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Yulan Guo

Publications and source records attributed to Yulan Guo.

At least 55 records · Page 3Linked to original sources

OnlineAnySeg: Online Zero-Shot 3D Segmentation by Visual Foundation Model Guided 2D Mask Merging

Online zero-shot 3D instance segmentation of a progressively reconstructed scene is both a critical and challenging task for embodied applications. With the success of visual foundation models (VFMs) in the image domain, leveraging 2D priors to address 3D online segmentation has become a prominent research focus. Since segmentation results provided by 2D priors often require spatial consistency to be lifted into final 3D segmentation, an efficient method for identifying spatial overlap among 2D masks is essential - yet existing methods rarely achieve this in real time, mainly limiting its use to offline approaches. To address this, we propose an efficient method that lifts 2D masks generated by VFMs into a unified 3D instance using a hashing technique. By employing voxel hashing for efficient 3D scene querying, our approach reduces the time complexity of costly spatial overlap queries from $O(n^2)$ to $O(n)$. Accurate spatial associations further enable 3D merging of 2D masks through simple similarity-based filtering in a zero-shot manner, making our approach more robust to incomplete and noisy data. Evaluated on the ScanNet and SceneNN benchmarks, our approach achieves state-of-the-art performance in online, zero-shot 3D instance segmentation with leading efficiency.

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Pluggable Style Representation Learning for Multi-Style Transfer

Due to the high diversity of image styles, the scalability to various styles plays a critical role in real-world applications. To accommodate a large amount of styles, previous multi-style transfer approaches rely on enlarging the model size while arbitrary-style transfer methods utilize heavy backbones. However, the additional computational cost introduced by more model parameters hinders these methods to be deployed on resource-limited devices. To address this challenge, in this paper, we develop a style transfer framework by decoupling the style modeling and transferring. Specifically, for style modeling, we propose a style representation learning scheme to encode the style information into a compact representation. Then, for style transferring, we develop a style-aware multi-style transfer network (SaMST) to adapt to diverse styles using pluggable style representations. In this way, our framework is able to accommodate diverse image styles in the learned style representations without introducing additional overhead during inference, thereby maintaining efficiency. Experiments show that our style representation can extract accurate style information. Moreover, qualitative and quantitative results demonstrate that our method achieves state-of-the-art performance in terms of both accuracy and efficiency. The codes are available in https://github.com/The-Learning-And-Vision-Atelier-LAVA/SaMST.

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SaMam: Style-aware State Space Model for Arbitrary Image Style Transfer

Global effective receptive field plays a crucial role for image style transfer (ST) to obtain high-quality stylized results. However, existing ST backbones (e.g., CNNs and Transformers) suffer huge computational complexity to achieve global receptive fields. Recently, the State Space Model (SSM), especially the improved variant Mamba, has shown great potential for long-range dependency modeling with linear complexity, which offers a approach to resolve the above dilemma. In this paper, we develop a Mamba-based style transfer framework, termed SaMam. Specifically, a mamba encoder is designed to efficiently extract content and style information. In addition, a style-aware mamba decoder is developed to flexibly adapt to various styles. Moreover, to address the problems of local pixel forgetting, channel redundancy and spatial discontinuity of existing SSMs, we introduce both local enhancement and zigzag scan. Qualitative and quantitative results demonstrate that our SaMam outperforms state-of-the-art methods in terms of both accuracy and efficiency.

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VideoDirector: Precise Video Editing via Text-to-Video Models

Despite the typical inversion-then-editing paradigm using text-to-image (T2I) models has demonstrated promising results, directly extending it to text-to-video (T2V) models still suffers severe artifacts such as color flickering and content distortion. Consequently, current video editing methods primarily rely on T2I models, which inherently lack temporal-coherence generative ability, often resulting in inferior editing results. In this paper, we attribute the failure of the typical editing paradigm to: 1) Tightly Spatial-temporal Coupling. The vanilla pivotal-based inversion strategy struggles to disentangle spatial-temporal information in the video diffusion model; 2) Complicated Spatial-temporal Layout. The vanilla cross-attention control is deficient in preserving the unedited content. To address these limitations, we propose a spatial-temporal decoupled guidance (STDG) and multi-frame null-text optimization strategy to provide pivotal temporal cues for more precise pivotal inversion. Furthermore, we introduce a self-attention control strategy to maintain higher fidelity for precise partial content editing. Experimental results demonstrate that our method (termed VideoDirector) effectively harnesses the powerful temporal generation capabilities of T2V models, producing edited videos with state-of-the-art performance in accuracy, motion smoothness, realism, and fidelity to unedited content.

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Progressive Correspondence Regenerator for Robust 3D Registration

Obtaining enough high-quality correspondences is crucial for robust registration. Existing correspondence refinement methods mostly follow the paradigm of outlier removal, which either fails to correctly identify the accurate correspondences under extreme outlier ratios, or select too few correct correspondences to support robust registration. To address this challenge, we propose a novel approach named Regor, which is a progressive correspondence regenerator that generates higher-quality matches whist sufficiently robust for numerous outliers. In each iteration, we first apply prior-guided local grouping and generalized mutual matching to generate the local region correspondences. A powerful center-aware three-point consistency is then presented to achieve local correspondence correction, instead of removal. Further, we employ global correspondence refinement to obtain accurate correspondences from a global perspective. Through progressive iterations, this process yields a large number of high-quality correspondences. Extensive experiments on both indoor and outdoor datasets demonstrate that the proposed Regor significantly outperforms existing outlier removal techniques. More critically, our approach obtain 10 times more correct correspondences than outlier removal methods. As a result, our method is able to achieve robust registration even with weak features. The code will be released.

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AIQViT: Architecture-Informed Post-Training Quantization for Vision Transformers

Post-training quantization (PTQ) has emerged as a promising solution for reducing the storage and computational cost of vision transformers (ViTs). Recent advances primarily target at crafting quantizers to deal with peculiar activations characterized by ViTs. However, most existing methods underestimate the information loss incurred by weight quantization, resulting in significant performance deterioration, particularly in low-bit cases. Furthermore, a common practice in quantizing post-Softmax activations of ViTs is to employ logarithmic transformations, which unfortunately prioritize less informative values around zero. This approach introduces additional redundancies, ultimately leading to suboptimal quantization efficacy. To handle these, this paper proposes an innovative PTQ method tailored for ViTs, termed AIQViT (Architecture-Informed Post-training Quantization for ViTs). First, we design an architecture-informed low rank compensation mechanism, wherein learnable low-rank weights are introduced to compensate for the degradation caused by weight quantization. Second, we design a dynamic focusing quantizer to accommodate the unbalanced distribution of post-Softmax activations, which dynamically selects the most valuable interval for higher quantization resolution. Extensive experiments on five vision tasks, including image classification, object detection, instance segmentation, point cloud classification, and point cloud part segmentation, demonstrate the superiority of AIQViT over state-of-the-art PTQ methods.

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Layout2Scene: 3D Semantic Layout Guided Scene Generation via Geometry and Appearance Diffusion Priors

3D scene generation conditioned on text prompts has significantly progressed due to the development of 2D diffusion generation models. However, the textual description of 3D scenes is inherently inaccurate and lacks fine-grained control during training, leading to implausible scene generation. As an intuitive and feasible solution, the 3D layout allows for precise specification of object locations within the scene. To this end, we present a text-to-scene generation method (namely, Layout2Scene) using additional semantic layout as the prompt to inject precise control of 3D object positions. Specifically, we first introduce a scene hybrid representation to decouple objects and backgrounds, which is initialized via a pre-trained text-to-3D model. Then, we propose a two-stage scheme to optimize the geometry and appearance of the initialized scene separately. To fully leverage 2D diffusion priors in geometry and appearance generation, we introduce a semantic-guided geometry diffusion model and a semantic-geometry guided diffusion model which are finetuned on a scene dataset. Extensive experiments demonstrate that our method can generate more plausible and realistic scenes as compared to state-of-the-art approaches. Furthermore, the generated scene allows for flexible yet precise editing, thereby facilitating multiple downstream applications.

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3D Registration in 30 Years: A Survey

3D point cloud registration is a fundamental problem in computer vision, computer graphics, robotics, remote sensing, and etc. Over the last thirty years, we have witnessed the amazing advancement in this area with numerous kinds of solutions. Although a handful of relevant surveys have been conducted, their coverage is still limited. In this work, we present a comprehensive survey on 3D point cloud registration, covering a set of sub-areas such as pairwise coarse registration, pairwise fine registration, multi-view registration, cross-scale registration, and multi-instance registration. The datasets, evaluation metrics, method taxonomy, discussions of the merits and demerits, insightful thoughts of future directions are comprehensively presented in this survey. The regularly updated project page of the survey is available at https://github.com/Amyyyy11/3D-Registration-in-30-Years-A-Survey.

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Learning Hierarchical Color Guidance for Depth Map Super-Resolution

Color information is the most commonly used prior knowledge for depth map super-resolution (DSR), which can provide high-frequency boundary guidance for detail restoration. However, its role and functionality in DSR have not been fully developed. In this paper, we rethink the utilization of color information and propose a hierarchical color guidance network to achieve DSR. On the one hand, the low-level detail embedding module is designed to supplement high-frequency color information of depth features in a residual mask manner at the low-level stages. On the other hand, the high-level abstract guidance module is proposed to maintain semantic consistency in the reconstruction process by using a semantic mask that encodes the global guidance information. The color information of these two dimensions plays a role in the front and back ends of the attention-based feature projection (AFP) module in a more comprehensive form. Simultaneously, the AFP module integrates the multi-scale content enhancement block and adaptive attention projection block to make full use of multi-scale information and adaptively project critical restoration information in an attention manner for DSR. Compared with the state-of-the-art methods on four benchmark datasets, our method achieves more competitive performance both qualitatively and quantitatively.

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MaskBlur: Spatial and Angular Data Augmentation for Light Field Image Super-Resolution

Data augmentation (DA) is an effective approach for enhancing model performance with limited data, such as light field (LF) image super-resolution (SR). LF images inherently possess rich spatial and angular information. Nonetheless, there is a scarcity of DA methodologies explicitly tailored for LF images, and existing works tend to concentrate solely on either the spatial or angular domain. This paper proposes a novel spatial and angular DA strategy named MaskBlur for LF image SR by concurrently addressing spatial and angular aspects. MaskBlur consists of spatial blur and angular dropout two components. Spatial blur is governed by a spatial mask, which controls where pixels are blurred, i.e., pasting pixels between the low-resolution and high-resolution domains. The angular mask is responsible for angular dropout, i.e., selecting which views to perform the spatial blur operation. By doing so, MaskBlur enables the model to treat pixels differently in the spatial and angular domains when super-resolving LF images rather than blindly treating all pixels equally. Extensive experiments demonstrate the efficacy of MaskBlur in significantly enhancing the performance of existing SR methods. We further extend MaskBlur to other LF image tasks such as denoising, deblurring, low-light enhancement, and real-world SR. Code is publicly available at \url{https://github.com/chaowentao/MaskBlur}.

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NTIRE 2024 Challenge on Stereo Image Super-Resolution: Methods and Results

This paper summarizes the 3rd NTIRE challenge on stereo image super-resolution (SR) with a focus on new solutions and results. The task of this challenge is to super-resolve a low-resolution stereo image pair to a high-resolution one with a magnification factor of x4 under a limited computational budget. Compared with single image SR, the major challenge of this challenge lies in how to exploit additional information in another viewpoint and how to maintain stereo consistency in the results. This challenge has 2 tracks, including one track on bicubic degradation and one track on real degradations. In total, 108 and 70 participants were successfully registered for each track, respectively. In the test phase, 14 and 13 teams successfully submitted valid results with PSNR (RGB) scores better than the baseline. This challenge establishes a new benchmark for stereo image SR.

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DuInNet: Dual-Modality Feature Interaction for Point Cloud Completion

To further promote the development of multimodal point cloud completion, we contribute a large-scale multimodal point cloud completion benchmark ModelNet-MPC with richer shape categories and more diverse test data, which contains nearly 400,000 pairs of high-quality point clouds and rendered images of 40 categories. Besides the fully supervised point cloud completion task, two additional tasks including denoising completion and zero-shot learning completion are proposed in ModelNet-MPC, to simulate real-world scenarios and verify the robustness to noise and the transfer ability across categories of current methods. Meanwhile, considering that existing multimodal completion pipelines usually adopt a unidirectional fusion mechanism and ignore the shape prior contained in the image modality, we propose a Dual-Modality Feature Interaction Network (DuInNet) in this paper. DuInNet iteratively interacts features between point clouds and images to learn both geometric and texture characteristics of shapes with the dual feature interactor. To adapt to specific tasks such as fully supervised, denoising, and zero-shot learning point cloud completions, an adaptive point generator is proposed to generate complete point clouds in blocks with different weights for these two modalities. Extensive experiments on the ShapeNet-ViPC and ModelNet-MPC benchmarks demonstrate that DuInNet exhibits superiority, robustness and transfer ability in all completion tasks over state-of-the-art methods. The code and dataset will be available soon.

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DriveWorld: 4D Pre-trained Scene Understanding via World Models for Autonomous Driving

Vision-centric autonomous driving has recently raised wide attention due to its lower cost. Pre-training is essential for extracting a universal representation. However, current vision-centric pre-training typically relies on either 2D or 3D pre-text tasks, overlooking the temporal characteristics of autonomous driving as a 4D scene understanding task. In this paper, we address this challenge by introducing a world model-based autonomous driving 4D representation learning framework, dubbed \emph{DriveWorld}, which is capable of pre-training from multi-camera driving videos in a spatio-temporal fashion. Specifically, we propose a Memory State-Space Model for spatio-temporal modelling, which consists of a Dynamic Memory Bank module for learning temporal-aware latent dynamics to predict future changes and a Static Scene Propagation module for learning spatial-aware latent statics to offer comprehensive scene contexts. We additionally introduce a Task Prompt to decouple task-aware features for various downstream tasks. The experiments demonstrate that DriveWorld delivers promising results on various autonomous driving tasks. When pre-trained with the OpenScene dataset, DriveWorld achieves a 7.5% increase in mAP for 3D object detection, a 3.0% increase in IoU for online mapping, a 5.0% increase in AMOTA for multi-object tracking, a 0.1m decrease in minADE for motion forecasting, a 3.0% increase in IoU for occupancy prediction, and a 0.34m reduction in average L2 error for planning.

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Density-guided Translator Boosts Synthetic-to-Real Unsupervised Domain Adaptive Segmentation of 3D Point Clouds

3D synthetic-to-real unsupervised domain adaptive segmentation is crucial to annotating new domains. Self-training is a competitive approach for this task, but its performance is limited by different sensor sampling patterns (i.e., variations in point density) and incomplete training strategies. In this work, we propose a density-guided translator (DGT), which translates point density between domains, and integrates it into a two-stage self-training pipeline named DGT-ST. First, in contrast to existing works that simultaneously conduct data generation and feature/output alignment within unstable adversarial training, we employ the non-learnable DGT to bridge the domain gap at the input level. Second, to provide a well-initialized model for self-training, we propose a category-level adversarial network in stage one that utilizes the prototype to prevent negative transfer. Finally, by leveraging the designs above, a domain-mixed self-training method with source-aware consistency loss is proposed in stage two to narrow the domain gap further. Experiments on two synthetic-to-real segmentation tasks (SynLiDAR $\rightarrow$ semanticKITTI and SynLiDAR $\rightarrow$ semanticPOSS) demonstrate that DGT-ST outperforms state-of-the-art methods, achieving 9.4$\%$ and 4.3$\%$ mIoU improvements, respectively. Code is available at \url{https://github.com/yuan-zm/DGT-ST}.

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Deep Learning for Visual Speech Analysis: A Survey

Visual speech, referring to the visual domain of speech, has attracted increasing attention due to its wide applications, such as public security, medical treatment, military defense, and film entertainment. As a powerful AI strategy, deep learning techniques have extensively promoted the development of visual speech learning. Over the past five years, numerous deep learning based methods have been proposed to address various problems in this area, especially automatic visual speech recognition and generation. To push forward future research on visual speech, this paper aims to present a comprehensive review of recent progress in deep learning methods on visual speech analysis. We cover different aspects of visual speech, including fundamental problems, challenges, benchmark datasets, a taxonomy of existing methods, and state-of-the-art performance. Besides, we also identify gaps in current research and discuss inspiring future research directions.

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Sketch2NeRF: Multi-view Sketch-guided Text-to-3D Generation

Recently, text-to-3D approaches have achieved high-fidelity 3D content generation using text description. However, the generated objects are stochastic and lack fine-grained control. Sketches provide a cheap approach to introduce such fine-grained control. Nevertheless, it is challenging to achieve flexible control from these sketches due to their abstraction and ambiguity. In this paper, we present a multi-view sketch-guided text-to-3D generation framework (namely, Sketch2NeRF) to add sketch control to 3D generation. Specifically, our method leverages pretrained 2D diffusion models (e.g., Stable Diffusion and ControlNet) to supervise the optimization of a 3D scene represented by a neural radiance field (NeRF). We propose a novel synchronized generation and reconstruction method to effectively optimize the NeRF. In the experiments, we collected two kinds of multi-view sketch datasets to evaluate the proposed method. We demonstrate that our method can synthesize 3D consistent contents with fine-grained sketch control while being high-fidelity to text prompts. Extensive results show that our method achieves state-of-the-art performance in terms of sketch similarity and text alignment.

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Real-World Light Field Image Super-Resolution via Degradation Modulation

Recent years have witnessed the great advances of deep neural networks (DNNs) in light field (LF) image super-resolution (SR). However, existing DNN-based LF image SR methods are developed on a single fixed degradation (e.g., bicubic downsampling), and thus cannot be applied to super-resolve real LF images with diverse degradation. In this paper, we propose a simple yet effective method for real-world LF image SR. In our method, a practical LF degradation model is developed to formulate the degradation process of real LF images. Then, a convolutional neural network is designed to incorporate the degradation prior into the SR process. By training on LF images using our formulated degradation, our network can learn to modulate different degradation while incorporating both spatial and angular information in LF images. Extensive experiments on both synthetically degraded and real-world LF images demonstrate the effectiveness of our method. Compared with existing state-of-the-art single and LF image SR methods, our method achieves superior SR performance under a wide range of degradation, and generalizes better to real LF images. Codes and models are available at https://yingqianwang.github.io/LF-DMnet/.

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Masked Spatio-Temporal Structure Prediction for Self-supervised Learning on Point Cloud Videos

Recently, the community has made tremendous progress in developing effective methods for point cloud video understanding that learn from massive amounts of labeled data. However, annotating point cloud videos is usually notoriously expensive. Moreover, training via one or only a few traditional tasks (e.g., classification) may be insufficient to learn subtle details of the spatio-temporal structure existing in point cloud videos. In this paper, we propose a Masked Spatio-Temporal Structure Prediction (MaST-Pre) method to capture the structure of point cloud videos without human annotations. MaST-Pre is based on spatio-temporal point-tube masking and consists of two self-supervised learning tasks. First, by reconstructing masked point tubes, our method is able to capture the appearance information of point cloud videos. Second, to learn motion, we propose a temporal cardinality difference prediction task that estimates the change in the number of points within a point tube. In this way, MaST-Pre is forced to model the spatial and temporal structure in point cloud videos. Extensive experiments on MSRAction-3D, NTU-RGBD, NvGesture, and SHREC'17 demonstrate the effectiveness of the proposed method.

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