Searcharxiv⌕ Search

arXiv subjects

Yuki Mitsufuji

Publications and source records attributed to Yuki Mitsufuji.

At least 73 records · Page 4Linked to original sources

Coherent Audio-Visual Editing via Conditional Audio Generation Following Video Edits

We introduce a novel pipeline for joint audio-visual editing that enhances the coherence between edited video and its accompanying audio. Our approach first applies state-of-the-art video editing techniques to produce the target video, then performs audio editing to align with the visual changes. To achieve this, we present a new video-to-audio generation model that conditions on the source audio, target video, and a text prompt. We extend the model architecture to incorporate conditional audio input and propose a data augmentation strategy that improves training efficiency. Furthermore, our model dynamically adjusts the influence of the source audio based on the complexity of the edits, preserving the original audio structure where possible. Experimental results demonstrate that our method outperforms existing approaches in maintaining audio-visual alignment and content integrity.

cs.MM↗

Concept-TRAK: Understanding how diffusion models learn concepts through concept-level attribution

While diffusion models excel at image generation, their growing adoption raises critical concerns about copyright issues and model transparency. Existing attribution methods identify training examples influencing an entire image, but fall short in isolating contributions to specific elements, such as styles or objects, that are of primary concern to stakeholders. To address this gap, we introduce concept-level attribution through a novel method called Concept-TRAK, which extends influence functions with a key innovation: specialized training and utility loss functions designed to isolate concept-specific influences rather than overall reconstruction quality. We evaluate Concept-TRAK on novel concept attribution benchmarks using Synthetic and CelebA-HQ datasets, as well as the established AbC benchmark, showing substantial improvements over prior methods in concept-level attribution scenarios. We further demonstrate its versatility on real-world text-to-image generation with compositional and multi-concept prompts.

cs.CV↗

Improving Classifier-Free Guidance in Masked Diffusion: Low-Dim Theoretical Insights with High-Dim Impact

Classifier-Free Guidance (CFG) is a widely used technique for conditional generation and improving sample quality in continuous diffusion models, and its extensions to discrete diffusion has recently started to be investigated. In order to improve the algorithms in a principled way, this paper starts by analyzing the exact effect of CFG in the context of a low-dimensional masked diffusion model, with a special emphasis on the guidance schedule. Our analysis shows that high guidance early in sampling (when inputs are heavily masked) harms generation quality, while late-stage guidance improves it. These findings provide a theoretical explanation for empirical observations in recent studies on guidance schedules. The analysis also reveals an imperfection of the current CFG implementations. These implementations can unintentionally cause imbalanced transitions, such as unmasking too rapidly during the early stages of generation, which degrades the quality of the resulting samples. To address this, we draw insight from the analysis and propose a novel classifier-free guidance mechanism. Intuitively, our method smooths the transport between the data distribution and the initial (masked) distribution, resulting in improved sample quality. Remarkably, our method is achievable via a simple one-line code change. Experiments on conditional image and text generation empirically confirm the efficacy of our method.

cs.LG↗

VIRTUE: Visual-Interactive Text-Image Universal Embedder

Multimodal representation learning models have demonstrated successful operation across complex tasks, and the integration of vision-language models (VLMs) has further enabled embedding models with instruction-following capabilities. However, existing embedding models lack visual-interactive capabilities to specify regions of interest from users (e.g., point, bounding box, mask), which have been explored in generative models to broaden their human-interactive applicability. Equipping embedding models with visual interactions not only would unlock new applications with localized grounding of user intent, which remains unexplored, but also enable the models to learn entity-level information within images to complement their global representations for conventional embedding tasks. In this paper, we propose a novel Visual-InteRactive Text-Image Universal Embedder (VIRTUE) that extends the capabilities of the segmentation model and the vision-language model to the realm of representation learning. In VIRTUE, the segmentation model can process visual prompts that pinpoint specific regions within an image, thereby enabling the embedder to handle complex and ambiguous scenarios more precisely. To evaluate the visual-interaction ability of VIRTUE, we introduce a large-scale Segmentation-and-Scene Caption Retrieval (SCaR) benchmark comprising 1M samples that aims to retrieve the text caption by jointly considering the entity with a specific object and image scene. VIRTUE consistently achieves a state-of-the-art performance with significant improvements across 36 universal MMEB (3.1%-8.5%) and five visual-interactive SCaR (15.2%-20.3%) tasks.

cs.AI↗

CMT: Mid-Training for Efficient Learning of Consistency, Mean Flow, and Flow Map Models

Flow map models such as Consistency Models (CM) and Mean Flow (MF) enable few-step generation by learning the long jump of the ODE solution of diffusion models, yet training remains unstable, sensitive to hyperparameters, and costly. Initializing from a pre-trained diffusion model helps, but still requires converting infinitesimal steps into a long-jump map, leaving instability unresolved. We introduce mid-training, the first concept and practical method that inserts a lightweight intermediate stage between the (diffusion) pre-training and the final flow map training (i.e., post-training) for vision generation. Concretely, Consistency Mid-Training (CMT) is a compact and principled stage that trains a model to map points along a solver trajectory from a pre-trained model, starting from a prior sample, directly to the solver-generated clean sample. It yields a trajectory-consistent and stable initialization. This initializer outperforms random and diffusion-based baselines and enables fast, robust convergence without heuristics. Initializing post-training with CMT weights further simplifies flow map learning. Empirically, CMT achieves state of the art two step FIDs: 1.97 on CIFAR-10, 1.32 on ImageNet 64x64, and 1.84 on ImageNet 512x512, while using up to 98% less training data and GPU time, compared to CMs. On ImageNet 256x256, CMT reaches 1-step FID 3.34 while cutting total training time by about 50% compared to MF from scratch (FID 3.43). This establishes CMT as a principled, efficient, and general framework for training flow map models.

cs.CV↗

Improved Object-Centric Diffusion Learning with Registers and Contrastive Alignment

Slot Attention (SA) with pretrained diffusion models has recently shown promise for object-centric learning (OCL), but suffers from slot entanglement and weak alignment between object slots and image content. We propose Contrastive Object-centric Diffusion Alignment (CODA), a simple extension that (i) employs register slots to absorb residual attention and reduce interference between object slots, and (ii) applies a contrastive alignment loss to explicitly encourage slot-image correspondence. The resulting training objective serves as a tractable surrogate for maximizing mutual information (MI) between slots and inputs, strengthening slot representation quality. On both synthetic (MOVi-C/E) and real-world datasets (VOC, COCO), CODA improves object discovery (e.g., +6.1% FG-ARI on COCO), property prediction, and compositional image generation over strong baselines. Register slots add negligible overhead, keeping CODA efficient and scalable. These results indicate potential applications of CODA as an effective framework for robust OCL in complex, real-world scenes. Code and pretrained models are available at https://github.com/sony/coda.

cs.CV↗

Diffusion-based Signal Refiner for Speech Enhancement and Separation

Although recent speech processing technologies have achieved significant improvements in objective metrics, there still remains a gap in human perceptual quality. This paper proposes Diffiner, a novel solution that utilizes the powerful generative capability of diffusion models' prior distributions to address this fundamental issue. Diffiner leverages the probabilistic generative framework of diffusion models and learns natural prior distributions of clean speech to convert outputs from existing speech processing systems into perceptually natural high-quality audio. In contrast to conventional deterministic approaches, our method simultaneously analyzes both the original degraded speech and the pre-processed speech to accurately identify unnatural artifacts introduced during processing. Then, through the iterative sampling process of the diffusion model, these degraded portions are replaced with perceptually natural and high-quality speech segments. Experimental results indicate that Diffiner can recover a clearer harmonic structure of speech, which is shown to result in improved perceptual quality w.r.t. several metrics as well as in a human listening test. This highlights Diffiner's efficacy as a versatile post-processor for enhancing existing speech processing pipelines.

eess.AS↗

Leveraging Whisper Embeddings for Audio-based Lyrics Matching

Audio-based lyrics matching can be an appealing alternative to other content-based retrieval approaches, but existing methods often suffer from limited reproducibility and inconsistent baselines. In this work, we introduce WEALY, a fully reproducible pipeline that leverages Whisper decoder embeddings for lyrics matching tasks. WEALY establishes robust and transparent baselines, while also exploring multimodal extensions that integrate textual and acoustic features. Through extensive experiments on standard datasets, we demonstrate that WEALY achieves a performance comparable to state-of-the-art methods that lack reproducibility. In addition, we provide ablation studies and analyses on language robustness, loss functions, and embedding strategies. This work contributes a reliable benchmark for future research, and underscores the potential of speech technologies for music information retrieval tasks.

cs.SD↗

SAVGBench: Benchmarking Spatially Aligned Audio-Video Generation

This work addresses the lack of multimodal generative models capable of producing high-quality videos with spatially aligned audio. While recent advancements in generative models have been successful in video generation, they often overlook the spatial alignment between audio and visuals, which is essential for immersive experiences. To tackle this problem, we establish a new research direction in benchmarking the Spatially Aligned Audio-Video Generation (SAVG) task. We introduce a spatially aligned audio-visual dataset, whose audio and video data are curated based on whether sound events are onscreen or not. We also propose a new alignment metric that aims to evaluate the spatial alignment between audio and video. Then, using the dataset and metric, we benchmark two types of baseline methods: one is based on a joint audio-video generation model, and the other is a two-stage method that combines a video generation model and a video-to-audio generation model. Our experimental results demonstrate that gaps exist between the baseline methods and the ground truth in terms of video and audio quality, as well as spatial alignment between the two modalities.

cs.SD↗

Do Foundational Audio Encoders Understand Music Structure?

In music information retrieval (MIR) research, the use of pretrained foundational audio encoders (FAEs) has recently become a trend. FAEs pretrained on large amounts of music and audio data have been shown to improve performance on MIR tasks such as music tagging and automatic music transcription. However, their use for music structure analysis (MSA) remains underexplored: only a small subset of FAEs has been examined for MSA, and the impact of factors such as learning methods, training data, and model context length on MSA performance remains unclear. In this study, we conduct comprehensive experiments on 11 types of FAEs to investigate how these factors affect MSA performance. Our results demonstrate that FAEs using self-supervised learning with masked language modeling on music data are particularly effective for MSA. These findings pave the way for future research in FAE and MSA.

cs.SD↗

LLM2Fx-Tools: Tool Calling For Music Post-Production

This paper introduces LLM2Fx-Tools, a multimodal tool-calling framework that generates executable sequences of audio effects (Fx-chain) for music post-production. LLM2Fx-Tools uses a large language model (LLM) to understand audio inputs, select audio effects types, determine their order, and estimate parameters, guided by chain-of-thought (CoT) planning. We also present LP-Fx, a new instruction-following dataset with structured CoT annotations and tool calls for audio effects modules. Experiments show that LLM2Fx-Tools can infer an Fx-chain and its parameters from pairs of unprocessed and processed audio, enabled by autoregressive sequence modeling, tool calling, and CoT reasoning. We further validate the system in a style transfer setting, where audio effects information is transferred from a reference source and applied to new content. Finally, LLM-as-a-judge evaluation demonstrates that our approach generates appropriate CoT reasoning and responses for music production queries. To our knowledge, this is the first work to apply LLM-based tool calling to audio effects modules, enabling interpretable and controllable music production.

cs.SD↗

Emergent, not Immanent: A Baradian Reading of Explainable AI

Explainable AI (XAI) is frequently positioned as a technical problem of revealing the inner workings of an AI model. This position is affected by unexamined onto-epistemological assumptions: meaning is treated as immanent to the model, the explainer is positioned outside the system, and a causal structure is presumed recoverable through computational techniques. In this paper, we draw on Barad's agential realism to develop an alternative onto-epistemology of XAI. We propose that interpretations are material-discursive performances that emerge from situated entanglements of the AI model with humans, context, and the interpretative apparatus. To develop this position, we read a comprehensive set of XAI methods through agential realism and reveal the assumptions and limitations that underpin several of these methods. We then articulate the framework's ethical dimension and propose design directions for XAI interfaces that support emergent interpretation, using a speculative text-to-music interface as a case study.

cs.AI↗

Summary of The Inaugural Music Source Restoration Challenge

Music Source Restoration (MSR) aims to recover original, unprocessed instrument stems from professionally mixed and degraded audio, requiring the reversal of both production effects and real-world degradations. We present the inaugural MSR Challenge, which features objective evaluation on studio-produced mixtures using Multi-Mel-SNR, Zimtohrli, and FAD-CLAP, alongside subjective evaluation on real-world degraded recordings. Five teams participated in the challenge. The winning system achieved 4.46 dB Multi-Mel-SNR and 3.47 MOS-Overall, corresponding to relative improvements of 91% and 18% over the second-place system, respectively. Per-stem analysis reveals substantial variation in restoration difficulty across instruments, with bass averaging 4.59 dB across all teams, while percussion averages only 0.29 dB. The dataset, evaluation protocols, and baselines are available at https://msrchallenge.com/.

cs.SD↗

3D Scene Prompting for Scene-Consistent Camera-Controllable Video Generation

We present 3DScenePrompt, a framework that generates the next video chunk from arbitrary-length input while enabling precise camera control and preserving scene consistency. Unlike methods conditioned on a single image or a short clip, we employ dual spatio-temporal conditioning that reformulates context-view referencing across the input video. Our approach conditions on both temporally adjacent frames for motion continuity and spatially adjacent content for scene consistency. However, when generating beyond temporal boundaries, directly using spatially adjacent frames would incorrectly preserve dynamic elements from the past. We address this by introducing a 3D scene memory that represents exclusively the static geometry extracted from the entire input video. To construct this memory, we leverage dynamic SLAM with our newly introduced dynamic masking strategy that explicitly separates static scene geometry from moving elements. The static scene representation can then be projected to any target viewpoint, providing geometrically consistent warped views that serve as strong 3D spatial prompts while allowing dynamic regions to evolve naturally from temporal context. This enables our model to maintain long-range spatial coherence and precise camera control without sacrificing computational efficiency or motion realism. Extensive experiments demonstrate that our framework significantly outperforms existing methods in scene consistency, camera controllability, and generation quality. Project page : https://cvlab-kaist.github.io/3DScenePrompt/

cs.CV↗

AutoRefiner: Improving Autoregressive Video Diffusion Models via Reflective Refinement Over the Stochastic Sampling Path

Autoregressive video diffusion models (AR-VDMs) show strong promise as scalable alternatives to bidirectional VDMs, enabling real-time and interactive applications. Yet there remains room for improvement in their sample fidelity. A promising solution is inference-time alignment, which optimizes the noise space to improve sample fidelity without updating model parameters. Yet, optimization- or search-based methods are computationally impractical for AR-VDMs. Recent text-to-image (T2I) works address this via feedforward noise refiners that modulate sampled noises in a single forward pass. Can such noise refiners be extended to AR-VDMs? We identify the failure of naively extending T2I noise refiners to AR-VDMs and propose AutoRefiner-a noise refiner tailored for AR-VDMs, with two key designs: pathwise noise refinement and a reflective KV-cache. Experiments demonstrate that AutoRefiner serves as an efficient plug-in for AR-VDMs, effectively enhancing sample fidelity by refining noise along stochastic denoising paths.

cs.CV↗

Schrodinger Audio-Visual Editor: Object-Level Audiovisual Removal

Joint editing of audio and visual content is crucial for precise and controllable content creation. This new task poses challenges due to the limitations of paired audio-visual data before and after targeted edits, and the heterogeneity across modalities. To address the data and modeling challenges in joint audio-visual editing, we introduce SAVEBench, a paired audiovisual dataset with text and mask conditions to enable object-grounded source-to-target learning. With SAVEBench, we train the Schrodinger Audio-Visual Editor (SAVE), an end-to-end flow-matching model that edits audio and video in parallel while keeping them aligned throughout processing. SAVE incorporates a Schrodinger Bridge that learns a direct transport from source to target audiovisual mixtures. Our evaluation demonstrates that the proposed SAVE model is able to remove the target objects in audio and visual content while preserving the remaining content, with stronger temporal synchronization and audiovisual semantic correspondence compared with pairwise combinations of an audio editor and a video editor.

cs.CV↗

SteerMusic: Enhanced Musical Consistency for Zero-shot Text-guided and Personalized Music Editing

Music editing is an important step in music production, which has broad applications, including game development and film production. Most existing zero-shot text-guided editing methods rely on pretrained diffusion models by involving forward-backward diffusion processes. However, these methods often struggle to preserve the musical content. Additionally, text instructions alone usually fail to accurately describe the desired music. In this paper, we propose two music editing methods that improve the consistency between the original and edited music by leveraging score distillation. The first method, SteerMusic, is a coarse-grained zero-shot editing approach using delta denoising score. The second method, SteerMusic+, enables fine-grained personalized music editing by manipulating a concept token that represents a user-defined musical style. SteerMusic+ allows for the editing of music into user-defined musical styles that cannot be achieved by the text instructions alone. Experimental results show that our methods outperform existing approaches in preserving both music content consistency and editing fidelity. User studies further validate that our methods achieve superior music editing quality.

cs.SD↗

Blind Inverse Problem Solving Made Easy by Text-to-Image Latent Diffusion

This paper considers blind inverse image restoration, the task of predicting a target image from a degraded source when the degradation (i.e. the forward operator) is unknown. Existing solutions typically rely on restrictive assumptions such as operator linearity, curated training data or narrow image distributions limiting their practicality. We introduce LADiBI, a training-free method leveraging large-scale text-to-image diffusion to solve diverse blind inverse problems with minimal assumptions. Within a Bayesian framework, LADiBI uses text prompts to jointly encode priors for both target images and operators, unlocking unprecedented flexibility compared to existing methods. Additionally, we propose a novel diffusion posterior sampling algorithm that combines strategic operator initialization with iterative refinement of image and operator parameters, eliminating the need for highly constrained operator forms. Experiments show that LADiBI effectively handles both linear and challenging nonlinear image restoration problems across various image distributions, all without task-specific assumptions or retraining.

cs.CV↗