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Yuming Jiang

Publications and source records attributed to Yuming Jiang.

At least 19 recordsLinked to original sources

An Empirical Study of Training Pixel-Space Text-to-Image Diffusion Models

This paper investigates an increasingly important topic in generative modeling: pixel-space diffusion models. Although numerous studies have explored this topic, most focus on small-scale or class-conditional settings. Consequently, a practical recipe for training pixel-space models that rival or exceed well-established latent-space counterparts remains elusive. Through a comprehensive empirical study, we first observe that direct large-scale pre-training in pixel space converges substantially more slowly than in latent space. This observation motivates a latent-to-pixel strategy that acquires generative priors efficiently in latent space and transitions to pixel space during post-training. We then systematically investigate the key design choices governing this transition, including weight initialization, data composition, prediction target, decoder architecture, and noise schedule, and identify a practical recipe that makes the resulting pixel-space models match or outperform their latent-space counterparts while delivering 3.18 to 4.75 times end-to-end inference speedups. We hope that our findings provide useful empirical insights and practical guidelines for future research on pixel-space generation.

cs.CV

ASGE-RR: Agentic Service Graph Embedding with Revisable Reservations for Dynamic AI-Agent Calls

AI-agent workflows often involve remote calls to models, memory stores, and tools distributed across a network. As execution progresses, these dependency calls collectively form an agentic service graph (ASG). Unlike traditional service requests, many dependency calls are revealed only at runtime. Consequently, allocating resources to a currently visible call may consume capacity later needed by a call from a higher-value workflow. We formulate this challenge as Agentic Service Graph Embedding (ASGE), an online network-control problem that maps runtime-revealed workflow calls to service replicas and network paths under capacity, cost and deadline constraints. We present ASGE-RR, an online ASGE controller with revisable reservations. ASGE-RR protects capacity for likely future calls while enforcing the constraints. ASGE-RR evaluates candidate replica-and-path mappings against predicted workflow continuations and updates reservations as new execution information becomes available. We evaluate ASGE-RR using OpenHands and GPT Researcher workflows executed with gpt-5.6-luna and replayed over in two complementary experimental environments, a controlled Docker testbed and a WAN testbed. The investigation shows that all the evaluated AI-agent tasks expose at least one runtime-revealed dependency call that can be steered before connection establishment. Exploiting this control point, even though the experimental environments are small-scale, ASGE-RR already demonstrates noticeable potential: It completes (up to) 10% more workflow value than a same-information rolling-horizon controller and a current-call steering controller on the WAN testbed. The results suggest that runtime-revealed workflow structure creates a new network control opportunity: protecting resources for likely future calls allows more AI-agent workflows to finish in time.

cs.MA

Beyond Entropy: Learning from Token-Level Distributional Deviations for LLM Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) has significantly advanced Large Language Model (LLM) reasoning; however, it faces a fundamental optimization instability: uniform token updates precipitate entropy collapse, leading to premature convergence to suboptimal strategies, whereas excessive Shannon Entropy maximization can cause entropy explosion, driving blind exploration toward incoherent reasoning chains. To resolve this dichotomy, we introduce the Independent Combinatorial Tokens (ICT) framework, which shifts the optimization focus from scalar uncertainty to the distributional properties of token logits. By leveraging the Jensen-Shannon (JS) divergence between token logits distributions, ICT identifies tokens with distinctive distributional patterns as critical branching points for guiding effective exploration in LLM reasoning. Our theoretical analysis, grounded in both Shannon and second-order R\'enyi entropy, proves that selectively updating on these tokens regulates policy concentration: it reduces the overall distribution uncertainty measured by Shannon entropy, while controlling probability concentration captured by second-order R\'enyi entropy. This dual effect prevents over-concentrated token generation from weakening exploration and effectively stabilizes the training landscape. Empirical results demonstrate that updating only the top 10% of unique tokens on Qwen2.5 (0.5B/1.5B/7B) models yields an average pass@4 improvement of 4.58%, with a maximum gain of 14.9%, over GRPO, 20-Entropy, and STAPO baselines across seven benchmarks spanning math, commonsense, and Olympiad-level problems.

cs.AI

Beyond Virtual Delay: Improving Packet Delay Bound in Network Calculus

In network calculus, a fundamental result is the classical delay bound given by the horizontal deviation between the arrival and service curves. While widely used, the classical bound is derived from the notion of virtual delay. For a FIFO system, in this work, we first show that the maximum packet delay is always upper-bounded by the maximum virtual delay, revealing inherent conservatism when applying the virtual-delay-based bound to packet delay. Motivated by this insight, we revisit packet delay analysis and derive a new packet delay bound that requires no assumptions beyond the arrival and service curves. Specializing the new bound to a system with leaky-bucket arrival curve and rate-latency service curve shows strict improvement over the classical bound, which is further demonstrated through a case study in time-sensitive networking (TSN).

cs.PF

Z-Reward: Beyond Scalar Rewards by Internalizing Reasoning into Score Distributions

Reward models are central to text-to-image post-training, but visual preference is subjective and better represented as a distribution over rubric scores than as a deterministic scalar. Existing scalar, score-token, and pairwise reward models over-compress uncertainty and fine-grained score differences, while reasoning-based generative rewards provide stronger judgments but are costly to deploy and difficult to use as direct optimization signals. We propose Z-Reward, a teacher-student reward modeling framework that decouples reasoning-heavy judgment from efficient reward deployment. The teacher is a large VLM that uses reasoning to infer rubric-aligned score distributions, and is trained with Group-wise Direct Score Optimization (GDSO), which combines policy-gradient rewards from distribution expectations with direct pointwise and pairwise supervision on score distributions and score gaps. The student is trained with Reasoning-Internalized Score Distillation (RISD), which transfers the teacher's reasoning-conditioned score distribution into a compact VLM without requiring explicit reasoning chains at inference time. On our internally annotated evaluation set, the 27B GDSO teacher reaches 89.6% human preference accuracy, outperforming SFT, RewardDance, and GRPO, while the 9B RISD student reaches 88.6%, outperforming the OPD baseline and closely matching the larger teacher. We further show that Z-Reward can serve as a differentiable reward signal for text-to-image optimization, yielding a 41.3% net human-preference improvement over the SFT baseline.

cs.CV

PROMISE-AD: Progression-aware Multi-horizon Survival Estimation for Alzheimer's Disease Progression and Dynamic Tracking

Individualized Alzheimer's disease (AD) progression prediction requires models that use irregular visits, account for censoring, avoid diagnostic leakage, and provide calibrated horizon risks. We propose PROgression-aware MultI-horizon Survival Estimation for Alzheimer's Disease (PROMISE-AD), a leakage-safe survival framework for predicting conversion from cognitively normal (CN) to mild cognitive impairment (MCI) and from MCI to AD dementia using ADNI/TADPOLE tabular histories. PROMISE-AD converts pre-index visits into tokens with standardized measurements, missingness masks, longitudinal changes, time-normalized slopes, visit timing, and non-diagnostic categorical attributes. A temporal Transformer fuses global, attention-pooled, and latest-visit representations to estimate a progression score and latent discrete-time mixture hazards. Training combines survival likelihood, horizon-specific focal risk loss, progression ranking, hazard smoothness, and mixture-balance regularization, followed by validation-set isotonic calibration for 1-, 2-, 3-, and 5-year risks. In held-out testing across three seeds, PROMISE-AD achieved an integrated Brier score (IBS) of 0.085 $\pm$ 0.012, C-index of 0.808 $\pm$ 0.015, and mean time-dependent AUC of 0.840 $\pm$ 0.081 for CN-to-MCI conversion, yielding the lowest IBS among compared methods. For MCI-to-AD conversion, PROMISE-AD achieved the highest C-index (0.894 $\pm$ 0.018) and near-ceiling 5-year discrimination (AUROC 0.997 $\pm$ 0.003; AUPRC 0.999 $\pm$ 0.001), although some baselines had lower IBS. Ablations and interpretability supported longitudinal change features, fused temporal representations, mixture hazards, cognitive and functional measures, APOE4 status, and recent conversion-proximal visits. These findings suggest that progression-aware survival modeling can provide interpretable multi-horizon AD conversion risk estimates.

cs.LG

coDrawAgents: A Multi-Agent Dialogue Framework for Compositional Image Generation

Text-to-image generation has advanced rapidly, but existing models still struggle with faithfully composing multiple objects and preserving their attributes in complex scenes. We propose coDrawAgents, an interactive multi-agent dialogue framework with four specialized agents: Interpreter, Planner, Checker, and Painter that collaborate to improve compositional generation. The Interpreter adaptively decides between a direct text-to-image pathway and a layout-aware multi-agent process. In the layout-aware mode, it parses the prompt into attribute-rich object descriptors, ranks them by semantic salience, and groups objects with the same semantic priority level for joint generation. Guided by the Interpreter, the Planner adopts a divide-and-conquer strategy, incrementally proposing layouts for objects with the same semantic priority level while grounding decisions in the evolving visual context of the canvas. The Checker introduces an explicit error-correction mechanism by validating spatial consistency and attribute alignment, and refining layouts before they are rendered. Finally, the Painter synthesizes the image step by step, incorporating newly planned objects into the canvas to provide richer context for subsequent iterations. Together, these agents address three key challenges: reducing layout complexity, grounding planning in visual context, and enabling explicit error correction. Extensive experiments on benchmarks GenEval and DPG-Bench demonstrate that coDrawAgents substantially improves text-image alignment, spatial accuracy, and attribute binding compared to existing methods.

cs.CV

RynnBrain: Open Embodied Foundation Models

Despite rapid progress in multimodal foundation models, embodied intelligence community still lacks a unified, physically grounded foundation model that integrates perception, reasoning, and planning within real-world spatial-temporal dynamics. We introduce RynnBrain, an open-source spatiotemporal foundation model for embodied intelligence. RynnBrain strengthens four core capabilities in a unified framework: comprehensive egocentric understanding, diverse spatiotemporal localization, physically grounded reasoning, and physics-aware planning. The RynnBrain family comprises three foundation model scales (2B, 8B, and 30B-A3B MoE) and four post-trained variants tailored for downstream embodied tasks (i.e., RynnBrain-Nav, RynnBrain-Plan, and RynnBrain-VLA) or complex spatial reasoning tasks (i.e., RynnBrain-CoP). In terms of extensive evaluations on 20 embodied benchmarks and 8 general vision understanding benchmarks, our RynnBrain foundation models largely outperform existing embodied foundation models by a significant margin. The post-trained model suite further substantiates two key potentials of the RynnBrain foundation model: (i) enabling physically grounded reasoning and planning, and (ii) serving as a strong pretrained backbone that can be efficiently adapted to diverse embodied tasks.

cs.RO

Harnessing Reasoning Trajectories for Hallucination Detection via Answer-agreement Representation Shaping

Large reasoning models (LRMs) often generate long, seemingly coherent reasoning traces yet still produce incorrect answers, making hallucination detection challenging. Although trajectories contain useful signals, directly using trace text or vanilla hidden states for detection is brittle: traces vary in form and detectors can overfit to superficial patterns rather than answer validity. We introduce Answer-agreement Representation Shaping (ARS), which learns detection-friendly trace-conditioned representations by explicitly encoding answer stability. ARS generates counterfactual answers through small latent interventions, specifically, perturbing the trace-boundary embedding, and labels each perturbation by whether the resulting answer agrees with the original. It then learns representations that bring answer-agreeing states together and separate answer-disagreeing ones, exposing latent instability indicative of hallucination risk. The shaped embeddings are plug-and-play with existing embedding-based detectors and require no human annotations during training. Experiments demonstrate that ARS consistently improves detection and achieves substantial gains over strong baselines. Code is available at: https://github.com/radiolab-ntu/ars_icml2026.

cs.LG

C-DGPA: Class-Centric Dual-Alignment Generative Prompt Adaptation

Unsupervised Domain Adaptation transfers knowledge from a labeled source domain to an unlabeled target domain. Directly deploying Vision-Language Models (VLMs) with prompt tuning in downstream UDA tasks faces the signifi cant challenge of mitigating domain discrepancies. Existing prompt-tuning strategies primarily align marginal distribu tion, but neglect conditional distribution discrepancies, lead ing to critical issues such as class prototype misalignment and degraded semantic discriminability. To address these lim itations, the work proposes C-DGPA: Class-Centric Dual Alignment Generative Prompt Adaptation. C-DGPA syner gistically optimizes marginal distribution alignment and con ditional distribution alignment through a novel dual-branch architecture. The marginal distribution alignment branch em ploys a dynamic adversarial training framework to bridge marginal distribution discrepancies. Simultaneously, the con ditional distribution alignment branch introduces a Class Mapping Mechanism (CMM) to align conditional distribu tion discrepancies by standardizing semantic prompt under standing and preventing source domain over-reliance. This dual alignment strategy effectively integrates domain knowl edge into prompt learning via synergistic optimization, ensur ing domain-invariant and semantically discriminative repre sentations. Extensive experiments on OfficeHome, Office31, and VisDA-2017 validate the superiority of C-DGPA. It achieves new state-of-the-art results on all benchmarks.

cs.CV

Z-Image: An Efficient Image Generation Foundation Model with Single-Stream Diffusion Transformer

The landscape of high-performance image generation models is currently dominated by proprietary systems, such as Nano Banana Pro and Seedream 4.0. Leading open-source alternatives, including Qwen-Image, Hunyuan-Image-3.0 and FLUX.2, are characterized by massive parameter counts (20B to 80B), making them impractical for inference, and fine-tuning on consumer-grade hardware. To address this gap, we propose Z-Image, an efficient 6B-parameter foundation generative model built upon a Scalable Single-Stream Diffusion Transformer (S3-DiT) architecture that challenges the "scale-at-all-costs" paradigm. By systematically optimizing the entire model lifecycle -- from a curated data infrastructure to a streamlined training curriculum -- we complete the full training workflow in just 314K H800 GPU hours (approx. $630K). Our few-step distillation scheme with reward post-training further yields Z-Image-Turbo, offering both sub-second inference latency on an enterprise-grade H800 GPU and compatibility with consumer-grade hardware (<16GB VRAM). Additionally, our omni-pre-training paradigm also enables efficient training of Z-Image-Edit, an editing model with impressive instruction-following capabilities. Both qualitative and quantitative experiments demonstrate that our model achieves performance comparable to or surpassing that of leading competitors across various dimensions. Most notably, Z-Image exhibits exceptional capabilities in photorealistic image generation and bilingual text rendering, delivering results that rival top-tier commercial models, thereby demonstrating that state-of-the-art results are achievable with significantly reduced computational overhead. We publicly release our code, weights, and online demo to foster the development of accessible, budget-friendly, yet state-of-the-art generative models.

cs.CV

RynnVLA-002: A Unified Vision-Language-Action and World Model

We introduce RynnVLA-002, a unified Vision-Language-Action (VLA) and world model. The world model leverages action and visual inputs to predict future image states, learning the underlying physics of the environment to refine action generation. Conversely, the VLA model produces subsequent actions from image observations, enhancing visual understanding and supporting the world model's image generation. The unified framework of RynnVLA-002 enables joint learning of environmental dynamics and action planning. Our experiments show that RynnVLA-002 surpasses individual VLA and world models, demonstrating their mutual enhancement. We evaluate RynnVLA-002 in both simulation and real-world robot tasks. RynnVLA-002 achieves 97.4% success rate on the LIBERO simulation benchmark without pretraining, while in real-world LeRobot experiments, its integrated world model boosts the overall success rate by 50%.

cs.RO

MMR1: Enhancing Multimodal Reasoning with Variance-Aware Sampling and Open Resources

Large multimodal reasoning models have achieved rapid progress, but their advancement is constrained by two major limitations: the absence of open, large-scale, high-quality long chain-of-thought (CoT) data, and the instability of reinforcement learning (RL) algorithms in post-training. Group Relative Policy Optimization (GRPO), the standard framework for RL fine-tuning, is prone to gradient vanishing when reward variance is low, which weakens optimization signals and impairs convergence. This work makes three contributions: (1) We propose Variance-Aware Sampling (VAS), a data selection strategy guided by Variance Promotion Score (VPS) that combines outcome variance and trajectory diversity to promote reward variance and stabilize policy optimization. (2) We release large-scale, carefully curated resources containing ~1.6M long CoT cold-start data and ~15k RL QA pairs, designed to ensure quality, difficulty, and diversity, along with a fully reproducible end-to-end training codebase. (3) We open-source a family of multimodal reasoning models in multiple scales, establishing standardized baselines for the community. Experiments across mathematical reasoning benchmarks demonstrate the effectiveness of both the curated data and the proposed VAS. Comprehensive ablation studies and analyses provide further insight into the contributions of each component. In addition, we theoretically establish that reward variance lower-bounds the expected policy gradient magnitude, with VAS serving as a practical mechanism to realize this guarantee. Our code, data, and checkpoints are available at https://github.com/LengSicong/MMR1.

cs.CV

RynnVLA-001: Using Human Demonstrations to Improve Robot Manipulation

This paper presents RynnVLA-001, a vision-language-action(VLA) model built upon large-scale video generative pretraining from human demonstrations. We propose a novel two-stage pretraining methodology. The first stage, Ego-Centric Video Generative Pretraining, trains an Image-to-Video model on 12M ego-centric manipulation videos to predict future frames conditioned on an initial frame and a language instruction. The second stage, Human-Centric Trajectory-Aware Modeling, extends this by jointly predicting future keypoint trajectories, thereby effectively bridging visual frame prediction with action prediction. Furthermore, to enhance action representation, we propose ActionVAE, a variational autoencoder that compresses sequences of actions into compact latent embeddings, reducing the complexity of the VLA output space. When finetuned on the same downstream robotics datasets, RynnVLA-001 achieves superior performance over state-of-the-art baselines, demonstrating that the proposed pretraining strategy provides a more effective initialization for VLA models.

cs.CV

Towards Affordance-Aware Robotic Dexterous Grasping with Human-like Priors

A dexterous hand capable of generalizable grasping objects is fundamental for the development of general-purpose embodied AI. However, previous methods focus narrowly on low-level grasp stability metrics, neglecting affordance-aware positioning and human-like poses which are crucial for downstream manipulation. To address these limitations, we propose AffordDex, a novel framework with two-stage training that learns a universal grasping policy with an inherent understanding of both motion priors and object affordances. In the first stage, a trajectory imitator is pre-trained on a large corpus of human hand motions to instill a strong prior for natural movement. In the second stage, a residual module is trained to adapt these general human-like motions to specific object instances. This refinement is critically guided by two components: our Negative Affordance-aware Segmentation (NAA) module, which identifies functionally inappropriate contact regions, and a privileged teacher-student distillation process that ensures the final vision-based policy is highly successful. Extensive experiments demonstrate that AffordDex not only achieves universal dexterous grasping but also remains remarkably human-like in posture and functionally appropriate in contact location. As a result, AffordDex significantly outperforms state-of-the-art baselines across seen objects, unseen instances, and even entirely novel categories.

cs.RO

WorldVLA: Towards Autoregressive Action World Model

We present WorldVLA, an autoregressive action world model that unifies action and image understanding and generation. Our WorldVLA intergrates Vision-Language-Action (VLA) model and world model in one single framework. The world model predicts future images by leveraging both action and image understanding, with the purpose of learning the underlying physics of the environment to improve action generation. Meanwhile, the action model generates the subsequent actions based on image observations, aiding in visual understanding and in turn helps visual generation of the world model. We demonstrate that WorldVLA outperforms standalone action and world models, highlighting the mutual enhancement between the world model and the action model. In addition, we find that the performance of the action model deteriorates when generating sequences of actions in an autoregressive manner. This phenomenon can be attributed to the model's limited generalization capability for action prediction, leading to the propagation of errors from earlier actions to subsequent ones. To address this issue, we propose an attention mask strategy that selectively masks prior actions during the generation of the current action, which shows significant performance improvement in the action chunk generation task.

cs.RO

VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding

In this paper, we propose VideoLLaMA3, a more advanced multimodal foundation model for image and video understanding. The core design philosophy of VideoLLaMA3 is vision-centric. The meaning of "vision-centric" is two-fold: the vision-centric training paradigm and vision-centric framework design. The key insight of our vision-centric training paradigm is that high-quality image-text data is crucial for both image and video understanding. Instead of preparing massive video-text datasets, we focus on constructing large-scale and high-quality image-text datasets. VideoLLaMA3 has four training stages: 1) Vision Encoder Adaptation, which enables vision encoder to accept images of variable resolutions as input; 2) Vision-Language Alignment, which jointly tunes the vision encoder, projector, and LLM with large-scale image-text data covering multiple types (including scene images, documents, charts) as well as text-only data. 3) Multi-task Fine-tuning, which incorporates image-text SFT data for downstream tasks and video-text data to establish a foundation for video understanding. 4) Video-centric Fine-tuning, which further improves the model's capability in video understanding. As for the framework design, to better capture fine-grained details in images, the pretrained vision encoder is adapted to encode images of varying sizes into vision tokens with corresponding numbers, rather than a fixed number of tokens. For video inputs, we reduce the number of vision tokens according to their similarity so that the representation of videos will be more precise and compact. Benefit from vision-centric designs, VideoLLaMA3 achieves compelling performances in both image and video understanding benchmarks.

cs.CV

Vchitect-2.0: Parallel Transformer for Scaling Up Video Diffusion Models

We present Vchitect-2.0, a parallel transformer architecture designed to scale up video diffusion models for large-scale text-to-video generation. The overall Vchitect-2.0 system has several key designs. (1) By introducing a novel Multimodal Diffusion Block, our approach achieves consistent alignment between text descriptions and generated video frames, while maintaining temporal coherence across sequences. (2) To overcome memory and computational bottlenecks, we propose a Memory-efficient Training framework that incorporates hybrid parallelism and other memory reduction techniques, enabling efficient training of long video sequences on distributed systems. (3) Additionally, our enhanced data processing pipeline ensures the creation of Vchitect T2V DataVerse, a high-quality million-scale training dataset through rigorous annotation and aesthetic evaluation. Extensive benchmarking demonstrates that Vchitect-2.0 outperforms existing methods in video quality, training efficiency, and scalability, serving as a suitable base for high-fidelity video generation.

cs.CV