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Yunpeng Zhang

Publications and source records attributed to Yunpeng Zhang.

At least 19 recordsLinked to original sources

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA games, simulation engines, and internet videos to learn controllable world dynamics. WorldExplorer performs agent-driven collection guided by training feedback, while a unified pipeline applies 14 deterministic quality checks, VLM-based assessment, and synchronized action and text annotation. We progressively distill a bidirectional action-conditioned teacher into a causal student through teacher forcing and ODE distillation, and introduce LongForcing to align long student self-rollouts with an extended-horizon teacher, mitigating accumulated distribution shift and autoregressive drift. Raw keyboard actions provide a unified control interface for scene roaming and third-person character interaction, while reference-character memory provides persistent appearance cues for identity consistency during third-person rollouts. For deployment, we co-design a streaming inference stack with a lightweight VAE decoder, efficient attention, memory-aware scheduling, and low-bit DiT inference. Across optimized low-bit configurations, ABot-World-0 streams 720P video at up to 16 FPS on a single NVIDIA RTX 5090 desktop GPU, with 1.2s action-to-first-frame latency and approximately 19GiB peak VRAM. Experiments on WorldRoamBench and extended interactive rollouts demonstrate competitive controllability and coherent long-horizon world evolution.

cs.CV

Smart Blockchain-Based Access Control for the Internet of Things

Securing access control in large-scale Internet of Things (IoT) deployments requires mechanisms that adapt to risk while preserving low latency for benign traffic. Permissioned blockchains such as Hyperledger Fabric offer auditability through smart contracts, but static endorsement policies impose the same validation depth on all requests, regardless of security posture. We propose a risk-adaptive enforcement layer for Hyperledger Fabric that couples an off-chain LSTM-based risk oracle with deterministic on-chain checks. The oracle assigns each request to a tier (Low, Moderate, High) and issues a signed attestation bound to the client identity and target key/version. Endorsing peers verify the attestation in chaincode and enforce tier-conditioned SBE policies without modifying the ordering service or consensus. Experiments on a Fabric testbed show that tier-conditioned endorsement strengthens validation for higher-risk requests while retaining low confirmation latency for benign workloads.

cs.CR

Evaluating the Impact of COVID-19 on Transportation Infrastructure Funding

The coronavirus disease 2019 (COVID-19) pandemic has caused a reduction in business and routine activity and resulted in less motor fuel consumption. Thus, the gas tax revenue is reduced which is the major funding resource supporting the rehabilitation and maintenance of transportation infrastructure systems. The focus of this study is to evaluate the impact of the COVID-19 pandemic on transportation infrastructure funds in the United States through analyzing the motor fuel consumption data. Machine learning models were developed by integrating COVID-19 scenarios, fuel consumptions, and demographic data. The best model achieves an R2-score of more than 95% and captures the fluctuations of fuel consumption during the pandemic. Using the developed model, we project future motor gas consumption for each state. For some states, the gas tax revenues are going to be 10%-15% lower than the pre-pandemic level for at least one or two years.

stat.AP

Adjacent-view Transformers for Supervised Surround-view Depth Estimation

Depth estimation has been widely studied and serves as the fundamental step of 3D perception for robotics and autonomous driving. Though significant progress has been made in monocular depth estimation in the past decades, these attempts are mainly conducted on the KITTI benchmark with only front-view cameras, which ignores the correlations across surround-view cameras. In this paper, we propose an Adjacent-View Transformer for Supervised Surround-view Depth estimation (AVT-SSDepth), to jointly predict the depth maps across multiple surrounding cameras. Specifically, we employ a global-to-local feature extraction module that combines CNN with transformer layers for enriched representations. Further, the adjacent-view attention mechanism is proposed to enable the intra-view and inter-view feature propagation. The former is achieved by the self-attention module within each view, while the latter is realized by the adjacent attention module, which computes the attention across multi-cameras to exchange the multi-scale representations across surroundview feature maps. In addition, AVT-SSDepth has strong crossdataset generalization. Extensive experiments show that our method achieves superior performance over existing state-ofthe-art methods on both DDAD and nuScenes datasets. Code is available at https://github.com/XiandaGuo/SSDepth.

cs.CV

4DSTR: Advancing Generative 4D Gaussians with Spatial-Temporal Rectification for High-Quality and Consistent 4D Generation

Remarkable advances in recent 2D image and 3D shape generation have induced a significant focus on dynamic 4D content generation. However, previous 4D generation methods commonly struggle to maintain spatial-temporal consistency and adapt poorly to rapid temporal variations, due to the lack of effective spatial-temporal modeling. To address these problems, we propose a novel 4D generation network called 4DSTR, which modulates generative 4D Gaussian Splatting with spatial-temporal rectification. Specifically, temporal correlation across generated 4D sequences is designed to rectify deformable scales and rotations and guarantee temporal consistency. Furthermore, an adaptive spatial densification and pruning strategy is proposed to address significant temporal variations by dynamically adding or deleting Gaussian points with the awareness of their pre-frame movements. Extensive experiments demonstrate that our 4DSTR achieves state-of-the-art performance in video-to-4D generation, excelling in reconstruction quality, spatial-temporal consistency, and adaptation to rapid temporal movements.

cs.CV

A Bilevel Optimization Framework for Adversarial Control of Gas Pipeline Operations

Cyberattacks on pipeline operational technology systems pose growing risks to energy infrastructure. This study develops a physics-informed simulation and optimization framework for analyzing cyber-physical threats in petroleum pipeline networks. The model integrates networked hydraulic dynamics, SCADA-based state estimation, model predictive control (MPC), and a bi-level formulation for stealthy false-data injection (FDI) attacks. Pipeline flow and pressure dynamics are modeled on a directed graph using nodal pressure evolution and edge-based Weymouth-type relations, including control-aware equipment such as valves and compressors. An extended Kalman filter estimates the full network state from partial SCADA telemetry. The controller computes pressure-safe control inputs via MPC under actuator constraints and forecasted demands. Adversarial manipulation is formalized as a bi-level optimization problem where an attacker perturbs sensor data to degrade throughput while remaining undetected by bad-data detectors. This attack-control interaction is solved via Karush-Kuhn-Tucker (KKT) reformulation, which results in a tractable mixed-integer quadratic program. Test gas pipeline case studies demonstrate the covert reduction of service delivery under attack. Results show that undetectable attacks can cause sustained throughput loss with minimal instantaneous deviation. This reveals the need for integrated detection and control strategies in cyber-physical infrastructure.

eess.SY

4D Driving Scene Generation With Stereo Forcing

Current generative models struggle to synthesize dynamic 4D driving scenes that simultaneously support temporal extrapolation and spatial novel view synthesis (NVS) without per-scene optimization. Bridging generation and novel view synthesis remains a major challenge. We present PhiGenesis, a unified framework for 4D scene generation that extends video generation techniques with geometric and temporal consistency. Given multi-view image sequences and camera parameters, PhiGenesis produces temporally continuous 4D Gaussian splatting representations along target 3D trajectories. In its first stage, PhiGenesis leverages a pre-trained video VAE with a novel range-view adapter to enable feed-forward 4D reconstruction from multi-view images. This architecture supports single-frame or video inputs and outputs complete 4D scenes including geometry, semantics, and motion. In the second stage, PhiGenesis introduces a geometric-guided video diffusion model, using rendered historical 4D scenes as priors to generate future views conditioned on trajectories. To address geometric exposure bias in novel views, we propose Stereo Forcing, a novel conditioning strategy that integrates geometric uncertainty during denoising. This method enhances temporal coherence by dynamically adjusting generative influence based on uncertainty-aware perturbations. Our experimental results demonstrate that our method achieves state-of-the-art performance in both appearance and geometric reconstruction, temporal generation and novel view synthesis (NVS) tasks, while simultaneously delivering competitive performance in downstream evaluations. Homepage is at \href{https://jiangxb98.github.io/PhiGensis}{PhiGensis}.

cs.CV

DVLO4D: Deep Visual-Lidar Odometry with Sparse Spatial-temporal Fusion

Visual-LiDAR odometry is a critical component for autonomous system localization, yet achieving high accuracy and strong robustness remains a challenge. Traditional approaches commonly struggle with sensor misalignment, fail to fully leverage temporal information, and require extensive manual tuning to handle diverse sensor configurations. To address these problems, we introduce DVLO4D, a novel visual-LiDAR odometry framework that leverages sparse spatial-temporal fusion to enhance accuracy and robustness. Our approach proposes three key innovations: (1) Sparse Query Fusion, which utilizes sparse LiDAR queries for effective multi-modal data fusion; (2) a Temporal Interaction and Update module that integrates temporally-predicted positions with current frame data, providing better initialization values for pose estimation and enhancing model's robustness against accumulative errors; and (3) a Temporal Clip Training strategy combined with a Collective Average Loss mechanism that aggregates losses across multiple frames, enabling global optimization and reducing the scale drift over long sequences. Extensive experiments on the KITTI and Argoverse Odometry dataset demonstrate the superiority of our proposed DVLO4D, which achieves state-of-the-art performance in terms of both pose accuracy and robustness. Additionally, our method has high efficiency, with an inference time of 82 ms, possessing the potential for the real-time deployment.

cs.CV

Text-to-Layout: A Generative Workflow for Drafting Architectural Floor Plans Using LLMs

This paper presents the development of an AI-powered workflow that uses Large Language Models (LLMs) to assist in drafting schematic architectural floor plans from natural language prompts. The proposed system interprets textual input to automatically generate layout options including walls, doors, windows, and furniture arrangements. It combines prompt engineering, a furniture placement refinement algorithm, and Python scripting to produce spatially coherent draft plans compatible with design tools such as Autodesk Revit. A case study of a mid-sized residential layout demonstrates the approach's ability to generate functional and structured outputs with minimal manual effort. The workflow is designed for transparent replication, with all key prompt specifications documented to enable independent implementation by other researchers. In addition, the generated models preserve the full range of Revit-native parametric attributes required for direct integration into professional BIM processes.

cs.AI

PRIME-DP: Pre-trained Integrated Model for Earthquake Data Processing

We propose a novel seismic wave representation model, namely PRIME-DP (Pre-trained Integrated Model for Earthquake Data Processing), specifically designed for processing seismic waveforms. Most existing models are designed to solve a singular problem. Unlike these models, PRIME-DP is capable of multi-task single station seismic waveform processing, including Pg/Sg/Pn/Sn phase picking and P polarization classification. Moreover, it can be fine-tunned to various tasks, such as event classification without architecture modifications. PRIME-DP can achieve a recall rate of over 85% for Pg and Sg phases on continuous waveforms and achieves over 80% accuracy in P polarization classification. By fine-tuning classification decoder with NeiMeng dataset, PRIME-DP achieves 95.1% accuracy on event.

physics.geo-ph

Cybersecurity-Focused Anomaly Detection in Connected Autonomous Vehicles Using Machine Learning

Anomaly detection in connected autonomous vehicles (CAVs) is crucial for maintaining safe and reliable transportation networks, as CAVs can be susceptible to sensor malfunctions, cyber-attacks, and unexpected environmental disruptions. This study explores an anomaly detection approach by simulating vehicle behavior, generating a dataset that represents typical and atypical vehicular interactions. The dataset includes time-series data of position, speed, and acceleration for multiple connected autonomous vehicles. We utilized machine learning models to effectively identify abnormal driving patterns. First, we applied a stacked Long Short-Term Memory (LSTM) model to capture temporal dependencies and sequence-based anomalies. The stacked LSTM model processed the sequential data to learn standard driving behaviors. Additionally, we deployed a Random Forest model to support anomaly detection by offering ensemble-based predictions, which enhanced model interpretability and performance. The Random Forest model achieved an R2 of 0.9830, MAE of 5.746, and a 95th percentile anomaly threshold of 14.18, while the stacked LSTM model attained an R2 of 0.9998, MAE of 82.425, and a 95th percentile anomaly threshold of 265.63. These results demonstrate the models' effectiveness in accurately predicting vehicle trajectories and detecting anomalies in autonomous driving scenarios.

cs.LG

Audio-Plane: Audio Factorization Plane Gaussian Splatting for Real-Time Talking Head Synthesis

Talking head synthesis has emerged as a prominent research topic in computer graphics and multimedia, yet most existing methods often struggle to strike a balance between generation quality and computational efficiency, particularly under real-time constraints. In this paper, we propose a novel framework that integrates Gaussian Splatting with a structured Audio Factorization Plane (Audio-Plane) to enable high-quality, audio-synchronized, and real-time talking head generation. For modeling a dynamic talking head, a 4D volume representation, which consists of three axes in 3D space and one temporal axis aligned with audio progression, is typically required. However, directly storing and processing a dense 4D grid is impractical due to the high memory and computation cost, and lack of scalability for longer durations. We address this challenge by decomposing the 4D volume representation into a set of audio-independent spatial planes and audio-dependent planes, forming a compact and interpretable representation for talking head modeling that we refer to as the Audio-Plane. This factorized design allows for efficient and fine-grained audio-aware spatial encoding, and significantly enhances the model's ability to capture complex lip dynamics driven by speech signals. To further improve region-specific motion modeling, we introduce an audio-guided saliency splatting mechanism based on region-aware modulation, which adaptively emphasizes highly dynamic regions such as the mouth area. This allows the model to focus its learning capacity on where it matters most for accurate speech-driven animation. Extensive experiments on both the self-driven and the cross-driven settings demonstrate that our method achieves state-of-the-art visual quality, precise audio-lip synchronization, and real-time performance, outperforming prior approaches across both 2D- and 3D-based paradigms.

cs.GR

Large Language Model-Driven Code Compliance Checking in Building Information Modeling

This research addresses the time-consuming and error-prone nature of manual code compliance checking in Building Information Modeling (BIM) by introducing a Large Language Model (LLM)-driven approach to semi-automate this critical process. The developed system integrates LLMs such as GPT, Claude, Gemini, and Llama, with Revit software to interpret building codes, generate Python scripts, and perform semi-automated compliance checks within the BIM environment. Case studies on a single-family residential project and an office building project demonstrated the system's ability to reduce the time and effort required for compliance checks while improving accuracy. It streamlined the identification of violations, such as non-compliant room dimensions, material usage, and object placements, by automatically assessing relationships and generating actionable reports. Compared to manual methods, the system eliminated repetitive tasks, simplified complex regulations, and ensured reliable adherence to standards. By offering a comprehensive, adaptable, and cost-effective solution, this proposed approach offers a promising advancement in BIM-based compliance checking, with potential applications across diverse regulatory documents in construction projects.

cs.SE

Exploring Traffic Simulation and Cybersecurity Strategies Using Large Language Models

Intelligent Transportation Systems (ITS) are increasingly vulnerable to sophisticated cyberattacks due to their complex, interconnected nature. Ensuring the cybersecurity of these systems is paramount to maintaining road safety and minimizing traffic disruptions. This study presents a novel multi-agent framework leveraging Large Language Models (LLMs) to enhance traffic simulation and cybersecurity testing. The framework automates the creation of traffic scenarios, the design of cyberattack strategies, and the development of defense mechanisms. A case study demonstrates the framework's ability to simulate a cyberattack targeting connected vehicle broadcasts, evaluate its impact, and implement a defense mechanism that significantly mitigates traffic delays. Results show a 10.2 percent increase in travel time during an attack, which is reduced by 3.3 percent with the defense strategy. This research highlights the potential of LLM-driven multi-agent systems in advancing transportation cybersecurity and offers a scalable approach for future research in traffic simulation and cyber defense.

cs.CR

Sage Deer: A Super-Aligned Driving Generalist Is Your Copilot

The intelligent driving cockpit, an important part of intelligent driving, needs to match different users' comfort, interaction, and safety needs. This paper aims to build a Super-Aligned and GEneralist DRiving agent, SAGE DeeR. Sage Deer achieves three highlights: (1) Super alignment: It achieves different reactions according to different people's preferences and biases. (2) Generalist: It can understand the multi-view and multi-mode inputs to reason the user's physiological indicators, facial emotions, hand movements, body movements, driving scenarios, and behavioral decisions. (3) Self-Eliciting: It can elicit implicit thought chains in the language space to further increase generalist and super-aligned abilities. Besides, we collected multiple data sets and built a large-scale benchmark. This benchmark measures the deer's perceptual decision-making ability and the super alignment's accuracy.

cs.CV

FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis

Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address these limitations, we propose a novel framework that leverages a pretrained video diffusion transformer model to generate high-fidelity, coherent talking portraits with controllable motion dynamics. At the core of our work is a dual-stage audio-visual alignment strategy. In the first stage, we employ a clip-level training scheme to establish coherent global motion by aligning audio-driven dynamics across the entire scene, including the reference portrait, contextual objects, and background. In the second stage, we refine lip movements at the frame level using a lip-tracing mask, ensuring precise synchronization with audio signals. To preserve identity without compromising motion flexibility, we replace the commonly used reference network with a facial-focused cross-attention module that effectively maintains facial consistency throughout the video. Furthermore, we integrate a motion intensity modulation module that explicitly controls expression and body motion intensity, enabling controllable manipulation of portrait movements beyond mere lip motion. Extensive experimental results show that our proposed approach achieves higher quality with better realism, coherence, motion intensity, and identity preservation. Ours project page: https://fantasy-amap.github.io/fantasy-talking/.

cs.CV

FantasyID: Face Knowledge Enhanced ID-Preserving Video Generation

Tuning-free approaches adapting large-scale pre-trained video diffusion models for identity-preserving text-to-video generation (IPT2V) have gained popularity recently due to their efficacy and scalability. However, significant challenges remain to achieve satisfied facial dynamics while keeping the identity unchanged. In this work, we present a novel tuning-free IPT2V framework by enhancing face knowledge of the pre-trained video model built on diffusion transformers (DiT), dubbed FantasyID. Essentially, 3D facial geometry prior is incorporated to ensure plausible facial structures during video synthesis. To prevent the model from learning copy-paste shortcuts that simply replicate reference face across frames, a multi-view face augmentation strategy is devised to capture diverse 2D facial appearance features, hence increasing the dynamics over the facial expressions and head poses. Additionally, after blending the 2D and 3D features as guidance, instead of naively employing cross-attention to inject guidance cues into DiT layers, a learnable layer-aware adaptive mechanism is employed to selectively inject the fused features into each individual DiT layers, facilitating balanced modeling of identity preservation and motion dynamics. Experimental results validate our model's superiority over the current tuning-free IPT2V methods.

cs.GR

DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving

Photorealistic 4D reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. However, most existing methods perform this task offline and rely on time-consuming iterative processes, limiting their practical applications. To this end, we introduce the Large 4D Gaussian Reconstruction Model (DrivingRecon), a generalizable driving scene reconstruction model, which directly predicts 4D Gaussian from surround view videos. To better integrate the surround-view images, the Prune and Dilate Block (PD-Block) is proposed to eliminate overlapping Gaussian points between adjacent views and remove redundant background points. To enhance cross-temporal information, dynamic and static decoupling is tailored to better learn geometry and motion features. Experimental results demonstrate that DrivingRecon significantly improves scene reconstruction quality and novel view synthesis compared to existing methods. Furthermore, we explore applications of DrivingRecon in model pre-training, vehicle adaptation, and scene editing. Our code is available at https://github.com/EnVision-Research/DriveRecon.

cs.CV