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Yunhong Wang

Publications and source records attributed to Yunhong Wang.

At least 55 records · Page 3Linked to original sources

RETAIL: Towards Real-world Travel Planning for Large Language Models

Although large language models have enhanced automated travel planning abilities, current systems remain misaligned with real-world scenarios. First, they assume users provide explicit queries, while in reality requirements are often implicit. Second, existing solutions ignore diverse environmental factors and user preferences, limiting the feasibility of plans. Third, systems can only generate plans with basic POI arrangements, failing to provide all-in-one plans with rich details. To mitigate these challenges, we construct a novel dataset \textbf{RETAIL}, which supports decision-making for implicit queries while covering explicit queries, both with and without revision needs. It also enables environmental awareness to ensure plan feasibility under real-world scenarios, while incorporating detailed POI information for all-in-one travel plans. Furthermore, we propose a topic-guided multi-agent framework, termed TGMA. Our experiments reveal that even the strongest existing model achieves merely a 1.0% pass rate, indicating real-world travel planning remains extremely challenging. In contrast, TGMA demonstrates substantially improved performance 2.72%, offering promising directions for real-world travel planning.

cs.AI↗

Towards Robust and Controllable Text-to-Motion via Masked Autoregressive Diffusion

Generating 3D human motion from text descriptions remains challenging due to the diverse and complex nature of human motion. While existing methods excel within the training distribution, they often struggle with out-of-distribution motions, limiting their applicability in real-world scenarios. Existing VQVAE-based methods often fail to represent novel motions faithfully using discrete tokens, which hampers their ability to generalize beyond seen data. Meanwhile, diffusion-based methods operating on continuous representations often lack fine-grained control over individual frames. To address these challenges, we propose a robust motion generation framework MoMADiff, which combines masked modeling with diffusion processes to generate motion using frame-level continuous representations. Our model supports flexible user-provided keyframe specification, enabling precise control over both spatial and temporal aspects of motion synthesis. MoMADiff demonstrates strong generalization capability on novel text-to-motion datasets with sparse keyframes as motion prompts. Extensive experiments on two held-out datasets and two standard benchmarks show that our method consistently outperforms state-of-the-art models in motion quality, instruction fidelity, and keyframe adherence. The code is available at: https://github.com/zzysteve/MoMADiff

cs.CV↗

ContextQFormer: A New Context Modeling Method for Multi-Turn Multi-Modal Conversations

Multi-modal large language models have demonstrated remarkable zero-shot abilities and powerful image-understanding capabilities. However, the existing open-source multi-modal models suffer from the weak capability of multi-turn interaction, especially for long contexts. To address the issue, we first introduce a context modeling module, termed ContextQFormer, which utilizes a memory block to enhance the presentation of contextual information. Furthermore, to facilitate further research, we carefully build a new multi-turn multi-modal dialogue dataset (TMDialog) for pre-training, instruction-tuning, and evaluation, which will be open-sourced lately. Compared with other multi-modal dialogue datasets, TMDialog contains longer conversations, which supports the research of multi-turn multi-modal dialogue. In addition, ContextQFormer is compared with three baselines on TMDialog and experimental results illustrate that ContextQFormer achieves an improvement of 2%-4% in available rate over baselines.

cs.CL↗

De-Simplifying Pseudo Labels to Enhancing Domain Adaptive Object Detection

Despite its significant success, object detection in traffic and transportation scenarios requires time-consuming and laborious efforts in acquiring high-quality labeled data. Therefore, Unsupervised Domain Adaptation (UDA) for object detection has recently gained increasing research attention. UDA for object detection has been dominated by domain alignment methods, which achieve top performance. Recently, self-labeling methods have gained popularity due to their simplicity and efficiency. In this paper, we investigate the limitations that prevent self-labeling detectors from achieving commensurate performance with domain alignment methods. Specifically, we identify the high proportion of simple samples during training, i.e., the simple-label bias, as the central cause. We propose a novel approach called De-Simplifying Pseudo Labels (DeSimPL) to mitigate the issue. DeSimPL utilizes an instance-level memory bank to implement an innovative pseudo label updating strategy. Then, adversarial samples are introduced during training to enhance the proportion. Furthermore, we propose an adaptive weighted loss to avoid the model suffering from an abundance of false positive pseudo labels in the late training period. Experimental results demonstrate that DeSimPL effectively reduces the proportion of simple samples during training, leading to a significant performance improvement for self-labeling detectors. Extensive experiments conducted on four benchmarks validate our analysis and conclusions.

cs.CV↗

FIMA-Q: Post-Training Quantization for Vision Transformers by Fisher Information Matrix Approximation

Post-training quantization (PTQ) has stood out as a cost-effective and promising model compression paradigm in recent years, as it avoids computationally intensive model retraining. Nevertheless, current PTQ methods for Vision Transformers (ViTs) still suffer from significant accuracy degradation, especially under low-bit quantization. To address these shortcomings, we analyze the prevailing Hessian-guided quantization loss, and uncover certain limitations of conventional Hessian approximations. By following the block-wise reconstruction framework, we propose a novel PTQ method for ViTs, dubbed FIMA-Q. Specifically, we firstly establish the connection between KL divergence and FIM, which enables fast computation of the quantization loss during reconstruction. We further propose an efficient FIM approximation method, namely DPLR-FIM, by employing the diagonal plus low-rank principle, and formulate the ultimate quantization loss. Our extensive experiments, conducted across various vision tasks with representative ViT-based architectures on public datasets, demonstrate that our method substantially promotes the accuracy compared to the state-of-the-art approaches, especially in the case of low-bit quantization. The source code is available at https://github.com/ShiheWang/FIMA-Q.

cs.CV↗

TransBench: Breaking Barriers for Transferable Graphical User Interface Agents in Dynamic Digital Environments

Graphical User Interface (GUI) agents, which autonomously operate on digital interfaces through natural language instructions, hold transformative potential for accessibility, automation, and user experience. A critical aspect of their functionality is grounding - the ability to map linguistic intents to visual and structural interface elements. However, existing GUI agents often struggle to adapt to the dynamic and interconnected nature of real-world digital environments, where tasks frequently span multiple platforms and applications while also being impacted by version updates. To address this, we introduce TransBench, the first benchmark designed to systematically evaluate and enhance the transferability of GUI agents across three key dimensions: cross-version transferability (adapting to version updates), cross-platform transferability (generalizing across platforms like iOS, Android, and Web), and cross-application transferability (handling tasks spanning functionally distinct apps). TransBench includes 15 app categories with diverse functionalities, capturing essential pages across versions and platforms to enable robust evaluation. Our experiments demonstrate significant improvements in grounding accuracy, showcasing the practical utility of GUI agents in dynamic, real-world environments. Our code and data will be publicly available at GitHub.

cs.HC↗

ToolSpectrum : Towards Personalized Tool Utilization for Large Language Models

While integrating external tools into large language models (LLMs) enhances their ability to access real-time information and domain-specific services, existing approaches focus narrowly on functional tool selection following user instructions, overlooking the context-aware personalization in tool selection. This oversight leads to suboptimal user satisfaction and inefficient tool utilization, particularly when overlapping toolsets require nuanced selection based on contextual factors. To bridge this gap, we introduce ToolSpectrum, a benchmark designed to evaluate LLMs' capabilities in personalized tool utilization. Specifically, we formalize two key dimensions of personalization, user profile and environmental factors, and analyze their individual and synergistic impacts on tool utilization. Through extensive experiments on ToolSpectrum, we demonstrate that personalized tool utilization significantly improves user experience across diverse scenarios. However, even state-of-the-art LLMs exhibit the limited ability to reason jointly about user profiles and environmental factors, often prioritizing one dimension at the expense of the other. Our findings underscore the necessity of context-aware personalization in tool-augmented LLMs and reveal critical limitations for current models. Our data and code are available at https://github.com/Chengziha0/ToolSpectrum.

cs.CL↗

GODBench: A Benchmark for Multimodal Large Language Models in Video Comment Art

Video Comment Art enhances user engagement by providing creative content that conveys humor, satire, or emotional resonance, requiring a nuanced and comprehensive grasp of cultural and contextual subtleties. Although Multimodal Large Language Models (MLLMs) and Chain-of-Thought (CoT) have demonstrated strong reasoning abilities in STEM tasks (e.g. mathematics and coding), they still struggle to generate creative expressions such as resonant jokes and insightful satire. Moreover, existing benchmarks are constrained by their limited modalities and insufficient categories, hindering the exploration of comprehensive creativity in video-based Comment Art creation. To address these limitations, we introduce GODBench, a novel benchmark that integrates video and text modalities to systematically evaluate MLLMs' abilities to compose Comment Art. Furthermore, inspired by the propagation patterns of waves in physics, we propose Ripple of Thought (RoT), a multi-step reasoning framework designed to enhance the creativity of MLLMs. Extensive experiments reveal that existing MLLMs and CoT methods still face significant challenges in understanding and generating creative video comments. In contrast, RoT provides an effective approach to improve creative composing, highlighting its potential to drive meaningful advancements in MLLM-based creativity. GODBench is publicly available at https://github.com/stan-lei/GODBench-ACL2025.

cs.CL↗

KwaiChat: A Large-Scale Video-Driven Multilingual Mixed-Type Dialogue Corpus

Video-based dialogue systems, such as education assistants, have compelling application value, thereby garnering growing interest. However, the current video-based dialogue systems are limited by their reliance on a single dialogue type, which hinders their versatility in practical applications across a range of scenarios, including question-answering, emotional dialog, etc. In this paper, we identify this challenge as how to generate video-driven multilingual mixed-type dialogues. To mitigate this challenge, we propose a novel task and create a human-to-human video-driven multilingual mixed-type dialogue corpus, termed KwaiChat, containing a total of 93,209 videos and 246,080 dialogues, across 4 dialogue types, 30 domains, 4 languages, and 13 topics. Additionally, we establish baseline models on KwaiChat. An extensive analysis of 7 distinct LLMs on KwaiChat reveals that GPT-4o achieves the best performance but still cannot perform well in this situation even with the help of in-context learning and fine-tuning, which indicates that the task is not trivial and needs further research.

cs.CL↗

SeriesBench: A Benchmark for Narrative-Driven Drama Series Understanding

With the rapid development of Multi-modal Large Language Models (MLLMs), an increasing number of benchmarks have been established to evaluate the video understanding capabilities of these models. However, these benchmarks focus on standalone videos and mainly assess "visual elements" like human actions and object states. In reality, contemporary videos often encompass complex and continuous narratives, typically presented as a series. To address this challenge, we propose SeriesBench, a benchmark consisting of 105 carefully curated narrative-driven series, covering 28 specialized tasks that require deep narrative understanding. Specifically, we first select a diverse set of drama series spanning various genres. Then, we introduce a novel long-span narrative annotation method, combined with a full-information transformation approach to convert manual annotations into diverse task formats. To further enhance model capacity for detailed analysis of plot structures and character relationships within series, we propose a novel narrative reasoning framework, PC-DCoT. Extensive results on SeriesBench indicate that existing MLLMs still face significant challenges in understanding narrative-driven series, while PC-DCoT enables these MLLMs to achieve performance improvements. Overall, our SeriesBench and PC-DCoT highlight the critical necessity of advancing model capabilities to understand narrative-driven series, guiding the future development of MLLMs. SeriesBench is publicly available at https://github.com/zackhxn/SeriesBench-CVPR2025.

cs.CV↗

SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregation

While current skeleton action recognition models demonstrate impressive performance on large-scale datasets, their adaptation to new application scenarios remains challenging. These challenges are particularly pronounced when facing new action categories, diverse performers, and varied skeleton layouts, leading to significant performance degeneration. Additionally, the high cost and difficulty of collecting skeleton data make large-scale data collection impractical. This paper studies one-shot and limited-scale learning settings to enable efficient adaptation with minimal data. Existing approaches often overlook the rich mutual information between labeled samples, resulting in sub-optimal performance in low-data scenarios. To boost the utility of labeled data, we identify the variability among performers and the commonality within each action as two key attributes. We present SkeletonX, a lightweight training pipeline that integrates seamlessly with existing GCN-based skeleton action recognizers, promoting effective training under limited labeled data. First, we propose a tailored sample pair construction strategy on two key attributes to form and aggregate sample pairs. Next, we develop a concise and effective feature aggregation module to process these pairs. Extensive experiments are conducted on NTU RGB+D, NTU RGB+D 120, and PKU-MMD with various GCN backbones, demonstrating that the pipeline effectively improves performance when trained from scratch with limited data. Moreover, it surpasses previous state-of-the-art methods in the one-shot setting, with only 1/10 of the parameters and much fewer FLOPs. The code and data are available at: https://github.com/zzysteve/SkeletonX

cs.CV↗

Vision-Language Model for Object Detection and Segmentation: A Review and Evaluation

Vision-Language Model (VLM) have gained widespread adoption in Open-Vocabulary (OV) object detection and segmentation tasks. Despite they have shown promise on OV-related tasks, their effectiveness in conventional vision tasks has thus far been unevaluated. In this work, we present the systematic review of VLM-based detection and segmentation, view VLM as the foundational model and conduct comprehensive evaluations across multiple downstream tasks for the first time: 1) The evaluation spans eight detection scenarios (closed-set detection, domain adaptation, crowded objects, etc.) and eight segmentation scenarios (few-shot, open-world, small object, etc.), revealing distinct performance advantages and limitations of various VLM architectures across tasks. 2) As for detection tasks, we evaluate VLMs under three finetuning granularities: \textit{zero prediction}, \textit{visual fine-tuning}, and \textit{text prompt}, and further analyze how different finetuning strategies impact performance under varied task. 3) Based on empirical findings, we provide in-depth analysis of the correlations between task characteristics, model architectures, and training methodologies, offering insights for future VLM design. 4) We believe that this work shall be valuable to the pattern recognition experts working in the fields of computer vision, multimodal learning, and vision foundation models by introducing them to the problem, and familiarizing them with the current status of the progress while providing promising directions for future research. A project associated with this review and evaluation has been created at https://github.com/better-chao/perceptual_abilities_evaluation.

cs.CV↗

APHQ-ViT: Post-Training Quantization with Average Perturbation Hessian Based Reconstruction for Vision Transformers

Vision Transformers (ViTs) have become one of the most commonly used backbones for vision tasks. Despite their remarkable performance, they often suffer significant accuracy drops when quantized for practical deployment, particularly by post-training quantization (PTQ) under ultra-low bits. Recently, reconstruction-based PTQ methods have shown promising performance in quantizing Convolutional Neural Networks (CNNs). However, they fail when applied to ViTs, primarily due to the inaccurate estimation of output importance and the substantial accuracy degradation in quantizing post-GELU activations. To address these issues, we propose \textbf{APHQ-ViT}, a novel PTQ approach based on importance estimation with Average Perturbation Hessian (APH). Specifically, we first thoroughly analyze the current approximation approaches with Hessian loss, and propose an improved average perturbation Hessian loss. To deal with the quantization of the post-GELU activations, we design an MLP Reconstruction (MR) method by replacing the GELU function in MLP with ReLU and reconstructing it by the APH loss on a small unlabeled calibration set. Extensive experiments demonstrate that APHQ-ViT using linear quantizers outperforms existing PTQ methods by substantial margins in 3-bit and 4-bit across different vision tasks. The source code is available at https://github.com/GoatWu/APHQ-ViT.

cs.CV↗

A Survey on Remote Sensing Foundation Models: From Vision to Multimodality

The rapid advancement of remote sensing foundation models, particularly vision and multimodal models, has significantly enhanced the capabilities of intelligent geospatial data interpretation. These models combine various data modalities, such as optical, radar, and LiDAR imagery, with textual and geographic information, enabling more comprehensive analysis and understanding of remote sensing data. The integration of multiple modalities allows for improved performance in tasks like object detection, land cover classification, and change detection, which are often challenged by the complex and heterogeneous nature of remote sensing data. However, despite these advancements, several challenges remain. The diversity in data types, the need for large-scale annotated datasets, and the complexity of multimodal fusion techniques pose significant obstacles to the effective deployment of these models. Moreover, the computational demands of training and fine-tuning multimodal models require significant resources, further complicating their practical application in remote sensing image interpretation tasks. This paper provides a comprehensive review of the state-of-the-art in vision and multimodal foundation models for remote sensing, focusing on their architecture, training methods, datasets and application scenarios. We discuss the key challenges these models face, such as data alignment, cross-modal transfer learning, and scalability, while also identifying emerging research directions aimed at overcoming these limitations. Our goal is to provide a clear understanding of the current landscape of remote sensing foundation models and inspire future research that can push the boundaries of what these models can achieve in real-world applications. The list of resources collected by the paper can be found in the https://github.com/IRIP-BUAA/A-Review-for-remote-sensing-vision-language-models.

cs.CV↗

GMTalker: Gaussian Mixture-based Audio-Driven Emotional Talking Video Portraits

Synthesizing high-fidelity and emotion-controllable talking video portraits, with audio-lip sync, vivid expressions, realistic head poses, and eye blinks, has been an important and challenging task in recent years. Most existing methods suffer in achieving personalized and precise emotion control, smooth transitions between different emotion states, and the generation of diverse motions. To tackle these challenges, we present GMTalker, a Gaussian mixture-based emotional talking portraits generation framework. Specifically, we propose a Gaussian mixture-based expression generator that can construct a continuous and disentangled latent space, achieving more flexible emotion manipulation. Furthermore, we introduce a normalizing flow-based motion generator pretrained on a large dataset with a wide-range motion to generate diverse head poses, blinks, and eyeball movements. Finally, we propose a personalized emotion-guided head generator with an emotion mapping network that can synthesize high-fidelity and faithful emotional video portraits. Both quantitative and qualitative experiments demonstrate our method outperforms previous methods in image quality, photo-realism, emotion accuracy, and motion diversity.

cs.CV↗

ONER: Online Experience Replay for Incremental Anomaly Detection

Incremental anomaly detection aims to sequentially identify defects in industrial product lines but suffers from catastrophic forgetting, primarily due to knowledge overwriting during parameter updates and feature conflicts between tasks. In this work, We propose ONER (ONline Experience Replay), an end-to-end framework that addresses these issues by synergistically integrating two types of experience: (1) decomposed prompts, which dynamically generate image-conditioned prompts from reusable modules to retain prior knowledge thus prevent knowledge overwriting, and (2) semantic prototypes, which enforce separability in latent feature spaces at pixel and image levels to mitigate cross-task feature conflicts. Extensive experiments demonstrate the superiority of ONER, achieving state-of-the-art performance with +4.4% Pixel AUROC and +28.3% Pixel AUPR improvements on the MVTec AD dataset over prior methods. Remarkably, ONER achieves this with only 0.019M parameters and 5 training epochs per task, confirming its efficiency and stability for real-world industrial deployment.

cs.CV↗

AccVideo: Accelerating Video Diffusion Model with Synthetic Dataset

Diffusion models have achieved remarkable progress in the field of video generation. However, their iterative denoising nature requires a large number of inference steps to generate a video, which is slow and computationally expensive. In this paper, we begin with a detailed analysis of the challenges present in existing diffusion distillation methods and propose a novel efficient method, namely AccVideo, to reduce the inference steps for accelerating video diffusion models with synthetic dataset. We leverage the pretrained video diffusion model to generate multiple valid denoising trajectories as our synthetic dataset, which eliminates the use of useless data points during distillation. Based on the synthetic dataset, we design a trajectory-based few-step guidance that utilizes key data points from the denoising trajectories to learn the noise-to-video mapping, enabling video generation in fewer steps. Furthermore, since the synthetic dataset captures the data distribution at each diffusion timestep, we introduce an adversarial training strategy to align the output distribution of the student model with that of our synthetic dataset, thereby enhancing the video quality. Extensive experiments demonstrate that our model achieves 8.5x improvements in generation speed compared to the teacher model while maintaining comparable performance. Compared to previous accelerating methods, our approach is capable of generating videos with higher quality and resolution, i.e., 5-seconds, 720x1280, 24fps.

cs.CV↗

OpenRSD: Towards Open-prompts for Object Detection in Remote Sensing Images

Remote sensing object detection has made significant progress, but most studies still focus on closed-set detection, limiting generalization across diverse datasets. Open-vocabulary object detection (OVD) provides a solution by leveraging multimodal associations between text prompts and visual features. However, existing OVD methods for remote sensing (RS) images are constrained by small-scale datasets and fail to address the unique challenges of remote sensing interpretation, include oriented object detection and the need for both high precision and real-time performance in diverse scenarios. To tackle these challenges, we propose OpenRSD, a universal open-prompt RS object detection framework. OpenRSD supports multimodal prompts and integrates multi-task detection heads to balance accuracy and real-time requirements. Additionally, we design a multi-stage training pipeline to enhance the generalization of model. Evaluated on seven public datasets, OpenRSD demonstrates superior performance in oriented and horizontal bounding box detection, with real-time inference capabilities suitable for large-scale RS image analysis. Compared to YOLO-World, OpenRSD exhibits an 8.7\% higher average precision and achieves an inference speed of 20.8 FPS. Codes and models will be released.

cs.CV↗