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Yuki Uranishi

Publications and source records attributed to Yuki Uranishi.

At least 19 recordsLinked to original sources

Bi-MoDe: Bilateral Control-based Imitation Learning via Modifier-Conditioned Decoding for Modulation of Execution Speed and Contact Intensity

Bilateral control-based imitation learning captures both position and force information, making it well suited to contact-rich manipulation. However, existing approaches provide limited means for an operator to specify how a learned task should be executed at inference time, such as slowly or quickly, gently or firmly. We propose Bi-MoDe, a modifier-conditioned decoding framework that injects a constrained latent into every layer of the Transformer action decoder via adaLN-Zero, allowing behavioral directives to directly influence action-chunk generation. We evaluate the method on a real-world whiteboard wiping task with combinations of temporal and physical modifiers. Bi-MoDe improves physical directive following over the action-chunking baseline while maintaining comparable temporal control. An ablation further shows that decoder conditioning and latent-space composition interact, and that their combination is important for accurate physical directive following. Additional material is available at the https://mertcookimg.github.io/bi-mode/

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MR-GLi: Mixed Reality-Based Gripper-Linked Overlays for Underwater Robot Arm Teleoperation via Bilateral Control

Visual torque feedback supports underwater bilateral teleoperation, but the benefit of mixed reality (MR) over conventional monitor presentation remains unclear. We present MR-GLi, an MR interface that spatially registers a reaction torque indicator and wrist-camera image to the robot gripper. Twenty participants performed lift and pick-and-place tasks with rigid and compliant objects in a counterbalanced within-subject comparison with a 2D monitor, using identical visual-feedback content and four-channel bilateral control. MR-GLi provided gripper-linked access to visual feedback while maintaining a similar level of torque-regulation performance to the 2D monitor. Subjective evaluation further indicated reduced perceived burden associated with shifting attention between the workspace and visual feedback. These results demonstrate the feasibility of gripper-linked MR overlays for underwater bilateral teleoperation and highlight the importance of considering information access in addition to task performance. Additional material: https://mertcookimg.github.io/mr-gli/

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D3DWA: Adaptive Weight and Prediction-Horizon for Dynamic Window Approach via Dueling Double Deep Q-Network

The Dynamic Window Approach (DWA) is widely used for local navigation, but its performance depends strongly on parameters that are typically fixed before navigation. In particular, the appropriate prediction horizon can vary with local free space: longer horizons support efficient motion in open areas, whereas shorter horizons help preserve feasible motions in narrow or cluttered regions. This paper proposes D3DWA, an adaptive DWA framework based on a Dueling Double Deep Q-Network (D3QN), which jointly selects the DWA evaluation weights and prediction horizon from a continuous navigation state at every control step while retaining DWA's trajectory generation and collision checking. In eight simulated environments, including unseen layouts, D3DWA reached every goal. Real-robot experiments further showed that D3DWA completed all three tested configurations, including a constrained case in which the weights-only variant timed out. These results demonstrate the benefit of jointly adapting the evaluation weights and prediction horizon. Additional material is available at https://mertcookimg.github.io/d3dwa/

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Observable- and Positional-Encoding-Dependent Symmetry Readout from Neural Network Weights

Post-hoc analysis of trained neural network weights often seeks to recover geometric structure directly from the parameters. We show that, for positional-encoding-equipped neural fields, the symmetry visible from weights is not the true symmetry group itself, but an observable symmetry set determined by the trained parameters, the positional encoding (PE), and readout observable. We formulate this dependence through an exact observability hierarchy, $G_{\mathrm{obs}}^{\mathrm{exact}} \subseteq G_{\mathrm{lift}}^{\mathrm{exact}}(ϕ) \cap G_{\mathrm{true}}$, where $G_{\mathrm{lift}}^{\mathrm{exact}}(ϕ)$ is the set of input transformations that the PE can exactly lift to the feature space. The hierarchy implies that even when a target function has a geometric symmetry, that symmetry may be structurally invisible to weight-level observables if the PE does not represent the corresponding transformation. We test this prediction using MLPs trained on two-dimensional signed distance functions with multiple shape symmetry groups, positional encodings, and Gram-based observables. The results show a consistent PE-dependent pattern: DyadicAxisPE supports $D_4$-sensitive readout but structurally suppresses $D_3$ rotations, TriAxisPE yields lower $D_3$ / $D_6$ readout scores under the tested Gram observables by replacing coordinate axes with three 120-degree-separated axes, and random Fourier features mainly exhibit a $π$-rotation response under these readouts. These findings show that PE design affects not only approximation behavior but also which structures are accessible to post-hoc weight-level readouts. This provides a basis for a principled observable-dependent symmetry readout.

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MRReP: Mixed Reality-based Hand-drawn Reference Path Editing Interface for Mobile Robot Navigation

Autonomous mobile robots operating in human-shared indoor environments often require paths that reflect human spatial intentions, such as avoiding interference with pedestrian flow or maintaining comfortable clearance. However, conventional path planners primarily optimize geometric costs and provide limited support for explicit route specification by human operators. This paper presents MRReP, a Mixed Reality-based interface that enables users to draw a Hand-drawn Reference Path (HRP) directly on the physical floor using hand gestures. The drawn HRP is integrated into the robot navigation stack through a custom Hand-drawn Reference Path Planner, which converts the user-specified point sequence into a global path for autonomous navigation. We evaluated MRReP in a within-subject experiment against a conventional 2D baseline interface. The results demonstrated that MRReP enhanced path specification accuracy, usability, and perceived workload, while enabling more stable path specification in the physical environment. These findings suggest that direct path specification in MR is an effective approach for incorporating human spatial intention into mobile robot navigation. Additional material is available at https://mertcookimg.github.io/mrrep

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Bi-HIL: Bilateral Control-Based Multimodal Hierarchical Imitation Learning via Subtask-Level Progress Rate and Keyframe Memory for Long-Horizon Contact-Rich Robotic Manipulation

Long-horizon contact-rich robotic manipulation remains challenging due to partial observability and unstable subtask transitions under contact uncertainty. While hierarchical architectures improve temporal reasoning and bilateral imitation learning enables force-aware control, existing approaches often rely on flat policies that struggle with long-horizon coordination. We propose Bi-HIL, a bilateral control-based multimodal hierarchical imitation learning framework for long-horizon manipulation. Bi-HIL stabilizes hierarchical coordination by integrating keyframe memory with subtask-level progress rate that models phase progression within the active subtask and conditions both high- and low-level policies. We evaluate Bi-HIL on unimanual and bimanual real-robot tasks, demonstrating consistent improvements over flat and ablated variants. The results highlight the importance of explicitly modeling subtask progression together with force-aware control for robust long-horizon manipulation. For additional material, please check: https://mertcookimg.github.io/bi-hil

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Bi-AQUA: Bilateral Control-Based Imitation Learning for Underwater Robot Arms via Lighting-Aware Action Chunking with Transformers

Underwater robotic manipulation remains challenging because lighting variation, color attenuation, scattering, and reduced visibility can severely degrade visuomotor policies. We present Bi-AQUA, the first underwater bilateral control-based imitation learning framework for robot arms that explicitly models lighting within the policy. Bi-AQUA integrates transformer-based bilateral action chunking with a hierarchical lighting-aware design composed of a label-free Lighting Encoder, FiLM-based visual feature modulation, and a lighting token for action conditioning. This design enables adaptation to static and dynamically changing underwater illumination while preserving the force-sensitive advantages of bilateral control, which are particularly important in long-horizon and contact-rich manipulation. Real-world experiments on underwater pick-and-place, drawer closing, and peg extraction tasks show that Bi-AQUA outperforms a bilateral baseline without lighting modeling and achieves robust performance under seen, unseen, and changing lighting conditions. These results highlight the importance of combining explicit lighting modeling with force-aware bilateral imitation learning for reliable underwater manipulation. For additional material, please check: https://mertcookimg.github.io/bi-aqua

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MRPoS: Mixed Reality-Based Robot Navigation Interface Using Spatial Pointing and Speech with Large Language Model

Recent advancements have made robot navigation more intuitive by transitioning from traditional 2D displays to spatially aware Mixed Reality (MR) systems. However, current MR interfaces often rely on manual "air tap" gestures for goal placement, which can be repetitive and physically demanding, especially for beginners. This paper proposes the Mixed Reality-Based Robot Navigation Interface using Spatial Pointing and Speech (MRPoS). This novel framework replaces complex hand gestures with a natural, multimodal interface combining spatial pointing with Large Language Model (LLM)-based speech interaction. By leveraging both information, the system translates verbal intent into navigation goals visualized by MR technology. Comprehensive experiments comparing MRPoS against conventional gesture-based systems demonstrate that our approach significantly reduces task completion time and workload, providing a more accessible and efficient interface. For additional material, please check: https://mertcookimg.github.io/mrpos

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3DGesPolicy: Phoneme-Aware Holistic Co-Speech Gesture Generation Based on Action Control

Generating holistic co-speech gestures that integrate full-body motion with facial expressions suffers from semantically incoherent coordination on body motion and spatially unstable meaningless movements due to existing part-decomposed or frame-level regression methods, We introduce 3DGesPolicy, a novel action-based framework that reformulates holistic gesture generation as a continuous trajectory control problem through diffusion policy from robotics. By modeling frame-to-frame variations as unified holistic actions, our method effectively learns inter-frame holistic gesture motion patterns and ensures both spatially and semantically coherent movement trajectories that adhere to realistic motion manifolds. To further bridge the gap in expressive alignment, we propose a Gesture-Audio-Phoneme (GAP) fusion module that can deeply integrate and refine multi-modal signals, ensuring structured and fine-grained alignment between speech semantics, body motion, and facial expressions. Extensive quantitative and qualitative experiments on the BEAT2 dataset demonstrate the effectiveness of our 3DGesPolicy across other state-of-the-art methods in generating natural, expressive, and highly speech-aligned holistic gestures.

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MR-UBi: Mixed Reality-Based Underwater Robot Arm Teleoperation System with Reaction Torque Indicator via Bilateral Control

We present a mixed reality-based underwater robot arm teleoperation system with a reaction torque indicator via bilateral control (MR-UBi). The reaction torque indicator (RTI) overlays a color and length-coded torque bar in the MR-HMD, enabling seamless integration of visual and haptic feedback during underwater robot arm teleoperation. User studies with sixteen participants compared MR-UBi against a bilateral-control baseline. MR-UBi significantly improved grasping-torque control accuracy, increasing the time within the optimal torque range and reducing both low and high grasping torque range during lift and pick-and-place tasks with objects of different stiffness. Subjective evaluations further showed higher usability (SUS) and lower workload (NASA--TLX). Overall, the results confirm that \textit{MR-UBi} enables more stable, accurate, and user-friendly underwater robot-arm teleoperation through the integration of visual and haptic feedback. For additional material, please check: https://mertcookimg.github.io/mr-ubi

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3DFacePolicy: Audio-Driven 3D Facial Animation Based on Action Control

Audio-driven 3D facial animation has achieved significant progress in both research and applications. While recent baselines struggle to generate natural and continuous facial movements due to their frame-by-frame vertex generation approach, we propose 3DFacePolicy, a pioneer work that introduces a novel definition of vertex trajectory changes across consecutive frames through the concept of "action". By predicting action sequences for each vertex that encode frame-to-frame movements, we reformulate vertex generation approach into an action-based control paradigm. Specifically, we leverage a robotic control mechanism, diffusion policy, to predict action sequences conditioned on both audio and vertex states. Extensive experiments on VOCASET and BIWI datasets demonstrate that our approach significantly outperforms state-of-the-art methods and is particularly expert in dynamic, expressive and naturally smooth facial animations.

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MRHaD: Mixed Reality-based Hand-Drawn Map Editing Interface for Mobile Robot Navigation

Mobile robot navigation systems are increasingly relied upon in dynamic and complex environments, yet they often struggle with map inaccuracies and the resulting inefficient path planning. This paper presents MRHaD, a Mixed Reality-based Hand-drawn Map Editing Interface that enables intuitive, real-time map modifications through natural hand gestures. By integrating the MR head-mounted display with the robotic navigation system, operators can directly create hand-drawn restricted zones (HRZ), thereby bridging the gap between 2D map representations and the real-world environment. Comparative experiments against conventional 2D editing methods demonstrate that MRHaD significantly improves editing efficiency, map accuracy, and overall usability, contributing to safer and more efficient mobile robot operations. The proposed approach provides a robust technical foundation for advancing human-robot collaboration and establishing innovative interaction models that enhance the hybrid future of robotics and human society. For additional material, please check: https://mertcookimg.github.io/mrhad/

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Bi-LAT: Bilateral Control-Based Imitation Learning via Natural Language and Action Chunking with Transformers

We present Bi-LAT, a novel imitation learning framework that unifies bilateral control with natural language processing to achieve precise force modulation in robotic manipulation. Bi-LAT leverages joint position, velocity, and torque data from leader-follower teleoperation while also integrating visual and linguistic cues to dynamically adjust applied force. By encoding human instructions such as "softly grasp the cup" or "strongly twist the sponge" through a multimodal Transformer-based model, Bi-LAT learns to distinguish nuanced force requirements in real-world tasks. We demonstrate Bi-LAT's performance in (1) unimanual cup-stacking scenario where the robot accurately modulates grasp force based on language commands, and (2) bimanual sponge-twisting task that requires coordinated force control. Experimental results show that Bi-LAT effectively reproduces the instructed force levels, particularly when incorporating SigLIP among tested language encoders. Our findings demonstrate the potential of integrating natural language cues into imitation learning, paving the way for more intuitive and adaptive human-robot interaction. For additional material, please visit: https://mertcookimg.github.io/bi-lat/

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MRNaB: Mixed Reality-based Robot Navigation Interface using Optical-see-through MR-beacons

Recent advancements in robotics have led to the development of numerous interfaces to enhance the intuitiveness of robot navigation. However, the reliance on traditional 2D displays imposes limitations on the simultaneous visualization of information. Mixed Reality (MR) technology addresses this issue by enhancing the dimensionality of information visualization, allowing users to perceive multiple pieces of information concurrently. This paper proposes the Mixed Reality-based Robot Navigation Interface using an Optical-see-through MR-beacons (MRNaB), a novel approach that uses MR-beacons created with an ``air tap'', situated in the real world. This beacon is persistent, enabling multi-destination visualization and functioning as a signal transmitter for robot navigation, eliminating the need for repeated navigation inputs. Our system is mainly constructed into four primary functions: ``Add'', ``Move'', ``Delete'', and ``Select''. These allow for the addition of MR-beacons, location movement, its deletion, and the selection of MR-beacons for navigation purposes, respectively. To validate the effectiveness, we conducted comprehensive experiments comparing MRNaB with traditional 2D navigation systems. The results show significant improvements in user performance, both objectively and subjectively, confirming that the MRNaB enhances navigation efficiency and user experience. For additional material, please check: https://mertcookimg.github.io/mrnab

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DABI: Evaluation of Data Augmentation Methods Using Downsampling in Bilateral Control-Based Imitation Learning with Images

Autonomous robot manipulation is a complex and continuously evolving robotics field. This paper focuses on data augmentation methods in imitation learning. Imitation learning consists of three stages: data collection from experts, learning model, and execution. However, collecting expert data requires manual effort and is time-consuming. Additionally, as sensors have different data acquisition intervals, preprocessing such as downsampling to match the lowest frequency is necessary. Downsampling enables data augmentation and also contributes to the stabilization of robot operations. In light of this background, this paper proposes the Data Augmentation Method for Bilateral Control-Based Imitation Learning with Images, called "DABI". DABI collects robot joint angles, velocities, and torques at 1000 Hz, and uses images from gripper and environmental cameras captured at 100 Hz as the basis for data augmentation. This enables a tenfold increase in data. In this paper, we collected just 5 expert demonstration datasets. We trained the bilateral control Bi-ACT model with the unaltered dataset and two augmentation methods for comparative experiments and conducted real-world experiments. The results confirmed a significant improvement in success rates, thereby proving the effectiveness of DABI. For additional material, please check https://mertcookimg.github.io/dabi

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ILBiT: Imitation Learning for Robot Using Position and Torque Information based on Bilateral Control with Transformer

Autonomous manipulation in robot arms is a complex and evolving field of study in robotics. This paper introduces an innovative approach to this challenge by focusing on imitation learning (IL). Unlike traditional imitation methods, our approach uses IL based on bilateral control, allowing for more precise and adaptable robot movements. The conventional IL based on bilateral control method have relied on Long Short-Term Memory (LSTM) networks. In this paper, we present the IL for robot using position and torque information based on Bilateral control with Transformer (ILBiT). This proposed method employs the Transformer model, known for its robust performance in handling diverse datasets and its capability to surpass LSTM's limitations, especially in tasks requiring detailed force adjustments. A standout feature of ILBiT is its high-frequency operation at 100 Hz, which significantly improves the system's adaptability and response to varying environments and objects of different hardness levels. The effectiveness of the Transformer-based ILBiT method can be seen through comprehensive real-world experiments.

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Bi-ACT: Bilateral Control-Based Imitation Learning via Action Chunking with Transformer

Autonomous manipulation in robot arms is a complex and evolving field of study in robotics. This paper proposes work stands at the intersection of two innovative approaches in the field of robotics and machine learning. Inspired by the Action Chunking with Transformer (ACT) model, which employs joint location and image data to predict future movements, our work integrates principles of Bilateral Control-Based Imitation Learning to enhance robotic control. Our objective is to synergize these techniques, thereby creating a more robust and efficient control mechanism. In our approach, the data collected from the environment are images from the gripper and overhead cameras, along with the joint angles, angular velocities, and forces of the follower robot using bilateral control. The model is designed to predict the subsequent steps for the joint angles, angular velocities, and forces of the leader robot. This predictive capability is crucial for implementing effective bilateral control in the follower robot, allowing for more nuanced and responsive maneuvering.

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Panoptic-aware Image-to-Image Translation

Despite remarkable progress in image translation, the complex scene with multiple discrepant objects remains a challenging problem. The translated images have low fidelity and tiny objects in fewer details causing unsatisfactory performance in object recognition. Without thorough object perception (i.e., bounding boxes, categories, and masks) of images as prior knowledge, the style transformation of each object will be difficult to track in translation. We propose panoptic-aware generative adversarial networks (PanopticGAN) for image-to-image translation together with a compact panoptic segmentation dataset. The panoptic perception (i.e., foreground instances and background semantics of the image scene) is extracted to achieve alignment between object content codes of the input domain and panoptic-level style codes sampled from the target style space, then refined by a proposed feature masking module for sharping object boundaries. The image-level combination between content and sampled style codes is also merged for higher fidelity image generation. Our proposed method was systematically compared with different competing methods and obtained significant improvement in both image quality and object recognition performance.

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