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Yuntian Deng

Publications and source records attributed to Yuntian Deng.

At least 19 recordsLinked to original sources

Compile by Training: Turning Natural-Language Specifications into Local Neural Functions

Many recurring text functions are easy to describe but difficult to implement with rules, while calling a large remote model for every input introduces repeated cost, latency, and dependency on a provider. We present compile by training, which turns a natural-language specification into a reusable neural function. At compile time, teacher models generate task-specific examples that are used to train a small adapter for a compact interpreter. The resulting function runs without the teachers and can be stored, versioned, and composed like ordinary software. On FuzzyBench-Hard, a subset on which the Program-as-Weights fast compiler produced no exact matches, compile by training reaches 83.6% semantic accuracy. This higher accuracy comes with a higher compile-time cost: roughly a minute rather than seconds for the fast compiler. We deploy the compiler in a public interactive service and demonstrate compiled functions in a multi-site website helper, a language-controlled 3D avatar, and a bidirectional English-Claudish translator.

cs.CL

Control-Data Flow Separation: Stable Prompt Optimization in Multi-Agent LLMs

Prompt optimization can improve multi-agent LLM systems, but the prompts being optimized often serve two entangled roles: generating task-relevant content and specifying execution-critical protocols, such as message routing, output formatting, and termination signals, on which the underlying code relies. As a result, a prompt edit intended to improve content generation can inadvertently corrupt the protocol and cause the entire agent pipeline to fail. Our key observation is that these two roles have different representations: execution protocols are typically structured, while task-relevant content is usually expressed in unstructured language. Based on this, we propose control-data flow separation, where execution-critical control is represented as typed, validated program objects, while task-relevant language remains the optimizable data flow for agent communication. This design allows optimizers to improve multi-agent behavior without exposing the routing or formatting interface to prompt drift. Across synthetic reasoning, collaborative review generation, and insurance rating workflows, our framework empirically achieves 100% eventual protocol validity while consistently improving task performance.

cs.AI

Interactive Training 2: Auditable Control Plane for Live Model Training

Experiment trackers show how training is progressing, but changing a live run still usually requires trainer-specific code. We present Interactive Training 2, an open-source control plane for steering training through a shared protocol. Training applications declare which settings and actions they expose, humans and automated controllers submit requests through the same interface, and the training loop validates and applies them at safe control points. A customized Aim workspace combines live metrics and controls with a chronological record of requests and outcomes. We demonstrate the system across five NLP and reinforcement-learning workflows. The released code and traces provide a reusable foundation for auditable human- and agent-guided training.

cs.LG

Program-as-Weights: A Programming Paradigm for Fuzzy Functions

Many everyday programming tasks resist clean rule-based implementation, such as alerting on important log lines, repairing malformed JSON, or ranking search results by intent, and are increasingly outsourced to large language model APIs at the cost of locality, reproducibility, and price. We propose fuzzy-function programming: compiling such a function from a natural-language specification into a compact, locally-executable neural artifact. We instantiate this paradigm with Program-as-Weights (PAW), in which a 4B compiler trained on FuzzyBench, a 10M-example dataset we release, emits parameter-efficient adapters for a frozen, lightweight interpreter. A 0.6B Qwen3 interpreter executing PAW programs matches the performance of direct prompting of Qwen3-32B, while using roughly one fiftieth of the inference memory and running at 30 tokens/s on a MacBook M3. PAW reframes the foundation model from a per-input problem solver into a tool builder: invoked once per function definition, it produces a small reusable artifact whose subsequent calls per function application are cheap and offline.

cs.LG

The CIFAR Synthetic Evidence Corpus for Detecting AI-Generated Evidence

The growing ability of generative models to produce realistic documents poses a direct challenge to evidentiary workflows in the justice system and the courts, where decisions increasingly depend on the authenticity of evidence such as receipts, communications, and administrative records. Unlike social media or academic settings, evidentiary documents are often only subtly altered, with small, localized edits that preserve overall plausibility while changing legal meaning. Yet progress on automated detection remains limited, largely due to the absence of suitable training and evaluation data especially suited for the justice system requirements. Existing resources are either focused on photos of human faces or natural scenery or on narrowly scoped academic or social media document types, and do not capture the structure, diversity, or manipulation patterns characteristic of real-world evidentiary data. As a result, current detection systems do not necessarily learn meaningful signals appropriate for the justice system. We introduce the CIFAR Synthetic Evidence Corpus, a dataset designed to enable rigorous evaluation of evidence verification under realistic and controlled conditions. The corpus spans multiple document families and a spectrum of manipulation strategies, from small field-level edits to complete document fabrication, and is constructed using a diverse set of state-of-the-art generative tools. It is organized to systematically vary both manipulation complexity and generation method, while enforcing source-level separation between training and test data to reflect real-world generalization challenges.

cs.AI

Code2LoRA: Hypernetwork-Generated Adapters for Code Language Models under Software Evolution

Code language models need repository-level context to resolve imports, APIs, and project conventions. Existing methods inject this knowledge as long inputs (retrieved through RAG or dependency analysis) or through per-repository fine-tuning and LoRA -- costly at repository scale and brittle to evolving codebases. We introduce Code2LoRA, a hypernetwork framework that generates repository-specific LoRA adapters, effectively injecting repository knowledge with zero inference-time token overhead. Code2LoRA supports two usage scenarios: Code2LoRA-Static converts a single repository snapshot into an adapter, suitable for comprehension of stable codebases; while Code2LoRA-Evo maintains an adapter backed by a GRU hidden state updated per code diff, suitable for active development of evolving codebases. To evaluate Code2LoRA against parameter-efficient fine-tuning baselines, we build RepoPeftBench, a benchmark of 604 Python repositories with two tracks: a static track with 40K training and 12K test assertion-completion tasks, and an evolution track with 215K commit-derived training and 87K commit-derived test tasks. On the static track, Code2LoRA-Static achieves 63.8% cross-repo and 66.2% in-repo exact match, matching the per-repository LoRA upper bound; on the evolution track, Code2LoRA-Evo achieves 60.3% cross-repo exact match (+5.2 pp over a single shared LoRA). Code2LoRA's code can be found at https://anonymous.4open.science/r/code2lora-6857; the model checkpoints and RepoPeftBench datasets can be found at https://huggingface.co/code2lora.

cs.SE

DetectZoo: A Unified Toolkit for AI-Generated Content Detection Across Text, Audio, and Image Modalities

The growing popularity and capacity of generative models have eroded the distinction between human and machine-generated content, motivating a growing body of work on detection across text, images, and audio. Most available detectors are either commercial software or, if open-source, come with incompatible codebases with bespoke preprocessing, evaluation protocols, and evaluation metrics, which make their adoption, fair comparison, and reproduction quite difficult. To address this critical gap, we introduce DetectZoo, a first-of-its-kind, extensible toolkit designed to provide a unified interface for AI-generated content detection across text, audio, and image modalities. DetectZoo standardizes the complete empirical pipeline, from data ingestion and preprocessing to model assessment, offering researchers a cohesive framework to benchmark state-of-the-art detectors systematically. By integrating diverse public datasets and baseline detection algorithms under a single, unified API, our toolkit facilitates rigorous and reproducible evaluation. DetectZoo provides reference implementations of 61 detectors, native loaders for 22 benchmark datasets, and a standardized evaluation pipeline that reports multiple metrics through a common interface. Each detector is self-contained yet accessible through the same interface, automatically caches pretrained weights, and reproduces the original published results. DetectZoo lowers the barrier to entry for multi-modal AI forensics, enabling researchers to identify performance gaps across domains and accelerating the development of robust, generalizable detection techniques. The open-source repository and comprehensive documentation are publicly available at https://github.com/sadjadeb/DetectZoo, and the package can be installed via pip install detectzoo.

cs.MM

Emerging Extrinsic Dexterity in Cluttered Scenes via Dynamics-aware Policy Learning

Extrinsic dexterity leverages environmental contact to overcome the limitations of prehensile manipulation. However, achieving such dexterity in cluttered scenes remains challenging and underexplored, as it requires selectively exploiting contact among multiple interacting objects with inherently coupled dynamics. Existing approaches lack explicit modeling of such complex dynamics and therefore fall short in non-prehensile manipulation in cluttered environments, which in turn limits their practical applicability in real-world environments. In this paper, we introduce a Dynamics-Aware Policy Learning (DAPL) framework that can facilitate policy learning with a learned representation of contact-induced object dynamics in cluttered environments. This representation is learned through explicit world modeling and used to condition reinforcement learning, enabling extrinsic dexterity to emerge without hand-crafted contact heuristics or complex reward shaping. We evaluate our approach in both simulation and the real world. Our method outperforms prehensile manipulation, human teleoperation, and prior representation-based policies by over 25% in success rate on unseen simulated cluttered scenes with varying densities. The real-world success rate reaches around 50% across 10 cluttered scenes, while a practical grocery deployment further demonstrates robust sim-to-real transfer and applicability.

cs.RO

NeuralOS: Towards Simulating Operating Systems via Neural Generative Models

We introduce NeuralOS, a neural framework that simulates graphical user interfaces (GUIs) of operating systems by directly predicting screen frames in response to user inputs such as mouse movements, clicks, and keyboard events. NeuralOS combines a recurrent neural network (RNN), which tracks computer state, with a diffusion-based neural renderer that generates screen images. The model is trained on a dataset of Ubuntu XFCE recordings, which include both randomly generated interactions and realistic interactions produced by AI agents. Experiments show that NeuralOS successfully renders realistic GUI sequences, accurately captures mouse interactions, and reliably predicts state transitions like application launches. Beyond reproducing existing systems, NeuralOS shows that synthesized training data can teach the model to simulate applications that were never installed, as illustrated by a Doom application, and suggests a path toward learning user interfaces purely from synthetic demonstrations.

cs.CV

Long Grounded Thoughts: Synthesizing Visual Problems and Reasoning Chains at Scale

Despite rapid progress, multimodal reasoning still lacks a systematic approach to synthesize large-scale vision-centric datasets beyond visual math. We introduce a framework able to synthesize vision-centric problems spanning diverse levels of complexity, and the resulting dataset with over 1M high-quality problems including: reasoning traces, preference data, and instruction prompts supporting SFT, offline and online RL. Our vision-centric synthesis framework uses a two-stage process focusing on: (1) generating diverse verifiable questions from existing images at scale, and (2) creating complex compositional visual problems by merging simpler questions. Remarkably, finetuning Qwen2.5-VL-7B on our data outperforms existing open-data baselines across evaluated vision-centric benchmarks, and our best configurations match or surpass strong closed-data models such as MiMo-VL-7B-RL on Vstar Bench, CV-Bench and MMStar-V. Notably, despite being entirely vision-centric, our data transfers positively to text-only reasoning (MMLU-Pro, +3.7%) and audio reasoning (MMAU, +1.32%), demonstrating its effectiveness. Similarly, despite containing no embodied visual data, we observe notable gains (NiEH, +8.8%) when evaluating open-ended embodied QA. Lastly, we use our data to comprehensively analyze at scale (1M+) the entire VLM post-training pipeline showing that (i) SFT on high-quality data with cognitive behaviors on reasoning traces is essential to scale online RL, (ii) offline RL could match online RL's performance while disaggregating compute demands, and, (iii) SFT on high quality data also improve out-of-domain, cross-modality transfer.

cs.CV

TokDrift: When LLM Speaks in Subwords but Code Speaks in Grammar

Large language models (LLMs) for code rely on subword tokenizers, such as byte-pair encoding (BPE), learned from mixed natural language text and programming language code but driven by statistics rather than grammar. As a result, semantically identical code snippets can be tokenized differently depending on superficial factors such as whitespace or identifier naming. To measure the impact of this misalignment, we introduce TokDrift, a framework that applies semantic-preserving rewrite rules to create code variants differing only in tokenization. Across nine code LLMs, including large ones with over 30B parameters, even minor formatting changes can cause substantial shifts in model behavior. Layer-wise analysis shows that the issue originates in early embeddings, where subword segmentation fails to capture grammar token boundaries. Our findings identify misaligned tokenization as a hidden obstacle to reliable code understanding and generation, highlighting the need for grammar-aware tokenization for future code LLMs.

cs.CL

Interactive Training: Feedback-Driven Neural Network Optimization

Traditional neural network training typically follows fixed, predefined optimization recipes, lacking the flexibility to dynamically respond to instabilities or emerging training issues. In this paper, we introduce Interactive Training, an open-source framework that enables real-time, feedback-driven intervention during neural network training by human experts or automated AI agents. At its core, Interactive Training uses a control server to mediate communication between users or agents and the ongoing training process, allowing users to dynamically adjust optimizer hyperparameters, training data, and model checkpoints. Through three case studies, we demonstrate that Interactive Training achieves superior training stability, reduced sensitivity to initial hyperparameters, and improved adaptability to evolving user needs, paving the way toward a future training paradigm where AI agents autonomously monitor training logs, proactively resolve instabilities, and optimize training dynamics.

cs.LG

Why Can't Transformers Learn Multiplication? Reverse-Engineering Reveals Long-Range Dependency Pitfalls

Language models are increasingly capable, yet still fail at a seemingly simple task of multi-digit multiplication. In this work, we study why, by reverse-engineering a model that successfully learns multiplication via \emph{implicit chain-of-thought}, and report three findings: (1) Evidence of long-range structure: Logit attributions and linear probes indicate that the model encodes the necessary long-range dependencies for multi-digit multiplication. (2) Mechanism: the model encodes long-range dependencies using attention to construct a directed acyclic graph to ``cache'' and ``retrieve'' pairwise partial products. (3) Geometry: the model implements partial products in attention heads by forming Minkowski sums between pairs of digits, and digits are represented using a Fourier basis, both of which are intuitive and efficient representations that the standard fine-tuning model lacks. With these insights, we revisit the learning dynamics of standard fine-tuning and find that the model converges to a local optimum that lacks the required long-range dependencies. We further validate this understanding by introducing an auxiliary loss that predicts the ``running sum'' via a linear regression probe, which provides an inductive bias that enables the model to successfully learn multi-digit multiplication. In summary, by reverse-engineering the mechanisms of an implicit chain-of-thought model we uncover a pitfall for learning long-range dependencies in Transformers and provide an example of how the correct inductive bias can address this issue.

cs.LG

From Chat Logs to Collective Insights: Aggregative Question Answering

Conversational agents powered by large language models (LLMs) are rapidly becoming integral to our daily interactions, generating unprecedented amounts of conversational data. Such datasets offer a powerful lens into societal interests, trending topics, and collective concerns. Yet, existing approaches typically treat these interactions as independent and miss critical insights that could emerge from aggregating and reasoning across large-scale conversation logs. In this paper, we introduce Aggregative Question Answering, a novel task requiring models to reason explicitly over thousands of user-chatbot interactions to answer aggregative queries, such as identifying emerging concerns among specific demographics. To enable research in this direction, we construct a benchmark, WildChat-AQA, comprising 6,027 aggregative questions derived from 182,330 real-world chatbot conversations. Experiments show that existing methods either struggle to reason effectively or incur prohibitive computational costs, underscoring the need for new approaches capable of extracting collective insights from large-scale conversational data.

cs.CL

Mix-of-Language-Experts Architecture for Multilingual Programming

Large language models (LLMs) have demonstrated impressive capabilities in aiding developers with tasks like code comprehension, generation, and translation. Supporting multilingual programming -- i.e., coding tasks across multiple programming languages -- typically requires either (1) finetuning a single LLM across all programming languages, which is cost-efficient but sacrifices language-specific specialization and performance, or (2) finetuning separate LLMs for each programming language, which allows for specialization but is computationally expensive and storage-intensive due to the duplication of parameters. This paper introduces MoLE (Mix-of-Language-Experts), a novel architecture that balances efficiency and specialization for multilingual programming. MoLE is composed of a base model, a shared LoRA (low-rank adaptation) module, and a collection of language-specific LoRA modules. These modules are jointly optimized during the finetuning process, enabling effective knowledge sharing and specialization across programming languages. During inference, MoLE automatically routes to the language-specific LoRA module corresponding to the programming language of the code token being generated. Our experiments demonstrate that MoLE achieves greater parameter efficiency compared to training separate language-specific LoRAs, while outperforming a single shared LLM finetuned for all programming languages in terms of accuracy.

cs.PL

Learn to Reason Efficiently with Adaptive Length-based Reward Shaping

Large Reasoning Models (LRMs) have shown remarkable capabilities in solving complex problems through reinforcement learning (RL), particularly by generating long reasoning traces. However, these extended outputs often exhibit substantial redundancy, which limits the efficiency of LRMs. In this paper, we investigate RL-based approaches to promote reasoning efficiency. Specifically, we first present a unified framework that formulates various efficient reasoning methods through the lens of length-based reward shaping. Building on this perspective, we propose a novel Length-bAsed StEp Reward shaping method (LASER), which employs a step function as the reward, controlled by a target length. LASER surpasses previous methods, achieving a superior Pareto-optimal balance between performance and efficiency. Next, we further extend LASER based on two key intuitions: (1) The reasoning behavior of the model evolves during training, necessitating reward specifications that are also adaptive and dynamic; (2) Rather than uniformly encouraging shorter or longer chains of thought (CoT), we posit that length-based reward shaping should be difficulty-aware i.e., it should penalize lengthy CoTs more for easy queries. This approach is expected to facilitate a combination of fast and slow thinking, leading to a better overall tradeoff. The resulting method is termed LASER-D (Dynamic and Difficulty-aware). Experiments on DeepSeek-R1-Distill-Qwen-1.5B, DeepSeek-R1-Distill-Qwen-7B, and DeepSeek-R1-Distill-Qwen-32B show that our approach significantly enhances both reasoning performance and response length efficiency. For instance, LASER-D and its variant achieve a +6.1 improvement on AIME2024 while reducing token usage by 63%. Further analysis reveals our RL-based compression produces more concise reasoning patterns with less redundant "self-reflections". Resources are at https://github.com/hkust-nlp/Laser.

cs.CL

The Leaderboard Illusion

Measuring progress is fundamental to the advancement of any scientific field. As benchmarks play an increasingly central role, they also grow more susceptible to distortion. Chatbot Arena has emerged as the go-to leaderboard for ranking the most capable AI systems. Yet, in this work we identify systematic issues that have resulted in a distorted playing field. We find that undisclosed private testing practices benefit a handful of providers who are able to test multiple variants before public release and retract scores if desired. We establish that the ability of these providers to choose the best score leads to biased Arena scores due to selective disclosure of performance results. At an extreme, we identify 27 private LLM variants tested by Meta in the lead-up to the Llama-4 release. We also establish that proprietary closed models are sampled at higher rates (number of battles) and have fewer models removed from the arena than open-weight and open-source alternatives. Both these policies lead to large data access asymmetries over time. Providers like Google and OpenAI have received an estimated 19.2% and 20.4% of all data on the arena, respectively. In contrast, a combined 83 open-weight models have only received an estimated 29.7% of the total data. We show that access to Chatbot Arena data yields substantial benefits; even limited additional data can result in relative performance gains of up to 112% on the arena distribution, based on our conservative estimates. Together, these dynamics result in overfitting to Arena-specific dynamics rather than general model quality. The Arena builds on the substantial efforts of both the organizers and an open community that maintains this valuable evaluation platform. We offer actionable recommendations to reform the Chatbot Arena's evaluation framework and promote fairer, more transparent benchmarking for the field

cs.AI

MixEval: Deriving Wisdom of the Crowd from LLM Benchmark Mixtures

Evaluating large language models (LLMs) is challenging. Traditional ground-truth-based benchmarks fail to capture the comprehensiveness and nuance of real-world queries, while LLM-as-judge benchmarks suffer from grading biases and limited query quantity. Both of them may also become contaminated over time. User-facing evaluation, such as Chatbot Arena, provides reliable signals but is costly and slow. In this work, we propose MixEval, a new paradigm for establishing efficient, gold-standard LLM evaluation by strategically mixing off-the-shelf benchmarks. It bridges (1) comprehensive and well-distributed real-world user queries and (2) efficient and fairly-graded ground-truth-based benchmarks, by matching queries mined from the web with similar queries from existing benchmarks. Based on MixEval, we further build MixEval-Hard, which offers more room for model improvement. Our benchmarks' advantages lie in (1) a 0.96 model ranking correlation with Chatbot Arena arising from the highly impartial query distribution and grading mechanism, (2) fast, cheap, and reproducible execution (6% of the time and cost of MMLU), and (3) dynamic evaluation enabled by the rapid and stable data update pipeline. We provide extensive meta-evaluation and analysis for our and existing LLM benchmarks to deepen the community's understanding of LLM evaluation and guide future research directions.

cs.CL