Searcharxiv⌕ Search

arXiv subjects

Yuming Jiang

Publications and source records attributed to Yuming Jiang.

At least 55 records · Page 3Linked to original sources

UnitedHuman: Harnessing Multi-Source Data for High-Resolution Human Generation

Human generation has achieved significant progress. Nonetheless, existing methods still struggle to synthesize specific regions such as faces and hands. We argue that the main reason is rooted in the training data. A holistic human dataset inevitably has insufficient and low-resolution information on local parts. Therefore, we propose to use multi-source datasets with various resolution images to jointly learn a high-resolution human generative model. However, multi-source data inherently a) contains different parts that do not spatially align into a coherent human, and b) comes with different scales. To tackle these challenges, we propose an end-to-end framework, UnitedHuman, that empowers continuous GAN with the ability to effectively utilize multi-source data for high-resolution human generation. Specifically, 1) we design a Multi-Source Spatial Transformer that spatially aligns multi-source images to full-body space with a human parametric model. 2) Next, a continuous GAN is proposed with global-structural guidance and CutMix consistency. Patches from different datasets are then sampled and transformed to supervise the training of this scale-invariant generative model. Extensive experiments demonstrate that our model jointly learned from multi-source data achieves superior quality than those learned from a holistic dataset.

cs.CV↗

ReliTalk: Relightable Talking Portrait Generation from a Single Video

Recent years have witnessed great progress in creating vivid audio-driven portraits from monocular videos. However, how to seamlessly adapt the created video avatars to other scenarios with different backgrounds and lighting conditions remains unsolved. On the other hand, existing relighting studies mostly rely on dynamically lighted or multi-view data, which are too expensive for creating video portraits. To bridge this gap, we propose ReliTalk, a novel framework for relightable audio-driven talking portrait generation from monocular videos. Our key insight is to decompose the portrait's reflectance from implicitly learned audio-driven facial normals and images. Specifically, we involve 3D facial priors derived from audio features to predict delicate normal maps through implicit functions. These initially predicted normals then take a crucial part in reflectance decomposition by dynamically estimating the lighting condition of the given video. Moreover, the stereoscopic face representation is refined using the identity-consistent loss under simulated multiple lighting conditions, addressing the ill-posed problem caused by limited views available from a single monocular video. Extensive experiments validate the superiority of our proposed framework on both real and synthetic datasets. Our code is released in https://github.com/arthur-qiu/ReliTalk.

cs.CV↗

ConSlide: Asynchronous Hierarchical Interaction Transformer with Breakup-Reorganize Rehearsal for Continual Whole Slide Image Analysis

Whole slide image (WSI) analysis has become increasingly important in the medical imaging community, enabling automated and objective diagnosis, prognosis, and therapeutic-response prediction. However, in clinical practice, the ever-evolving environment hamper the utility of WSI analysis models. In this paper, we propose the FIRST continual learning framework for WSI analysis, named ConSlide, to tackle the challenges of enormous image size, utilization of hierarchical structure, and catastrophic forgetting by progressive model updating on multiple sequential datasets. Our framework contains three key components. The Hierarchical Interaction Transformer (HIT) is proposed to model and utilize the hierarchical structural knowledge of WSI. The Breakup-Reorganize (BuRo) rehearsal method is developed for WSI data replay with efficient region storing buffer and WSI reorganizing operation. The asynchronous updating mechanism is devised to encourage the network to learn generic and specific knowledge respectively during the replay stage, based on a nested cross-scale similarity learning (CSSL) module. We evaluated the proposed ConSlide on four public WSI datasets from TCGA projects. It performs best over other state-of-the-art methods with a fair WSI-based continual learning setting and achieves a better trade-off of the overall performance and forgetting on previous task

cs.CV↗

Collaborative Diffusion for Multi-Modal Face Generation and Editing

Diffusion models arise as a powerful generative tool recently. Despite the great progress, existing diffusion models mainly focus on uni-modal control, i.e., the diffusion process is driven by only one modality of condition. To further unleash the users' creativity, it is desirable for the model to be controllable by multiple modalities simultaneously, e.g., generating and editing faces by describing the age (text-driven) while drawing the face shape (mask-driven). In this work, we present Collaborative Diffusion, where pre-trained uni-modal diffusion models collaborate to achieve multi-modal face generation and editing without re-training. Our key insight is that diffusion models driven by different modalities are inherently complementary regarding the latent denoising steps, where bilateral connections can be established upon. Specifically, we propose dynamic diffuser, a meta-network that adaptively hallucinates multi-modal denoising steps by predicting the spatial-temporal influence functions for each pre-trained uni-modal model. Collaborative Diffusion not only collaborates generation capabilities from uni-modal diffusion models, but also integrates multiple uni-modal manipulations to perform multi-modal editing. Extensive qualitative and quantitative experiments demonstrate the superiority of our framework in both image quality and condition consistency.

cs.CV↗

Text2Performer: Text-Driven Human Video Generation

Text-driven content creation has evolved to be a transformative technique that revolutionizes creativity. Here we study the task of text-driven human video generation, where a video sequence is synthesized from texts describing the appearance and motions of a target performer. Compared to general text-driven video generation, human-centric video generation requires maintaining the appearance of synthesized human while performing complex motions. In this work, we present Text2Performer to generate vivid human videos with articulated motions from texts. Text2Performer has two novel designs: 1) decomposed human representation and 2) diffusion-based motion sampler. First, we decompose the VQVAE latent space into human appearance and pose representation in an unsupervised manner by utilizing the nature of human videos. In this way, the appearance is well maintained along the generated frames. Then, we propose continuous VQ-diffuser to sample a sequence of pose embeddings. Unlike existing VQ-based methods that operate in the discrete space, continuous VQ-diffuser directly outputs the continuous pose embeddings for better motion modeling. Finally, motion-aware masking strategy is designed to mask the pose embeddings spatial-temporally to enhance the temporal coherence. Moreover, to facilitate the task of text-driven human video generation, we contribute a Fashion-Text2Video dataset with manually annotated action labels and text descriptions. Extensive experiments demonstrate that Text2Performer generates high-quality human videos (up to 512x256 resolution) with diverse appearances and flexible motions.

cs.CV↗

A Hybrid Deep Feature-Based Deformable Image Registration Method for Pathology Images

Pathologists need to combine information from differently stained pathology slices for accurate diagnosis. Deformable image registration is a necessary technique for fusing multi-modal pathology slices. This paper proposes a hybrid deep feature-based deformable image registration framework for stained pathology samples. We first extract dense feature points via the detector-based and detector-free deep learning feature networks and perform points matching. Then, to further reduce false matches, an outlier detection method combining the isolation forest statistical model and the local affine correction model is proposed. Finally, the interpolation method generates the deformable vector field for pathology image registration based on the above matching points. We evaluate our method on the dataset of the Non-rigid Histology Image Registration (ANHIR) challenge, which is co-organized with the IEEE ISBI 2019 conference. Our technique outperforms the traditional approaches by 17% with the Average-Average registration target error (rTRE) reaching 0.0034. The proposed method achieved state-of-the-art performance and ranked 1st in evaluating the test dataset. The proposed hybrid deep feature-based registration method can potentially become a reliable method for pathology image registration.

eess.IV↗

Reference-based Image and Video Super-Resolution via C2-Matching

Reference-based Super-Resolution (Ref-SR) has recently emerged as a promising paradigm to enhance a low-resolution (LR) input image or video by introducing an additional high-resolution (HR) reference image. Existing Ref-SR methods mostly rely on implicit correspondence matching to borrow HR textures from reference images to compensate for the information loss in input images. However, performing local transfer is difficult because of two gaps between input and reference images: the transformation gap (e.g., scale and rotation) and the resolution gap (e.g., HR and LR). To tackle these challenges, we propose C2-Matching in this work, which performs explicit robust matching crossing transformation and resolution. 1) To bridge the transformation gap, we propose a contrastive correspondence network, which learns transformation-robust correspondences using augmented views of the input image. 2) To address the resolution gap, we adopt teacher-student correlation distillation, which distills knowledge from the easier HR-HR matching to guide the more ambiguous LR-HR matching. 3) Finally, we design a dynamic aggregation module to address the potential misalignment issue between input images and reference images. In addition, to faithfully evaluate the performance of Reference-based Image Super-Resolution under a realistic setting, we contribute the Webly-Referenced SR (WR-SR) dataset, mimicking the practical usage scenario. We also extend C2-Matching to Reference-based Video Super-Resolution task, where an image taken in a similar scene serves as the HR reference image. Extensive experiments demonstrate that our proposed C2-Matching significantly outperforms state of the arts on the standard CUFED5 benchmark and also boosts the performance of video SR by incorporating the C2-Matching component into Video SR pipelines.

cs.CV↗

StyleFaceV: Face Video Generation via Decomposing and Recomposing Pretrained StyleGAN3

Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and unnatural movements. To tackle these challenges, we propose a principled framework named StyleFaceV, which produces high-fidelity identity-preserving face videos with vivid movements. Our core insight is to decompose appearance and pose information and recompose them in the latent space of StyleGAN3 to produce stable and dynamic results. Specifically, StyleGAN3 provides strong priors for high-fidelity facial image generation, but the latent space is intrinsically entangled. By carefully examining its latent properties, we propose our decomposition and recomposition designs which allow for the disentangled combination of facial appearance and movements. Moreover, a temporal-dependent model is built upon the decomposed latent features, and samples reasonable sequences of motions that are capable of generating realistic and temporally coherent face videos. Particularly, our pipeline is trained with a joint training strategy on both static images and high-quality video data, which is of higher data efficiency. Extensive experiments demonstrate that our framework achieves state-of-the-art face video generation results both qualitatively and quantitatively. Notably, StyleFaceV is capable of generating realistic $1024\times1024$ face videos even without high-resolution training videos.

cs.CV↗

A Probabilistic Bound for Peak Age of Information Guarantee

This paper considers the distribution of a general peak age of information (AoI) model and develops a general analysis approach for probabilistic performance guarantee from the time-domain perspective. Firstly, a general relationship between the peak AoI and the inter-arrival and service times of packets is revealed. With the help of martingale theory, a probabilistic bound on the peak AoI is then derived for the general case of endogenous independently and identically distributed increments in information generation and transmission processes. Thereafter, the application of the obtained bound is illustrated with the M/M/1 and D/M/1 queuing models. The validity of the proposed bound is finally examined with numerical results.

cs.PF↗

Service Modeling and Delay Analysis of Packet Delivery over a Wireless Link

For delay analysis of packet delivery over a wireless link, several novel ideas are introduced. One is to construct an equivalent $G/G/1$ non-lossy queueing model to ease the analysis, enabled by exploiting empirical models of packet error rate, packet service time and packet loss rate obtained from measurement. The second is to exploit a classical queueing theory result to approximate the mean delay. For estimating the delay distribution, the newly developed stochastic network calculus (SNC) theory is made use of, forming the third idea. To enable this SNC based analysis, a stochastic service curve characterization of the link is introduced, relying on a packet service time model obtained from the empirical models. The focused link is a 802.15.4 wireless link. Extensive experimental investigation under a wide range of settings was conducted. The proposed ideas are validated with the experiment results. The validation confirms that the proposed approaches, integrating both empirical and analytical modes, are effective for service modeling and delay analysis. This suggests an integrated approach, now found previously, for quantitative understanding of the delay performance of packet delivery over a wireless link.

cs.PF↗

Text2Human: Text-Driven Controllable Human Image Generation

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the generation process is even desired to be intuitively controllable for layman users. In this work, we present a text-driven controllable framework, Text2Human, for a high-quality and diverse human generation. We synthesize full-body human images starting from a given human pose with two dedicated steps. 1) With some texts describing the shapes of clothes, the given human pose is first translated to a human parsing map. 2) The final human image is then generated by providing the system with more attributes about the textures of clothes. Specifically, to model the diversity of clothing textures, we build a hierarchical texture-aware codebook that stores multi-scale neural representations for each type of texture. The codebook at the coarse level includes the structural representations of textures, while the codebook at the fine level focuses on the details of textures. To make use of the learned hierarchical codebook to synthesize desired images, a diffusion-based transformer sampler with mixture of experts is firstly employed to sample indices from the coarsest level of the codebook, which then is used to predict the indices of the codebook at finer levels. The predicted indices at different levels are translated to human images by the decoder learned accompanied with hierarchical codebooks. The use of mixture-of-experts allows for the generated image conditioned on the fine-grained text input. The prediction for finer level indices refines the quality of clothing textures. Extensive quantitative and qualitative evaluations demonstrate that our proposed framework can generate more diverse and realistic human images compared to state-of-the-art methods.

cs.CV↗

Bitcoin P2P Network Measurements: A testbed study of the effect of peer selection on transaction propagation and confirmation times

Bitcoin is the first and the most extensive decentralized electronic cryptocurrency system that uses blockchain technology. It uses a peer-to-peer (P2P) network to operate without a central authority and propagate system information such as transactions or blockchain updates. The communication between participating nodes is highly relying on the underlying network infrastructure to facilitate a platform. Understanding the impact of peer formation strategies, peer list, and delay are vital on understanding node to node communication. To this aim, we performed an extensive study on the transaction characteristic of Bitcoin through a Testbed. The analysis shows that peer selection strategies affect the transactions propagation and confirmation time. Moreover, the default distance-based peer selection strategy in Bitcoin performs less when there is high arrival intensity and creates high number forks.

cs.DC↗

StyleGAN-Human: A Data-Centric Odyssey of Human Generation

Unconditional human image generation is an important task in vision and graphics, which enables various applications in the creative industry. Existing studies in this field mainly focus on "network engineering" such as designing new components and objective functions. This work takes a data-centric perspective and investigates multiple critical aspects in "data engineering", which we believe would complement the current practice. To facilitate a comprehensive study, we collect and annotate a large-scale human image dataset with over 230K samples capturing diverse poses and textures. Equipped with this large dataset, we rigorously investigate three essential factors in data engineering for StyleGAN-based human generation, namely data size, data distribution, and data alignment. Extensive experiments reveal several valuable observations w.r.t. these aspects: 1) Large-scale data, more than 40K images, are needed to train a high-fidelity unconditional human generation model with vanilla StyleGAN. 2) A balanced training set helps improve the generation quality with rare face poses compared to the long-tailed counterpart, whereas simply balancing the clothing texture distribution does not effectively bring an improvement. 3) Human GAN models with body centers for alignment outperform models trained using face centers or pelvis points as alignment anchors. In addition, a model zoo and human editing applications are demonstrated to facilitate future research in the community.

cs.CV↗

CoShare: An Efficient Approach for Redundancy Allocation in NFV

An appealing feature of Network Function Virtualization (NFV) is that in an NFV-based network, a network function (NF) instance may be placed at any node. On the one hand this offers great flexibility in allocation of redundant instances, but on the other hand it makes the allocation a unique and difficult challenge. One particular concern is that there is inherent correlation among nodes due to the structure of the network, thus requiring special care in this allocation. To this aim, our novel approach, called CoShare, is proposed. Firstly, its design takes into consideration the effect of network structural dependency, which might result in the unavailability of nodes of a network after failure of a node. Secondly, to efficiently make use of resources, CoShare proposes the idea of shared reservation, where multiple flows may be allowed to share the same reserved backup capacity at an NF instance. Furthermore, CoShare factors in the heterogeneity in nodes, NF instances and availability requirements of flows in the design. The results from a number of experiments conducted using realistic network topologies show that the integration of structural dependency allows meeting availability requirements for more flows compared to a baseline approach. Specifically, CoShare is able to meet diverse availability requirements in a resource-efficient manner, requiring, e.g., up to 85% in some studied cases, less resource overbuild than the baseline approach that uses the idea of dedicated reservation commonly adopted for redundancy allocation in NFV.

cs.NI↗

Effect of Miner Incentive on the Confirmation Time of Bitcoin Transactions

Blockchain is a technology that provides a distributed ledger that stores previous records while maintaining consistency and security. Bitcoin is the first and largest decentralized electronic cryptographic system that uses blockchain technology. It faces a challenge in making all the nodes synchronize and have the same overall view with the cost of scalability and performance. In addition, with miners' financial interest playing a significant role in choosing transactions from the backlog, small fee or small fee per byte value transactions will exhibit more delays. To study the issues related to the system's performance, we developed an $M(t)/M^N/1$ model. The backlog's arrival follows an inhomogeneous Poison process to the system that has infinite buffer capacity, and the service time is distributed exponentially, which removes $N$ transactions at time. Besides validating the model with measurement data, we have used the model to study the reward distribution when miners take transaction selection strategies like fee per byte, fee-based, and FIFO. The analysis shows that smaller fee transactions exhibit higher waiting times, even with increasing the block size. Moreover, the miner transaction selection strategy impacts the final gain.

cs.CR↗

Talk-to-Edit: Fine-Grained Facial Editing via Dialog

Facial editing is an important task in vision and graphics with numerous applications. However, existing works are incapable to deliver a continuous and fine-grained editing mode (e.g., editing a slightly smiling face to a big laughing one) with natural interactions with users. In this work, we propose Talk-to-Edit, an interactive facial editing framework that performs fine-grained attribute manipulation through dialog between the user and the system. Our key insight is to model a continual "semantic field" in the GAN latent space. 1) Unlike previous works that regard the editing as traversing straight lines in the latent space, here the fine-grained editing is formulated as finding a curving trajectory that respects fine-grained attribute landscape on the semantic field. 2) The curvature at each step is location-specific and determined by the input image as well as the users' language requests. 3) To engage the users in a meaningful dialog, our system generates language feedback by considering both the user request and the current state of the semantic field. We also contribute CelebA-Dialog, a visual-language facial editing dataset to facilitate large-scale study. Specifically, each image has manually annotated fine-grained attribute annotations as well as template-based textual descriptions in natural language. Extensive quantitative and qualitative experiments demonstrate the superiority of our framework in terms of 1) the smoothness of fine-grained editing, 2) the identity/attribute preservation, and 3) the visual photorealism and dialog fluency. Notably, user study validates that our overall system is consistently favored by around 80% of the participants. Our project page is https://www.mmlab-ntu.com/project/talkedit/.

cs.CV↗

Some Properties of Length Rate Quotient Shapers

Length Rate Quotient (LRQ) is the first algorithm of interleaved shaping -- a novel concept proposed to provide per-flow shaping for a flow aggregate without per-flow queuing. This concept has been adopted by Time-Sensitive Networking (TSN) and Deterministic Networking (DetNet). An appealing property of interleaved shaping is that, when an interleaved shaper is appended to a FIFO system, it does not increase the worst-case delay of the system. Based on this "shaping-for-free" property, an approach has been introduced to deliver bounded end-to-end latency. Specifically, at each output link of a node, class-based aggregate scheduling is used together with one interleaved shaper per-input link and per-class, and the interleaved shaper re-shapes every flow to its initial traffic constraint. In this paper, we investigate other properties of interleaved LRQ shapers, particularly as stand-alone elements. In addition, under per-flow setting, we also investigate per-flow LRQ based flow aggregation and derive its properties. The analysis focuses directly on the timing of operations, such as shaping and scheduling, in the network. This timing based method can be found in the Guaranteed Rate (GR) server model and more generally the max-plus branch of network calculus. With the derived properties, we not only show that an improved end-to-end latency bound can be obtained for the current approach, but also demonstrate with two examples that new approaches may be devised. End-to-end delay bounds for the three approaches are derived and compared. As a highlight, the two new approaches do not require different node architectures in allocating (shaping / scheduling) queues, which implies that they can be readily adapted for use in TSN and DetNet. This together with the derived properties of LRQ shed new insights on providing the TSN / DetNet qualities of service.

cs.PF↗

An Analysis of Transaction Handling in Bitcoin

Bitcoin has become the leading cryptocurrency system, but the limit on its transaction processing capacity has resulted in increased transaction fees and delayed transaction confirmation. As such, it is pertinent to understand and probably predict how transactions are handled by Bitcoin such that a user may adapt the transaction requests and a miner may adjust the block generation strategy and/or the mining pool to join. To this aim, the present paper introduces results from an analysis of transaction handling in Bitcoin. Specifically, the analysis consists of two-part. The first part is an exploratory data analysis revealing key characteristics in Bitcoin transaction handling. The second part is a predictability analysis intended to provide insights on transaction handling such as (i) transaction confirmation time, (ii) block attributes, and (iii) who has created the block. The result shows that some models do reasonably well for (ii), but surprisingly not for (i) or (iii).

cs.CR↗