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Yunxin Liu

Publications and source records attributed to Yunxin Liu.

At least 37 records · Page 2Linked to original sources

From Automated to Autonomous: Hierarchical Agent-native Network Architecture (HANA)

Realizing Level 4/5 Autonomous Networks (AN) demands a shift from static automation to agent-native intelligence. Current operations, reliant on rigid scripts, lack the cognitive agency to handle off-nominal conditions. To address this, this letter proposes a hierarchical multi-agent reference architecture enabling high-level autonomy. The framework features a Dual-Driven Orchestrator that coordinates specialized Executive Agents, supported by a shared Public Memory for unified domain knowledge. A key innovation is the integration of agent self-awareness, which empowers the system to harmonize deliberative strategic governance with reflexive fault recovery. We instantiate and validate this architecture within a 5G Core environment. Case studies demonstrate that the system sustains critical throughput under congestion and reduces Mean Time to Repair (MTTR) by 86%, confirming its efficacy in unifying strategic planning with operational resilience.

cs.AI↗

MemCompiler: Compile, Don't Inject -- State-Conditioned Memory for Embodied Agents

Existing memory systems for embodied agents typically inject retrieved memory as static context at episode start, a paradigm we term Ahead-of-time Monolithic Memory Injection (AMMI). However, this static design quickly becomes misaligned with the agent's evolving state and may degrade lightweight executors below the no-memory baseline. To address this, we propose MemCompiler, which reframes memory utilization as State-Conditioned Memory Compilation. A learned Memory Compiler reads a structured Brief State capturing the agent's current execution state and dynamically selects and compiles only relevant memory into executable guidance. This guidance is delivered through a text channel and a latent Soft-Mem channel that preserves perceptual information not expressible in text. Across Alf World, EmbodiedBench, and ScienceWorld, MemCompiler consistently improves over no-memory across open-source backbones (up to +129%), matches or approaches frontier closed-source systems, and reduces per-step latency by 60%, demonstrating that state-aware memory compilation improves both effectiveness and efficiency.

cs.RO↗

GRIP-VLM: Group-Relative Importance Pruning for Efficient Vision-Language Models

In Vision-Language Models (VLMs), processing a massive number of visual tokens incurs prohibitive computational overhead. While recent training-aware pruning methods attempt to selectively discard redundant tokens, they largely rely on continuous-gradient relaxations. However, visual token pruning is inherently a discrete, non-convex combinatorial problem; consequently, these continuous approximations frequently trap the optimization in sub-optimal local minima, especially under aggressive compression budgets. To overcome this fundamental bottleneck, we propose GRIP-VLM, a Group-Relative Importance Pruning framework driven by Reinforcement Learning. Rather than relying on smooth-gradient assumptions, GRIP-VLM formulates pruning as a Markov Decision Process, employing a Group Relative Policy Optimization (GRPO) paradigm anchored by supervised warm-up to directly explore the discrete selection space. Integrated with a budget-aware scorer, our lightweight agent dynamically evaluates per-token importance and adapts to arbitrary compression ratios without retraining. Extensive experiments across diverse multimodal benchmarks demonstrate that GRIP-VLM consistently outperforms heuristic and supervised-learning baselines, achieving a superior Pareto frontier and delivering up to a 15\% inference speedup at equal accuracy.

cs.CV↗

Efficient Remote KV Cache Reuse with GPU-native Video Codec

Remote KV cache reuse fetches KV cache for identical contexts from remote storage, avoiding recomputation, accelerating LLM inference. While it excels in high-speed networks, its performance degrades significantly in bandwidth-limited scenarios. Recent studies address this by transmitting KV caches in compressed form, but the associated heavyweight decompression counteracts the KV reuse benefits. In this paper, we propose an efficient and widely deployable remote KV cache reuse solution that leverages GPU-native video codecs. Our system, KVCodec, enables effective KV cache coding with two techniques. The codec-friendly tensor layout compresses the KV cache in a highly compact video format, enabling fast transmission. The efficient KV fetcher orchestrates the transmission, decoding, and restoration of compressed KV caches in an efficient pipelined manner, eliminating resource contention, masking network fluctuations, and achieving minimum time-to-first-token (TTFT). We prototype KVCodec on diverse GPUs from high- to low-end. Experiments reveal that it reduces TTFT by up to 3.51 times while maintaining lossless accuracy, compared to SOTA methods.

cs.DC↗

AgentProg: Empowering Long-Horizon GUI Agents with Program-Guided Context Management

The rapid development of mobile GUI agents has stimulated growing research interest in long-horizon task automation. However, building agents for these tasks faces a critical bottleneck: the reliance on ever-expanding interaction history incurs substantial context overhead. Existing context management and compression techniques often fail to preserve vital semantic information, leading to degraded task performance. We propose AgentProg, a program-guided approach for agent context management that reframes the interaction history as a program with variables and control flow. By organizing information according to the structure of program, this structure provides a principled mechanism to determine which information should be retained and which can be discarded. We further integrate a global belief state mechanism inspired by Belief MDP framework to handle partial observability and adapt to unexpected environmental changes. Experiments on AndroidWorld and our extended long-horizon task suite demonstrate that AgentProg has achieved the state-of-the-art success rates on these benchmarks. More importantly, it maintains robust performance on long-horizon tasks while baseline methods experience catastrophic degradation. Our system is open-sourced at https://github.com/MobileLLM/AgentProg.

cs.AI↗

Unfolding an Atomistic World: Atomistic Simulation of Reactor Pressure Vessel Steel Across Year-and-Meter Scales

Lifetime prediction of reactor pressure vessel (RPV) steel requires bridging atomistic degradation mechanisms with service-scale spatial and temporal regimes, from Angstroms and picoseconds to meters and decades. Existing engineering-scale models provide long-range reach but rely on fitted degradation laws, while recent atomistic kinetic Monte Carlo (AKMC) advances still fail to achieve year-and-meter-scale coverage. We present AtomWorld, an atomistic world-modeling framework for RPV steel lifetime simulation co-designed with leadership-scale supercomputing through three tightly coupled layers: (1) algorithm: AtomWorld recasts classical AKMC as an atomistic world model that learns consequence-aware state transitions over the ab initio energy landscape; (2) HPC: it co-designs this formulation with modern supercomputers, yielding a compute-dense, synchronization-light, and communication-efficient execution pipeline; and (3) application: it extends atomistic world modeling to engineering-scale simulation through a physically grounded voxel-parallel framework, offering a scalable pathway from local atomistic dynamics to engineering-scale degradation evolution. We demonstrate a paradigm shift in atomistic simulation: AtomWorld enables atomistic simulation of RPV steel across year-and-meter scales for the first time, extending direct atomistic modeling to ten-quintillion-atom systems and achieving a time-to-solution of 1.71 days for one simulated service year. These capabilities are sustained across five leadership supercomputers with 92-97% scaling efficiency and peak performance up to 1.27 EFLOP/s, corresponding to 48% of the Lineshine peak FP64 performance.

cs.DC↗

Enhancing Agentic Textual Graph Retrieval with Synthetic Stepwise Supervision

Integrating textual graphs into Large Language Models (LLMs) is promising for complex graph-based QA. However, a key bottleneck is retrieving informative yet compact subgraphs that fit the LLM context. Existing retrievers often struggle, relying either on shallow embedding similarity or costly interactive policies that require excessive supervision. To address these challenges, we introduce an agentic textual graph reasoning framework featuring an LLM-based retriever trained with synthetic stepwise supervision. Rather than relying on final answer rewards which often yield sparse and unstable signals, we optimize the retriever by evaluating each step against offline-extracted golden subgraphs. Our approach distills golden subgraphs via a specialized data synthesis pipeline to formulate dense rewards, facilitating a two-stage training scheme that effectively learns the interactive graph exploration policy. Based on extensive experiments on three common datasets in comparison with seven strong baselines, our approach achieves an average improvement of 15.6% in accuracy and 17.2% in F1 score. The advantage is even higher in more complicated multi-hop reasoning tasks.

cs.CL↗

GRAIL:Learning to Interact with Large Knowledge Graphs for Retrieval Augmented Reasoning

Large Language Models (LLMs) integrated with Retrieval-Augmented Generation (RAG) techniques have exhibited remarkable performance across a wide range of domains. However, existing RAG approaches primarily operate on unstructured data and demonstrate limited capability in handling structured knowledge such as knowledge graphs. Meanwhile, current graph retrieval methods fundamentally struggle to capture holistic graph structures while simultaneously facing precision control challenges that manifest as either critical information gaps or excessive redundant connections, collectively undermining reasoning performance. To address this challenge, we propose GRAIL: Graph-Retrieval Augmented Interactive Learning, a framework designed to interact with large-scale graphs for retrieval-augmented reasoning. Specifically, GRAIL integrates LLM-guided random exploration with path filtering to establish a data synthesis pipeline, where a fine-grained reasoning trajectory is automatically generated for each task. Based on the synthesized data, we then employ a two-stage training process to learn a policy that dynamically decides the optimal actions at each reasoning step. The overall objective of precision-conciseness balance in graph retrieval is decoupled into fine-grained process-supervised rewards to enhance data efficiency and training stability. In practical deployment, GRAIL adopts an interactive retrieval paradigm, enabling the model to autonomously explore graph paths while dynamically balancing retrieval breadth and precision. Extensive experiments have shown that GRAIL achieves an average accuracy improvement of 21.01% and F1 improvement of 22.43% on three knowledge graph question-answering datasets. Our source code and datasets is available at https://github.com/Changgeww/GRAIL.

cs.AI↗

Vec-LUT: Vector Table Lookup for Parallel Ultra-Low-Bit LLM Inference on Edge Devices

Large language models (LLMs) are increasingly deployed on edge devices. To meet strict resource constraints, real-world deployment has pushed LLM quantization from 8-bit to 4-bit, 2-bit, and now 1.58-bit. Combined with lookup table (LUT)-based inference, CPUs run these ultra-low-bit LLMs even faster than NPUs, opening new opportunities for ubiquitous on-device intelligence. However, this paper identifies that LUT-based inference underutilizes memory bandwidth during parallel inference, which is required for prefilling, test-time scaling, and other multi-token scenarios. The root cause is the scalar LUT paradigm, which performs repetitive and non-contiguous memory accesses for each token. To solve the issue, we propose vector LUT, a new lookup paradigm that constructs a unified LUT across parallel tokens, and performs a single $1 \rightarrow N$ lookup per index. To realize it efficiently, we further introduce (1) Vector LUT-Centric Tensor Layout, and (2) Cache-Aware Streamed Lookup techniques. Evaluations on 5 edge devices across 3 LLMs show that Vec-LUT outperforms state-of-the-art baselines by up to $4.2\times$. Our implementation is integrated into llama.cpp. The code is available at https://github.com/OpenBitSys/vlut.cpp.

cs.DC↗

Mobile GUI Agents under Real-world Threats: Are We There Yet?

Recent years have witnessed a rapid development of mobile GUI agents powered by large language models (LLMs), which can autonomously execute diverse device-control tasks based on natural language instructions. The increasing accuracy of these agents on standard benchmarks has raised expectations for large-scale real-world deployment, and there are already several commercial agents released and used by early adopters. However, are we really ready for GUI agents integrated into our daily devices as system building blocks? We argue that an important pre-deployment validation is missing to examine whether the agents can maintain their performance under real-world threats. Specifically, unlike existing common benchmarks that are based on simple static app contents (they have to do so to ensure environment consistency between different tests), real-world apps are filled with contents from untrustworthy third parties, such as advertisement emails, user-generated posts and medias, etc. ... To this end, we introduce a scalable app content instrumentation framework to enable flexible and targeted content modifications within existing applications. Leveraging this framework, we create a test suite comprising both a dynamic task execution environment and a static dataset of challenging GUI states. The dynamic environment encompasses 122 reproducible tasks, and the static dataset consists of over 3,000 scenarios constructed from commercial apps. We perform experiments on both open-source and commercial GUI agents. Our findings reveal that all examined agents can be significantly degraded due to third-party contents, with an average misleading rate of 42.0% and 36.1% in dynamic and static environments respectively. The framework and benchmark has been released at https://agenthazard.github.io.

cs.CR↗

Learning to Commit: Generating Organic Pull Requests via Online Repository Memory

Large language model (LLM)-based coding agents achieve impressive results on controlled benchmarks yet routinely produce pull requests that real maintainers reject. The root cause is not functional incorrectness but a lack of organicity: generated code ignores project-specific conventions, duplicates functionality already provided by internal APIs, and violates implicit architectural constraints accumulated over years of development. Simply exposing an agent to the latest repository snapshot is not enough: the snapshot reveals the final state of the codebase, but not the repository-specific change patterns by which that state was reached. We introduce Learning to Commit, a framework that closes this gap through Online Repository Memory. Given a repository with a strict chronological split, the agent performs supervised contrastive reflection on earlier commits: it blindly attempts to resolve each historical issue, compares its prediction against the oracle diff, and distils the gap into a continuously growing set of skills-reusable patterns capturing coding style, internal API usage, and architectural invariants. When a new PR description arrives, the agent conditions its generation on these accumulated skills, producing changes grounded in the project's own evolution rather than generic pretraining priors. Evaluation is conducted on genuinely future, merged pull requests that could not have been seen during the skill-building phase, and spans multiple dimensions including functional correctness, code-style consistency, internal API reuse rate, and modified-region plausibility. Experiments on an expert-maintained repository with rich commit history show that Online Repository Memory effectively improves organicity scores on held-out future tasks.

cs.SE↗

Mobile-Bench-v2: A More Realistic and Comprehensive Benchmark for VLM-based Mobile Agents

VLM-based mobile agents are increasingly popular due to their capabilities to interact with smartphone GUIs and XML-structured texts and to complete daily tasks. However, existing online benchmarks struggle with obtaining stable reward signals due to dynamic environmental changes. Offline benchmarks evaluate the agents through single-path trajectories, which stands in contrast to the inherently multi-solution characteristics of GUI tasks. Additionally, both types of benchmarks fail to assess whether mobile agents can handle noise or engage in proactive interactions due to a lack of noisy apps or overly full instructions during the evaluation process. To address these limitations, we use a slot-based instruction generation method to construct a more realistic and comprehensive benchmark named Mobile-Bench-v2. Mobile-Bench-v2 includes a common task split, with offline multi-path evaluation to assess the agent's ability to obtain step rewards during task execution. It contains a noisy split based on pop-ups and ads apps, and a contaminated split named AITZ-Noise to formulate a real noisy environment. Furthermore, an ambiguous instruction split with preset Q\&A interactions is released to evaluate the agent's proactive interaction capabilities. We conduct evaluations on these splits using the single-agent framework AppAgent-v1, the multi-agent framework Mobile-Agent-v2, as well as other mobile agents such as UI-Tars and OS-Atlas. Code and data are available at https://huggingface.co/datasets/xwk123/MobileBench-v2.

cs.CL↗

Leveraging AI Agents for Autonomous Networks: A Reference Architecture and Empirical Studies

The evolution toward Level 4 (L4) Autonomous Networks (AN) represents a strategic inflection point in telecommunications, where networks must transcend reactive automation to achieve genuine cognitive capabilities--fulfilling TM Forum's vision of self-configuring, self-healing, and self-optimizing systems that deliver zero-wait, zero-touch, and zero-fault services. This work bridges the gap between architectural theory and operational reality by implementing Joseph Sifakis's AN Agent reference architecture in a functional cognitive system, deploying coordinated proactive-reactive runtimes driven by hybrid knowledge representation. Through an empirical case study of a Radio Access Network (RAN) Link Adaptation (LA) Agent, we validate this framework's transformative potential: demonstrating sub-10 ms real-time control in 5G NR sub-6 GHz while achieving 4% higher downlink throughput than Outer Loop Link Adaptation (OLLA) algorithms and 85% Block Error Rate (BLER) reduction for ultra-reliable services through dynamic Modulation and Coding Scheme (MCS) optimization. These improvements confirm the architecture's viability in overcoming traditional autonomy barriers and advancing critical L4-enabling capabilities toward next-generation objectives.

cs.AI↗

EBT-Policy: Energy Unlocks Emergent Physical Reasoning Capabilities

Implicit policies parameterized by generative models, such as Diffusion Policy, have become the standard for policy learning and Vision-Language-Action (VLA) models in robotics. However, these approaches often suffer from high computational cost, exposure bias, and unstable inference dynamics, which lead to divergence under distribution shifts. Energy-Based Models (EBMs) address these issues by learning energy landscapes end-to-end and modeling equilibrium dynamics, offering improved robustness and reduced exposure bias. Yet, policies parameterized by EBMs have historically struggled to scale effectively. Recent work on Energy-Based Transformers (EBTs) demonstrates the scalability of EBMs to high-dimensional spaces, but their potential for solving core challenges in physically embodied models remains underexplored. We introduce a new energy-based architecture, EBT-Policy, that solves core issues in robotic and real-world settings. Across simulated and real-world tasks, EBT-Policy consistently outperforms diffusion-based policies, while requiring less training and inference computation. Remarkably, on some tasks it converges within just two inference steps, a 50x reduction compared to Diffusion Policy's 100. Moreover, EBT-Policy exhibits emergent capabilities not seen in prior models, such as zero-shot recovery from failed action sequences using only behavior cloning and without explicit retry training. By leveraging its scalar energy for uncertainty-aware inference and dynamic compute allocation, EBT-Policy offers a promising path toward robust, generalizable robot behavior under distribution shifts.

cs.RO↗

AdaNav: Adaptive Reasoning with Uncertainty for Vision-Language Navigation

Vision Language Navigation (VLN) requires agents to follow natural language instructions by grounding them in sequential visual observations over long horizons. Explicit reasoning could enhance temporal consistency and perception action alignment, but reasoning at fixed steps often leads to suboptimal performance and unnecessary computation. To address this, we propose AdaNav, an uncertainty-based adaptive reasoning framework for VLN. At its core is the Uncertainty Adaptive Reasoning Block (UAR), a lightweight plugin that dynamically triggers reasoning. We introduce Action Entropy as a policy prior for UAR and progressively refine it through a Heuristics to RL training method, enabling agents to learn difficulty aware reasoning policies under the strict data limitations of embodied tasks. Results show that with only 6K training samples, AdaNav achieves substantial gains over closed source models trained on million scale data, improving success rate by 20% on R2R val-unseen, 11.7% on RxR-CE, and 11.4% in real world scenes. The code is available at https://github.com/xinding-sys/AdaNav.

cs.RO↗

Sculptor: Empowering LLMs with Cognitive Agency via Active Context Management

Large Language Models (LLMs) suffer from significant performance degradation when processing long contexts due to proactive interference, where irrelevant information in earlier parts of the context disrupts reasoning and memory recall. While most research focuses on external memory systems to augment LLMs' capabilities, we propose a complementary approach: empowering LLMs with Active Context Management (ACM) tools to actively sculpt their internal working memory. We introduce Sculptor, a framework that equips LLMs with three categories of tools: (1) context fragmentation, (2) summary, hide, and restore, and (3) precise search. Our approach enables LLMs to proactively manage their attention and working memory, analogous to how humans selectively focus on relevant information while filtering out distractions. Experimental evaluation on diverse long-context benchmarks demonstrates that Sculptor significantly improves performance even without specific training, leveraging LLMs' inherent tool-calling and instruction-following capabilities. To further optimize these strategies, we introduce a novel dynamic context-aware reinforcement learning (RL) approach, advancing the training of an agent that actively modifies its own conversational history. By enabling Active Context Management, Sculptor not only mitigates proactive interference but also provides a cognitive foundation for more reliable reasoning across diverse long-context tasks-highlighting that explicit context-control strategies, rather than merely larger token windows, are key to robustness at scale.

cs.CL↗

Scaling Up On-Device LLMs via Active-Weight Swapping Between DRAM and Flash

Large language models (LLMs) are increasingly being deployed on mobile devices, but the limited DRAM capacity constrains the deployable model size. This paper introduces ActiveFlow, the first LLM inference framework that can achieve adaptive DRAM usage for modern LLMs (not ReLU-based), enabling the scaling up of deployable model sizes. The framework is based on the novel concept of active weight DRAM-flash swapping and incorporates three novel techniques: (1) Cross-layer active weights preloading. It uses the activations from the current layer to predict the active weights of several subsequent layers, enabling computation and data loading to overlap, as well as facilitating large I/O transfers. (2) Sparsity-aware self-distillation. It adjusts the active weights to align with the dense-model output distribution, compensating for approximations introduced by contextual sparsity. (3) Active weight DRAM-flash swapping pipeline. It orchestrates the DRAM space allocation among the hot weight cache, preloaded active weights, and computation-involved weights based on available memory. Results show ActiveFlow achieves the performance-cost Pareto frontier compared to existing efficiency optimization methods.

cs.LG↗

NeedleBench: Evaluating LLM Retrieval and Reasoning Across Varying Information Densities

The capability of large language models to handle long-context information is crucial across various real-world applications. Existing evaluation methods often rely either on real-world long texts, making it difficult to exclude the influence of models' inherent knowledge, or introduce irrelevant filler content to artificially achieve target lengths, reducing assessment effectiveness. To address these limitations, we introduce NeedleBench, a synthetic framework for assessing retrieval and reasoning performance in bilingual long-context tasks with adaptive context lengths. NeedleBench systematically embeds key data points at varying depths to rigorously test model capabilities. Tasks are categorized into two scenarios: information-sparse, featuring minimal relevant details within extensive irrelevant text to simulate simple retrieval tasks; and information-dense (the Ancestral Trace Challenge), where relevant information is continuously distributed throughout the context to simulate complex reasoning tasks. Our experiments reveal that although recent reasoning models like Deepseek-R1 and OpenAI's o3 excel in mathematical reasoning, they struggle with continuous retrieval and reasoning in information-dense scenarios, even at shorter context lengths. We also characterize a phenomenon termed 'under-thinking', where models prematurely conclude reasoning despite available information. NeedleBench thus provides critical insights and targeted tools essential for evaluating and improving LLMs' long-context capabilities. All resources are available at OpenCompass: https://github.com/open-compass/opencompass.

cs.CL↗