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Yunfeng Shao

Publications and source records attributed to Yunfeng Shao.

At least 19 recordsLinked to original sources

Unified AI Gateway: A Framework for Joint Model Routing and KV Cache Management

Large language model (LLM) inference increasingly spans models that differ in size, capability, price, and provider. This shift creates two costs for developers. One is the integration cost of choosing among and switching between many models. The other is the inference cost of rebuilding a KV cache when it is unavailable or incompatible with the selected model. We define and analyze the Unified AI Gateway as a system setting for an edge-deployed AI traffic hub. It coordinates model routing, KV cache management, and compute placement across end devices, edge resources, and cloud model services. At request time, the gateway jointly selects a target model, an execution site, and a KV cache action under task-quality, latency, cost, and resource constraints. In parallel, background cache-management actions optimize KV cache placement, replication, retrieval, and lifecycle decisions for subsequent requests. We synthesize existing evidence on KV cache reuse, compression, cross-model mapping, distributed storage, and transfer, and discuss the remaining challenges of integrating these capabilities into one system. Across eight typical workload profiles, our workload-level analytical simulation reports TTFT speedups of 1.25$\times$--13.28$\times$ and input-cost benefits of 1.20$\times$--6.16$\times$.

cs.DC

Multi-Agent Continuous Control with Generative Flow Networks

Generative Flow Networks (GFlowNets) aim to generate diverse trajectories from a distribution in which the final states of the trajectories are proportional to the reward, serving as a powerful alternative to reinforcement learning for exploratory control tasks. However, the individual-flow matching constraint in GFlowNets limits their applications for multi-agent systems, especially continuous joint-control problems. In this paper, we propose a novel Multi-Agent generative Continuous Flow Networks (MACFN) method to enable multiple agents to perform cooperative exploration for various compositional continuous objects. Technically, MACFN trains decentralized individual-flow-based policies in a centralized global-flow-based matching fashion. During centralized training, MACFN introduces a continuous flow decomposition network to deduce the flow contributions of each agent in the presence of only global rewards. Then agents can deliver actions solely based on their assigned local flow in a decentralized way, forming a joint policy distribution proportional to the rewards. To guarantee the expressiveness of continuous flow decomposition, we theoretically derive a consistency condition on the decomposition network. Experimental results demonstrate that the proposed method yields results superior to the state-of-the-art counterparts and better exploration capability. Our code is available at https://github.com/isluoshuang/MACFN.

cs.AI

Ents: An Efficient Three-party Training Framework for Decision Trees by Communication Optimization

Multi-party training frameworks for decision trees based on secure multi-party computation enable multiple parties to train high-performance models on distributed private data with privacy preservation. The training process essentially involves frequent dataset splitting according to the splitting criterion (e.g. Gini impurity). However, existing multi-party training frameworks for decision trees demonstrate communication inefficiency due to the following issues: (1) They suffer from huge communication overhead in securely splitting a dataset with continuous attributes. (2) They suffer from huge communication overhead due to performing almost all the computations on a large ring to accommodate the secure computations for the splitting criterion. In this paper, we are motivated to present an efficient three-party training framework, namely Ents, for decision trees by communication optimization. For the first issue, we present a series of training protocols based on the secure radix sort protocols to efficiently and securely split a dataset with continuous attributes. For the second issue, we propose an efficient share conversion protocol to convert shares between a small ring and a large ring to reduce the communication overhead incurred by performing almost all the computations on a large ring. Experimental results from eight widely used datasets show that Ents outperforms state-of-the-art frameworks by $5.5\times \sim 9.3\times$ in communication sizes and $3.9\times \sim 5.3\times$ in communication rounds. In terms of training time, Ents yields an improvement of $3.5\times \sim 6.7\times$. To demonstrate its practicality, Ents requires less than three hours to securely train a decision tree on a widely used real-world dataset (Skin Segmentation) with more than 245,000 samples in the WAN setting.

cs.CR

MAP: Model Aggregation and Personalization in Federated Learning with Incomplete Classes

In some real-world applications, data samples are usually distributed on local devices, where federated learning (FL) techniques are proposed to coordinate decentralized clients without directly sharing users' private data. FL commonly follows the parameter server architecture and contains multiple personalization and aggregation procedures. The natural data heterogeneity across clients, i.e., Non-I.I.D. data, challenges both the aggregation and personalization goals in FL. In this paper, we focus on a special kind of Non-I.I.D. scene where clients own incomplete classes, i.e., each client can only access a partial set of the whole class set. The server aims to aggregate a complete classification model that could generalize to all classes, while the clients are inclined to improve the performance of distinguishing their observed classes. For better model aggregation, we point out that the standard softmax will encounter several problems caused by missing classes and propose "restricted softmax" as an alternative. For better model personalization, we point out that the hard-won personalized models are not well exploited and propose "inherited private model" to store the personalization experience. Our proposed algorithm named MAP could simultaneously achieve the aggregation and personalization goals in FL. Abundant experimental studies verify the superiorities of our algorithm.

cs.LG

ECLM: Efficient Edge-Cloud Collaborative Learning with Continuous Environment Adaptation

Pervasive mobile AI applications primarily employ one of the two learning paradigms: cloud-based learning (with powerful large models) or on-device learning (with lightweight small models). Despite their own advantages, neither paradigm can effectively handle dynamic edge environments with frequent data distribution shifts and on-device resource fluctuations, inevitably suffering from performance degradation. In this paper, we propose ECLM, an edge-cloud collaborative learning framework for rapid model adaptation for dynamic edge environments. We first propose a novel block-level model decomposition design to decompose the original large cloud model into multiple combinable modules. By flexibly combining a subset of the modules, this design enables the derivation of compact, task-specific sub-models for heterogeneous edge devices from the large cloud model, and the seamless integration of new knowledge learned on these devices into the cloud model periodically. As such, ECLM ensures that the cloud model always provides up-to-date sub-models for edge devices. We further propose an end-to-end learning framework that incorporates the modular model design into an efficient model adaptation pipeline including an offline on-cloud model prototyping and training stage, and an online edge-cloud collaborative adaptation stage. Extensive experiments over various datasets demonstrate that ECLM significantly improves model performance (e.g., 18.89% accuracy increase) and resource efficiency (e.g., 7.12x communication cost reduction) in adapting models to dynamic edge environments by efficiently collaborating the edge and the cloud models.

cs.LG

Sparse Federated Learning with Hierarchical Personalized Models

Federated learning (FL) can achieve privacy-safe and reliable collaborative training without collecting users' private data. Its excellent privacy security potential promotes a wide range of FL applications in Internet-of-Things (IoT), wireless networks, mobile devices, autonomous vehicles, and cloud medical treatment. However, the FL method suffers from poor model performance on non-i.i.d. data and excessive traffic volume. To this end, we propose a personalized FL algorithm using a hierarchical proximal mapping based on the moreau envelop, named sparse federated learning with hierarchical personalized models (sFedHP), which significantly improves the global model performance facing diverse data. A continuously differentiable approximated L1-norm is also used as the sparse constraint to reduce the communication cost. Convergence analysis shows that sFedHP's convergence rate is state-of-the-art with linear speedup and the sparse constraint only reduces the convergence rate to a small extent while significantly reducing the communication cost. Experimentally, we demonstrate the benefits of sFedHP compared with the FedAvg, HierFAVG (hierarchical FedAvg), and personalized FL methods based on local customization, including FedAMP, FedProx, Per-FedAvg, pFedMe, and pFedGP.

cs.LG

Understanding Prompt Tuning for V-L Models Through the Lens of Neural Collapse

Large-scale vision-language (V-L) models have demonstrated remarkable generalization capabilities for downstream tasks through prompt tuning. However, the mechanisms behind the learned text representations are unknown, limiting further generalization gains, especially under class imbalance scenarios. Recent advances in the neural collapse (NC) phenomenon of vision-only models suggest that the optimal representation structure is the simplex ETF, which paves the way to study representations in V-L models. In this paper, we make the first attempt to use NC for examining the representations in V-L models via prompt tuning. It is found that NC optimality of text-to-image representations shows a positive correlation with downstream generalizability, which is more severe under class imbalance settings. To improve the representations, we propose Neural-collapse-anchored Prompt Tuning (NPT), a novel method that learns prompts with text and image representations that satisfy the same simplex ETF. NPT incorporates two regularization terms: language-modality collapse and multi-modality isomorphism; and it is compatible with other prompt tuning methods. Extensive experiments show that NPT can consistently help to improve existing prompt tuning techniques across 11 datasets for both balanced and imbalanced settings.

cs.CV

Generalized Universal Domain Adaptation with Generative Flow Networks

We introduce a new problem in unsupervised domain adaptation, termed as Generalized Universal Domain Adaptation (GUDA), which aims to achieve precise prediction of all target labels including unknown categories. GUDA bridges the gap between label distribution shift-based and label space mismatch-based variants, essentially categorizing them as a unified problem, guiding to a comprehensive framework for thoroughly solving all the variants. The key challenge of GUDA is developing and identifying novel target categories while estimating the target label distribution. To address this problem, we take advantage of the powerful exploration capability of generative flow networks and propose an active domain adaptation algorithm named GFlowDA, which selects diverse samples with probabilities proportional to a reward function. To enhance the exploration capability and effectively perceive the target label distribution, we tailor the states and rewards, and introduce an efficient solution for parent exploration and state transition. We also propose a training paradigm for GUDA called Generalized Universal Adversarial Network (GUAN), which involves collaborative optimization between GUAN and GFlowNet. Theoretical analysis highlights the importance of exploration, and extensive experiments on benchmark datasets demonstrate the superiority of GFlowDA.

cs.CV

GFlowNets with Human Feedback

We propose the GFlowNets with Human Feedback (GFlowHF) framework to improve the exploration ability when training AI models. For tasks where the reward is unknown, we fit the reward function through human evaluations on different trajectories. The goal of GFlowHF is to learn a policy that is strictly proportional to human ratings, instead of only focusing on human favorite ratings like RLHF. Experiments show that GFlowHF can achieve better exploration ability than RLHF.

cs.LG

Generative Flow Networks for Precise Reward-Oriented Active Learning on Graphs

Many score-based active learning methods have been successfully applied to graph-structured data, aiming to reduce the number of labels and achieve better performance of graph neural networks based on predefined score functions. However, these algorithms struggle to learn policy distributions that are proportional to rewards and have limited exploration capabilities. In this paper, we innovatively formulate the graph active learning problem as a generative process, named GFlowGNN, which generates various samples through sequential actions with probabilities precisely proportional to a predefined reward function. Furthermore, we propose the concept of flow nodes and flow features to efficiently model graphs as flows based on generative flow networks, where the policy network is trained with specially designed rewards. Extensive experiments on real datasets show that the proposed approach has good exploration capability and transferability, outperforming various state-of-the-art methods.

cs.LG

Multi-agent Policy Reciprocity with Theoretical Guarantee

Modern multi-agent reinforcement learning (RL) algorithms hold great potential for solving a variety of real-world problems. However, they do not fully exploit cross-agent knowledge to reduce sample complexity and improve performance. Although transfer RL supports knowledge sharing, it is hyperparameter sensitive and complex. To solve this problem, we propose a novel multi-agent policy reciprocity (PR) framework, where each agent can fully exploit cross-agent policies even in mismatched states. We then define an adjacency space for mismatched states and design a plug-and-play module for value iteration, which enables agents to infer more precise returns. To improve the scalability of PR, deep PR is proposed for continuous control tasks. Moreover, theoretical analysis shows that agents can asymptotically reach consensus through individual perceived rewards and converge to an optimal value function, which implies the stability and effectiveness of PR, respectively. Experimental results on discrete and continuous environments demonstrate that PR outperforms various existing RL and transfer RL methods.

cs.AI

GFlowCausal: Generative Flow Networks for Causal Discovery

Causal discovery aims to uncover causal structure among a set of variables. Score-based approaches mainly focus on searching for the best Directed Acyclic Graph (DAG) based on a predefined score function. However, most of them are not applicable on a large scale due to the limited searchability. Inspired by the active learning in generative flow networks, we propose a novel approach to learning a DAG from observational data called GFlowCausal. It converts the graph search problem to a generation problem, in which direct edges are added gradually. GFlowCausal aims to learn the best policy to generate high-reward DAGs by sequential actions with probabilities proportional to predefined rewards. We propose a plug-and-play module based on transitive closure to ensure efficient sampling. Theoretical analysis shows that this module could guarantee acyclicity properties effectively and the consistency between final states and fully-connected graphs. We conduct extensive experiments on both synthetic and real datasets, and results show the proposed approach to be superior and also performs well in a large-scale setting.

cs.LG

Federated Learning via Variational Bayesian Inference: Personalization, Sparsity and Clustering

Federated learning (FL) is a promising framework that models distributed machine learning while protecting the privacy of clients. However, FL suffers performance degradation from heterogeneous and limited data. To alleviate the degradation, we present a novel personalized Bayesian FL approach named pFedBayes. By using the trained global distribution from the server as the prior distribution of each client, each client adjusts its own distribution by minimizing the sum of the reconstruction error over its personalized data and the KL divergence with the downloaded global distribution. Then, we propose a sparse personalized Bayesian FL approach named sFedBayes to enhance the inference efficiency. To overcome the extreme heterogeneity in non-i.i.d. data, we propose a clustered Bayesian FL model named cFedbayes by learning different prior distributions for different clients. Theoretical analysis gives the generalization error bound of three approaches and shows that the generalization error rates of the proposed approaches achieve minimax optimality up to a logarithmic factor. Moreover, cFedBayes achieves a cluster-level generalization error bound, rather than a single uniform bound in pFedBayes. Numerous experiments demonstrate that the proposed approaches have better performance than other advanced personalized methods on private models in the presence of heterogeneous and limited data.

cs.LG

Sparse Personalized Federated Learning

Federated Learning (FL) is a collaborative machine learning technique to train a global model without obtaining clients' private data. The main challenges in FL are statistical diversity among clients, limited computing capability among clients' equipments, and the excessive communication overhead between the server and clients. To address these challenges, we propose a novel sparse personalized federated learning scheme via maximizing correlation (FedMac). By incorporating an approximated L1-norm and the correlation between client models and global model into standard FL loss function, the performance on statistical diversity data is improved and the communicational and computational loads required in the network are reduced compared with non-sparse FL. Convergence analysis shows that the sparse constraints in FedMac do not affect the convergence rate of the global model, and theoretical results show that FedMac can achieve good sparse personalization, which is better than the personalized methods based on L2-norm. Experimentally, we demonstrate the benefits of this sparse personalization architecture compared with the state-of-the-art personalization methods (e.g. FedMac respectively achieves 98.95%, 99.37%, 90.90%, 89.06% and 73.52% accuracy on the MNIST, FMNIST, CIFAR-100, Synthetic and CINIC-10 datasets under non-i.i.d. variants).

cs.LG

To Store or Not? Online Data Selection for Federated Learning with Limited Storage

Machine learning models have been deployed in mobile networks to deal with massive data from different layers to enable automated network management and intelligence on devices. To overcome high communication cost and severe privacy concerns of centralized machine learning, federated learning (FL) has been proposed to achieve distributed machine learning among networked devices. While the computation and communication limitation has been widely studied, the impact of on-device storage on the performance of FL is still not explored. Without an effective data selection policy to filter the massive streaming data on devices, classical FL can suffer from much longer model training time ($4\times$) and significant inference accuracy reduction ($7\%$), observed in our experiments. In this work, we take the first step to consider the online data selection for FL with limited on-device storage. We first define a new data valuation metric for data evaluation and selection in FL with theoretical guarantees for speeding up model convergence and enhancing final model accuracy, simultaneously. We further design {\ttfamily ODE}, a framework of \textbf{O}nline \textbf{D}ata s\textbf{E}lection for FL, to coordinate networked devices to store valuable data samples. Experimental results on one industrial dataset and three public datasets show the remarkable advantages of {\ttfamily ODE} over the state-of-the-art approaches. Particularly, on the industrial dataset, {\ttfamily ODE} achieves as high as $2.5\times$ speedup of training time and $6\%$ increase in inference accuracy, and is robust to various factors in practical environments.

cs.LG

Towards Effective Clustered Federated Learning: A Peer-to-peer Framework with Adaptive Neighbor Matching

In federated learning (FL), clients may have diverse objectives, and merging all clients' knowledge into one global model will cause negative transfer to local performance. Thus, clustered FL is proposed to group similar clients into clusters and maintain several global models. In the literature, centralized clustered FL algorithms require the assumption of the number of clusters and hence are not effective enough to explore the latent relationships among clients. In this paper, without assuming the number of clusters, we propose a peer-to-peer (P2P) FL algorithm named PANM. In PANM, clients communicate with peers to adaptively form an effective clustered topology. Specifically, we present two novel metrics for measuring client similarity and a two-stage neighbor matching algorithm based Monte Carlo method and Expectation Maximization under the Gaussian Mixture Model assumption. We have conducted theoretical analyses of PANM on the probability of neighbor estimation and the error gap to the clustered optimum. We have also implemented extensive experiments under both synthetic and real-world clustered heterogeneity. Theoretical analysis and empirical experiments show that the proposed algorithm is superior to the P2P FL counterparts, and it achieves better performance than the centralized cluster FL method. PANM is effective even under extremely low communication budgets.

cs.AI

DP$^2$-VAE: Differentially Private Pre-trained Variational Autoencoders

Modern machine learning systems achieve great success when trained on large datasets. However, these datasets usually contain sensitive information (e.g. medical records, face images), leading to serious privacy concerns. Differentially private generative models (DPGMs) emerge as a solution to circumvent such privacy concerns by generating privatized sensitive data. Similar to other differentially private (DP) learners, the major challenge for DPGM is also how to achieve a subtle balance between utility and privacy. We propose DP$^2$-VAE, a novel training mechanism for variational autoencoders (VAE) with provable DP guarantees and improved utility via \emph{pre-training on private data}. Under the same DP constraints, DP$^2$-VAE minimizes the perturbation noise during training, and hence improves utility. DP$^2$-VAE is very flexible and easily amenable to many other VAE variants. Theoretically, we study the effect of pretraining on private data. Empirically, we conduct extensive experiments on image datasets to illustrate our superiority over baselines under various privacy budgets and evaluation metrics.

cs.LG

Model-Based Offline Reinforcement Learning with Pessimism-Modulated Dynamics Belief

Model-based offline reinforcement learning (RL) aims to find highly rewarding policy, by leveraging a previously collected static dataset and a dynamics model. While the dynamics model learned through reuse of the static dataset, its generalization ability hopefully promotes policy learning if properly utilized. To that end, several works propose to quantify the uncertainty of predicted dynamics, and explicitly apply it to penalize reward. However, as the dynamics and the reward are intrinsically different factors in context of MDP, characterizing the impact of dynamics uncertainty through reward penalty may incur unexpected tradeoff between model utilization and risk avoidance. In this work, we instead maintain a belief distribution over dynamics, and evaluate/optimize policy through biased sampling from the belief. The sampling procedure, biased towards pessimism, is derived based on an alternating Markov game formulation of offline RL. We formally show that the biased sampling naturally induces an updated dynamics belief with policy-dependent reweighting factor, termed Pessimism-Modulated Dynamics Belief. To improve policy, we devise an iterative regularized policy optimization algorithm for the game, with guarantee of monotonous improvement under certain condition. To make practical, we further devise an offline RL algorithm to approximately find the solution. Empirical results show that the proposed approach achieves state-of-the-art performance on a wide range of benchmark tasks.

cs.LG