, which offer insights for both neural network architecture design and hardware architecture design.

cs.CV

Behaviour of light transmission channels in random media with inhomogeneous disorder

We present a numerical study on the light transport properties and statistics of transmission channels in random media with inhomogeneous disorder. For the case of longitudinal inhomogeneity of disorder we find that the statistics of the transmission channels is independent of the inhomogeneity and the system can be equivalent to a counterpart with homogeneous disorder strength, both of which have the same statistical distribution of the transmission channels. However, for the case of transverse inhomogeneity of disorder, such equivalence does not exist, moreover, the transmission eigenvalues are pushed to the two ends of the distribution and the distribution of the total transmission is broadened since the spatial structure gives rise to larger and smaller transmitted incident channels.

physics.optics

Light transport behaviours in quasi-1D disordered waveguides composed of random photonic lattices

We present a numerical study on the light transport properties which are modulated by the disorder strength in quasi-one-dimensional disordered waveguide which consists of periodically arranged scatterers with random dielectric constant. The transport mean free path is found to stay inversely proportional to the square of the relative fluctuation of the dielectric constant as in the 1D and 2D cases but with . The transport properties of light through a sample with a fixed size can be modulated from ballistic to localized regime as well, and a generalized scaling function is defined to determine the light transport status in such a sample. The calculation of the diffusion coefficient and the energy density profile of the most transmitted eigenchannel clearly exhibits the transition of transport behaviour from diffusion to localization.

physics.optics