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Yukun Huang

Publications and source records attributed to Yukun Huang.

At least 37 records · Page 2Linked to original sources

FilMaster: Bridging Cinematic Principles and Generative AI for Automated Film Generation

AI-driven content creation has shown potential in film production. However, existing film generation systems struggle to implement cinematic principles and thus fail to generate professional-quality films, particularly lacking diverse camera language and cinematic rhythm. This results in templated visuals and unengaging narratives. To address this, we introduce FilMaster, an end-to-end AI system that integrates real-world cinematic principles for professional-grade film generation, yielding editable, industry-standard outputs. FilMaster is built on two key principles: (1) learning cinematography from extensive real-world film data and (2) emulating professional, audience-centric post-production workflows. Inspired by these principles, FilMaster incorporates two stages: a Reference-Guided Generation Stage which transforms user input to video clips, and a Generative Post-Production Stage which transforms raw footage into audiovisual outputs by orchestrating visual and auditory elements for cinematic rhythm. Our generation stage highlights a Multi-shot Synergized RAG Camera Language Design module to guide the AI in generating professional camera language by retrieving reference clips from a vast corpus of 440,000 film clips. Our post-production stage emulates professional workflows by designing an Audience-Centric Cinematic Rhythm Control module, including Rough Cut and Fine Cut processes informed by simulated audience feedback, for effective integration of audiovisual elements to achieve engaging content. The system is empowered by generative AI models like (M)LLMs and video generation models. Furthermore, we introduce FilmEval, a comprehensive benchmark for evaluating AI-generated films. Extensive experiments show FilMaster's superior performance in camera language design and cinematic rhythm control, advancing generative AI in professional filmmaking.

cs.CV↗

DreamCube: 3D Panorama Generation via Multi-plane Synchronization

3D panorama synthesis is a promising yet challenging task that demands high-quality and diverse visual appearance and geometry of the generated omnidirectional content. Existing methods leverage rich image priors from pre-trained 2D foundation models to circumvent the scarcity of 3D panoramic data, but the incompatibility between 3D panoramas and 2D single views limits their effectiveness. In this work, we demonstrate that by applying multi-plane synchronization to the operators from 2D foundation models, their capabilities can be seamlessly extended to the omnidirectional domain. Based on this design, we further introduce DreamCube, a multi-plane RGB-D diffusion model for 3D panorama generation, which maximizes the reuse of 2D foundation model priors to achieve diverse appearances and accurate geometry while maintaining multi-view consistency. Extensive experiments demonstrate the effectiveness of our approach in panoramic image generation, panoramic depth estimation, and 3D scene generation.

cs.GR↗

Fuzzy Speculative Decoding for a Tunable Accuracy-Runtime Tradeoff

Speculative Decoding (SD) enforces strict distributional equivalence to the target model when accepting candidate tokens. While it maintains the target model's generation quality, this strict equivalence limits the speedup achievable by SD and prevents users from trading deviations from the target distribution in exchange for further inference speed gains. To address these limitations, we introduce Fuzzy Speculative Decoding (FSD) - a decoding algorithm that generalizes SD by accepting candidate tokens based on the divergences between the target and draft model distributions. By allowing for controlled divergence from the target model, FSD enables users to flexibly trade generation quality for inference speed. Across several benchmarks, our method is able to achieve significant runtime improvements of over 5 tokens per second faster than SD at only an approximate 2% absolute reduction in benchmark accuracy. In many cases, FSD is even able to match SD benchmark accuracy at over 2 tokens per second faster, demonstrating that distributional equivalence is not necessary to maintain target model performance. Furthermore, FSD can be seamlessly integrated into existing SD extensions; we demonstrate this by applying FSD to EAGLE-2, greatly enhancing this existing extension's efficiency while allowing it to leverage FSD's tunable quality-speed trade-off.

cs.AI↗

GenDMR: A dynamic multimodal role-swapping network for identifying risk gene phenotypes

Recent studies have shown that integrating multimodal data fusion techniques for imaging and genetic features is beneficial for the etiological analysis and predictive diagnosis of Alzheimer's disease (AD). However, there are several critical flaws in current deep learning methods. Firstly, there has been insufficient discussion and exploration regarding the selection and encoding of genetic information. Secondly, due to the significantly superior classification value of AD imaging features compared to genetic features, many studies in multimodal fusion emphasize the strengths of imaging features, actively mitigating the influence of weaker features, thereby diminishing the learning of the unique value of genetic features. To address this issue, this study proposes the dynamic multimodal role-swapping network (GenDMR). In GenDMR, we develop a novel approach to encode the spatial organization of single nucleotide polymorphisms (SNPs), enhancing the representation of their genomic context. Additionally, to adaptively quantify the disease risk of SNPs and brain region, we propose a multi-instance attention module to enhance model interpretability. Furthermore, we introduce a dominant modality selection module and a contrastive self-distillation module, combining them to achieve a dynamic teacher-student role exchange mechanism based on dominant and auxiliary modalities for bidirectional co-updating of different modal data. Finally, GenDMR achieves state-of-the-art performance on the ADNI public dataset and visualizes attention to different SNPs, focusing on confirming 12 potential high-risk genes related to AD, including the most classic APOE and recently highlighted significant risk genes. This demonstrates GenDMR's interpretable analytical capability in exploring AD genetic features, providing new insights and perspectives for the development of multimodal data fusion techniques.

q-bio.GN↗

HoloPart: Generative 3D Part Amodal Segmentation

3D part amodal segmentation--decomposing a 3D shape into complete, semantically meaningful parts, even when occluded--is a challenging but crucial task for 3D content creation and understanding. Existing 3D part segmentation methods only identify visible surface patches, limiting their utility. Inspired by 2D amodal segmentation, we introduce this novel task to the 3D domain and propose a practical, two-stage approach, addressing the key challenges of inferring occluded 3D geometry, maintaining global shape consistency, and handling diverse shapes with limited training data. First, we leverage existing 3D part segmentation to obtain initial, incomplete part segments. Second, we introduce HoloPart, a novel diffusion-based model, to complete these segments into full 3D parts. HoloPart utilizes a specialized architecture with local attention to capture fine-grained part geometry and global shape context attention to ensure overall shape consistency. We introduce new benchmarks based on the ABO and PartObjaverse-Tiny datasets and demonstrate that HoloPart significantly outperforms state-of-the-art shape completion methods. By incorporating HoloPart with existing segmentation techniques, we achieve promising results on 3D part amodal segmentation, opening new avenues for applications in geometry editing, animation, and material assignment.

cs.CV↗

To Trust or Not to Trust? Enhancing Large Language Models' Situated Faithfulness to External Contexts

Large Language Models (LLMs) are often augmented with external contexts, such as those used in retrieval-augmented generation (RAG). However, these contexts can be inaccurate or intentionally misleading, leading to conflicts with the model's internal knowledge. We argue that robust LLMs should demonstrate situated faithfulness, dynamically calibrating their trust in external information based on their confidence in the internal knowledge and the external context to resolve knowledge conflicts. To benchmark this capability, we evaluate LLMs across several QA datasets, including a newly created dataset featuring in-the-wild incorrect contexts sourced from Reddit posts. We show that when provided with both correct and incorrect contexts, both open-source and proprietary models tend to overly rely on external information, regardless of its factual accuracy. To enhance situated faithfulness, we propose two approaches: Self-Guided Confidence Reasoning (SCR) and Rule-Based Confidence Reasoning (RCR). SCR enables models to self-assess the confidence of external information relative to their own internal knowledge to produce the most accurate answer. RCR, in contrast, extracts explicit confidence signals from the LLM and determines the final answer using predefined rules. Our results show that for LLMs with strong reasoning capabilities, such as GPT-4o and GPT-4o mini, SCR outperforms RCR, achieving improvements of up to 24.2% over a direct input augmentation baseline. Conversely, for a smaller model like Llama-3-8B, RCR outperforms SCR. Fine-tuning SCR with our proposed Confidence Reasoning Direct Preference Optimization (CR-DPO) method improves performance on both seen and unseen datasets, yielding an average improvement of 8.9% on Llama-3-8B. In addition to quantitative results, we offer insights into the relative strengths of SCR and RCR.

cs.CL↗

From Planetesimals to Dwarf Planets by Pebble Accretion

The size distribution of TNOs in the Kuiper Belt provides crucial insights into the formation and evolution of the outer Solar System. Recent observational surveys, including OSSOS++, have revealed that dynamically cold and hot TNO populations exhibit similar size distributions for dimmer objects ($H_r > 5$), which are consistent with planetesimal formation by streaming instability (SI). However, the hot population contains a significantly larger number of massive bodies, including several dwarf planets. In this study, we investigate the role of pebble accretion in shaping the size distribution of hot TNOs, after their formation in the primordial disk (PB) between 20 and 30 au and before these bodies were dynamically implanted into their current orbits by a migrating Neptune. We find that pebble accretion grows the most massive bodies only, consistent with the flattening of the distribution brightwards of $H_r=5$. All results point to a correlation (degeneracy) between the pebble aerodynamic size and the intensity of the gas motions. Nevertheless, accretion from an inward-drifting stream of pebbles is unlikely, as it puts extreme demands on the mass budget of pebbles. In particular, the masses of the cold classicals are too low to trigger pebble accretion. Accretion in an environment where pebbles are entrained, as believed to be the case in rings seen with ALMA, is preferable. Combining the constraints obtained from this study with ALMA imagery morphology fitting reveals a typical pebble aerodynamic size of $τ_s \sim 10^{-2}$, a turbulent diffusivity parameter $α_D\sim10^{-3}$, and a total accreted pebble mass of ${\sim}10\,m_\oplus$ in the primordial belt. Those TNOs formed through significant pebble accretion with masses exceeding ${\sim}10^{-4}\,m_\oplus$ are likely to satisfy the International Astronomical Union's ``round shape'' criterion for dwarf planets.

astro-ph.EP↗

GenMAC: Compositional Text-to-Video Generation with Multi-Agent Collaboration

Text-to-video generation models have shown significant progress in the recent years. However, they still struggle with generating complex dynamic scenes based on compositional text prompts, such as attribute binding for multiple objects, temporal dynamics associated with different objects, and interactions between objects. Our key motivation is that complex tasks can be decomposed into simpler ones, each handled by a role-specialized MLLM agent. Multiple agents can collaborate together to achieve collective intelligence for complex goals. We propose GenMAC, an iterative, multi-agent framework that enables compositional text-to-video generation. The collaborative workflow includes three stages: Design, Generation, and Redesign, with an iterative loop between the Generation and Redesign stages to progressively verify and refine the generated videos. The Redesign stage is the most challenging stage that aims to verify the generated videos, suggest corrections, and redesign the text prompts, frame-wise layouts, and guidance scales for the next iteration of generation. To avoid hallucination of a single MLLM agent, we decompose this stage to four sequentially-executed MLLM-based agents: verification agent, suggestion agent, correction agent, and output structuring agent. Furthermore, to tackle diverse scenarios of compositional text-to-video generation, we design a self-routing mechanism to adaptively select the proper correction agent from a collection of correction agents each specialized for one scenario. Extensive experiments demonstrate the effectiveness of GenMAC, achieving state-of-the art performance in compositional text-to-video generation.

cs.CV↗

The Matrix: Infinite-Horizon World Generation with Real-Time Moving Control

We present The Matrix, the first foundational realistic world simulator capable of generating continuous 720p high-fidelity real-scene video streams with real-time, responsive control in both first- and third-person perspectives, enabling immersive exploration of richly dynamic environments. Trained on limited supervised data from AAA games like Forza Horizon 5 and Cyberpunk 2077, complemented by large-scale unsupervised footage from real-world settings like Tokyo streets, The Matrix allows users to traverse diverse terrains -- deserts, grasslands, water bodies, and urban landscapes -- in continuous, uncut hour-long sequences. Operating at 16 FPS, the system supports real-time interactivity and demonstrates zero-shot generalization, translating virtual game environments to real-world contexts where collecting continuous movement data is often infeasible. For example, The Matrix can simulate a BMW X3 driving through an office setting--an environment present in neither gaming data nor real-world sources. This approach showcases the potential of AAA game data to advance robust world models, bridging the gap between simulations and real-world applications in scenarios with limited data.

cs.AI↗

SAMPart3D: Segment Any Part in 3D Objects

3D part segmentation is a crucial and challenging task in 3D perception, playing a vital role in applications such as robotics, 3D generation, and 3D editing. Recent methods harness the powerful Vision Language Models (VLMs) for 2D-to-3D knowledge distillation, achieving zero-shot 3D part segmentation. However, these methods are limited by their reliance on text prompts, which restricts the scalability to large-scale unlabeled datasets and the flexibility in handling part ambiguities. In this work, we introduce SAMPart3D, a scalable zero-shot 3D part segmentation framework that segments any 3D object into semantic parts at multiple granularities, without requiring predefined part label sets as text prompts. For scalability, we use text-agnostic vision foundation models to distill a 3D feature extraction backbone, allowing scaling to large unlabeled 3D datasets to learn rich 3D priors. For flexibility, we distill scale-conditioned part-aware 3D features for 3D part segmentation at multiple granularities. Once the segmented parts are obtained from the scale-conditioned part-aware 3D features, we use VLMs to assign semantic labels to each part based on the multi-view renderings. Compared to previous methods, our SAMPart3D can scale to the recent large-scale 3D object dataset Objaverse and handle complex, non-ordinary objects. Additionally, we contribute a new 3D part segmentation benchmark to address the lack of diversity and complexity of objects and parts in existing benchmarks. Experiments show that our SAMPart3D significantly outperforms existing zero-shot 3D part segmentation methods, and can facilitate various applications such as part-level editing and interactive segmentation.

cs.CV↗

Dynamics of Binary Planets within Star Clusters

We develop analytical tools and perform three-body simulations to investigate the orbital evolution and dynamical stability of binary planets within star clusters. Our analytical results show that the orbital stability of a planetary-mass binary against passing stars is mainly related to its orbital period. Critical flybys, defined as stellar encounters with energy kicks comparable to the binary binding energy, can efficiently produce a wide range of semimajor axes ($a$) and eccentricities ($e$) from a dominant population of primordially tight JuMBOs. The critical flyby criterion we derived offers an improvement over the commonly used tidal radius criterion, particularly in high-speed stellar encounters. Applying our results to the recently discovered Jupiter-Mass Binary Objects (JuMBOs) by the James Webb Space Telescope (JWST), our simulations suggest that to match the observed $\sim$9% wide binary fraction, an initial semimajor axis of $a_0 \sim$ 10-20 au and a density-weighted residence time of $χ\gtrsim 10^4$ Myr pc$^{-3}$ are favored. These results imply that the JWST JuMBOs probably formed as tight binaries near the cluster core.

astro-ph.EP↗

Calibrating Long-form Generations from Large Language Models

To enhance Large Language Models' (LLMs) reliability, calibration is essential -- the model's assessed confidence scores should align with the actual likelihood of its responses being correct. However, current confidence elicitation methods and calibration metrics typically rely on a binary true/false assessment of response correctness. This approach does not apply to long-form generation, where an answer can be partially correct. Addressing this gap, we introduce a unified calibration framework, in which both the correctness of the LLMs' responses and their associated confidence levels are treated as distributions across a range of scores. Within this framework, we develop three metrics to precisely evaluate LLM calibration and further propose two confidence elicitation methods based on self-consistency and self-evaluation. Our experiments, which include long-form QA and summarization tasks, demonstrate that larger models don't necessarily guarantee better calibration, that calibration performance is found to be metric-dependent, and that self-consistency methods excel in factoid datasets. We also find that calibration can be enhanced through techniques such as fine-tuning, integrating relevant source documents, scaling the temperature, and combining self-consistency with self-evaluation. Lastly, we showcase a practical application of our system: selecting and cascading open-source models and ChatGPT to optimize correctness given a limited API budget. This research not only challenges existing notions of LLM calibration but also offers practical methodologies for improving trustworthiness in long-form generation.

cs.CL↗

Alexpaca: Learning Factual Clarification Question Generation Without Examples

Real-life tasks such as giving legal or technical advice often lack complete context at the outset and can have disparate answers depending thereon. The ability to derive missing factual information by asking clarifying questions (ACQ) is an important element of real-life collaboration on such reasoning tasks. Existing factual clarification question challenges evaluate generations based on word overlap or human evaluations. Recent work explores generating a response to the clarifying question then evaluating its utility directly. So far, these tasks are limited to disambiguating the user's intent rather than concrete facts about the situation. The factual domain presents unique challenges since responses to clarification questions must be factually true for accurate evaluation. To enable evaluation of factual domain clarification question generation, We present a new task that focuses on the ability to elicit missing information in multi-hop reasoning tasks. The task, HotpotQA-FLM, can be evaluated automatically, making it convenient for benchmarking language models. We observe that humans outperform GPT-4 by a large margin, while Llama 3 8B Instruct does not even beat the dummy baseline in some metrics. Finally, we find by fine-tuning Llama 3 8B Instruct on its own generations, filtered via rejection sampling, we can improve information recovery by 27.6 percent.

cs.CL↗

DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusion

Leveraging pretrained 2D diffusion models and score distillation sampling (SDS), recent methods have shown promising results for text-to-3D avatar generation. However, generating high-quality 3D avatars capable of expressive animation remains challenging. In this work, we present DreamWaltz-G, a novel learning framework for animatable 3D avatar generation from text. The core of this framework lies in Skeleton-guided Score Distillation and Hybrid 3D Gaussian Avatar representation. Specifically, the proposed skeleton-guided score distillation integrates skeleton controls from 3D human templates into 2D diffusion models, enhancing the consistency of SDS supervision in terms of view and human pose. This facilitates the generation of high-quality avatars, mitigating issues such as multiple faces, extra limbs, and blurring. The proposed hybrid 3D Gaussian avatar representation builds on the efficient 3D Gaussians, combining neural implicit fields and parameterized 3D meshes to enable real-time rendering, stable SDS optimization, and expressive animation. Extensive experiments demonstrate that DreamWaltz-G is highly effective in generating and animating 3D avatars, outperforming existing methods in both visual quality and animation expressiveness. Our framework further supports diverse applications, including human video reenactment and multi-subject scene composition.

cs.CV↗

Asteroid Kamo`oalewa's journey from the lunar Giordano Bruno crater to Earth 1:1 resonance

Among the nearly 30,000 known near-Earth asteroids (NEAs), only tens of them possess Earth co-orbital characteristics with semi-major axes $\sim$1 au. In particular, 469219 Kamo`oalewa (2016 HO3), upcoming target of China's Tianwen-2 asteroid sampling mission, exhibits a meta-stable 1:1 mean-motion resonance with Earth. Intriguingly, recent ground-based observations show that Kamo`oalewa has spectroscopic characteristics similar to space-weathered lunar silicates, hinting at a lunar origin instead of an asteroidal one like the vast majority of NEAs. Here we use numerical simulations to demonstrate that Kamo`oalewa's physical and orbital properties are compatible with a fragment from a crater larger than 10--20 km formed on the Moon in the last few million years. The impact could have ejected sufficiently large fragments into heliocentric orbits, some of which could be transferred to Earth 1:1 resonance and persist today. This leads us to suggest the young lunar crater Giordano Bruno (22 km diameter, 1--10 Ma age) as the most likely source, linking a specific asteroid in space to its source crater on the Moon. The hypothesis will be tested by the Tianwen-2 mission when it returns a sample of Kamo`oalewa. And the upcoming NEO Surveyor mission will possibly help us to identify such a lunar-derived NEA population.

astro-ph.EP↗

Atomic Self-Consistency for Better Long Form Generations

Recent work has aimed to improve LLM generations by filtering out hallucinations, thereby improving the precision of the information in responses. Correctness of a long-form response, however, also depends on the recall of multiple pieces of information relevant to the question. In this paper, we introduce Atomic Self-Consistency (ASC), a technique for improving the recall of relevant information in an LLM response. ASC follows recent work, Universal Self-Consistency (USC) in using multiple stochastic samples from an LLM to improve the long-form response. Unlike USC which only focuses on selecting the best single generation, ASC picks authentic subparts from the samples and merges them into a superior composite answer. Through extensive experiments and ablations, we show that merging relevant subparts of multiple samples performs significantly better than picking a single sample. ASC demonstrates significant gains over USC on multiple factoids and open-ended QA datasets - ASQA, QAMPARI, QUEST, ELI5 with ChatGPT and Llama2. Our analysis also reveals untapped potential for enhancing long-form generations using approach of merging multiple samples.

cs.CL↗

DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generation

Text-to-image diffusion models pre-trained on billions of image-text pairs have recently enabled 3D content creation by optimizing a randomly initialized differentiable 3D representation with score distillation. However, the optimization process suffers slow convergence and the resultant 3D models often exhibit two limitations: (a) quality concerns such as missing attributes and distorted shape and texture; (b) extremely low diversity comparing to text-guided image synthesis. In this paper, we show that the conflict between the 3D optimization process and uniform timestep sampling in score distillation is the main reason for these limitations. To resolve this conflict, we propose to prioritize timestep sampling with monotonically non-increasing functions, which aligns the 3D optimization process with the sampling process of diffusion model. Extensive experiments show that our simple redesign significantly improves 3D content creation with faster convergence, better quality and diversity.

cs.CV↗

ICDM 2020 Knowledge Graph Contest: Consumer Event-Cause Extraction

Consumer Event-Cause Extraction, the task aimed at extracting the potential causes behind certain events in the text, has gained much attention in recent years due to its wide applications. The ICDM 2020 conference sets up an evaluation competition that aims to extract events and the causes of the extracted events with a specified subject (a brand or product). In this task, we mainly focus on how to construct an end-to-end model, and extract multiple event types and event-causes simultaneously. To this end, we introduce a fresh perspective to revisit the relational event-cause extraction task and propose a novel sequence tagging framework, instead of extracting event types and events-causes separately. Experiments show our framework outperforms baseline methods even when its encoder module uses an initialized pre-trained BERT encoder, showing the power of the new tagging framework. In this competition, our team achieved 1st place in the first stage leaderboard, and 3rd place in the final stage leaderboard.

cs.CL↗